diff --git a/rustdoc/game/info/person/fn.bio.html b/rustdoc/game/info/person/fn.bio.html index 6f6aa1ec73..0758abb944 100644 --- a/rustdoc/game/info/person/fn.bio.html +++ b/rustdoc/game/info/person/fn.bio.html @@ -1,4 +1,4 @@ game::info::person::bio - Rust

[][src]Function game::info::person::bio

pub fn bio(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file + Change settings

[][src]Function game::info::person::bio

pub fn bio(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.cmp_duration_shorter.html b/rustdoc/game/info/person/fn.cmp_duration_shorter.html index 235374d439..ff73706821 100644 --- a/rustdoc/game/info/person/fn.cmp_duration_shorter.html +++ b/rustdoc/game/info/person/fn.cmp_duration_shorter.html @@ -1,4 +1,4 @@ game::info::person::cmp_duration_shorter - Rust

[][src]Function game::info::person::cmp_duration_shorter

fn cmp_duration_shorter(after: Duration, before: Duration) -> TextSpan
\ No newline at end of file + Change settings

[][src]Function game::info::person::cmp_duration_shorter

fn cmp_duration_shorter(after: Duration, before: Duration) -> TextSpan
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.crowd.html b/rustdoc/game/info/person/fn.crowd.html index f13c26afc8..d7a8242f9c 100644 --- a/rustdoc/game/info/person/fn.crowd.html +++ b/rustdoc/game/info/person/fn.crowd.html @@ -1,4 +1,4 @@ game::info::person::crowd - Rust

[][src]Function game::info::person::crowd

pub fn crowd(
    ctx: &EventCtx<'_>,
    app: &App,
    details: &mut Details,
    members: &Vec<PedestrianID>
) -> Vec<Widget>
\ No newline at end of file + Change settings

[][src]Function game::info::person::crowd

pub fn crowd(
    ctx: &EventCtx<'_>,
    app: &App,
    details: &mut Details,
    members: &Vec<PedestrianID>
) -> Vec<Widget>
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.current_status.html b/rustdoc/game/info/person/fn.current_status.html index 4a41b7c3a3..d8b42e558b 100644 --- a/rustdoc/game/info/person/fn.current_status.html +++ b/rustdoc/game/info/person/fn.current_status.html @@ -1,4 +1,4 @@ game::info::person::current_status - Rust

[][src]Function game::info::person::current_status

fn current_status(ctx: &EventCtx<'_>, person: &Person, map: &Map) -> Widget
\ No newline at end of file + Change settings

[][src]Function game::info::person::current_status

fn current_status(ctx: &EventCtx<'_>, person: &Person, map: &Map) -> Widget
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.header.html b/rustdoc/game/info/person/fn.header.html index cb03b1eddb..ac37f4e975 100644 --- a/rustdoc/game/info/person/fn.header.html +++ b/rustdoc/game/info/person/fn.header.html @@ -1,4 +1,4 @@ game::info::person::header - Rust

[][src]Function game::info::person::header

fn header(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    tab: Tab,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file + Change settings

[][src]Function game::info::person::header

fn header(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    tab: Tab,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.parked_car.html b/rustdoc/game/info/person/fn.parked_car.html index 42a003bc5a..d57d3d75c7 100644 --- a/rustdoc/game/info/person/fn.parked_car.html +++ b/rustdoc/game/info/person/fn.parked_car.html @@ -1,4 +1,4 @@ game::info::person::parked_car - Rust

[][src]Function game::info::person::parked_car

pub fn parked_car(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: CarID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file + Change settings

[][src]Function game::info::person::parked_car

pub fn parked_car(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: CarID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file diff --git a/rustdoc/game/info/person/fn.schedule.html b/rustdoc/game/info/person/fn.schedule.html index 990131fd1e..84e92e8100 100644 --- a/rustdoc/game/info/person/fn.schedule.html +++ b/rustdoc/game/info/person/fn.schedule.html @@ -1,4 +1,4 @@ game::info::person::schedule - Rust

[][src]Function game::info::person::schedule

pub fn schedule(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file + Change settings

[][src]Function game::info::person::schedule

pub fn schedule(
    ctx: &mut EventCtx<'_>,
    app: &App,
    details: &mut Details,
    id: PersonID,
    is_paused: bool
) -> Vec<Widget>
\ No newline at end of file diff --git a/rustdoc/game/info/person/index.html b/rustdoc/game/info/person/index.html index 80d4b60036..6d2f901738 100644 --- a/rustdoc/game/info/person/index.html +++ b/rustdoc/game/info/person/index.html @@ -1,5 +1,5 @@ game::info::person - Rust

[][src]Module game::info::person

Functions

+ Change settings

[][src]Module game::info::person

Functions

bio
cmp_duration_shorter
crowd
current_status
header
parked_car
schedule
trips
\ No newline at end of file diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index ce4aa36594..4306fd4979 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,5 +1,5 @@ game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Tue, 02 Mar 2021 20:13:16 +0000";

The built-time in RFC2822, UTC

+ Change settings

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Wed, 03 Mar 2021 22:16:27 +0000";

The built-time in RFC2822, UTC

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Can go out of …",7,[[["gpsbounds",3]],["pt2d",3]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",7,[[["lonlat",3]],["notnan",3]]],[11,"read_osmosis_polygon","","Parses a file in the …",7,[[],[["vec",3],["result",6]]]],[11,"write_osmosis_polygon","","Writes a set of points to a file in the …",7,[[["vec",3]],["result",6]]],[11,"center","","Finds the average of a set of coordinates.",7,[[["vec",3]],["lonlat",3]]],[0,"line","geom","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[11,"new","","Creates a line segment between two points. None if the …",8,[[["pt2d",3]],[["option",4],["line",3]]]],[11,"must_new","","Equivalent to Line::new(pt1, pt2).unwrap(). Use this to …",8,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two …",8,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",8,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",8,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",8,[[],[["vec",3],["pt2d",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",8,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",8,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",8,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints -- …",8,[[["line",3]],[["pt2d",3],["option",4]]]],[11,"crosses","","Determine if two line segments intersect, but more so …",8,[[["line",3]]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line -- …",8,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive …",8,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",8,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the …",8,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the …",8,[[["distance",3]],[["pt2d",3],["option",4]]]],[11,"must_dist_along","","Equivalent to self.dist_along(dist).unwrap(). Use this to …",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",8,[[],["pt2d",3]]],[11,"percent_along","","",8,[[],[["pt2d",3],["option",4]]]],[11,"slice","","",8,[[["distance",3]],[["option",4],["line",3]]]],[11,"middle","","",8,[[],[["pt2d",3],["option",4]]]],[11,"contains_pt","","",8,[[["pt2d",3]]]],[11,"dist_along_of_point","","",8,[[["pt2d",3]],[["option",4],["distance",3]]]],[11,"percent_along_of_point","","",8,[[["pt2d",3]],["option",4]]],[5,"is_counter_clockwise","","",null,[[["pt2d",3]]]],[3,"InfiniteLine","","",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[11,"intersection","","Fails for parallel lines.",9,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[0,"percent","geom","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside …",null,null],[12,"0","","",10,null],[11,"inner","","",10,[[]]],[11,"int","","",10,[[],["percent",3]]],[11,"of","","",10,[[],["percent",3]]],[0,"polygon","geom","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings …",11,null],[11,"buggy_new","","",11,[[["vec",3],["pt2d",3]],["polygon",3]]],[11,"with_holes","","",11,[[["ring",3],["vec",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],["polygon",3]]],[11,"precomputed","","",11,[[["vec",3],["pt2d",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["vec",3],["triangle",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[],["polygon",3]]],[11,"scale","","",11,[[],["polygon",3]]],[11,"scale_xy","","",11,[[],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["pt2d",3],["angle",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The …",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["vec",3],["pt2d",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[],["polygon",3]]],[11,"rectangle_centered","","",11,[[["pt2d",3],["distance",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["option",4],["polygon",3]]]],[11,"maybe_rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["into",8],["cornerradii",3]],[["option",4],["polygon",3]]]],[11,"pill","","A rectangle, two sides of which are fully rounded …",11,[[],["polygon",3]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["into",8],["cornerradii",3]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["polygon",3],["vec",3]]]],[11,"convex_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"concave_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"intersects","","Do two polygons intersect at all?",11,[[["polygon",3]]]],[11,"to_outline","","Creates the outline around the polygon, with the …",11,[[["distance",3]],[["result",6],["polygon",3]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is …",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["vec",3],["option",4]]]],[11,"clip_ring","","",11,[[["ring",3]],[["vec",3],["option",4]]]],[11,"to_geojson","","If the polygon is just a single outer ring, produces a …",11,[[["option",4],["gpsbounds",3]],["geometry",3]]],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]]]],[5,"to_geo","","",null,[[["vec",3]],["polygon",3]]],[5,"from_multi","","",null,[[["multipolygon",3]],[["polygon",3],["vec",3]]]],[5,"downsize","","",null,[[["vec",3]],["vec",3]]],[0,"polyline","geom","",null,null],[17,"MITER_THRESHOLD","geom::polyline","",null,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",13,null],[3,"PolyLine","","",null,null],[12,"pts","","",14,null],[12,"length","","",14,null],[11,"new","","",14,[[["vec",3],["pt2d",3]],[["polyline",3],["result",6]]]],[11,"must_new","","",14,[[["vec",3],["pt2d",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",14,[[["vec",3],["pt2d",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",14,[[["vec",3],["pt2d",3]],[["polyline",3],["result",6]]]],[11,"to_thick_ring","","Like make_polygons, but make sure the points actually …",14,[[["distance",3]],["ring",3]]],[11,"to_thick_boundary","","",14,[[["distance",3]],[["option",4],["polygon",3]]]],[11,"reversed","","",14,[[],["polyline",3]]],[11,"extend","","",14,[[["polyline",3]],[["polyline",3],["result",6]]]],[11,"must_extend","","",14,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",14,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",14,[[["vec",3],["pt2d",3]],[["vec",3],["result",6]]]],[11,"points","","",14,[[],["vec",3]]],[11,"into_points","","",14,[[],[["vec",3],["pt2d",3]]]],[11,"lines","","",14,[[]]],[11,"length","","",14,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",14,[[["distance",3]],["result",6]]],[11,"exact_slice","","No excess leftover distance allowed.",14,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",14,[[["distance",3]],[["polyline",3],["result",6]]]],[11,"first_half","","",14,[[],["polyline",3]]],[11,"second_half","","",14,[[],["polyline",3]]],[11,"dist_along","","",14,[[["distance",3]],["result",6]]],[11,"must_dist_along","","",14,[[["distance",3]]]],[11,"middle","","",14,[[],["pt2d",3]]],[11,"first_pt","","",14,[[],["pt2d",3]]],[11,"last_pt","","",14,[[],["pt2d",3]]],[11,"first_line","","",14,[[],["line",3]]],[11,"last_line","","",14,[[],["line",3]]],[11,"shift_right","","",14,[[["distance",3]],[["polyline",3],["result",6]]]],[11,"must_shift_right","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",14,[[["distance",3]],[["polyline",3],["result",6]]]],[11,"must_shift_left","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",14,[[["distance",3]],[["polyline",3],["result",6]]]],[11,"shift_with_sharp_angles","","",14,[[["distance",3]],[["vec",3],["pt2d",3]]]],[11,"make_polygons","","The resulting polygon is manually triangulated and may …",14,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","The resulting polygon is manually triangulated and may …",14,[[["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"maybe_make_arrow","","Fail if the length is too short.",14,[[["arrowcap",4],["distance",3]],[["option",4],["polygon",3]]]],[11,"make_arrow","","If the length is too short, just give up and make the …",14,[[["arrowcap",4],["distance",3]],["polygon",3]]],[11,"make_double_arrow","","",14,[[["arrowcap",4],["distance",3]],["polygon",3]]],[11,"dashed_arrow","","",14,[[["arrowcap",4],["distance",3]],[["polygon",3],["vec",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",14,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",14,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. Returns None if …",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"get_slice_starting_at","","Returns None if the point is the last point.",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"dist_along_of_point","","",14,[[["pt2d",3]],["option",4]]],[11,"trim_to_endpts","","",14,[[["pt2d",3]],["polyline",3]]],[11,"get_bounds","","",14,[[],["bounds",3]]],[11,"extend_to_length","","If the current line is at least this long, return it. …",14,[[["distance",3]],["polyline",3]]],[11,"to_geojson","","Produces a GeoJSON linestring, optionally mapping the …",14,[[["option",4],["gpsbounds",3]],["geometry",3]]],[11,"project_pt","","Returns the point on the polyline closest to the query.",14,[[["pt2d",3]],["pt2d",3]]],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["polyline",3],["result",6]]]],[5,"to_set","","",null,[[]]],[5,"pts_to_line_string","","",null,[[["vec",3]],["linestring",3]]],[0,"pt","geom","",null,null],[3,"Pt2D","geom::pt","This represents world-space in meters.",null,null],[12,"x","","",15,null],[12,"y","","",15,null],[11,"new","","",15,[[],["pt2d",3]]],[11,"approx_eq","","",15,[[["pt2d",3],["distance",3]]]],[11,"to_gps","","Can go out of bounds.",15,[[["gpsbounds",3]],["lonlat",3]]],[11,"x","","",15,[[]]],[11,"y","","",15,[[]]],[11,"project_away","","",15,[[["distance",3],["angle",3]],["pt2d",3]]],[11,"raw_dist_to","","",15,[[["pt2d",3]]]],[11,"dist_to","","",15,[[["pt2d",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",15,[[["pt2d",3]],["notnan",3]]],[11,"angle_to","","",15,[[["pt2d",3]],["angle",3]]],[11,"offset","","",15,[[],["pt2d",3]]],[11,"center","","",15,[[["vec",3]],["pt2d",3]]],[11,"approx_dedupe","","",15,[[["vec",3],["pt2d",3],["distance",3]],[["vec",3],["pt2d",3]]]],[11,"find_pts_between","","",15,[[["pt2d",3],["distance",3],["vec",3]],[["vec",3],["option",4]]]],[11,"to_hashable","","",15,[[],["hashablept2d",3]]],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",16,null],[12,"y_nan","","",16,null],[11,"to_pt2d","","",16,[[],["pt2d",3]]],[0,"ring","geom","",null,null],[3,"Ring","geom::ring","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",17,null],[11,"new","","",17,[[["vec",3],["pt2d",3]],[["ring",3],["result",6]]]],[11,"must_new","","",17,[[["vec",3],["pt2d",3]],["ring",3]]],[11,"to_outline","","Draws the ring with some thickness, with half of it …",17,[[["distance",3]],["polygon",3]]],[11,"to_polygon","","",17,[[],["polygon",3]]],[11,"points","","",17,[[],["vec",3]]],[11,"into_points","","",17,[[],[["vec",3],["pt2d",3]]]],[11,"all_intersections","","Be careful with the order of results. Hits on an earlier …",17,[[["polyline",3]],[["vec",3],["pt2d",3]]]],[11,"get_both_slices_btwn","","",17,[[["pt2d",3]],["option",4]]],[11,"get_shorter_slice_btwn","","",17,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"split_points","","Extract all PolyLines and Rings. Doesn\'t handle crazy …",17,[[["vec",3]],["result",6]]],[11,"contains_pt","","",17,[[["pt2d",3]]]],[11,"to_geojson","","Produces a GeoJSON polygon, optionally mapping the …",17,[[["option",4],["gpsbounds",3]],["geometry",3]]],[11,"translate","","Translates the ring by a fixed offset.",17,[[],["ring",3]]],[0,"speed","geom","",null,null],[3,"Speed","geom::speed","In meters per second. Can be negative.",null,null],[12,"0","","",18,null],[18,"ZERO","","",18,null],[11,"meters_per_second","","",18,[[],["speed",3]]],[11,"const_meters_per_second","","",18,[[],["speed",3]]],[11,"miles_per_hour","","",18,[[],["speed",3]]],[11,"km_per_hour","","",18,[[],["speed",3]]],[11,"from_dist_time","","",18,[[["distance",3],["duration",3]],["speed",3]]],[11,"inner_meters_per_second","","",18,[[]]],[11,"to_string","","Describes the speed according to formatting rules.",18,[[["unitfmt",3]],["string",3]]],[0,"stats","geom","",null,null],[4,"Statistic","geom::stats","",null,null],[13,"Min","","",19,null],[13,"Mean","","",19,null],[13,"P50","","",19,null],[13,"P90","","",19,null],[13,"P99","","",19,null],[13,"Max","","",19,null],[11,"all","","",19,[[],[["statistic",4],["vec",3]]]],[8,"HgramValue","","",null,null],[10,"hgram_zero","","",20,[[]]],[10,"to_u64","","",20,[[]]],[10,"from_u64","","",20,[[]]],[3,"Histogram","","",null,null],[12,"count","","",21,null],[12,"histogram","","",21,null],[12,"min","","",21,null],[12,"max","","",21,null],[11,"new","","",21,[[],["histogram",3]]],[11,"add","","",21,[[]]],[11,"remove","","",21,[[]]],[11,"describe","","",21,[[],["string",3]]],[11,"percentile","","None if empty",21,[[],["option",4]]],[11,"select","","",21,[[["statistic",4]],["option",4]]],[11,"count","","",21,[[]]],[11,"seems_eq","","Could implement PartialEq, but be a bit more clear how …",21,[[["histogram",3]]]],[0,"time","geom","",null,null],[3,"Time","geom::time","In seconds since midnight. Can\'t be negative.",null,null],[12,"0","","",22,null],[18,"START_OF_DAY","","",22,null],[11,"seconds_since_midnight","","",22,[[],["time",3]]],[11,"get_parts","","(hours, minutes, seconds, centiseconds)",22,[[]]],[11,"get_hours","","Rounded up",22,[[]]],[11,"ampm_tostring","","",22,[[],["string",3]]],[11,"as_filename","","",22,[[],["string",3]]],[11,"parse","","",22,[[],[["result",6],["time",3]]]],[11,"percent_of","","",22,[[],["time",3]]],[11,"to_percent","","",22,[[["time",3]]]],[11,"inner_seconds","","For RNG range generation. Don\'t abuse.",22,[[]]],[11,"clamped_sub","","",22,[[["duration",3]],["time",3]]],[11,"round_seconds","","",22,[[],["time",3]]],[3,"Angle","geom","An angle, stored in radians.",null,null],[12,"0","","",0,null],[3,"Bounds","","Represents a rectangular boundary of Pt2D points.",null,null],[12,"min_x","","",1,null],[12,"min_y","","",1,null],[12,"max_x","","",1,null],[12,"max_y","","",1,null],[3,"GPSBounds","","Represents a rectangular boundary of LonLat points. After …",null,null],[12,"min_lon","","",2,null],[12,"min_lat","","",2,null],[12,"max_lon","","",2,null],[12,"max_lat","","",2,null],[3,"Circle","","A circle, defined by a center and radius.",null,null],[12,"center","","",3,null],[12,"radius","","",3,null],[3,"Distance","","A distance, in meters. Can be negative.",null,null],[12,"0","","",4,null],[3,"Duration","","A duration, in seconds. Can be negative.",null,null],[12,"0","","",5,null],[3,"FindClosest","","A quad-tree to quickly find the closest points to some …",null,null],[12,"geometries","","",6,null],[12,"quadtree","","",6,null],[3,"LonLat","","Represents a (longitude, latitude) point.",null,null],[12,"longitude","","",7,null],[12,"latitude","","",7,null],[3,"InfiniteLine","","",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[3,"Line","","A line segment.",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[3,"Percent","","Most of the time, [0, 1]. But some callers may go outside …",null,null],[12,"0","","",10,null],[3,"Polygon","","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings …",11,null],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",13,null],[3,"PolyLine","","",null,null],[12,"pts","","",14,null],[12,"length","","",14,null],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",16,null],[12,"y_nan","","",16,null],[3,"Pt2D","","This represents world-space in meters.",null,null],[12,"x","","",15,null],[12,"y","","",15,null],[3,"Ring","","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",17,null],[3,"Speed","","In meters per second. 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…",9,[[["map",3]],[["mapedits",3],["result",6]]]],[11,"to_edits_permissive","","Transform permanent edits to MapEdits, looking up the map …",9,[[["map",3]],["mapedits",3]]],[11,"from_permanent","","",10,[[["map",3],["intersectionid",3]],[["result",6],["editintersection",4]]]],[3,"MapEdits","map_model::edits","Represents changes to a map. 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Turn …",null,null],[17,"DEGENERATE_INTERSECTION_HALF_LENGTH","map_model::make::initial::geometry","",null,null],[5,"intersection_polygon","","Also returns a list of labeled polygons for debugging.",null,[[["btreemap",3],["intersection",3]],["result",6]]],[5,"generalized_trim_back","","",null,[[["btreemap",3],["vec",3],["nodeid",3]],["result",6]]],[5,"deadend","","",null,[[["btreemap",3],["vec",3],["nodeid",3]],["result",6]]],[5,"close_off_polygon","","",null,[[["pt2d",3],["vec",3]],[["pt2d",3],["vec",3]]]],[3,"Piece","","",null,null],[12,"id","","",24,null],[12,"left","","",24,null],[12,"center","","",24,null],[12,"right","","",24,null],[5,"on_off_ramp","","",null,[[["btreemap",3],["vec",3],["nodeid",3]],["option",4]]],[0,"lane_specs","map_model::make::initial","",null,null],[3,"LaneSpec","map_model::make::initial::lane_specs","",null,null],[12,"lt","","",25,null],[12,"dir","","",25,null],[12,"width","","",25,null],[5,"fwd","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"back","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"get_lane_specs_ltr","","",null,[[["tags",3],["mapconfig",3]],[["vec",3],["lanespec",3]]]],[5,"assemble_ltr","","",null,[[["drivingside",4],["vec",3],["lanespec",3]],[["vec",3],["lanespec",3]]]],[3,"InitialMap","map_model::make::initial","",null,null],[12,"roads","","",26,null],[12,"intersections","","",26,null],[12,"bounds","","",26,null],[3,"Road","","",null,null],[12,"id","","",27,null],[12,"src_i","","",27,null],[12,"dst_i","","",27,null],[12,"trimmed_center_pts","","",27,null],[12,"half_width","","",27,null],[12,"lane_specs_ltr","","",27,null],[12,"osm_tags","","",27,null],[11,"new","","",27,[[["mapconfig",3],["rawroad",3],["originalroad",3]],[["result",6],["road",3]]]],[3,"Intersection","","",null,null],[12,"id","","",28,null],[12,"polygon","","",28,null],[12,"roads","","",28,null],[12,"intersection_type","","",28,null],[12,"elevation","","",28,null],[11,"new","","",26,[[["timer",3],["rawmap",3],["bounds",3]],["initialmap",3]]],[0,"medians","map_model::make","",null,null],[5,"find_medians","map_model::make::medians","Fill in empty space between one-way roads.",null,[[["map",3]],[["vec",3],["polygon",3]]]],[0,"merge_intersections","map_model::make","",null,null],[5,"merge_short_roads","map_model::make::merge_intersections","Merge tiny \\\"roads\\\" that\'re actually just part of a …",null,[[["rawmap",3]],[["btreeset",3],["nodeid",3]]]],[5,"should_merge","","",null,[[["originalroad",3],["rawmap",3]]]],[5,"connects_dual_carriageway","","",null,[[["originalroad",3],["rawmap",3]]]],[5,"angle","","",null,[[["rawroad",3]],["angle",3]]],[0,"parking_lots","map_model::make","",null,null],[5,"make_all_parking_lots","map_model::make::parking_lots","Take in parking lots from OSM and all parking aisle …",null,[[["map",3],["vec",3],["timer",3],["vec",3]],[["parkinglot",3],["vec",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"infer_spots","","",null,[[["vec",3],["polygon",3]],["vec",3]]],[5,"line_valid","","",null,[[["line",3],["vec",3],["vec",3],["polygon",3]]]],[0,"remove_disconnected","map_model::make","",null,null],[5,"remove_disconnected_roads","map_model::make::remove_disconnected","Some roads might be totally disconnected from the largest …",null,[[["rawmap",3],["timer",3]]]],[0,"traffic_signals","map_model::make","The various traffic signal generators live in the traffic …",null,null],[0,"lagging_green","map_model::make::traffic_signals","",null,null],[5,"make_traffic_signal","map_model::make::traffic_signals::lagging_green","Create a traffic signal which has a stage that is: …",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_signal","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"optimize","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_crosswalk_variable","","",null,[[["controltrafficsignal",3]]]],[5,"merge_stages","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"is_conflict","","",null,[[["controltrafficsignal",3],["stage",3]],["option",4]]],[5,"protected_yield_stage","","",null,[[["movementid",3]],["stage",3]]],[5,"multi_way_stages","","Build stages. 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Find …",null,[[["map",3]]]],[0,"transit","map_model::make","",null,null],[5,"make_stops_and_routes","map_model::make::transit","Construct the final model of bus/train stops and routes. …",null,[[["timer",3],["vec",3],["map",3]]]],[5,"make_route","","",null,[[["btreemap",3],["map",3],["matcher",3],["rawbusroute",3]],["result",6]]],[3,"Matcher","","",null,null],[12,"sidewalk_pts","","",29,null],[12,"light_rail_pts","","",29,null],[11,"new","","",29,[[["map",3],["timer",3],["vec",3]],["matcher",3]]],[11,"lookup","","",29,[[["rawbusstop",3],["map",3],["pathconstraints",4]],["result",6]]],[5,"pick_start_lane","","",null,[[["pathconstraints",4],["map",3],["position",3]],[["laneid",3],["result",6]]]],[5,"default_spawn_times","","",null,[[],[["vec",3],["time",3]]]],[0,"turns","map_model::make","",null,null],[5,"make_all_turns","map_model::make::turns","Generate all driving and walking turns at an …",null,[[["map",3],["intersection",3]],[["turn",3],["vec",3]]]],[5,"ensure_unique","","",null,[[["turn",3],["vec",3]],[["turn",3],["vec",3]]]],[5,"is_turn_allowed","","",null,[[["turn",3],["map",3]]]],[5,"does_turn_pass_restrictions","","",null,[[["turn",3],["intersection",3],["map",3]]]],[5,"make_vehicle_turns","","",null,[[["intersection",3],["map",3]],[["turn",3],["vec",3]]]],[5,"curvey_turn","","",null,[[["lane",3]],[["polyline",3],["result",6]]]],[5,"to_pt","","",null,[[["pt2d",3]],["point2d",3]]],[5,"from_pt","","",null,[[["point2d",3]],["pt2d",3]]],[5,"lc_penalty","","",null,[[["turn",3],["map",3]]]],[5,"remove_merging_turns","","",null,[[["map",3],["turn",3],["vec",3],["turntype",4]],[["turn",3],["vec",3]]]],[5,"turn_type_from_angles","","",null,[[["angle",3]],["turntype",4]]],[5,"expected_turn_types_for_four_way","","",null,[[["intersection",3],["map",3]],[["option",4],["hashmap",3]]]],[0,"walking_turns","map_model::make","",null,null],[5,"make_walking_turns","map_model::make::walking_turns","Generate Crosswalk and SharedSidewalkCorner (places where …",null,[[["map",3],["intersection",3]],[["turn",3],["vec",3]]]],[5,"filter_turns","","Filter out crosswalks on really short roads. In reality, …",null,[[["turn",3],["vec",3],["map",3],["intersection",3]],[["turn",3],["vec",3]]]],[5,"_make_walking_turns_v2","","",null,[[["map",3],["intersection",3]],[["turn",3],["vec",3]]]],[5,"make_footway_turns","","At an intersection of footpaths only, just generate a …",null,[[["map",3],["intersection",3]],[["turn",3],["vec",3]]]],[5,"make_crosswalks","","",null,[[["drivingside",4],["intersectionid",3],["lane",3]],[["vec",3],["option",4]]]],[5,"make_degenerate_crosswalks","","",null,[[["vec",3],["intersectionid",3],["road",3]],[["vec",3],["option",4]]]],[5,"make_shared_sidewalk_corner","","",null,[[["intersection",3],["lane",3],["drivingside",4]],["polyline",3]]],[5,"turn_id","","",null,[[["laneid",3],["intersectionid",3]],["turnid",3]]],[5,"get_sidewalk","","",null,[[["vec",3],["vec",3]],[["lane",3],["option",4]]]],[5,"match_points_to_lanes","map_model::make","Snap points to an exact Position along the nearest lane. …",null,[[["vec",3],["fn",8],["hashablept2d",3],["distance",3],["hashset",3],["bounds",3],["timer",3]],[["hashmap",3],["position",3],["hashablept2d",3]]]],[0,"map","map_model","A bunch of (mostly read-only) queries on a Map.",null,null],[3,"MapConfig","map_model::map","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",30,null],[12,"bikes_can_use_bus_lanes","","",30,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",30,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",30,null],[4,"DrivingSide","","",null,null],[13,"Right","","",31,null],[13,"Left","","",31,null],[0,"objects","map_model","",null,null],[0,"area","map_model::objects","",null,null],[3,"AreaID","map_model::objects::area","",null,null],[12,"0","","",32,null],[4,"AreaType","","",null,null],[13,"Park","","",33,null],[13,"Water","","",33,null],[13,"Island","","",33,null],[13,"MedianStrip","","",33,null],[13,"PedestrianPlaza","","",33,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",33,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",34,null],[12,"area_type","","",34,null],[12,"polygon","","",34,null],[12,"osm_tags","","",34,null],[12,"osm_id","","The importing process also automatically creates some …",34,null],[0,"building","map_model::objects","",null,null],[3,"BuildingID","map_model::objects::building","",null,null],[12,"0","","",35,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",36,null],[12,"polygon","","",36,null],[12,"levels","","",36,null],[12,"address","","",36,null],[12,"name","","",36,null],[12,"orig_id","","",36,null],[12,"label_center","","Where a text label should be centered to have the best …",36,null],[12,"amenities","","",36,null],[12,"bldg_type","","",36,null],[12,"parking","","",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[12,"sidewalk_pos","","The building\'s connection for pedestrians is immutable. …",36,null],[12,"driveway_geom","","Goes from building to sidewalk",36,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",37,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",37,null],[12,"osm_tags","","Depending on options while importing, these might be …",37,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",38,null],[13,"Private","","(Spots, explicitly tagged as a garage)",38,null],[4,"BuildingType","","",null,null],[13,"Residential","","",39,null],[12,"num_residents","map_model::objects::building::BuildingType","",40,null],[12,"num_housing_units","","",40,null],[13,"ResidentialCommercial","map_model::objects::building","An estimated number of residents, workers",39,null],[13,"Commercial","","An estimated number of workers",39,null],[13,"Empty","","",39,null],[11,"has_residents","","",39,[[]]],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",41,null],[11,"get","","",41,[[["option",4],["string",3]],["string",3]]],[11,"new","","",41,[[["tags",3]],[["nameperlanguage",3],["option",4]]]],[11,"unnamed","","",41,[[],["nameperlanguage",3]]],[11,"sidewalk","","",36,[[],["laneid",3]]],[11,"house_number","","",36,[[],[["option",4],["string",3]]]],[11,"driving_connection","","The polyline goes from the building to the driving …",36,[[["map",3]],["option",4]]],[11,"biking_connection","","Returns (biking position, sidewalk position). 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Most have >2 roads and …",null,null],[12,"id","","",49,null],[12,"polygon","","This needs to be in clockwise orientation, or later …",49,null],[12,"turns","","",49,null],[12,"elevation","","",49,null],[12,"intersection_type","","",49,null],[12,"orig_id","","",49,null],[12,"incoming_lanes","","Note that a lane may belong to both incoming_lanes and …",49,null],[12,"outgoing_lanes","","",49,null],[12,"roads","","",49,null],[12,"merged","","Was a short road adjacent to this intersection merged?",49,null],[11,"is_border","","",49,[[]]],[11,"is_incoming_border","","",49,[[]]],[11,"is_outgoing_border","","",49,[[]]],[11,"is_closed","","",49,[[]]],[11,"is_stop_sign","","",49,[[]]],[11,"is_traffic_signal","","",49,[[]]],[11,"is_light_rail","","",49,[[["map",3]]]],[11,"is_private","","",49,[[["map",3]]]],[11,"is_footway","","",49,[[["map",3]]]],[11,"is_cycleway","","",49,[[["map",3]]]],[11,"get_incoming_lanes","","",49,[[["map",3],["pathconstraints",4]],[["vec",3],["laneid",3]]]],[11,"get_outgoing_lanes","","Strict for bikes. 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If there are bike lanes, not allowed to …",57,[[["map",3],["pathconstraints",4]],[["vec",3],["laneid",3]]]],[3,"Road","","A Road represents a segment between exactly two …",null,null],[12,"id","","",58,null],[12,"osm_tags","","",58,null],[12,"turn_restrictions","","self is \'from\'",58,null],[12,"complicated_turn_restrictions","","self is \'from\'. (via, to). 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Not happy about copying …",8,null],[13,"Alert","","",8,null],[4,"AlertLocation","","",null,null],[13,"Nil","","",10,null],[13,"Intersection","","",10,null],[13,"Person","","",10,null],[13,"Building","","",10,null],[4,"TripPhaseType","","",null,null],[13,"Driving","","",11,null],[13,"Walking","","",11,null],[13,"Biking","","",11,null],[13,"Parking","","",11,null],[13,"WaitingForBus","","",11,null],[13,"RidingBus","","What stop did they board at?",11,null],[13,"Cancelled","","",11,null],[13,"Finished","","",11,null],[13,"DelayedStart","","",11,null],[11,"describe","","",11,[[["map",3]],["string",3]]],[0,"make","sim","Everything needed to setup a simulation. …",null,null],[0,"activity_model","sim::make","An activity model creates \\\"people\\\" that follow a set …",null,null],[5,"create_prole","sim::make::activity_model","",null,[[["xorshiftrng",3],["tripendpoint",4],["map",3]],[["result",6],["personspec",3]]]],[5,"select_trip_mode","","",null,[[["xorshiftrng",3],["distance",3]],["tripmode",4]]],[5,"rand_time","","",null,[[["time",3],["xorshiftrng",3]],["time",3]]],[0,"external","sim::make","Some users of the API …",null,null],[3,"ExternalPerson","sim::make::external","",null,null],[12,"origin","","",12,null],[12,"trips","","",12,null],[3,"ExternalTrip","","",null,null],[12,"departure","","",13,null],[12,"destination","","",13,null],[12,"mode","","",13,null],[12,"purpose","","",13,null],[4,"ExternalTripEndpoint","","",null,null],[13,"TripEndpoint","","",14,null],[13,"Position","","",14,null],[11,"import","","Import external scenario data. The main difference …",12,[[["externalperson",3],["vec",3],["map",3]],[["vec",3],["result",6]]]],[3,"MapBorders","","",null,null],[12,"incoming_walking","","",15,null],[12,"incoming_driving","","",15,null],[12,"incoming_biking","","",15,null],[12,"outgoing_walking","","",15,null],[12,"outgoing_driving","","",15,null],[12,"outgoing_biking","","",15,null],[11,"new","","",15,[[["map",3]],["mapborders",3]]],[11,"for_mode","","Returns the (incoming, outgoing) borders for the …",15,[[["tripmode",4]]]],[0,"generator","sim::make","This is a much more primitive way to randomly generate …",null,null],[3,"ScenarioGenerator","sim::make::generator","",null,null],[12,"scenario_name","","",16,null],[12,"only_seed_buses","","",16,null],[12,"spawn_over_time","","",16,null],[12,"border_spawn_over_time","","",16,null],[3,"SpawnOverTime","","",null,null],[12,"num_agents","","",17,null],[12,"start_time","","",17,null],[12,"stop_time","","",17,null],[12,"goal","","",17,null],[12,"percent_driving","","",17,null],[12,"percent_biking","","",17,null],[12,"percent_use_transit","","",17,null],[3,"BorderSpawnOverTime","","",null,null],[12,"num_peds","","",18,null],[12,"num_cars","","",18,null],[12,"num_bikes","","",18,null],[12,"percent_use_transit","","",18,null],[12,"start_time","","",18,null],[12,"stop_time","","",18,null],[12,"start_from_border","","",18,null],[12,"goal","","",18,null],[11,"generate","","",16,[[["timer",3],["xorshiftrng",3],["map",3]],["scenario",3]]],[11,"small_run","","",16,[[["map",3]],["scenariogenerator",3]]],[11,"empty","","",16,[[],["scenariogenerator",3]]],[11,"spawn_agent","","",17,[[["scenario",3],["xorshiftrng",3],["map",3]]]],[11,"spawn","","",18,[[["xorshiftrng",3],["scenario",3],["tripmode",4],["map",3]]]],[5,"rand_time","","",null,[[["time",3],["xorshiftrng",3]],["time",3]]],[0,"load","sim::make","",null,null],[3,"SimFlags","sim::make::load","SimFlags specifies a simulation to setup.",null,null],[12,"load","","A path to some file.",19,null],[12,"modifiers","","",19,null],[12,"rng_seed","","",19,null],[12,"opts","","",19,null],[18,"RNG_SEED","","",19,null],[11,"from_args","","",19,[[["cmdargs",3]],["simflags",3]]],[11,"for_test","","",19,[[],["simflags",3]]],[11,"make_rng","","",19,[[],["xorshiftrng",3]]],[11,"load","","",19,[[["timer",3]]]],[0,"modifier","sim::make","",null,null],[4,"ScenarioModifier","sim::make::modifier","Transforms an existing Scenario before instantiating it.",null,null],[13,"RepeatDays","","",20,null],[13,"ChangeMode","","",20,null],[12,"pct_ppl","sim::make::modifier::ScenarioModifier","",21,null],[12,"departure_filter","","",21,null],[12,"from_modes","","",21,null],[12,"to_mode","","If None, then just cancel the trip.",21,null],[13,"AddExtraTrips","sim::make::modifier","Scenario name",20,null],[11,"apply","","If this modifies scenario_name, then that means prebaked …",20,[[["scenario",3],["map",3]],["scenario",3]]],[11,"describe","","",20,[[],["string",3]]],[5,"repeat_days","","",null,[[["scenario",3]],["scenario",3]]],[0,"scenario","sim::make","",null,null],[3,"Scenario","sim::make::scenario","A Scenario describes all the input to a simulation. …",null,null],[12,"scenario_name","","",22,null],[12,"map_name","","",22,null],[12,"people","","",22,null],[12,"only_seed_buses","","None means seed all buses. Otherwise the route name must …",22,null],[3,"PersonSpec","","",null,null],[12,"orig_id","","Just used for debugging",23,null],[12,"origin","","The first trip starts here",23,null],[12,"trips","","Each trip starts at the destination of the previous trip",23,null],[3,"IndividTrip","","",null,null],[12,"depart","","",24,null],[12,"destination","","",24,null],[12,"mode","","",24,null],[12,"purpose","","",24,null],[12,"cancelled","","",24,null],[12,"modified","","Did a ScenarioModifier affect this?",24,null],[11,"new","","",24,[[["tripmode",4],["time",3],["tripendpoint",4],["trippurpose",4]],["individtrip",3]]],[4,"TripPurpose","","Lifted from Seattle\'s Soundcast model, but seems general 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Note \\\"car\\\" is a misnomer; it …",null,null],[12,"vehicle","","",35,null],[12,"state","","",35,null],[12,"router","","",35,null],[12,"trip_and_person","","None for buses",35,null],[12,"started_at","","",35,null],[12,"total_blocked_time","","",35,null],[12,"last_steps","","In reverse order -- most recently left is first. 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Follows a Path from …",null,null],[3,"Router","sim::router","",null,null],[12,"path","","Front is always the current step",67,null],[12,"goal","","",67,null],[12,"owner","","",67,null],[4,"ActionAtEnd","","",null,null],[13,"VanishAtBorder","","",68,null],[13,"StartParking","","",68,null],[13,"GotoLaneEnd","","",68,null],[13,"StopBiking","","",68,null],[13,"BusAtStop","","",68,null],[13,"GiveUpOnParking","","",68,null],[4,"Goal","","",null,null],[13,"ParkNearBuilding","","Spot and cached distance along the last driving lane",69,null],[12,"target","sim::router::Goal","",70,null],[12,"spot","","",70,null],[12,"stuck_end_dist","","No parking available at all!",70,null],[12,"started_looking","","",70,null],[13,"EndAtBorder","sim::router","",69,null],[12,"end_dist","sim::router::Goal","",71,null],[12,"i","","",71,null],[13,"BikeThenStop","sim::router","",69,null],[12,"goal","sim::router::Goal","",72,null],[13,"FollowBusRoute","sim::router","",69,null],[12,"end_dist","sim::router::Goal","",73,null],[11,"end_at_border","sim::router","",67,[[["carid",3],["intersectionid",3],["path",3],["distance",3]],["router",3]]],[11,"vanish_bus","","",67,[[["position",3],["map",3],["carid",3]],["router",3]]],[11,"park_near","","",67,[[["path",3],["buildingid",3],["carid",3]],["router",3]]],[11,"bike_then_stop","","",67,[[["path",3],["sidewalkspot",3],["carid",3]],["router",3]]],[11,"follow_bus_route","","",67,[[["path",3],["carid",3]],["router",3]]],[11,"head","","",67,[[],["traversable",4]]],[11,"next","","",67,[[],["traversable",4]]],[11,"maybe_next","","",67,[[],[["traversable",4],["option",4]]]],[11,"last_step","","",67,[[]]],[11,"get_end_dist","","",67,[[],["distance",3]]],[11,"get_path","","",67,[[],["path",3]]],[11,"advance","","Returns the step just finished",67,[[["parkingsimstate",4],["vec",3],["option",4],["vehicle",3],["map",3]],["traversable",4]]],[11,"maybe_handle_end","","Called when the car is Queued at the last step, or when …",67,[[["map",3],["parkingsimstate",4],["vec",3],["option",4],["vehicle",3],["distance",3]],[["option",4],["actionatend",4]]]],[11,"opportunistically_lanechange","","",67,[[["hashmap",3],["map",3]]]],[11,"is_parking","","",67,[[]]],[11,"get_parking_spot_goal","","",67,[[],[["option",4],["parkingspot",4]]]],[0,"scheduler","sim","",null,null],[4,"Command","sim::scheduler","",null,null],[13,"SpawnCar","","If true, retry when there\'s no room to spawn somewhere",74,null],[13,"SpawnPed","","",74,null],[13,"StartTrip","","",74,null],[13,"UpdateCar","","",74,null],[13,"UpdateLaggyHead","","Distinguish this from UpdateCar to avoid confusing things",74,null],[13,"UpdatePed","","",74,null],[13,"UpdateIntersection","","",74,null],[13,"Callback","","",74,null],[13,"Pandemic","","",74,null],[13,"StartBus","","The Time is redundant, just used to dedupe commands",74,null],[11,"update_agent","","",74,[[["agentid",4]],["command",4]]],[11,"to_type","","",74,[[],["commandtype",4]]],[11,"to_simple_type","","",74,[[],["simplecommandtype",4]]],[4,"CommandType","","A smaller version of Command that satisfies many more …",null,null],[13,"StartTrip","","",75,null],[13,"Car","","",75,null],[13,"CarLaggyHead","","",75,null],[13,"Ped","","",75,null],[13,"Intersection","","",75,null],[13,"Callback","","",75,null],[13,"Pandemic","","",75,null],[13,"StartBus","","",75,null],[4,"SimpleCommandType","","A more compressed form of CommandType, just used for …",null,null],[13,"StartTrip","","",76,null],[13,"Car","","",76,null],[13,"CarLaggyHead","","",76,null],[13,"Ped","","",76,null],[13,"Intersection","","",76,null],[13,"Callback","","",76,null],[13,"Pandemic","","",76,null],[13,"StartBus","","",76,null],[3,"Item","","",null,null],[12,"time","","",77,null],[12,"cmd_type","","",77,null],[3,"Scheduler","","The priority queue driving the discrete event simulation. …",null,null],[12,"items","","",78,null],[12,"queued_commands","","",78,null],[12,"latest_time","","",78,null],[12,"last_time","","",78,null],[12,"delta_times","","",78,null],[12,"cmd_type_counts","","",78,null],[11,"new","","",78,[[],["scheduler",3]]],[11,"push","","",78,[[["time",3],["command",4]]]],[11,"update","","",78,[[["time",3],["command",4]]]],[11,"cancel","","",78,[[["command",4]]]],[11,"peek_next_time","","This next command might\'ve actually been rescheduled to a …",78,[[],[["time",3],["option",4]]]],[11,"get_last_time","","",78,[[],["time",3]]],[11,"get_next","","This API is safer than handing out a batch of items at a …",78,[[],[["option",4],["command",4]]]],[11,"describe_stats","","",78,[[],[["vec",3],["string",3]]]],[0,"sim","sim","",null,null],[0,"queries","sim::sim","All sorts of read-only queries about a simulation",null,null],[3,"AgentProperties","sim::sim::queries","",null,null],[12,"total_time","","",79,null],[12,"waiting_here","","",79,null],[12,"total_waiting","","",79,null],[12,"dist_crossed","","",79,null],[12,"total_dist","","",79,null],[4,"DelayCause","","Why is an agent delayed? If there are multiple reasons, …",null,null],[13,"Agent","","Queued behind someone, or someone\'s doing a conflicting …",80,null],[13,"Intersection","","Waiting on a traffic signal to change, or pausing at a …",80,null],[17,"BLIND_RETRY_TO_SPAWN","sim::sim","",null,null],[3,"Sim","","The Sim ties together all the pieces of the simulation. …",null,null],[12,"driving","","",81,null],[12,"parking","","",81,null],[12,"walking","","",81,null],[12,"intersections","","",81,null],[12,"transit","","",81,null],[12,"cap","","",81,null],[12,"trips","","",81,null],[12,"pandemic","","",81,null],[12,"scheduler","","",81,null],[12,"time","","",81,null],[12,"map_name","","",81,null],[12,"edits_name","","",81,null],[12,"run_name","","",81,null],[12,"step_count","","",81,null],[12,"highlighted_people","","",81,null],[12,"analytics","","",81,null],[12,"recorder","","",81,null],[12,"alerts","","",81,null],[3,"Ctx","","",null,null],[12,"parking","","",82,null],[12,"intersections","","",82,null],[12,"cap","","",82,null],[12,"scheduler","","",82,null],[12,"map","","",82,null],[12,"handling_live_edits","","If present, live map edits are being processed, and the …",82,null],[3,"SimOptions","","Options controlling the traffic simulation.",null,null],[12,"run_name","","Used to distinguish savestates for running the same …",83,null],[12,"use_freeform_policy_everywhere","","Ignore all stop signs and traffic signals, instead using …",83,null],[12,"dont_block_the_box","","Prevent a vehicle from starting a turn if their target …",83,null],[12,"recalc_lanechanging","","As a vehicle follows a route, opportunistically make …",83,null],[12,"break_turn_conflict_cycles","","If a cycle of vehicles depending on each other to turn is …",83,null],[12,"handle_uber_turns","","Enable experimental handling for \\\"uber-turns\\\", sequences …",83,null],[12,"enable_pandemic_model","","Enable an experimental SEIR pandemic model.",83,null],[12,"alerts","","When a warning is encountered during simulation, …",83,null],[12,"infinite_parking","","Ignore parking data in the map and instead treat every …",83,null],[12,"disable_turn_conflicts","","Allow all agents to immediately proceed into an …",83,null],[12,"cancel_drivers_delay_threshold","","If present, cancel any driving trips who will pass …",83,null],[12,"delay_trips_instead_of_cancelling","","Instead of cancelling trips due to …",83,null],[12,"skip_analytics","","Don\'t collect any analytics. Only useful for benchmarking …",83,null],[11,"from_args","","",83,[[["cmdargs",3]],["simoptions",3]]],[4,"AlertHandler","","",null,null],[13,"Print","","Just print the alert to STDOUT",84,null],[13,"Block","","Print the alert to STDOUT and don\'t proceed until the UI …",84,null],[13,"Silence","","Don\'t do anything",84,null],[11,"new","","",83,[[],["simoptions",3]]],[11,"new","","",81,[[["simoptions",3],["map",3]],["sim",3]]],[11,"spawn_trips","","",81,[[["map",3],["timer",3],["vec",3]]]],[11,"get_free_onstreet_spots","","",81,[[["laneid",3]],[["parkingspot",4],["vec",3]]]],[11,"get_free_offstreet_spots","","",81,[[["buildingid",3]],[["parkingspot",4],["vec",3]]]],[11,"get_free_lot_spots","","",81,[[["parkinglotid",3]],[["parkingspot",4],["vec",3]]]],[11,"get_all_parking_spots","","(Filled, available)",81,[[]]],[11,"bldg_to_parked_cars","","",81,[[["buildingid",3]],[["vec",3],["carid",3]]]],[11,"walking_path_to_nearest_parking_spot","","",81,[[["buildingid",3],["map",3]],[["option",4],["path",3]]]],[11,"new_person","","",81,[[["option",4],["speed",3],["vec",3],["vehiclespec",3],["origpersonid",3]],["person",3]]],[11,"seed_parked_car","","",81,[[["vehicle",3],["parkingspot",4]]]],[11,"seed_bus_route","","",81,[[["busroute",3]]]],[11,"start_bus","","",81,[[["busroute",3],["map",3]]]],[11,"set_name","","",81,[[["string",3]]]],[11,"minimal_step","","",81,[[["duration",3],["option",4],["map",3]]]],[11,"do_step","","",81,[[["time",3],["command",4],["option",4],["map",3]]]],[11,"dispatch_events","","",81,[[["map",3],["event",4],["vec",3]]]],[11,"timed_step","","",81,[[["duration",3],["timer",3],["option",4],["map",3]]]],[11,"tiny_step","","",81,[[["option",4],["map",3]]]],[11,"time_limited_step","","",81,[[["duration",3],["option",4],["map",3]]]],[11,"dump_before_abort","","",81,[[]]],[11,"save_dir","","",81,[[],["string",3]]],[11,"save_path","","",81,[[["time",3]],["string",3]]],[11,"save","","",81,[[],["string",3]]],[11,"find_previous_savestate","","",81,[[["time",3]],[["option",4],["string",3]]]],[11,"find_next_savestate","","",81,[[["time",3]],[["option",4],["string",3]]]],[11,"load_savestate","","",81,[[["string",3],["timer",3]],[["sim",3],["result",6]]]],[11,"handle_live_edited_traffic_signals","","",81,[[["map",3]]]],[11,"handle_live_edits","","Respond to arbitrary map edits without resetting the …",81,[[["map",3]]]],[11,"find_trips_affected_by_live_edits","","Returns (trips affected, number of parked cars displaced)",81,[[["map",3]]]],[11,"delete_car","","",81,[[["map",3],["carid",3]]]],[11,"clear_alerts","","",81,[[],["vec",3]]],[8,"SimCallback","","",null,null],[10,"run","","",85,[[["sim",3],["map",3]]]],[11,"is","","Returns true if the trait object wraps an object of type …",85,[[]]],[11,"downcast","","Returns a boxed object from a boxed trait object if the …",85,[[["box",3]],[["box",3],["box",3],["result",4]]]],[11,"downcast_rc","","Returns an Rc-ed object from an Rc-ed trait object if the …",85,[[["rc",3]],[["result",4],["rc",3],["rc",3]]]],[11,"downcast_ref","","Returns a reference to the object within the trait object …",85,[[],["option",4]]],[11,"downcast_mut","","Returns a mutable reference to the object within the …",85,[[],["option",4]]],[11,"set_periodic_callback","","Only one at a time supported.",81,[[["duration",3]]]],[11,"unset_periodic_callback","","",81,[[]]],[11,"record_traffic_for","","",81,[[["btreeset",3],["intersectionid",3]]]],[11,"num_recorded_trips","","",81,[[],["option",4]]],[11,"save_recorded_traffic","","",81,[[["map",3]]]],[11,"set_highlighted_people","","",81,[[["personid",3],["btreeset",3]]]],[0,"transit","sim","",null,null],[6,"StopIdx","sim::transit","",null,null],[3,"Stop","","",null,null],[12,"id","","",86,null],[12,"driving_pos","","",86,null],[12,"next_stop","","",86,null],[3,"Route","","",null,null],[12,"stops","","",87,null],[12,"start","","",87,null],[12,"end_at_border","","",87,null],[12,"active_vehicles","","",87,null],[3,"Bus","","",null,null],[12,"car","","",88,null],[12,"route","","",88,null],[12,"passengers","","Where does each passenger want to deboard?",88,null],[12,"state","","",88,null],[4,"BusState","","",null,null],[13,"DrivingToStop","","",89,null],[13,"AtStop","","",89,null],[13,"DrivingOffMap","","",89,null],[13,"Done","","",89,null],[3,"TransitSimState","","Manages public transit vehicles (buses and trains) that …",null,null],[12,"buses","","",90,null],[12,"routes","","",90,null],[12,"peds_waiting","","waiting at => (ped, route, bound for, started waiting)",90,null],[12,"events","","",90,null],[11,"new","","",90,[[["map",3]],["transitsimstate",3]]],[11,"create_empty_route","","Returns the path for the first leg.",90,[[["busroute",3],["map",3]],["path",3]]],[11,"bus_created","","",90,[[["busrouteid",3],["carid",3]]]],[11,"bus_arrived_at_stop","","If true, the bus is idling. If false, the bus actually …",90,[[["ctx",3],["walkingsimstate",3],["time",3],["tripmanager",3],["carid",3]]]],[11,"bus_departed_from_stop","","",90,[[["map",3],["carid",3]],["router",3]]],[11,"ped_waiting_for_bus","","Returns the bus if the pedestrian boarded immediately.",90,[[["pedestrianid",3],["tripid",3],["time",3],["busstopid",3],["personid",3],["busrouteid",3],["option",4],["map",3]],[["option",4],["carid",3]]]],[11,"collect_events","","",90,[[],[["event",4],["vec",3]]]],[11,"get_passengers","","",90,[[["carid",3]],["vec",3]]],[11,"bus_route","","",90,[[["carid",3]],["busrouteid",3]]],[11,"buses_for_route","","also stop idx that the bus is coming from",90,[[["busrouteid",3]],["vec",3]]],[11,"active_vehicles","","(buses, trains)",90,[[]]],[11,"get_people_waiting_at_stop","","",90,[[["busstopid",3]],["vec",3]]],[11,"get_unzoomed_transit_riders","","",90,[[["time",3],["drivingsimstate",3],["map",3]],[["vec",3],["unzoomedagent",3]]]],[0,"trips","sim","",null,null],[3,"TripManager","sim::trips","Manages people, each of which executes some trips through …",null,null],[12,"trips","","",91,null],[12,"people","","",91,null],[12,"active_trip_mode","","",91,null],[12,"unfinished_trips","","",91,null],[12,"car_id_counter","","",91,null],[12,"events","","",91,null],[11,"new","","",91,[[],["tripmanager",3]]],[11,"new_person","","",91,[[["option",4],["speed",3],["vec",3],["vehiclespec",3],["origpersonid",3]],["person",3]]],[11,"new_car_id","","",91,[[]]],[11,"new_trip","","",91,[[["personid",3],["tripinfo",3]],["tripid",3]]],[11,"start_trip","","",91,[[["tripid",3],["time",3],["starttripargs",3],["ctx",3]]]],[11,"collect_events","","",91,[[],[["event",4],["vec",3]]]],[11,"agent_starting_trip_leg","","This is idempotent to handle the case of cars retrying …",91,[[["agentid",4],["tripid",3]]]],[11,"car_reached_parking_spot","","",91,[[["duration",3],["parkingspot",4],["distance",3],["time",3],["ctx",3],["carid",3]]]],[11,"ped_reached_parking_spot","","",91,[[["pedestrianid",3],["parkingspot",4],["duration",3],["time",3],["ctx",3],["distance",3]]]],[11,"ped_ready_to_bike","","",91,[[["pedestrianid",3],["sidewalkspot",3],["duration",3],["time",3],["ctx",3],["distance",3]]]],[11,"bike_reached_end","","",91,[[["duration",3],["sidewalkspot",3],["distance",3],["time",3],["ctx",3],["carid",3]]]],[11,"ped_reached_building","","",91,[[["pedestrianid",3],["duration",3],["ctx",3],["time",3],["buildingid",3],["distance",3]]]],[11,"ped_reached_bus_stop","","If no route is returned, the pedestrian boarded a bus …",91,[[["pedestrianid",3],["duration",3],["transitsimstate",3],["time",3],["busstopid",3],["ctx",3],["distance",3]],[["option",4],["busrouteid",3]]]],[11,"ped_boarded_bus","","",91,[[["pedestrianid",3],["duration",3],["walkingsimstate",3],["time",3],["carid",3]]]],[11,"person_left_bus","","",91,[[["ctx",3],["time",3],["personid",3],["carid",3]]]],[11,"ped_reached_border","","",91,[[["pedestrianid",3],["duration",3],["distance",3],["time",3],["ctx",3],["intersectionid",3]]]],[11,"transit_rider_reached_border","","",91,[[["ctx",3],["time",3],["personid",3],["carid",3]]]],[11,"car_or_bike_reached_border","","",91,[[["carid",3],["duration",3],["distance",3],["time",3],["ctx",3],["intersectionid",3]]]],[11,"trip_finished","","",91,[[["time",3],["tripid",3],["ctx",3]]]],[11,"start_delayed_trip","","",91,[[["time",3],["personid",3],["ctx",3]]]],[11,"spawn_ped","","",91,[[["sidewalkspot",3],["tripid",3],["time",3],["ctx",3]]]],[11,"maybe_spawn_car","","Returns the path to use if successful. Caller is …",91,[[["tripid",3],["time",3],["pathrequest",3],["ctx",3],["carid",3]],[["path",3],["result",6]]]],[11,"cancel_unstarted_trip","","Cancel a trip before it\'s started. The person will stay …",91,[[["string",3],["tripid",3]]]],[11,"cancel_trip","","Cancel a trip after it\'s started. The person will be …",91,[[["string",3],["tripid",3],["vehicle",3],["time",3],["option",4],["ctx",3]]]],[11,"trip_abruptly_cancelled","","",91,[[["tripid",3],["agentid",4]]]],[11,"active_agents","","",91,[[],[["agentid",4],["vec",3]]]],[11,"active_agents_and_trips","","",91,[[],["btreemap",3]]],[11,"num_active_agents","","",91,[[]]],[11,"trip_to_agent","","",91,[[["tripid",3]],[["tripresult",4],["agentid",4]]]],[11,"agent_to_trip","","This will be None for parked cars and buses. 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[][src]Enum sim::DelayCause

pub enum DelayCause {
+                Change settings

[][src]Enum sim::DelayCause

pub enum DelayCause {
     Agent(AgentID),
     Intersection(IntersectionID),
 }

Why is an agent delayed? If there are multiple reasons, arbitrarily pick one -- ie, somebody @@ -11,25 +11,25 @@ could be blocked by two conflicting turns.

Agent(AgentID)

Queued behind someone, or someone's doing a conflicting turn, or someone's eating up space in a target queue

Intersection(IntersectionID)

Waiting on a traffic signal to change, or pausing at a stop sign before proceeding

-

Trait Implementations

impl Clone for DelayCause[src]

Trait Implementations

impl Clone for DelayCause[src]

impl Debug for DelayCause[src]

impl Eq for DelayCause[src]

impl Ord for DelayCause[src]

impl Debug for DelayCause[src]

impl Eq for DelayCause[src]

impl Ord for DelayCause[src]

impl PartialEq<DelayCause> for DelayCause[src]

impl PartialEq<DelayCause> for DelayCause[src]

impl PartialOrd<DelayCause> for DelayCause[src]

impl PartialOrd<DelayCause> for DelayCause[src]

impl Serialize for DelayCause[src]

impl StructuralEq for DelayCause[src]

impl StructuralPartialEq for DelayCause[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl Serialize for DelayCause[src]

impl StructuralEq for DelayCause[src]

impl StructuralPartialEq for DelayCause[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

[][src]Module sim::mechanics::driving

Structs

DrivingSimState

Simulates vehicles!

Constants

BLIND_RETRY_TO_CREEP_FORWARDS
BLIND_RETRY_TO_REACH_END_DIST
TIME_TO_WAIT_AT_BUS_STOP
\ No newline at end of file diff --git a/rustdoc/sim/mechanics/driving/struct.DrivingSimState.html b/rustdoc/sim/mechanics/driving/struct.DrivingSimState.html index baf2c36175..fc0d967864 100644 --- a/rustdoc/sim/mechanics/driving/struct.DrivingSimState.html +++ b/rustdoc/sim/mechanics/driving/struct.DrivingSimState.html @@ -1,6 +1,6 @@ sim::mechanics::driving::DrivingSimState - Rust -

[][src]Function sim::mechanics::queue::dump_cars

fn dump_cars(
    dists: &Vec<(CarID, Distance)>,
    cars: &FixedMap<CarID, Car>,
    id: Traversable,
    now: Time
)
\ No newline at end of file diff --git a/rustdoc/sim/mechanics/queue/fn.validate_positions.html b/rustdoc/sim/mechanics/queue/fn.validate_positions.html index 8339c6857b..c5bbba70d2 100644 --- a/rustdoc/sim/mechanics/queue/fn.validate_positions.html +++ b/rustdoc/sim/mechanics/queue/fn.validate_positions.html @@ -1,4 +1,4 @@ sim::mechanics::queue::validate_positions - Rust

[][src]Function sim::mechanics::queue::validate_positions

fn validate_positions(
    dists: &Vec<(CarID, Distance)>,
    cars: &FixedMap<CarID, Car>,
    now: Time,
    id: Traversable
)
\ No newline at end of file + Change settings

[][src]Function sim::mechanics::queue::validate_positions

fn validate_positions(
    dists: &Vec<(CarID, Distance)>,
    cars: &FixedMap<CarID, Car>,
    now: Time,
    id: Traversable
)
\ No newline at end of file diff --git a/rustdoc/sim/mechanics/queue/index.html b/rustdoc/sim/mechanics/queue/index.html index bedc0314af..91cc7a6670 100644 --- a/rustdoc/sim/mechanics/queue/index.html +++ b/rustdoc/sim/mechanics/queue/index.html @@ -1,7 +1,7 @@ sim::mechanics::queue - Rust

[][src]Module sim::mechanics::queue

Structs

+ Change settings

[][src]Module sim::mechanics::queue

Structs

Queue

A Queue of vehicles on a single lane or turn. No over-taking or lane-changing. This is where https://a-b-street.github.io/docs/trafficsim/discrete_event.html#exact-positions is implemented.

diff --git a/rustdoc/sim/mechanics/queue/struct.Queue.html b/rustdoc/sim/mechanics/queue/struct.Queue.html index 8defdec86c..9df637e0f5 100644 --- a/rustdoc/sim/mechanics/queue/struct.Queue.html +++ b/rustdoc/sim/mechanics/queue/struct.Queue.html @@ -1,6 +1,6 @@ sim::mechanics::queue::Queue - Rust -

[][src]Enum sim::sim::queries::DelayCause

pub enum DelayCause {
     Agent(AgentID),
     Intersection(IntersectionID),
 }

Why is an agent delayed? If there are multiple reasons, arbitrarily pick one -- ie, somebody @@ -11,25 +11,25 @@ could be blocked by two conflicting turns.

Agent(AgentID)

Queued behind someone, or someone's doing a conflicting turn, or someone's eating up space in a target queue

Intersection(IntersectionID)

Waiting on a traffic signal to change, or pausing at a stop sign before proceeding

-

Trait Implementations

impl Clone for DelayCause[src]

Trait Implementations

impl Clone for DelayCause[src]

impl Debug for DelayCause[src]

impl Eq for DelayCause[src]

impl Ord for DelayCause[src]

impl Debug for DelayCause[src]

impl Eq for DelayCause[src]

impl Ord for DelayCause[src]

impl PartialEq<DelayCause> for DelayCause[src]

impl PartialEq<DelayCause> for DelayCause[src]

impl PartialOrd<DelayCause> for DelayCause[src]

impl PartialOrd<DelayCause> for DelayCause[src]

impl Serialize for DelayCause[src]

impl StructuralEq for DelayCause[src]

impl StructuralPartialEq for DelayCause[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl Serialize for DelayCause[src]

impl StructuralEq for DelayCause[src]

impl StructuralPartialEq for DelayCause[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any