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drawing current traffic signal turns as nicer arrows on the lanes
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parent
93dd6b1c17
commit
53330e846c
@ -5,6 +5,7 @@ use map_model::{IntersectionID, LaneID, TurnType};
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use objects::{Ctx, ID};
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use piston::input::Key;
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use plugins::{Plugin, PluginCtx};
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use render::turn_markings;
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#[derive(Clone, Debug)]
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pub enum TurnCyclerState {
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@ -91,16 +92,18 @@ impl Plugin for TurnCyclerState {
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}
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TurnCyclerState::Intersection(id) => {
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if let Some(signal) = ctx.control_map.traffic_signals.get(&id) {
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let color = Some(
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ctx.cs
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.get("turns allowed by traffic signal right now", Color::GREEN),
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);
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let (cycle, _) =
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signal.current_cycle_and_remaining_time(ctx.sim.time.as_time());
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// TODO Maybe don't show SharedSidewalkCorners at all, and highlight the
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// Crosswalks.
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for t in &cycle.turns {
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ctx.draw_map.get_t(*t).draw_full(
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g,
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ctx.cs.get(
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"turns allowed by traffic signal right now",
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Color::GREEN.alpha(0.5),
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),
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);
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for m in turn_markings(ctx.map.get_t(*t), ctx.map) {
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m.draw(g, ctx.cs, color);
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}
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}
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}
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}
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@ -6,14 +6,14 @@ use dimensioned::si;
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use ezgui::{Color, GfxCtx, Text};
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use geom::{Bounds, Circle, Line, Polygon, Pt2D};
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use map_model::{
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IntersectionType, Lane, LaneID, LaneType, Map, Road, LANE_THICKNESS, PARKING_SPOT_LENGTH,
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IntersectionType, Lane, LaneID, LaneType, Map, Road, Turn, LANE_THICKNESS, PARKING_SPOT_LENGTH,
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};
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use objects::{Ctx, ID};
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use render::{RenderOptions, Renderable, BIG_ARROW_THICKNESS, PARCEL_BOUNDARY_THICKNESS};
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const MIN_ZOOM_FOR_LANE_MARKERS: f64 = 5.0;
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struct Marking {
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pub struct Marking {
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lines: Vec<Line>,
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// Weird indirection to keep the color definition close to the marking definition, without
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// needing to plumb in a ColorScheme immediately.
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@ -23,6 +23,25 @@ struct Marking {
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arrow_head_length: Option<f64>,
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}
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impl Marking {
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pub fn draw(&self, g: &mut GfxCtx, cs: &mut ColorScheme, default_color: Option<Color>) {
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let color = default_color.unwrap_or_else(|| (self.color)(cs));
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for line in &self.lines {
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if let Some(head_length) = self.arrow_head_length {
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if self.round {
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g.draw_rounded_arrow(color, self.thickness, head_length, line);
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} else {
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g.draw_arrow(color, self.thickness, head_length, line);
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}
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} else if self.round {
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g.draw_rounded_line(color, self.thickness, line);
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} else {
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g.draw_line(color, self.thickness, line);
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}
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}
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}
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}
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pub struct DrawLane {
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pub id: LaneID,
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pub polygon: Polygon,
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@ -127,19 +146,7 @@ impl Renderable for DrawLane {
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if opts.cam_zoom >= MIN_ZOOM_FOR_LANE_MARKERS {
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for m in &self.markings {
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for line in &m.lines {
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if let Some(head_length) = m.arrow_head_length {
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if m.round {
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g.draw_rounded_arrow((m.color)(ctx.cs), m.thickness, head_length, line);
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} else {
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g.draw_arrow((m.color)(ctx.cs), m.thickness, head_length, line);
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}
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} else if m.round {
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g.draw_rounded_line((m.color)(ctx.cs), m.thickness, line);
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} else {
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g.draw_line((m.color)(ctx.cs), m.thickness, line);
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}
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}
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m.draw(g, ctx.cs, None);
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}
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}
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@ -302,23 +309,32 @@ fn calculate_turn_markings(map: &Map, lane: &Lane) -> Vec<Marking> {
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return results;
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}
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for turn in map.get_turns_from_lane(lane.id) {
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results.extend(turn_markings(turn, map));
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}
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results
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}
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// Returns either 0 or 2 markings -- one for the common line base, one for the turn itself.
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pub fn turn_markings(turn: &Turn, map: &Map) -> Vec<Marking> {
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let lane = map.get_l(turn.id.src);
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// If the lane's too small, don't bother.
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// TODO Maybe a Trace for the common line would actually look fine.
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if let Some((base_pt, base_angle)) = lane.safe_dist_along(lane.length() - 5.0 * si::M) {
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// Common line base
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results.push(Marking {
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lines: vec![Line::new(
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base_pt,
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base_pt.project_away(2.0, base_angle.opposite()),
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)],
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color: Box::new(|cs| cs.get("turn restrictions on lane", Color::WHITE).alpha(0.8)),
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thickness: 0.1,
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round: true,
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arrow_head_length: None,
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});
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for turn in map.get_turns_from_lane(lane.id) {
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results.push(Marking {
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vec![
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// Common line base
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Marking {
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lines: vec![Line::new(
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base_pt,
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base_pt.project_away(2.0, base_angle.opposite()),
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)],
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color: Box::new(|cs| cs.get("turn restrictions on lane", Color::WHITE).alpha(0.8)),
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thickness: 0.1,
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round: true,
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arrow_head_length: None,
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},
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Marking {
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lines: vec![Line::new(
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base_pt,
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base_pt.project_away(LANE_THICKNESS / 2.0, turn.line.angle()),
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@ -327,9 +343,9 @@ fn calculate_turn_markings(map: &Map, lane: &Lane) -> Vec<Marking> {
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thickness: 0.1,
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round: true,
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arrow_head_length: Some(0.5),
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});
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}
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},
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]
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} else {
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Vec::new()
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}
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results
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}
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@ -21,7 +21,7 @@ pub use render::area::DrawArea;
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use render::bike::DrawBike;
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use render::car::DrawCar;
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pub use render::extra_shape::ExtraShapeID;
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pub use render::lane::DrawLane;
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pub use render::lane::{turn_markings, DrawLane};
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pub use render::map::DrawMap;
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pub use render::pedestrian::DrawPedestrian;
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pub use render::turn::DrawTurn;
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