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making a sample ped using the bus
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@ -697,6 +697,7 @@ step 2: move interactive and testish spawning stuff to init() or similar, leavin
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step 3: enhance the trip stuff to have a concept of hardcoded legs, and make it choose how to use a bus
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- seed a trip using a bus
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- test a basic bus scenario
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- make BusStop a lightweight, copyable address
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## Everything as FSMs
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@ -131,6 +131,13 @@ impl Map {
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dist_along: 25.0 * si::M,
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});
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}
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if id == LaneID(325) {
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bus_stops.push(BusStop {
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sidewalk: id,
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driving_lane: LaneID(323),
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dist_along: 30.0 * si::M,
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});
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}
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if id == LaneID(840) {
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bus_stops.push(BusStop {
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sidewalk: id,
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@ -3,7 +3,7 @@ use control::ControlMap;
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use map_model::{BuildingID, BusStop, Edits, LaneID, Map};
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use rand::Rng;
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use std::collections::VecDeque;
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use {CarID, Event, Sim, Tick};
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use {CarID, Event, RouteID, Sim, Tick};
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// Convenience method to setup everything.
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pub fn load(
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@ -97,13 +97,22 @@ impl Sim {
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if self.seed_bus_route(
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vec![
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map.get_l(LaneID(309)).bus_stops[0].clone(),
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map.get_l(LaneID(325)).bus_stops[0].clone(),
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map.get_l(LaneID(840)).bus_stops[0].clone(),
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],
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map,
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).len() != 2
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).len() != 3
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{
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panic!("Two buses didn't fit");
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panic!("Three buses didn't fit");
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}
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self.make_ped_using_bus(
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map,
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LaneID(550),
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LaneID(727),
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RouteID(0),
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map.get_l(LaneID(325)).bus_stops[0].clone(),
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map.get_l(LaneID(840)).bus_stops[0].clone(),
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);
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}
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pub fn big_spawn(&mut self, map: &Map) {
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@ -219,6 +228,30 @@ impl Sim {
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);
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}
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pub fn make_ped_using_bus(
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&mut self,
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map: &Map,
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from: LaneID,
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to: LaneID,
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route: RouteID,
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stop1: BusStop,
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stop2: BusStop,
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) {
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let start_bldg = pick_bldg_from_sidewalk(&mut self.rng, map, from);
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let goal_bldg = pick_bldg_from_sidewalk(&mut self.rng, map, to);
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self.spawner.start_trip_using_bus(
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self.time.next(),
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map,
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start_bldg,
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goal_bldg,
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stop1,
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stop2,
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route,
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&mut self.trips_state,
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);
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}
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pub fn spawn_pedestrian(&mut self, map: &Map, sidewalk: LaneID) {
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assert!(map.get_l(sidewalk).is_sidewalk());
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let start_bldg = pick_bldg_from_sidewalk(&mut self.rng, map, sidewalk);
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@ -10,7 +10,7 @@ use std::time::Instant;
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use transit::TransitSimState;
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use trips::{TripLeg, TripManager};
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use walking::{SidewalkSpot, WalkingSimState};
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use {AgentID, CarID, Event, ParkedCar, ParkingSpot, PedestrianID, Tick, TripID};
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use {AgentID, CarID, Event, ParkedCar, ParkingSpot, PedestrianID, RouteID, Tick, TripID};
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#[derive(Serialize, Deserialize, PartialEq, Eq, Debug)]
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enum Command {
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@ -335,6 +335,43 @@ impl Spawner {
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));
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}
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pub fn start_trip_using_bus(
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&mut self,
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at: Tick,
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map: &Map,
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start_bldg: BuildingID,
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goal_bldg: BuildingID,
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stop1: BusStop,
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stop2: BusStop,
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route: RouteID,
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trips: &mut TripManager,
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) {
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if let Some(cmd) = self.commands.back() {
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assert!(at >= cmd.at());
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}
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let ped_id = PedestrianID(self.ped_id_counter);
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self.ped_id_counter += 1;
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self.commands.push_back(Command::Walk(
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at,
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trips.new_trip(
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map,
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ped_id,
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start_bldg,
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goal_bldg,
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vec![
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TripLeg::Walk(SidewalkSpot::bus_stop(stop1.clone())),
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TripLeg::RideBus(route, stop2),
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TripLeg::Walk(SidewalkSpot::building(goal_bldg, map)),
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],
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),
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ped_id,
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SidewalkSpot::building(start_bldg, map),
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SidewalkSpot::bus_stop(stop1),
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));
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}
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// Trip transitions
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pub fn ped_finished_bus_ride(
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&mut self,
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@ -551,6 +551,10 @@ impl WalkingSimState {
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.get_vec_mut(stop)
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.unwrap()
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.retain(|&p| p != id);
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self.peds_per_sidewalk
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.get_vec_mut(&stop.sidewalk)
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.unwrap()
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.retain(|&p| p != id);
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}
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}
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