From 4e1bca62b263ebad6776c188e00eea1d9ebe9872 Mon Sep 17 00:00:00 2001 From: dabreegster Date: Tue, 20 Apr 2021 23:13:45 +0000 Subject: [PATCH] deploy: 1b5f0f14a8f59e77fbb00e9a1abff0939cba4ea4 --- .../pregame/built_info/constant.BUILT_TIME_UTC.html | 2 +- rustdoc/search-index.js | 2 +- .../build/game-e51c0a1cdd4549fe/out/built.rs.html | 2 +- rustdoc/src/map_gui/colors.rs.html | 10 +++++----- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index 486bc1d8d3..24a506dbd1 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,6 +1,6 @@ game::pregame::built_info::BUILT_TIME_UTC - Rust

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = "Tue, 20 Apr 2021 15:07:33 +0000";

The built-time in RFC2822, UTC

+ Change settings

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = "Tue, 20 Apr 2021 23:10:45 +0000";

The built-time in RFC2822, UTC

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The same intersection may …",16,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",16,null],[12,"changed_roads","","Derived from commands, kept up to date by update_derived",16,null],[12,"original_intersections","","",16,null],[12,"changed_routes","","",16,null],[12,"proposal_description","","Some edits are included in the game by default, in …",16,null],[12,"proposal_link","","",16,null],[4,"EditIntersection","","",null,null],[13,"StopSign","","",17,null],[13,"TrafficSignal","","",17,null],[13,"Closed","","",17,null],[3,"EditRoad","","",null,null],[12,"lanes_ltr","","",18,null],[12,"speed_limit","","",18,null],[12,"access_restrictions","","",18,null],[11,"get_orig_from_osm","","",18,[[["road",3],["mapconfig",3]],["editroad",3]]],[11,"diff","","",18,[[["editroad",3]],[["vec",3],["string",3]]]],[4,"EditCmd","","",null,null],[13,"ChangeRoad","","",19,null],[12,"r","map_model::edits::EditCmd","",20,null],[12,"old","","",20,null],[12,"new","","",20,null],[13,"ChangeIntersection","map_model::edits","",19,null],[12,"i","map_model::edits::EditCmd","",21,null],[12,"new","","",21,null],[12,"old","","",21,null],[13,"ChangeRouteSchedule","map_model::edits","",19,null],[12,"id","map_model::edits::EditCmd","",22,null],[12,"old","","",22,null],[12,"new","","",22,null],[3,"EditEffects","map_model::edits","",null,null],[12,"changed_roads","","",23,null],[12,"deleted_lanes","","",23,null],[12,"changed_intersections","","",23,null],[12,"added_turns","","",23,null],[12,"deleted_turns","","",23,null],[12,"resnapped_buildings","","",23,null],[12,"changed_parking_lots","","",23,null],[11,"new","","",16,[[],["mapedits",3]]],[11,"load","","",16,[[["map",3],["timer",3],["string",3]],[["result",6],["mapedits",3]]]],[11,"save","","",16,[[["map",3]]]],[11,"update_derived","","",16,[[["map",3]]]],[11,"compress","","Assumes update_derived has been called.",16,[[["map",3]]]],[11,"changed_lanes","","Pick apart changed_roads and figure out if an entire road …",16,[[["map",3]]]],[11,"describe","","(summary, details)",19,[[["map",3]]]],[11,"apply","","",19,[[["editeffects",3],["map",3]]]],[11,"undo","","",19,[[],["editcmd",4]]],[5,"recalculate_turns","","",null,[[["intersectionid",3],["editeffects",3],["map",3]]]],[5,"modify_lanes","","",null,[[["editeffects",3],["vec",3],["map",3],["roadid",3],["lanespec",3]]]],[5,"recalculate_intersection_polygon","","",null,[[["intersectionid",3],["distance",3],["map",3],["roadid",3]],[["roadid",3],["vec",3]]]],[5,"fix_building_driveways","","Recalculate the driveways of some buildings after map …",null,[[["vec",3],["map",3],["buildingid",3]]]],[5,"fix_parking_lot_driveways","","Recalculate the driveways of some parking lots after map …",null,[[["vec",3],["map",3],["parkinglotid",3]]]],[0,"make","map_model","See …",null,null],[0,"bridges","map_model::make","",null,null],[5,"find_bridges","map_model::make::bridges","Look for roads underneath bridges, then lower their …",null,[[["bounds",3],["timer",3],["vec",3]]]],[0,"buildings","map_model::make","",null,null],[5,"make_all_buildings","map_model::make::buildings","Finalize importing of buildings, mostly by matching them …",null,[[["map",3],["bool",15],["btreemap",3],["timer",3]],[["vec",3],["building",3]]]],[5,"get_address","","",null,[[["laneid",3],["map",3],["tags",3]],["string",3]]],[5,"classify_bldg","","",null,[[["f64",15],["tags",3],["xorshiftrng",3],["vec",3]],["buildingtype",4]]],[0,"initial","map_model::make","Naming is confusing, but RawMap -> InitialMap -> Map. …",null,null],[0,"geometry","map_model::make::initial","OSM describes roads as center-lines that intersect. Turn …",null,null],[17,"DEGENERATE_INTERSECTION_HALF_LENGTH","map_model::make::initial::geometry","",null,null],[5,"intersection_polygon","","Also returns a list of labeled polygons for debugging.",null,[[["nodeid",3],["btreemap",3],["btreeset",3],["originalroad",3]],["result",6]]],[5,"generalized_trim_back","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["result",6]]],[5,"deadend","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["result",6]]],[5,"close_off_polygon","","",null,[[["vec",3],["pt2d",3]],[["pt2d",3],["vec",3]]]],[3,"Piece","","",null,null],[12,"id","","",24,null],[12,"left","","",24,null],[12,"center","","",24,null],[12,"right","","",24,null],[5,"on_off_ramp","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["option",4]]],[0,"lane_specs","map_model::make::initial","",null,null],[5,"fwd","map_model::make::initial::lane_specs","",null,[[["lanetype",4]],["lanespec",3]]],[5,"back","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"get_lane_specs_ltr","","",null,[[["mapconfig",3],["tags",3]],[["vec",3],["lanespec",3]]]],[5,"assemble_ltr","","",null,[[["drivingside",4],["vec",3],["lanespec",3]],[["vec",3],["lanespec",3]]]],[3,"InitialMap","map_model::make::initial","",null,null],[12,"roads","","",25,null],[12,"intersections","","",25,null],[12,"bounds","","",25,null],[3,"Road","","",null,null],[12,"id","","",26,null],[12,"src_i","","",26,null],[12,"dst_i","","",26,null],[12,"trimmed_center_pts","","",26,null],[12,"half_width","","",26,null],[12,"lane_specs_ltr","","",26,null],[12,"osm_tags","","",26,null],[11,"new","","",26,[[["rawroad",3],["mapconfig",3],["originalroad",3]],[["road",3],["result",6]]]],[3,"Intersection","","",null,null],[12,"id","","",27,null],[12,"polygon","","",27,null],[12,"roads","","",27,null],[12,"intersection_type","","",27,null],[12,"elevation","","",27,null],[11,"new","","",25,[[["bounds",3],["rawmap",3],["timer",3]],["initialmap",3]]],[0,"medians","map_model::make","",null,null],[5,"find_medians","map_model::make::medians","Fill in empty space between one-way roads.",null,[[["map",3]],[["polygon",3],["vec",3]]]],[0,"merge_intersections","map_model::make","",null,null],[5,"merge_short_roads","map_model::make::merge_intersections","Merge tiny \\\"roads\\\" that\'re actually just part of a …",null,[[["rawmap",3]],[["nodeid",3],["btreeset",3]]]],[5,"should_merge","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"connects_dual_carriageway","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"angle","","",null,[[["rawroad",3]],["angle",3]]],[0,"parking_lots","map_model::make","",null,null],[5,"make_all_parking_lots","map_model::make::parking_lots","Take in parking lots from OSM and all parking aisle …",null,[[["vec",3],["vec",3],["map",3],["timer",3]],[["vec",3],["parkinglot",3]]]],[5,"snap_driveway","","Returns (driveway_line, driving_pos, sidewalk_line, …",null,[[["hashablept2d",3],["map",3],["polygon",3],["hashmap",3]],["result",6]]],[5,"infer_spots","","",null,[[["vec",3],["polygon",3]],["vec",3]]],[5,"line_valid","","",null,[[["vec",3],["polygon",3],["line",3],["vec",3]],["bool",15]]],[0,"remove_disconnected","map_model::make","",null,null],[5,"remove_disconnected_roads","map_model::make::remove_disconnected","Some roads might be totally disconnected from the largest …",null,[[["timer",3],["rawmap",3]]]],[0,"traffic_signals","map_model::make","The various traffic signal generators live in the traffic …",null,null],[0,"lagging_green","map_model::make::traffic_signals","",null,null],[5,"make_traffic_signal","map_model::make::traffic_signals::lagging_green","Create a traffic signal which has a stage that is: …",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"make_signal","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"optimize","","",null,[[["controltrafficsignal",3]],[["option",4],["controltrafficsignal",3]]]],[5,"make_crosswalk_variable","","",null,[[["controltrafficsignal",3]]]],[5,"merge_stages","","",null,[[["controltrafficsignal",3]],[["option",4],["controltrafficsignal",3]]]],[5,"is_conflict","","",null,[[["controltrafficsignal",3],["stage",3]],["option",4]]],[5,"protected_yield_stage","","",null,[[["movementid",3]],["stage",3]]],[5,"multi_way_stages","","Build stages. First find roads that are straight across, …",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"add_stage","","",null,[[["controltrafficsignal",3],["stage",3]]]],[5,"turns","","",null,[[["vec",3],["roadid",3]],[["vec",3],["movementid",3]]]],[5,"remove_movement","","",null,[[["vec",3],["roadid",3]],[["option",4],["movementid",3]]]],[5,"three_way_three_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"movements","","",null,[[["controltrafficsignal",3]]]],[5,"straight_types","","",null,[[["vec",3]]]],[5,"make_lagging_green_variable","","",null,[[["controltrafficsignal",3]]]],[5,"get_possible_policies","map_model::make::traffic_signals","Applies a bunch of heuristics to a single intersection, …",null,[[["map",3],["intersectionid",3],["bool",15]],["vec",3]]],[5,"new","","",null,[[["intersectionid",3],["map",3]],["controltrafficsignal",3]]],[5,"greedy_assignment","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"degenerate","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"half_signal","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"three_way","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_two_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"all_walk_all_yield","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"stage_per_road","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"expand_all_stages","","",null,[[["controltrafficsignal",3]]]],[17,"PROTECTED","","",null,null],[17,"YIELD","","",null,null],[5,"make_stages","","",null,[[["controltrafficsignal",3],["vec",3],["vec",3],["drivingside",4]]]],[5,"make_stages_filtered","","",null,[[["controltrafficsignal",3],["bool",15],["vec",3],["vec",3],["drivingside",4]]]],[5,"synchronize","","Simple second-pass after generating all signals. Find …",null,[[["map",3]]]],[0,"transit","map_model::make","",null,null],[5,"make_stops_and_routes","map_model::make::transit","Construct the final model of bus/train stops and routes. …",null,[[["vec",3],["map",3],["timer",3]]]],[5,"make_route","","",null,[[["map",3],["btreemap",3],["matcher",3],["rawbusroute",3]],["result",6]]],[3,"Matcher","","",null,null],[12,"sidewalk_pts","","",28,null],[12,"light_rail_pts","","",28,null],[11,"new","","",28,[[["map",3],["vec",3],["timer",3]],["matcher",3]]],[11,"lookup","","",28,[[["map",3],["pathconstraints",4],["rawbusstop",3]],["result",6]]],[5,"pick_start_lane","","",null,[[["map",3],["position",3],["pathconstraints",4]],[["laneid",3],["result",6]]]],[5,"default_spawn_times","","",null,[[],[["time",3],["vec",3]]]],[0,"turns","map_model::make","",null,null],[5,"make_all_turns","map_model::make::turns","Generate all driving and walking turns at an …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"ensure_unique","","",null,[[["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"is_turn_allowed","","",null,[[["map",3],["turn",3]],["bool",15]]],[5,"does_turn_pass_restrictions","","",null,[[["intersection",3],["map",3],["turn",3]],["bool",15]]],[5,"make_vehicle_turns","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"curvey_turn","","",null,[[["lane",3]],[["polyline",3],["result",6]]]],[5,"to_pt","","",null,[[["pt2d",3]],[["f64",15],["point2d",3]]]],[5,"from_pt","","",null,[[["f64",15],["point2d",3]],["pt2d",3]]],[5,"lc_penalty","","",null,[[["map",3],["turn",3]],["isize",15]]],[5,"remove_merging_turns","","",null,[[["vec",3],["turntype",4],["map",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"turn_type_from_angles","","",null,[[["angle",3]],["turntype",4]]],[5,"expected_turn_types_for_four_way","","",null,[[["map",3],["intersection",3]],[["option",4],["hashmap",3]]]],[0,"walking_turns","map_model::make","",null,null],[5,"make_walking_turns","map_model::make::walking_turns","Generate Crosswalk and SharedSidewalkCorner (places where …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"filter_turns","","Filter out crosswalks on really short roads. In reality, …",null,[[["vec",3],["intersection",3],["map",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"_make_walking_turns_v2","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_footway_turns","","At an intersection of footpaths only, just generate a …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_crosswalks","","",null,[[["intersectionid",3],["drivingside",4],["lane",3]],[["option",4],["vec",3]]]],[5,"make_degenerate_crosswalks","","",null,[[["intersectionid",3],["btreemap",3],["road",3]],[["option",4],["vec",3]]]],[5,"make_shared_sidewalk_corner","","",null,[[["drivingside",4],["lane",3],["intersection",3]],["polyline",3]]],[5,"turn_id","","",null,[[["intersectionid",3],["laneid",3]],["turnid",3]]],[5,"get_sidewalk","","",null,[[["btreemap",3],["vec",3]],[["option",4],["lane",3]]]],[5,"match_points_to_lanes","map_model::make","Snap points to an exact Position along the nearest lane. …",null,[[["hashset",3],["hashablept2d",3],["distance",3],["bounds",3],["btreemap",3],["fn",8],["timer",3]],[["hashmap",3],["position",3],["hashablept2d",3]]]],[5,"trim_path","","Adjust the path to start on the polygon\'s border, not …",null,[[["line",3],["polygon",3]],["line",3]]],[0,"map","map_model","A bunch of (mostly read-only) queries on a Map.",null,null],[3,"MapConfig","map_model::map","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",29,null],[12,"bikes_can_use_bus_lanes","","",29,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",29,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",29,null],[4,"DrivingSide","","",null,null],[13,"Right","","",30,null],[13,"Left","","",30,null],[0,"objects","map_model","",null,null],[0,"area","map_model::objects","",null,null],[3,"AreaID","map_model::objects::area","",null,null],[12,"0","","",31,null],[4,"AreaType","","",null,null],[13,"Park","","",32,null],[13,"Water","","",32,null],[13,"Island","","",32,null],[13,"MedianStrip","","",32,null],[13,"PedestrianPlaza","","",32,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",32,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",33,null],[12,"area_type","","",33,null],[12,"polygon","","",33,null],[12,"osm_tags","","",33,null],[12,"osm_id","","The importing process also automatically creates some …",33,null],[0,"building","map_model::objects","",null,null],[3,"BuildingID","map_model::objects::building","",null,null],[12,"0","","",34,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",35,null],[12,"polygon","","",35,null],[12,"levels","","",35,null],[12,"address","","",35,null],[12,"name","","",35,null],[12,"orig_id","","",35,null],[12,"label_center","","Where a text label should be centered to have the best …",35,null],[12,"amenities","","",35,null],[12,"bldg_type","","",35,null],[12,"parking","","",35,null],[12,"osm_tags","","Depending on options while importing, these might be …",35,null],[12,"sidewalk_pos","","The building\'s connection for any agent can change based …",35,null],[12,"driveway_geom","","Goes from building to sidewalk",35,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",36,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",37,null],[13,"Private","","(Spots, explicitly tagged as a garage)",37,null],[4,"BuildingType","","",null,null],[13,"Residential","","",38,null],[12,"num_residents","map_model::objects::building::BuildingType","",39,null],[12,"num_housing_units","","",39,null],[13,"ResidentialCommercial","map_model::objects::building","An estimated number of residents, workers",38,null],[13,"Commercial","","An estimated number of workers",38,null],[13,"Empty","","",38,null],[11,"has_residents","","",38,[[],["bool",15]]],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",40,null],[11,"get","","",40,[[["string",3],["option",4]],["string",3]]],[11,"new","","",40,[[["tags",3]],[["option",4],["nameperlanguage",3]]]],[11,"unnamed","","",40,[[],["nameperlanguage",3]]],[11,"sidewalk","","",35,[[],["laneid",3]]],[11,"house_number","","",35,[[],[["option",4],["string",3]]]],[11,"driving_connection","","The polyline goes from the building to the driving …",35,[[["map",3]],["option",4]]],[11,"biking_connection","","Returns (biking position, sidewalk position). Could fail …",35,[[["map",3]],["option",4]]],[11,"num_parking_spots","","",35,[[],["usize",15]]],[11,"has_amenity","","Does this building contain any amenity matching the …",35,[[["amenitytype",4]],["bool",15]]],[5,"sidewalk_to_bike","","",null,[[["map",3],["position",3]],["option",4]]],[4,"AmenityType","","Businesses are categorized into one of these types.",null,null],[13,"Groceries","","",41,null],[13,"Food","","",41,null],[13,"Bar","","",41,null],[13,"Medical","","",41,null],[13,"Religious","","",41,null],[13,"Education","","",41,null],[13,"Financial","","",41,null],[13,"PostOffice","","",41,null],[13,"Culture","","",41,null],[13,"Childcare","","",41,null],[13,"Shopping","","",41,null],[11,"types","","",41,[[],[["vec",3],["str",15]]]],[11,"all","","All types of amenities, in an arbitrary order.",41,[[],[["amenitytype",4],["vec",3]]]],[11,"categorize","","Categorize an OSM amenity tag.",41,[[["str",15]],[["amenitytype",4],["option",4]]]],[11,"parse","","",41,[[["str",15]],[["amenitytype",4],["option",4]]]],[0,"bus_stop","map_model::objects","Bus stops and routes.",null,null],[3,"BusStopID","map_model::objects::bus_stop","",null,null],[12,"sidewalk","","",42,null],[12,"idx","","As long as this is unique per lane, this value is …",42,null],[3,"BusRouteID","","",null,null],[12,"0","","",43,null],[3,"BusStop","","",null,null],[12,"id","","",44,null],[12,"name","","",44,null],[12,"driving_pos","","These may be on different roads entirely, like for light …",44,null],[12,"sidewalk_pos","","",44,null],[12,"is_train_stop","","If it\'s both, train overrides bus",44,null],[3,"BusRoute","","",null,null],[12,"id","","",45,null],[12,"full_name","","",45,null],[12,"short_name","","",45,null],[12,"gtfs_trip_marker","","",45,null],[12,"osm_rel_id","","",45,null],[12,"stops","","",45,null],[12,"start","","May be a border or not. 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changes to a map. Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. The same intersection may …",16,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",16,null],[12,"changed_roads","","Derived from commands, kept up to date by update_derived",16,null],[12,"original_intersections","","",16,null],[12,"changed_routes","","",16,null],[12,"proposal_description","","Some edits are included in the game by default, in …",16,null],[12,"proposal_link","","",16,null],[3,"PermanentMapEdits","","MapEdits are converted to this before serializing. …",null,null],[12,"map_name","","",9,null],[12,"edits_name","","",9,null],[12,"version","","",9,null],[12,"commands","","",9,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",9,null],[12,"proposal_description","","Edits without these are player generated.",9,null],[12,"proposal_link","","The link is optional even for proposals",9,null],[4,"DrivingSide","","",null,null],[13,"Right","","",30,null],[13,"Left","","",30,null],[3,"MapConfig","","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",29,null],[12,"bikes_can_use_bus_lanes","","",29,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",29,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",29,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",33,null],[12,"area_type","","",33,null],[12,"polygon","","",33,null],[12,"osm_tags","","",33,null],[12,"osm_id","","The importing process also automatically creates some …",33,null],[3,"AreaID","","",null,null],[12,"0","","",31,null],[4,"AreaType","","",null,null],[13,"Park","","",32,null],[13,"Water","","",32,null],[13,"Island","","",32,null],[13,"MedianStrip","","",32,null],[13,"PedestrianPlaza","","",32,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",32,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",36,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[4,"AmenityType","","Businesses are categorized into one of these types.",null,null],[13,"Groceries","","",41,null],[13,"Food","","",41,null],[13,"Bar","","",41,null],[13,"Medical","","",41,null],[13,"Religious","","",41,null],[13,"Education","","",41,null],[13,"Financial","","",41,null],[13,"PostOffice","","",41,null],[13,"Culture","","",41,null],[13,"Childcare","","",41,null],[13,"Shopping","","",41,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",35,null],[12,"polygon","","",35,null],[12,"levels","","",35,null],[12,"address","","",35,null],[12,"name","","",35,null],[12,"orig_id","","",35,null],[12,"label_center","","Where a text label should be centered to have the best …",35,null],[12,"amenities","","",35,null],[12,"bldg_type","","",35,null],[12,"parking","","",35,null],[12,"osm_tags","","Depending on options while importing, these might be …",35,null],[12,"sidewalk_pos","","The building\'s connection for any agent can change based …",35,null],[12,"driveway_geom","","Goes from building to sidewalk",35,null],[3,"BuildingID","","",null,null],[12,"0","","",34,null],[4,"BuildingType","","",null,null],[13,"Residential","","",38,null],[12,"num_residents","map_model::BuildingType","",39,null],[12,"num_housing_units","","",39,null],[13,"ResidentialCommercial","map_model","An estimated number of residents, workers",38,null],[13,"Commercial","","An estimated number of workers",38,null],[13,"Empty","","",38,null],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",40,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",37,null],[13,"Private","","(Spots, explicitly tagged as a garage)",37,null],[3,"BusRoute","","",null,null],[12,"id","","",45,null],[12,"full_name","","",45,null],[12,"short_name","","",45,null],[12,"gtfs_trip_marker","","",45,null],[12,"osm_rel_id","","",45,null],[12,"stops","","",45,null],[12,"start","","May be a border or not. 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diff --git a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html index d271397753..039f66b48b 100644 --- a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html +++ b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html @@ -122,7 +122,7 @@ /// The output of `rustdoc -V` pub const RUSTDOC_VERSION: &str = "rustdoc 1.51.0 (2fd73fabe 2021-03-23)"; /// The built-time in RFC2822, UTC -pub const BUILT_TIME_UTC: &str = "Tue, 20 Apr 2021 15:07:33 +0000"; +pub const BUILT_TIME_UTC: &str = "Tue, 20 Apr 2021 23:10:45 +0000"; /// The target architecture, given by `cfg!(target_arch)`. pub const CFG_TARGET_ARCH: &str = "x86_64"; /// The endianness, given by `cfg!(target_endian)`. diff --git a/rustdoc/src/map_gui/colors.rs.html b/rustdoc/src/map_gui/colors.rs.html index 9dbd4ddc6b..725d5c88a4 100644 --- a/rustdoc/src/map_gui/colors.rs.html +++ b/rustdoc/src/map_gui/colors.rs.html @@ -812,10 +812,10 @@ road_center_line: Color::YELLOW, light_rail_track: hex("#844204"), private_road: hex("#F0B0C0"), - unzoomed_highway: Color::rgb(232, 146, 162), - unzoomed_arterial: Color::rgb(255, 199, 62), + unzoomed_highway: hex("#E892A2"), + unzoomed_arterial: hex("#FFC73E"), unzoomed_residential: Color::WHITE, - unzoomed_trail: Color::rgb(15, 125, 75), + unzoomed_trail: hex("#0F7D4B"), // Intersections normal_intersection: Color::grey(0.2), @@ -842,7 +842,7 @@ building_outline: hex("#938E85"), parking_lot: Color::grey(0.7), grass: hex("#94C84A").into(), - water: Color::rgb(164, 200, 234).into(), + water: hex("#A4C8EA").into(), median_strip: Color::CYAN.into(), pedestrian_plaza: hex("#DDDDE8").into(), study_area: hex("#96830C").into(), @@ -1009,8 +1009,8 @@ cs.road_center_line = cs.general_road_marking; cs.parking_lot = cs.sidewalk; - cs.unzoomed_arterial = cs.sidewalk; cs.unzoomed_highway = cs.parking_lane; + cs.unzoomed_arterial = cs.sidewalk; cs.unzoomed_residential = cs.driving_lane; cs.unzoomed_interesting_intersection = cs.unzoomed_highway; cs.stop_sign = Color::rgb_f(0.67, 0.55, 0.55);