Add a layer to show where on the map problems are occurring, either individually or as a heatmap. #600

This commit is contained in:
Dustin Carlino 2021-04-22 14:42:29 -07:00
parent bc591c1b5f
commit 46f7d7e099
2 changed files with 200 additions and 0 deletions

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@ -14,6 +14,7 @@ pub mod map;
mod pandemic; mod pandemic;
mod parking; mod parking;
mod population; mod population;
mod problems;
pub mod traffic; pub mod traffic;
pub mod transit; pub mod transit;
@ -130,6 +131,7 @@ impl PickLayer {
btn("parking efficiency", Key::O), btn("parking efficiency", Key::O),
btn("blackholes", Key::L), btn("blackholes", Key::L),
btn("congestion caps", Key::C), btn("congestion caps", Key::C),
btn("problem map", Key::K),
if app.primary.sim.get_pandemic_model().is_some() { if app.primary.sim.get_pandemic_model().is_some() {
btn("pandemic model", Key::Y) btn("pandemic model", Key::Y)
} else { } else {
@ -221,6 +223,13 @@ impl State<App> for PickLayer {
}, },
))); )));
} }
"problem map" => {
app.primary.layer = Some(Box::new(problems::ProblemMap::new(
ctx,
app,
problems::Options::new(),
)));
}
"throughput" => { "throughput" => {
app.primary.layer = Some(Box::new(traffic::Throughput::new( app.primary.layer = Some(Box::new(traffic::Throughput::new(
ctx, ctx,

191
game/src/layer/problems.rs Normal file
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@ -0,0 +1,191 @@
use std::collections::BTreeSet;
use geom::{Circle, Distance, Pt2D, Time};
use map_gui::tools::{make_heatmap, HeatmapOptions};
use sim::{Problem, TripInfo, TripMode};
use widgetry::{Color, Drawable, EventCtx, GeomBatch, GfxCtx, Outcome, Panel, Toggle, Widget};
use crate::app::App;
use crate::common::checkbox_per_mode;
use crate::layer::{header, Layer, LayerOutcome, PANEL_PLACEMENT};
pub struct ProblemMap {
time: Time,
opts: Options,
draw: Drawable,
panel: Panel,
}
impl Layer for ProblemMap {
fn name(&self) -> Option<&'static str> {
Some("problem map")
}
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Option<LayerOutcome> {
if app.primary.sim.time() != self.time {
let mut new = ProblemMap::new(ctx, app, self.opts.clone());
new.panel.restore(ctx, &self.panel);
*self = new;
}
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"close" => {
return Some(LayerOutcome::Close);
}
_ => unreachable!(),
},
_ => {
let new_opts = self.options();
if self.opts != new_opts {
*self = ProblemMap::new(ctx, app, new_opts);
}
}
}
None
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
if g.canvas.cam_zoom < app.opts.min_zoom_for_detail {
g.redraw(&self.draw);
}
}
fn draw_minimap(&self, g: &mut GfxCtx) {
g.redraw(&self.draw);
}
}
impl ProblemMap {
pub fn new(ctx: &mut EventCtx, app: &App, opts: Options) -> ProblemMap {
let mut pts = Vec::new();
for (trip, problems) in &app.primary.sim.get_analytics().problems_per_trip {
for problem in problems {
if opts.show(app.primary.sim.trip_info(*trip), problem) {
pts.push(match problem {
Problem::IntersectionDelay(i, _)
| Problem::LargeIntersectionCrossing(i) => {
app.primary.map.get_i(*i).polygon.center()
}
Problem::OvertakeDesired(on) => on.get_polyline(&app.primary.map).middle(),
});
}
}
}
let mut batch = GeomBatch::new();
let legend = if let Some(ref o) = opts.heatmap {
Some(make_heatmap(
ctx,
&mut batch,
app.primary.map.get_bounds(),
pts,
o,
))
} else {
let circle = Circle::new(Pt2D::new(0.0, 0.0), Distance::meters(10.0)).to_polygon();
// TODO Different colors per problem type
for pt in pts {
batch.push(Color::RED.alpha(0.8), circle.translate(pt.x(), pt.y()));
}
None
};
let controls = make_controls(ctx, app, &opts, legend);
ProblemMap {
time: app.primary.sim.time(),
opts,
draw: ctx.upload(batch),
panel: controls,
}
}
fn options(&self) -> Options {
let heatmap = if self.panel.is_checked("Show heatmap") {
Some(HeatmapOptions::from_controls(&self.panel))
} else {
None
};
let mut modes = BTreeSet::new();
for m in TripMode::all() {
if self.panel.is_checked(m.ongoing_verb()) {
modes.insert(m);
}
}
Options {
heatmap,
modes,
show_delays: self.panel.is_checked("show delays"),
show_large_crossings: self
.panel
.is_checked("show crossings over large intersections"),
show_overtakes: self
.panel
.is_checked("show where cars want to overtake cyclists"),
}
}
}
#[derive(Clone, PartialEq)]
pub struct Options {
// If None, just a dot map
heatmap: Option<HeatmapOptions>,
modes: BTreeSet<TripMode>,
show_delays: bool,
show_large_crossings: bool,
show_overtakes: bool,
// TODO Time range
}
impl Options {
pub fn new() -> Options {
Options {
heatmap: None,
modes: TripMode::all().into_iter().collect(),
show_delays: true,
show_large_crossings: true,
show_overtakes: true,
}
}
fn show(&self, trip: TripInfo, problem: &Problem) -> bool {
if !self.modes.contains(&trip.mode) {
return false;
}
match problem {
Problem::IntersectionDelay(_, _) => self.show_delays,
Problem::LargeIntersectionCrossing(_) => self.show_large_crossings,
Problem::OvertakeDesired(_) => self.show_overtakes,
}
}
}
fn make_controls(ctx: &mut EventCtx, app: &App, opts: &Options, legend: Option<Widget>) -> Panel {
let mut col = vec![header(ctx, "Problems encountered")];
col.push(checkbox_per_mode(ctx, app, &opts.modes));
col.push(Toggle::checkbox(ctx, "show delays", None, opts.show_delays));
col.push(Toggle::checkbox(
ctx,
"show crossings over large intersections",
None,
opts.show_large_crossings,
));
col.push(Toggle::checkbox(
ctx,
"show where cars want to overtake cyclists",
None,
opts.show_overtakes,
));
col.push(Toggle::switch(
ctx,
"Show heatmap",
None,
opts.heatmap.is_some(),
));
if let Some(ref o) = opts.heatmap {
col.extend(o.to_controls(ctx, legend.unwrap()));
}
Panel::new(Widget::col(col))
.aligned_pair(PANEL_PLACEMENT)
.build(ctx)
}