From 5c698076a23853e7292c97c321d773e447575586 Mon Sep 17 00:00:00 2001 From: dabreegster Date: Wed, 12 Jan 2022 14:42:23 +0000 Subject: [PATCH] deploy: cb501933fd1af2771520f469885c1ceee2604e19 --- rustdoc/game/app/struct.App.html | 14 ++--- rustdoc/game/ltn/auto/enum.Heuristic.html | 2 +- rustdoc/game/ltn/auto/fn.brute_force.html | 2 +- rustdoc/game/ltn/auto/fn.greedy.html | 2 +- rustdoc/game/ltn/auto/fn.only_one_border.html | 2 +- .../game/ltn/auto/fn.try_to_filter_road.html | 2 +- rustdoc/game/ltn/auto/index.html | 2 +- .../game/ltn/connectivity/fn.make_world.html | 2 +- rustdoc/game/ltn/connectivity/index.html | 2 +- .../game/ltn/connectivity/struct.Viewer.html | 4 +- .../ltn/filters/fn.draw_zoomed_planters.html | 2 +- rustdoc/game/ltn/filters/index.html | 4 +- rustdoc/game/ltn/filters/sidebar-items.js | 2 +- .../ltn/filters/struct.DiagonalFilter.html | 14 ++--- .../game/ltn/filters/struct.ModalFilters.html | 21 +++++-- rustdoc/game/ltn/pathfinding/index.html | 2 +- .../ltn/pathfinding/struct.RoutePlanner.html | 6 +- .../per_neighborhood/enum.FilterableObj.html | 18 +++--- .../game/ltn/per_neighborhood/enum.Tab.html | 4 +- .../fn.handle_world_outcome.html | 2 +- .../per_neighborhood/fn.populate_world.html | 2 +- rustdoc/game/ltn/per_neighborhood/index.html | 2 +- .../ltn/rat_run_viewer/fn.make_world.html | 2 +- rustdoc/game/ltn/rat_run_viewer/index.html | 2 +- .../rat_run_viewer/struct.BrowseRatRuns.html | 4 +- .../implementors/core/clone/trait.Clone.js | 2 +- .../built_info/constant.BUILT_TIME_UTC.html | 2 +- rustdoc/search-index.js | 2 +- rustdoc/src/game/ltn/auto.rs.html | 8 +++ rustdoc/src/game/ltn/connectivity.rs.html | 6 ++ rustdoc/src/game/ltn/filters.rs.html | 48 +++++++++++++- rustdoc/src/game/ltn/pathfinding.rs.html | 6 ++ rustdoc/src/game/ltn/per_neighborhood.rs.html | 62 ++++++++----------- rustdoc/src/game/ltn/rat_run_viewer.rs.html | 8 ++- .../out/built.rs.html | 2 +- 35 files changed, 168 insertions(+), 99 deletions(-) diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index 975a678db6..042205ab84 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -289,16 +289,16 @@ the event and immediately apply the transition.

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

-

Respond to a UI event, such as input or time passing.

-

Draw

+

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

-

Respond to a UI event, such as input or time passing.

-

Draw

-

Before this state is popped or replaced, call this.

+

Respond to a UI event, such as input or time passing.

+

Draw

+

Before this state is popped or replaced, call this.

Specifies what to draw before draw()

-

Respond to a UI event, such as input or time passing.

-

Draw

+

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to a UI event, such as input or time passing.

diff --git a/rustdoc/game/ltn/auto/enum.Heuristic.html b/rustdoc/game/ltn/auto/enum.Heuristic.html index 0127d37a95..cbc5711df8 100644 --- a/rustdoc/game/ltn/auto/enum.Heuristic.html +++ b/rustdoc/game/ltn/auto/enum.Heuristic.html @@ -10,7 +10,7 @@ going through it, so tackle the worst problem first.

step by the least resulting rat runs.

OnlyOneBorder

Per cell, close all borders except for one. This doesn’t affect connectivity, but prevents all rat-runs.

-

Implementations

Trait Implementations

Returns a copy of the value. Read more

+

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used diff --git a/rustdoc/game/ltn/auto/fn.brute_force.html b/rustdoc/game/ltn/auto/fn.brute_force.html index 2654551ead..73fb598502 100644 --- a/rustdoc/game/ltn/auto/fn.brute_force.html +++ b/rustdoc/game/ltn/auto/fn.brute_force.html @@ -1,3 +1,3 @@ -brute_force in game::ltn::auto - Rust

Function game::ltn::auto::brute_force[][src]

fn brute_force(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    timer: &mut Timer<'_>
)
+brute_force in game::ltn::auto - Rust

Function game::ltn::auto::brute_force[][src]

fn brute_force(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    timer: &mut Timer<'_>
)
\ No newline at end of file diff --git a/rustdoc/game/ltn/auto/fn.greedy.html b/rustdoc/game/ltn/auto/fn.greedy.html index b2b54d0c06..c2b80183e4 100644 --- a/rustdoc/game/ltn/auto/fn.greedy.html +++ b/rustdoc/game/ltn/auto/fn.greedy.html @@ -1,3 +1,3 @@ -greedy in game::ltn::auto - Rust

Function game::ltn::auto::greedy[][src]

fn greedy(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    timer: &mut Timer<'_>
)
+greedy in game::ltn::auto - Rust

Function game::ltn::auto::greedy[][src]

fn greedy(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    timer: &mut Timer<'_>
)
\ No newline at end of file diff --git a/rustdoc/game/ltn/auto/fn.only_one_border.html b/rustdoc/game/ltn/auto/fn.only_one_border.html index 7de6b16c69..faacb0c8d8 100644 --- a/rustdoc/game/ltn/auto/fn.only_one_border.html +++ b/rustdoc/game/ltn/auto/fn.only_one_border.html @@ -1,3 +1,3 @@ -only_one_border in game::ltn::auto - Rust

Function game::ltn::auto::only_one_border[][src]

fn only_one_border(app: &mut App, neighborhood: &Neighborhood)
+only_one_border in game::ltn::auto - Rust

Function game::ltn::auto::only_one_border[][src]

fn only_one_border(app: &mut App, neighborhood: &Neighborhood)
\ No newline at end of file diff --git a/rustdoc/game/ltn/auto/fn.try_to_filter_road.html b/rustdoc/game/ltn/auto/fn.try_to_filter_road.html index 2c68859a2b..ab5331532f 100644 --- a/rustdoc/game/ltn/auto/fn.try_to_filter_road.html +++ b/rustdoc/game/ltn/auto/fn.try_to_filter_road.html @@ -1,3 +1,3 @@ -try_to_filter_road in game::ltn::auto - Rust

Function game::ltn::auto::try_to_filter_road[][src]

fn try_to_filter_road(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    r: RoadID
) -> Option<Neighborhood>
+try_to_filter_road in game::ltn::auto - Rust

Function game::ltn::auto::try_to_filter_road[][src]

fn try_to_filter_road(
    ctx: &EventCtx<'_>,
    app: &mut App,
    neighborhood: &Neighborhood,
    r: RoadID
) -> Option<Neighborhood>
\ No newline at end of file diff --git a/rustdoc/game/ltn/auto/index.html b/rustdoc/game/ltn/auto/index.html index 12d8b7872a..aad63d2125 100644 --- a/rustdoc/game/ltn/auto/index.html +++ b/rustdoc/game/ltn/auto/index.html @@ -1,4 +1,4 @@ -game::ltn::auto - Rust

Module game::ltn::auto[][src]

Expand description

Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.

+game::ltn::auto - Rust

Module game::ltn::auto[][src]

Expand description

Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.

Enums

Functions

diff --git a/rustdoc/game/ltn/connectivity/fn.make_world.html b/rustdoc/game/ltn/connectivity/fn.make_world.html index fc27ea323a..505f706336 100644 --- a/rustdoc/game/ltn/connectivity/fn.make_world.html +++ b/rustdoc/game/ltn/connectivity/fn.make_world.html @@ -1,3 +1,3 @@ -make_world in game::ltn::connectivity - Rust

Function game::ltn::connectivity::make_world[][src]

fn make_world(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    draw_cells_as_areas: bool,
    draw_borders_as_arrows: bool
) -> World<FilterableObj>
+make_world in game::ltn::connectivity - Rust

Function game::ltn::connectivity::make_world[][src]

fn make_world(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    draw_cells_as_areas: bool,
    draw_borders_as_arrows: bool
) -> World<FilterableObj>
\ No newline at end of file diff --git a/rustdoc/game/ltn/connectivity/index.html b/rustdoc/game/ltn/connectivity/index.html index 1471394d52..6d8c6f53d1 100644 --- a/rustdoc/game/ltn/connectivity/index.html +++ b/rustdoc/game/ltn/connectivity/index.html @@ -1,4 +1,4 @@ -game::ltn::connectivity - Rust

Module game::ltn::connectivity[][src]

Structs

+game::ltn::connectivity - Rust

Module game::ltn::connectivity[][src]

Structs

Functions

diff --git a/rustdoc/game/ltn/connectivity/struct.Viewer.html b/rustdoc/game/ltn/connectivity/struct.Viewer.html index ba3d692e9b..999715c33d 100644 --- a/rustdoc/game/ltn/connectivity/struct.Viewer.html +++ b/rustdoc/game/ltn/connectivity/struct.Viewer.html @@ -2,8 +2,8 @@ panel: Panel, neighborhood: Neighborhood, world: World<FilterableObj>, -}

Fields

panel: Panelneighborhood: Neighborhoodworld: World<FilterableObj>

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

-

Draw

+}

Fields

panel: Panelneighborhood: Neighborhoodworld: World<FilterableObj>

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/game/ltn/filters/fn.draw_zoomed_planters.html b/rustdoc/game/ltn/filters/fn.draw_zoomed_planters.html index 74b88d1014..9c8f4b168f 100644 --- a/rustdoc/game/ltn/filters/fn.draw_zoomed_planters.html +++ b/rustdoc/game/ltn/filters/fn.draw_zoomed_planters.html @@ -1,3 +1,3 @@ -draw_zoomed_planters in game::ltn::filters - Rust

Function game::ltn::filters::draw_zoomed_planters[][src]

fn draw_zoomed_planters(ctx: &EventCtx<'_>, batch: &mut GeomBatch, line: Line)
+draw_zoomed_planters in game::ltn::filters - Rust

Function game::ltn::filters::draw_zoomed_planters[][src]

fn draw_zoomed_planters(ctx: &EventCtx<'_>, batch: &mut GeomBatch, line: Line)
\ No newline at end of file diff --git a/rustdoc/game/ltn/filters/index.html b/rustdoc/game/ltn/filters/index.html index cdb4658d02..cc59d4a37b 100644 --- a/rustdoc/game/ltn/filters/index.html +++ b/rustdoc/game/ltn/filters/index.html @@ -1,9 +1,9 @@ -game::ltn::filters - Rust

Module game::ltn::filters[][src]

Structs

+game::ltn::filters - Rust

Module game::ltn::filters[][src]

Structs

A diagonal filter exists in an intersection. It’s defined by two roads (the order is arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of roads splits the ordering into two groups. Turns in each group are still possible, but not across groups.

-

Stored in App session state

+

Stored in App session state. Before making any changes, call before_edit.

Functions

diff --git a/rustdoc/game/ltn/filters/sidebar-items.js b/rustdoc/game/ltn/filters/sidebar-items.js index 9adb10d82a..5b7a1a7f0d 100644 --- a/rustdoc/game/ltn/filters/sidebar-items.js +++ b/rustdoc/game/ltn/filters/sidebar-items.js @@ -1 +1 @@ -initSidebarItems({"fn":[["draw_zoomed_planters",""]],"struct":[["DiagonalFilter","A diagonal filter exists in an intersection. It’s defined by two roads (the order is arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of roads splits the ordering into two groups. Turns in each group are still possible, but not across groups."],["ModalFilters","Stored in App session state"]]}); \ No newline at end of file +initSidebarItems({"fn":[["draw_zoomed_planters",""]],"struct":[["DiagonalFilter","A diagonal filter exists in an intersection. It’s defined by two roads (the order is arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of roads splits the ordering into two groups. Turns in each group are still possible, but not across groups."],["ModalFilters","Stored in App session state. Before making any changes, call `before_edit`."]]}); \ No newline at end of file diff --git a/rustdoc/game/ltn/filters/struct.DiagonalFilter.html b/rustdoc/game/ltn/filters/struct.DiagonalFilter.html index f81a231e74..7a35e6fee1 100644 --- a/rustdoc/game/ltn/filters/struct.DiagonalFilter.html +++ b/rustdoc/game/ltn/filters/struct.DiagonalFilter.html @@ -1,4 +1,4 @@ -DiagonalFilter in game::ltn::filters - Rust

Struct game::ltn::filters::DiagonalFilter[][src]

pub struct DiagonalFilter {
+DiagonalFilter in game::ltn::filters - Rust

Struct game::ltn::filters::DiagonalFilter[][src]

pub struct DiagonalFilter {
     r1: RoadID,
     r2: RoadID,
     i: IntersectionID,
@@ -10,14 +10,14 @@ roads splits the ordering into two groups. Turns in each group are still possibl
 across groups.

TODO Be careful with PartialEq! At a 4-way intersection, the same filter can be expressed as a different pair of two roads. And the (r1, r2) ordering is also arbitrary.

-

Fields

r1: RoadIDr2: RoadIDi: IntersectionIDgroup1: BTreeSet<RoadID>group2: BTreeSet<RoadID>

Implementations

Find all possible diagonal filters at an intersection

-

Physically where is the filter placed?

-

Trait Implementations

Returns a copy of the value. Read more

+

Fields

r1: RoadIDr2: RoadIDi: IntersectionIDgroup1: BTreeSet<RoadID>group2: BTreeSet<RoadID>

Implementations

Find all possible diagonal filters at an intersection

+

Physically where is the filter placed?

+

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

This method tests for self and other values to be equal, and is used +

This method tests for self and other values to be equal, and is used by ==. Read more

-

This method tests for !=.

-

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

This method tests for !=.

+

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/ltn/filters/struct.ModalFilters.html b/rustdoc/game/ltn/filters/struct.ModalFilters.html index 82b119a698..213edb19c8 100644 --- a/rustdoc/game/ltn/filters/struct.ModalFilters.html +++ b/rustdoc/game/ltn/filters/struct.ModalFilters.html @@ -1,12 +1,19 @@ -ModalFilters in game::ltn::filters - Rust

Struct game::ltn::filters::ModalFilters[][src]

pub struct ModalFilters {
+ModalFilters in game::ltn::filters - Rust

Struct game::ltn::filters::ModalFilters[][src]

pub struct ModalFilters {
     pub roads: BTreeMap<RoadID, Distance>,
     pub intersections: BTreeMap<IntersectionID, DiagonalFilter>,
-}
Expand description

Stored in App session state

+ pub previous_version: Box<Option<ModalFilters>>, +}
Expand description

Stored in App session state. Before making any changes, call before_edit.

Fields

roads: BTreeMap<RoadID, Distance>

For filters placed along a road, where is the filter located?

-
intersections: BTreeMap<IntersectionID, DiagonalFilter>

Implementations

Modify RoutingParams to respect these modal filters

-

Draw all modal filters. If only_neighborhood is specified, only draw filters belonging to +

intersections: BTreeMap<IntersectionID, DiagonalFilter>previous_version: Box<Option<ModalFilters>>

Edit history is preserved recursively

+

Implementations

Call before making any changes to preserve edit history

+

If it’s possible no edits were made, undo the previous call to before_edit and collapse +the redundant piece of history.

+

Modify RoutingParams to respect these modal filters

+

Draw all modal filters. If only_neighborhood is specified, only draw filters belonging to one area.

-

Trait Implementations

Returns the “default value” for a type. Read more

+

Trait Implementations

Returns a copy of the value. Read more

+

Performs copy-assignment from source. Read more

+

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

@@ -27,6 +34,10 @@ further downcast into Arc<ConcreteType> where Instrumented wrapper. Read more

Performs the conversion.

Should always be Self

+

The resulting type after obtaining ownership.

+

Creates owned data from borrowed data, usually by cloning. Read more

+
🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

+

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

diff --git a/rustdoc/game/ltn/pathfinding/index.html b/rustdoc/game/ltn/pathfinding/index.html index d5bd2f0748..75e05d24fe 100644 --- a/rustdoc/game/ltn/pathfinding/index.html +++ b/rustdoc/game/ltn/pathfinding/index.html @@ -1,4 +1,4 @@ -game::ltn::pathfinding - Rust

Module game::ltn::pathfinding[][src]

Structs

+game::ltn::pathfinding - Rust

Module game::ltn::pathfinding[][src]

Structs

Enums

diff --git a/rustdoc/game/ltn/pathfinding/struct.RoutePlanner.html b/rustdoc/game/ltn/pathfinding/struct.RoutePlanner.html index 6fd3a19c61..0eb2677b40 100644 --- a/rustdoc/game/ltn/pathfinding/struct.RoutePlanner.html +++ b/rustdoc/game/ltn/pathfinding/struct.RoutePlanner.html @@ -4,9 +4,9 @@ world: World<Obj>, draw_routes: ToggleZoomed, neighborhood: Neighborhood, -}

Fields

panel: Panelwaypoints: InputWaypointsworld: World<Obj>draw_routes: ToggleZoomedneighborhood: Neighborhood

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

-

Draw

-

Before this state is popped or replaced, call this.

+}

Fields

panel: Panelwaypoints: InputWaypointsworld: World<Obj>draw_routes: ToggleZoomedneighborhood: Neighborhood

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

+

Draw

+

Before this state is popped or replaced, call this.

Specifies what to draw before draw()

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

diff --git a/rustdoc/game/ltn/per_neighborhood/enum.FilterableObj.html b/rustdoc/game/ltn/per_neighborhood/enum.FilterableObj.html index c92a718739..94ca0577d2 100644 --- a/rustdoc/game/ltn/per_neighborhood/enum.FilterableObj.html +++ b/rustdoc/game/ltn/per_neighborhood/enum.FilterableObj.html @@ -1,26 +1,26 @@ -FilterableObj in game::ltn::per_neighborhood - Rust

Enum game::ltn::per_neighborhood::FilterableObj[][src]

pub enum FilterableObj {
+FilterableObj in game::ltn::per_neighborhood - Rust

Enum game::ltn::per_neighborhood::FilterableObj[][src]

pub enum FilterableObj {
     InteriorRoad(RoadID),
     InteriorIntersection(IntersectionID),
-}

Variants

InteriorRoad(RoadID)

Tuple Fields of InteriorRoad

0: RoadID
InteriorIntersection(IntersectionID)

Tuple Fields of InteriorIntersection

Trait Implementations

Returns a copy of the value. Read more

+}

Variants

InteriorRoad(RoadID)

Tuple Fields of InteriorRoad

0: RoadID
InteriorIntersection(IntersectionID)

Tuple Fields of InteriorIntersection

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

Formats the value using the given formatter. Read more

-

Feeds this value into the given Hasher. Read more

+

Formats the value using the given formatter. Read more

+

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

-

This method returns an Ordering between self and other. Read more

+

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

-

This method tests for self and other values to be equal, and is used +

This method tests for self and other values to be equal, and is used by ==. Read more

-

This method tests for !=.

-

This method returns an ordering between self and other values if one exists. Read more

+

This method tests for !=.

+

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

-

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/ltn/per_neighborhood/enum.Tab.html b/rustdoc/game/ltn/per_neighborhood/enum.Tab.html index 6650d7205f..5adbcb14bf 100644 --- a/rustdoc/game/ltn/per_neighborhood/enum.Tab.html +++ b/rustdoc/game/ltn/per_neighborhood/enum.Tab.html @@ -1,8 +1,8 @@ -Tab in game::ltn::per_neighborhood - Rust

Enum game::ltn::per_neighborhood::Tab[][src]

pub enum Tab {
+Tab in game::ltn::per_neighborhood - Rust

Enum game::ltn::per_neighborhood::Tab[][src]

pub enum Tab {
     Connectivity,
     RatRuns,
     Pathfinding,
-}

Variants

Connectivity
RatRuns
Pathfinding

Implementations

Trait Implementations

This method tests for self and other values to be equal, and is used +}

Variants

Connectivity
RatRuns
Pathfinding

Implementations

Trait Implementations

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/game/ltn/per_neighborhood/fn.handle_world_outcome.html b/rustdoc/game/ltn/per_neighborhood/fn.handle_world_outcome.html index 1417e31af4..6948d13b35 100644 --- a/rustdoc/game/ltn/per_neighborhood/fn.handle_world_outcome.html +++ b/rustdoc/game/ltn/per_neighborhood/fn.handle_world_outcome.html @@ -1,4 +1,4 @@ -handle_world_outcome in game::ltn::per_neighborhood - Rust

Function game::ltn::per_neighborhood::handle_world_outcome[][src]

pub fn handle_world_outcome(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    outcome: WorldOutcome<FilterableObj>
) -> bool
Expand description

If true, the neighborhood has changed and the caller should recalculate stuff, including the +handle_world_outcome in game::ltn::per_neighborhood - Rust

Function game::ltn::per_neighborhood::handle_world_outcome[][src]

pub fn handle_world_outcome(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    outcome: WorldOutcome<FilterableObj>
) -> bool
Expand description

If true, the neighborhood has changed and the caller should recalculate stuff, including the panel

diff --git a/rustdoc/game/ltn/per_neighborhood/fn.populate_world.html b/rustdoc/game/ltn/per_neighborhood/fn.populate_world.html index 3165a8b4d6..985e5fcb17 100644 --- a/rustdoc/game/ltn/per_neighborhood/fn.populate_world.html +++ b/rustdoc/game/ltn/per_neighborhood/fn.populate_world.html @@ -1,4 +1,4 @@ -populate_world in game::ltn::per_neighborhood - Rust

Function game::ltn::per_neighborhood::populate_world[][src]

pub fn populate_world<T: ObjectID, F: Fn(FilterableObj) -> T>(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    world: &mut World<T>,
    wrap_id: F,
    zorder: usize
)
Expand description

Adds clickable objects for managing filters on roads and intersections. The caller is +populate_world in game::ltn::per_neighborhood - Rust

Function game::ltn::per_neighborhood::populate_world[][src]

pub fn populate_world<T: ObjectID, F: Fn(FilterableObj) -> T>(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    world: &mut World<T>,
    wrap_id: F,
    zorder: usize
)
Expand description

Adds clickable objects for managing filters on roads and intersections. The caller is responsible for base drawing behavior, initialize_hover, etc.

diff --git a/rustdoc/game/ltn/per_neighborhood/index.html b/rustdoc/game/ltn/per_neighborhood/index.html index 0a8ee46d16..be5e1c466a 100644 --- a/rustdoc/game/ltn/per_neighborhood/index.html +++ b/rustdoc/game/ltn/per_neighborhood/index.html @@ -1,4 +1,4 @@ -game::ltn::per_neighborhood - Rust

Module game::ltn::per_neighborhood[][src]

Enums

+game::ltn::per_neighborhood - Rust

Module game::ltn::per_neighborhood[][src]

Enums

Traits

Functions

If true, the neighborhood has changed and the caller should recalculate stuff, including the diff --git a/rustdoc/game/ltn/rat_run_viewer/fn.make_world.html b/rustdoc/game/ltn/rat_run_viewer/fn.make_world.html index 78d648f341..f35d3fd439 100644 --- a/rustdoc/game/ltn/rat_run_viewer/fn.make_world.html +++ b/rustdoc/game/ltn/rat_run_viewer/fn.make_world.html @@ -1,3 +1,3 @@ -make_world in game::ltn::rat_run_viewer - Rust

Function game::ltn::rat_run_viewer::make_world[][src]

fn make_world(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    rat_runs: &RatRuns
) -> World<FilterableObj>
+make_world in game::ltn::rat_run_viewer - Rust

Function game::ltn::rat_run_viewer::make_world[][src]

fn make_world(
    ctx: &mut EventCtx<'_>,
    app: &App,
    neighborhood: &Neighborhood,
    rat_runs: &RatRuns
) -> World<FilterableObj>
\ No newline at end of file diff --git a/rustdoc/game/ltn/rat_run_viewer/index.html b/rustdoc/game/ltn/rat_run_viewer/index.html index 260fc078cd..cee0d7c1f7 100644 --- a/rustdoc/game/ltn/rat_run_viewer/index.html +++ b/rustdoc/game/ltn/rat_run_viewer/index.html @@ -1,4 +1,4 @@ -game::ltn::rat_run_viewer - Rust

Module game::ltn::rat_run_viewer[][src]

Structs

+game::ltn::rat_run_viewer - Rust

Module game::ltn::rat_run_viewer[][src]

Structs

Functions

diff --git a/rustdoc/game/ltn/rat_run_viewer/struct.BrowseRatRuns.html b/rustdoc/game/ltn/rat_run_viewer/struct.BrowseRatRuns.html index 8e650f11f8..1d79f840a1 100644 --- a/rustdoc/game/ltn/rat_run_viewer/struct.BrowseRatRuns.html +++ b/rustdoc/game/ltn/rat_run_viewer/struct.BrowseRatRuns.html @@ -6,8 +6,8 @@ draw_heatmap: ToggleZoomed, world: World<FilterableObj>, neighborhood: Neighborhood, -}

Fields

panel: Panelrat_runs: RatRunscurrent_idx: usizedraw_path: ToggleZoomeddraw_heatmap: ToggleZoomedworld: World<FilterableObj>neighborhood: Neighborhood

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

-

Draw

+}

Fields

panel: Panelrat_runs: RatRunscurrent_idx: usizedraw_path: ToggleZoomeddraw_heatmap: ToggleZoomedworld: World<FilterableObj>neighborhood: Neighborhood

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/implementors/core/clone/trait.Clone.js b/rustdoc/implementors/core/clone/trait.Clone.js index c0aea66379..d17e4afd8c 100644 --- a/rustdoc/implementors/core/clone/trait.Clone.js +++ b/rustdoc/implementors/core/clone/trait.Clone.js @@ -4,7 +4,7 @@ implementors["abstutil"] = [{"text":"impl Clone for Severity","synthetic":false,"types":["collisions::Severity"]}]; implementors["convert_osm"] = [{"text":"impl Clone for ShapeID","synthetic":false,"types":["convert_osm::gtfs::ShapeID"]},{"text":"impl Clone for TripID","synthetic":false,"types":["convert_osm::gtfs::TripID"]},{"text":"impl Clone for StopID","synthetic":false,"types":["convert_osm::gtfs::StopID"]},{"text":"impl Clone for RouteID","synthetic":false,"types":["convert_osm::gtfs::RouteID"]},{"text":"impl Clone for OnstreetParking","synthetic":false,"types":["convert_osm::OnstreetParking"]},{"text":"impl Clone for PublicOffstreetParking","synthetic":false,"types":["convert_osm::PublicOffstreetParking"]},{"text":"impl Clone for PrivateOffstreetParking","synthetic":false,"types":["convert_osm::PrivateOffstreetParking"]}]; implementors["fifteen_min"] = [{"text":"impl Clone for Options","synthetic":false,"types":["fifteen_min::isochrone::Options"]}]; -implementors["game"] = [{"text":"impl Clone for Flags","synthetic":false,"types":["game::app::Flags"]},{"text":"impl Clone for Route","synthetic":false,"types":["game::common::route_sketcher::Route"]},{"text":"impl Clone for Mode","synthetic":false,"types":["game::common::route_sketcher::Mode"]},{"text":"impl Clone for WaypointID","synthetic":false,"types":["game::common::waypoints::WaypointID"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::debug::blockfinder::Obj"]},{"text":"impl Clone for Source","synthetic":false,"types":["game::debug::floodfill::Source"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::devtools::polygon::Obj"]},{"text":"impl Clone for MarkerID","synthetic":false,"types":["game::devtools::story::MarkerID"]},{"text":"impl Clone for RecordedStoryMap","synthetic":false,"types":["game::devtools::story::RecordedStoryMap"]},{"text":"impl Clone for BundleEdits","synthetic":false,"types":["game::edit::traffic_signals::BundleEdits"]},{"text":"impl Clone for OpenTrip","synthetic":false,"types":["game::info::trip::OpenTrip"]},{"text":"impl Clone for Tab","synthetic":false,"types":["game::info::Tab"]},{"text":"impl Clone for DataOptions","synthetic":false,"types":["game::info::DataOptions"]},{"text":"impl Clone for Seir","synthetic":false,"types":["game::layer::pandemic::Seir"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::pandemic::Options"]},{"text":"impl Clone for Loc","synthetic":false,"types":["game::layer::parking::Loc"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::population::Options"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::problems::Options"]},{"text":"impl Clone for Heuristic","synthetic":false,"types":["game::ltn::auto::Heuristic"]},{"text":"impl Clone for DiagonalFilter","synthetic":false,"types":["game::ltn::filters::DiagonalFilter"]},{"text":"impl Clone for NeighborhoodID","synthetic":false,"types":["game::ltn::partition::NeighborhoodID"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::ltn::pathfinding::Obj"]},{"text":"impl Clone for FilterableObj","synthetic":false,"types":["game::ltn::per_neighborhood::FilterableObj"]},{"text":"impl Clone for BlockID","synthetic":false,"types":["game::ltn::select_boundary::BlockID"]},{"text":"impl Clone for BlockSelection","synthetic":false,"types":["game::sandbox::dashboards::commuter::BlockSelection"]},{"text":"impl Clone for ProblemType","synthetic":false,"types":["game::sandbox::dashboards::trip_problems::ProblemType"]},{"text":"impl Clone for DashTab","synthetic":false,"types":["game::sandbox::dashboards::DashTab"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::sandbox::gameplay::freeform::area_spawner::Obj"]},{"text":"impl Clone for TutorialPointer","synthetic":false,"types":["game::sandbox::gameplay::tutorial::TutorialPointer"]},{"text":"impl Clone for Task","synthetic":false,"types":["game::sandbox::gameplay::tutorial::Task"]},{"text":"impl Clone for GameplayMode","synthetic":false,"types":["game::sandbox::gameplay::GameplayMode"]},{"text":"impl Clone for SpeedSetting","synthetic":false,"types":["game::sandbox::speed::SpeedSetting"]},{"text":"impl Clone for NamedTrip","synthetic":false,"types":["game::ungap::trip::files::NamedTrip"]},{"text":"impl Clone for ID","synthetic":false,"types":["game::ungap::trip::ID"]},{"text":"impl Clone for RoutingPreferences","synthetic":false,"types":["game::ungap::trip::RoutingPreferences"]}]; +implementors["game"] = [{"text":"impl Clone for Flags","synthetic":false,"types":["game::app::Flags"]},{"text":"impl Clone for Route","synthetic":false,"types":["game::common::route_sketcher::Route"]},{"text":"impl Clone for Mode","synthetic":false,"types":["game::common::route_sketcher::Mode"]},{"text":"impl Clone for WaypointID","synthetic":false,"types":["game::common::waypoints::WaypointID"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::debug::blockfinder::Obj"]},{"text":"impl Clone for Source","synthetic":false,"types":["game::debug::floodfill::Source"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::devtools::polygon::Obj"]},{"text":"impl Clone for MarkerID","synthetic":false,"types":["game::devtools::story::MarkerID"]},{"text":"impl Clone for RecordedStoryMap","synthetic":false,"types":["game::devtools::story::RecordedStoryMap"]},{"text":"impl Clone for BundleEdits","synthetic":false,"types":["game::edit::traffic_signals::BundleEdits"]},{"text":"impl Clone for OpenTrip","synthetic":false,"types":["game::info::trip::OpenTrip"]},{"text":"impl Clone for Tab","synthetic":false,"types":["game::info::Tab"]},{"text":"impl Clone for DataOptions","synthetic":false,"types":["game::info::DataOptions"]},{"text":"impl Clone for Seir","synthetic":false,"types":["game::layer::pandemic::Seir"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::pandemic::Options"]},{"text":"impl Clone for Loc","synthetic":false,"types":["game::layer::parking::Loc"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::population::Options"]},{"text":"impl Clone for Options","synthetic":false,"types":["game::layer::problems::Options"]},{"text":"impl Clone for Heuristic","synthetic":false,"types":["game::ltn::auto::Heuristic"]},{"text":"impl Clone for ModalFilters","synthetic":false,"types":["game::ltn::filters::ModalFilters"]},{"text":"impl Clone for DiagonalFilter","synthetic":false,"types":["game::ltn::filters::DiagonalFilter"]},{"text":"impl Clone for NeighborhoodID","synthetic":false,"types":["game::ltn::partition::NeighborhoodID"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::ltn::pathfinding::Obj"]},{"text":"impl Clone for FilterableObj","synthetic":false,"types":["game::ltn::per_neighborhood::FilterableObj"]},{"text":"impl Clone for BlockID","synthetic":false,"types":["game::ltn::select_boundary::BlockID"]},{"text":"impl Clone for BlockSelection","synthetic":false,"types":["game::sandbox::dashboards::commuter::BlockSelection"]},{"text":"impl Clone for ProblemType","synthetic":false,"types":["game::sandbox::dashboards::trip_problems::ProblemType"]},{"text":"impl Clone for DashTab","synthetic":false,"types":["game::sandbox::dashboards::DashTab"]},{"text":"impl Clone for Obj","synthetic":false,"types":["game::sandbox::gameplay::freeform::area_spawner::Obj"]},{"text":"impl Clone for TutorialPointer","synthetic":false,"types":["game::sandbox::gameplay::tutorial::TutorialPointer"]},{"text":"impl Clone for Task","synthetic":false,"types":["game::sandbox::gameplay::tutorial::Task"]},{"text":"impl Clone for GameplayMode","synthetic":false,"types":["game::sandbox::gameplay::GameplayMode"]},{"text":"impl Clone for SpeedSetting","synthetic":false,"types":["game::sandbox::speed::SpeedSetting"]},{"text":"impl Clone for NamedTrip","synthetic":false,"types":["game::ungap::trip::files::NamedTrip"]},{"text":"impl Clone for ID","synthetic":false,"types":["game::ungap::trip::ID"]},{"text":"impl Clone for RoutingPreferences","synthetic":false,"types":["game::ungap::trip::RoutingPreferences"]}]; implementors["geom"] = [{"text":"impl Clone for Angle","synthetic":false,"types":["geom::angle::Angle"]},{"text":"impl Clone for Bounds","synthetic":false,"types":["geom::bounds::Bounds"]},{"text":"impl Clone for GPSBounds","synthetic":false,"types":["geom::bounds::GPSBounds"]},{"text":"impl Clone for Circle","synthetic":false,"types":["geom::circle::Circle"]},{"text":"impl Clone for Distance","synthetic":false,"types":["geom::distance::Distance"]},{"text":"impl Clone for Duration","synthetic":false,"types":["geom::duration::Duration"]},{"text":"impl Clone for LonLat","synthetic":false,"types":["geom::gps::LonLat"]},{"text":"impl Clone for Line","synthetic":false,"types":["geom::line::Line"]},{"text":"impl Clone for InfiniteLine","synthetic":false,"types":["geom::line::InfiniteLine"]},{"text":"impl Clone for Percent","synthetic":false,"types":["geom::percent::Percent"]},{"text":"impl Clone for Polygon","synthetic":false,"types":["geom::polygon::Polygon"]},{"text":"impl Clone for Triangle","synthetic":false,"types":["geom::polygon::Triangle"]},{"text":"impl Clone for PolyLine","synthetic":false,"types":["geom::polyline::PolyLine"]},{"text":"impl Clone for Pt2D","synthetic":false,"types":["geom::pt::Pt2D"]},{"text":"impl Clone for HashablePt2D","synthetic":false,"types":["geom::pt::HashablePt2D"]},{"text":"impl Clone for Ring","synthetic":false,"types":["geom::ring::Ring"]},{"text":"impl Clone for Speed","synthetic":false,"types":["geom::speed::Speed"]},{"text":"impl Clone for Statistic","synthetic":false,"types":["geom::stats::Statistic"]},{"text":"impl<T: Clone + HgramValue<T>> Clone for Histogram<T>","synthetic":false,"types":["geom::stats::Histogram"]},{"text":"impl Clone for Time","synthetic":false,"types":["geom::time::Time"]},{"text":"impl Clone for UnitFmt","synthetic":false,"types":["geom::UnitFmt"]},{"text":"impl Clone for CornerRadii","synthetic":false,"types":["geom::CornerRadii"]}]; implementors["importer"] = [{"text":"impl Clone for OrigTrip","synthetic":false,"types":["importer::soundcast::popdat::OrigTrip"]},{"text":"impl Clone for Endpoint","synthetic":false,"types":["importer::soundcast::popdat::Endpoint"]},{"text":"impl Clone for Trip","synthetic":false,"types":["importer::soundcast::trips::Trip"]}]; implementors["kml"] = [{"text":"impl Clone for ExtraShape","synthetic":false,"types":["kml::ExtraShape"]}]; diff --git a/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html index 63ec70d7a0..160e8840f7 100644 --- a/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html @@ -1,4 +1,4 @@ -BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust

Constant map_gui::tools::title_screen::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = r"Wed, 12 Jan 2022 14:02:39 +0000";
Expand description

The build time in RFC2822, UTC.

+BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust

Constant map_gui::tools::title_screen::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = r"Wed, 12 Jan 2022 14:41:30 +0000";
Expand description

The build time in RFC2822, UTC.

\ No newline at end of file diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js index 9f1ca48b0a..3bae085f71 100644 --- a/rustdoc/search-index.js +++ b/rustdoc/search-index.js @@ -5,7 +5,7 @@ var searchIndex = JSON.parse('{\ "collisions":{"doc":"A simple data format to list collisions that’ve occurred …","t":[3,3,13,13,4,13,11,11,11,11,11,11,11,11,12,11,11,11,11,11,11,11,11,11,5,5,11,11,11,12,5,11,11,11,12,12,12,11,11,11,11,11,11,11,11,11,11],"n":["Collision","CollisionDataset","Fatal","Serious","Severity","Slight","borrow","borrow","borrow","borrow_mut","borrow_mut","borrow_mut","clone","clone_into","collisions","deserialize","deserialize","deserialize","eq","equivalent","fmt","from","from","from","import_seattle","import_stats19","into","into","into","location","parse_incdttm","serialize","serialize","serialize","severity","source_url","time","to_owned","try_from","try_from","try_from","try_into","try_into","try_into","type_id","type_id","type_id"],"q":["collisions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","",""],"d":["A single collision that occurred in the real world.","A single dataset describing some collisions that happened.","","","A simple ranking for how severe the collision was. …","","","","","","","","","","The collisions imported from the data source.","","","","","","","","","","Import data from Seattle GeoData …","Import data from the UK STATS19 dataset. See …","","","","A single point describing where the collision occurred.","","","","","The severity reported in the original data source.","A URL pointing to the original data source.","The local time the collision 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Handles thickening …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A bottom-right panel for managing a bunch of toggleable …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Save sequences of waypoints as named trips. Basic file …","","","","","","","","","","","saves iff current trip is changed.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","“main” is determined by 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Handles thickening …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A bottom-right panel for managing a bunch of toggleable …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Save sequences of waypoints as named trips. Basic file …","","","","","","","","","","","saves iff current trip is changed.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","“main” is determined by 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angle, stored in radians.","","Represents a rectangular boundary of Pt2D points.","A circle, defined by a center and radius.","","A distance, in meters. Can be negative.","A duration, in seconds. Can be negative.","","A quad-tree to quickly find the closest points to some …","Represents a rectangular boundary of LonLat points. After …","This represents world space, NOT LonLat.","","","","A line segment.","Represents a (longitude, latitude) point.","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","This represents world-space in meters.","Maybe a misnomer, but like a PolyLine, but closed.","In meters per second. Can be negative.","","In seconds since midnight. Can’t be negative.","","","Specifies how to stringify different geom objects.","","","","","","","","","","","","","","","Conversions between this crate and geo. Long-term, we …","","","","Deserializes a trimmed f64 from an i32.","","","","","","","","","","","","","Groups of three indices make up the triangles","","","","","","","","","","","","Display in metric; US imperial otherwise.","","","","","","","","","","","","","","","","","","","If the polygon has holes, explicitly store all the rings …","Round Durations to a whole number of seconds.","","Serializes a trimmed f64 as an i32 to save space.","","","","","","","","","Reduce the precision of an f64. This helps ensure …","","","","","","","","","","","","","","An angle, stored in radians.","","","True if this angle is within some degrees of another, …","True if this angle is within some degrees of another, …","Calculates the average of some angles.","","","","","Create an angle in degrees.","","","","","","","","","","Create an angle in radians.","Returns [0, 360)","Returns [0, 2pi)","Invert the direction of this angle.","","I don’t know how to describe what this does. Use for …","Rotates this angle by some degrees.","","Logically this returns [-180, 180], but keep in mind when …","Returns [-180, 180]","","","","","","Represents a rectangular boundary of Pt2D points.","Represents a rectangular boundary of LonLat points. After …","Expand the existing boundary by some distance evenly on …","Converts the boundary to the format used by aabb_quadtree.","","","","","The center point of this boundary.","","","","","True if the point is within the boundary.","True if the point is within the boundary.","Convert all points to map-space. The points may be outside …","Convert map-space points back to LonLats. This is only …","","","","","","","Create a boundary covering some points.","","","Create a boundary covering some points.","The bottom-right corner of the boundary, in map-space.","Creates a rectangle covering this boundary.","The height of this boundary.","","","","","","","","","","","","","A boundary including no points.","A boundary including no points.","","","Converts the boundary to map-space.","","","Convert all points to map-space, failing if any points are …","","","","","","","Unions two boundaries.","Update the boundary to include this point.","Update the boundary to include this point.","The width of this boundary.","","A circle, defined by a center and radius.","","","","","","","True if the point is inside the circle.","","","","","Get the boundary containing this circle.","","Creates a circle.","","","Creates an outline around the circle, strictly contained …","","Renders some percent, between [0, 1], of the circle as a …","Renders the circle as a polygon.","Returns the ring around the circle.","","","","","","","A distance, in meters. Can be negative.","","Returns the absolute value of this distance.","","","","","Creates a distance in centimeters.","","","","","","","","","","","Creates a distance in feet.","","","","Creates a distance in inches.","Returns the distance in meters. Prefer to work with …","","Creates a distance in meters.","Creates a distance in miles.","","","","","","Rounds this distance up to a higher, more “even” value …","Calculates a percentage, usually in [0.0, 1.0], of self / …","","Returns the square root of this distance.","","","","Returns the distance in feet.","Returns the distance in miles.","","","Describes the distance according to formatting rules. …","","","","","A duration, in seconds. Can be negative.","","","","","","","","","","","","","","","","If two durations are within this amount, they’ll print …","","Creates a duration in minutes.","","","","","","Splits the duration into (hours, minutes, seconds, …","","Creates a duration in hours.","Returns the duration in seconds. Prefer working in …","","Returns (rounded max, the boundaries)","Creates a duration in milliseconds.","Creates a duration in minutes.","","","","","Returns the duration as a number of minutes, rounded up.","Parses a duration such as “3:00” to …","","Returns the duration elapsed from this moment in real time.","","Rounds a duration up to the nearest whole number multiple.","Creates a duration in seconds.","","","","","","Shows only the largest unit (hours, minute, seconds), …","","Describes the duration according to formatting rules.","","","","","","A quad-tree to quickly find the closest points to some …","Add an object to the quadtree, remembering some key …","For every object within some distance of a query point, …","","","Finds the closest point on the existing geometry to the …","","","","Creates the quad-tree, limited to points contained in the …","","","","","Represents a (longitude, latitude) point.","","","Finds the average of a set of coordinates.","","","","","","Pretty meaningless units, for comparing distances very …","","","","Returns the Haversine distance to another point.","","","","","Note the order of arguments!","Extract polygons from a raw GeoJSON string. For …","Parses a WKT-style line-string into a list of coordinates.","","Parses a file in the …","","","Transform this to a world-space point. Can go out of …","","","","","Writes a set of points to a file in the …","Returns the longitude of this point.","Returns the latitude of this point.","","","","","","A line segment.","The angle of the line segment, from the first to the …","","","","","","","","","","Determine if two line segments intersect, but more so than …","","","Returns a point along the line segment, unless the …","","","","","","","","","","Returns an infinite line passing through this line’s two …","If two line segments intersect – including endpoints – …","Fails for parallel lines.","If the line segment intersects with an infinite line – …","","","","Length of the line segment","Returns a thick line segment.","","Equivalent to self.dist_along(dist).unwrap(). Use this to …","Equivalent to Line::new(pt1, pt2).unwrap(). Use this to …","","Creates a line segment between two points. None if the …","","","Returns a subset of this line, with two percentages along …","Returns the two points in this line segment.","Returns the first point in this line segment.","Returns the second point in this line segment.","Returns a reversed line segment","","","Perpendicularly shifts the line to the right if positive …","Perpendicularly shifts the line over to the left. Width …","Perpendicularly shifts the line over to the right. Width …","","","","Returns a polyline containing these two points.","","","","","","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","","","","","","","","","","","","","","","","","","Usually m^2, unless the polygon is in screen-space","","","","","","","Doesn’t handle multiple crossings in and out.","","","","","","","Does this polygon contain the point either in the interior …","","","","","","","","","","","","","Extracts all polygons from raw bytes representing a …","","","","","Get the outer ring of this polygon. This should usually …","Groups of three indices make up the triangles","","Do two polygons intersect at all?","Does this polygon intersect a polyline?","","","","","Top-left at the origin. Doesn’t take Distance, because …","","","A rectangle, two sides of which are fully rounded …","The order of these points depends on the constructor! The …","","Find the “pole of inaccessibility” – the most …","","","","","","Top-left at the origin. Doesn’t take Distance, because …","","","If the polygon has holes, explicitly store all the rings …","","","Top-left at the origin. Doesn’t take Distance, because …","","","","","Remove the internal rings used for to_outline. This is …","","If the polygon is just a single outer ring, produces a …","Creates the outline around the polygon, with the thickness …","","","","","","","","","","","","","","","","","","","","","One or both args might be empty.","","","","","","","","Don’t draw the dashes too close to the ends.","First dedupes adjacent points","","","","An arbitrary placeholder value, when Option types aren’t …","","","No excess leftover distance allowed.","Glue together two polylines in order. The last point of …","If the current line is at least this long, return it. …","","","","","","","Like extend, but handles the last and first point not …","","","","Panics if the pt is not on the polyline. Returns None if …","Returns None if the point is the last point.","","Also return the angle of the line where the hit was found","","","","","","","","","","If the length is too short, just give up and make the …","","The resulting polygon is manually triangulated and may not …","The resulting polygon is manually triangulated and may not …","","Fail if the length is too short.","","","Like extend, but panics on failure.","","","","","","Extends self by a single point. If the new point is close …","Returns the angle from the start to end of this polyline.","","Returns the point on the polyline closest to the query.","","","Same as get_slice_ending_at, but returns None if the point …","Same as get_slice_starting_at, but returns None if the …","","","Perpendicularly shifts the polyline to the right if …","","","","","Returns the excess distance left over from the end","Walk along the PolyLine, starting buffer_ends from the …","Walk along the PolyLine, from start_buffer to …","","Produces a GeoJSON linestring, optionally mapping the …","","","","","Like make_polygons, but make sure the points actually form …","","","","","","","","Doesn’t check for duplicates. Use at your own risk.","This represents world space, NOT LonLat.","This represents world-space in meters.","","","","","","","","","","","","","","","","","","Pretty meaningless units, for comparing distances very …","","","","","","","","","","","","","","","","","","Simplifies a list of points using Ramer-Douglas-Peuckr","Can go out of bounds.","","","","","","","","","","","","","","","","","","","Maybe a misnomer, but like a PolyLine, but closed.","Be careful with the order of results. Hits on an earlier …","Print the coordinates of this ring as a geo::LineString …","","","","","","","Look for “bad” rings that double back on themselves. …","","","","","","","Assuming both points are somewhere along the ring, return …","","Assuming both points are somewhere along the ring, return …","","","","","","","","Find the “pole of inaccessibility” – the most …","","","Extract all PolyLines and Rings. Doesn’t handle crazy …","Produces a GeoJSON polygon, optionally mapping the …","Draws the ring with some thickness, with half of it …","","","Translates the ring by a fixed offset.","","","","","In meters per second. Can be negative.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Describes the speed according to formatting rules.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","None if empty","","Could implement PartialEq, but be a bit more clear how …","","","","","","","","","","","","","","","In seconds since midnight. Can’t be negative.","","","","","","","","","","","","","","","","","Rounded down. 6:59:00 is hour 6.","(hours, minutes, seconds, centiseconds)","","For RNG range generation. Don’t 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Map."],"i":[0,1,1,0,1,1,1,1,1,0,1,1,1,1,1,1,0,0,1,1,1,0,0,1,0,0,1,1,0,0,1,1,1,0,0,1,0,2,2,2,2,0,2,0,2,2,2,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,7,8,7,8,7,5,4,5,6,7,8,5,5,5,6,7,8,4,5,6,7,8,7,0,0,5,6,5,0,0,0,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,5,7,5,8,8,6,6,6,7,5,8,7,7,4,7,8,7,7,8,5,5,5,7,7,4,4,5,6,7,8,4,5,6,7,8,5,4,5,6,7,8,4,5,6,7,8,6,6,0,0,9,10,9,10,9,10,9,10,0,10,10,0,10,9,10,10,9,10,9,10,9,10,9,10,0,9,10,9,9,10,10,9,10,9,10,9,10,9,10,0,11,11,11,11,11,11,11,0,11,0,11,11,11,11,0,11,11,11,11,11,11,0,0,11,11,11,11,11,0,0,0,0,0],"f":[null,[[],["any",8]],[[],["any",8]],null,[[]],[[]],null,null,[[],["app",3]],null,[[]],[[["argmatches",3]]],[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],null,[[["bool",15],["string",3],["rawtomapoptions",3],["option",4,["string"]]]],null,null,null,null,[[["string",3]]],null,[[]],[[["usize",15]]],[[["timer",3]]],null,null,null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],null,null,[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[["string",3],["timer",3]]],[[],["result",4]],[[["timer",3],["map",3]]],null,[[["formatter",3]],["result",6]],[[]],[[["rawmap",3],["importerconfiguration",3],["timer",3]]],[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[],["importerconfiguration",3]],[[],["result",4]],[[]],null,null,[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[],["importerconfiguration",3]],null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],null,[[]],[[["mapname",3]],["options",3]],[[["geojson",4],["lonlat",3]],["vec",3]],[[["string",3],["str",15]]],[[["string",3]]],[[["scenario",3],["map",3]]],[[["timer",3],["bool",15],["importerconfiguration",3]]],[[["importerconfiguration",3],["timer",3]]],[[["timer",3],["map",3],["extrashapes",3]]],null,null,null,null,null,null,null,[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[],["origtrip",3]],[[],["endpoint",3]],[[]],[[]],null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],null,null,[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[]],[[]],[[]],[[]],[[]],null,[[["str",15]],["tripmode",4]],[[["str",15]],["trippurpose",4]],null,null,null,[[["map",3],["timer",3]],["popdat",3]],[[["map",3],["timer",3]]],[[["map",3],["timer",3]],[["origtrip",3],["vec",3,["origtrip"]]]],[[]],[[]],[[]],[[]],[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],null,null,null,null,null,null,null,null,null,null,null,null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],null,[[]],[[]],null,null,null,null,null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],null,[[],["typeid",3]],[[],["typeid",3]],[[],["typeid",3]],[[],["typeid",3]],[[],["typeid",3]],[[]],[[]],[[]],[[]],[[]],null,null,null,null,[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[]],[[]],[[]],[[]],[[["timer",3],["bool",15],["popdat",3],["map",3]],[["vec",3,["trip"]],["trip",3]]],[[],["trip",3]],[[]],[[["option",4],["endpoint",3],["hashmap",3],["pathconstraints",4],["map",3],["bool",15]],["option",4]],[[["formatter",3]],["result",6]],[[]],[[]],null,[[]],[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["timer",3],["str",15],["map",3],["popdat",3]],["scenario",3]],[[["pathconstraints",4],["option",4],["endpoint",3]],[["option",4,["bordersnapper"]],["bordersnapper",3]]],null,null,[[["option",4],["bool",15],["map",3]],[["tripendpoint",4],["option",4,["tripendpoint"]]]],null,[[]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[],["typeid",3]],[[]],[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[],["result",4]],[[["formatter",3]],["result",6]],[[]],[[["map",3],["importerconfiguration",3],["timer",3]]],null,[[["rawmap",3],["importerconfiguration",3],["timer",3]]],[[]],[[["global",3],["box",3,["global"]]],[["box",3,["any","global"]],["global",3],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["map",3]],[["result",6,["polygon"]],["polygon",3]]],null,null,null,null,null,null,[[["string",3]],[["vec",3,["desireline"]],["result",6,["vec"]]]],[[["string",3],["gpsbounds",3]],[["hashmap",3,["string","polygon"]],["result",6,["hashmap"]]]],[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[]],null,[[["string",3],["importerconfiguration",3],["str",15]]],[[["gpsbounds",3],["timer",3],["bool",15],["string",3],["str",15]]],[[["mapname",3],["timer",3],["importerconfiguration",3]]],[[["string",3],["importerconfiguration",3]]],[[["mapname",3],["rawtomapoptions",3],["timer",3]],["map",3]]],"p":[[3,"Job"],[3,"Record"],[3,"ImporterConfiguration"],[3,"PopDat"],[3,"RawTrip"],[3,"RawParcel"],[3,"OrigTrip"],[3,"Endpoint"],[3,"BorderSnapper"],[3,"Trip"],[3,"Record"]]},\ diff --git a/rustdoc/src/game/ltn/auto.rs.html b/rustdoc/src/game/ltn/auto.rs.html index b2fdf21d05..f66a856e56 100644 --- a/rustdoc/src/game/ltn/auto.rs.html +++ b/rustdoc/src/game/ltn/auto.rs.html @@ -171,6 +171,10 @@ 171 172 173 +174 +175 +176 +177
//! Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.
 
 use abstutil::Timer;
@@ -228,11 +232,15 @@
 
         // TODO If we already have no rat-runs, stop
 
+        app.session.modal_filters.before_edit();
+
         match self {
             Heuristic::Greedy => greedy(ctx, app, neighborhood, timer),
             Heuristic::BruteForce => brute_force(ctx, app, neighborhood, timer),
             Heuristic::OnlyOneBorder => only_one_border(app, neighborhood),
         }
+
+        app.session.modal_filters.cancel_empty_edit();
     }
 }
 
diff --git a/rustdoc/src/game/ltn/connectivity.rs.html b/rustdoc/src/game/ltn/connectivity.rs.html
index f2a1be5296..e5f8c9a107 100644
--- a/rustdoc/src/game/ltn/connectivity.rs.html
+++ b/rustdoc/src/game/ltn/connectivity.rs.html
@@ -245,6 +245,9 @@
 245
 246
 247
+248
+249
+250
 
use geom::{Angle, ArrowCap, Distance, PolyLine};
 use widgetry::mapspace::World;
 use widgetry::{EventCtx, GeomBatch, GfxCtx, Key, Outcome, Panel, State, TextExt, Toggle, Widget};
@@ -272,6 +275,9 @@
         app: &App,
         neighborhood: Neighborhood,
     ) -> Box<dyn State<App>> {
+        // TODO To handle undo. Going to switch to taking a NeighborhoodID instead!
+        let neighborhood = Neighborhood::new(ctx, app, neighborhood.orig_perimeter);
+
         let mut viewer = Viewer {
             panel: Panel::empty(ctx),
             neighborhood,
diff --git a/rustdoc/src/game/ltn/filters.rs.html b/rustdoc/src/game/ltn/filters.rs.html
index 1af8905b63..ff80f63b05 100644
--- a/rustdoc/src/game/ltn/filters.rs.html
+++ b/rustdoc/src/game/ltn/filters.rs.html
@@ -220,6 +220,28 @@
 220
 221
 222
+223
+224
+225
+226
+227
+228
+229
+230
+231
+232
+233
+234
+235
+236
+237
+238
+239
+240
+241
+242
+243
+244
 
use std::collections::{BTreeMap, BTreeSet};
 
 use geom::{Circle, Distance, Line};
@@ -230,12 +252,15 @@
 use super::Neighborhood;
 use crate::app::App;
 
-/// Stored in App session state
-#[derive(Default)]
+/// Stored in App session state. Before making any changes, call `before_edit`.
+#[derive(Clone, Default)]
 pub struct ModalFilters {
     /// For filters placed along a road, where is the filter located?
     pub roads: BTreeMap<RoadID, Distance>,
     pub intersections: BTreeMap<IntersectionID, DiagonalFilter>,
+
+    /// Edit history is preserved recursively
+    pub previous_version: Box<Option<ModalFilters>>,
 }
 
 /// A diagonal filter exists in an intersection. It's defined by two roads (the order is
@@ -256,6 +281,25 @@
 }
 
 impl ModalFilters {
+    /// Call before making any changes to preserve edit history
+    pub fn before_edit(&mut self) {
+        let copy = self.clone();
+        self.previous_version = Box::new(Some(copy));
+    }
+
+    /// If it's possible no edits were made, undo the previous call to `before_edit` and collapse
+    /// the redundant piece of history.
+    pub fn cancel_empty_edit(&mut self) {
+        if let Some(prev) = self.previous_version.take() {
+            if self.roads == prev.roads && self.intersections == prev.intersections {
+                self.previous_version = prev.previous_version;
+            } else {
+                // There was a real difference, keep
+                self.previous_version = Box::new(Some(prev));
+            }
+        }
+    }
+
     /// Modify RoutingParams to respect these modal filters
     pub fn update_routing_params(&self, params: &mut RoutingParams) {
         params.avoid_roads.extend(self.roads.keys().cloned());
diff --git a/rustdoc/src/game/ltn/pathfinding.rs.html b/rustdoc/src/game/ltn/pathfinding.rs.html
index fe9366a641..e397cce351 100644
--- a/rustdoc/src/game/ltn/pathfinding.rs.html
+++ b/rustdoc/src/game/ltn/pathfinding.rs.html
@@ -263,6 +263,9 @@
 263
 264
 265
+266
+267
+268
 
use geom::{Distance, Duration};
 use map_model::NORMAL_LANE_THICKNESS;
 use sim::{TripEndpoint, TripMode};
@@ -304,6 +307,9 @@
         app: &mut App,
         neighborhood: Neighborhood,
     ) -> Box<dyn State<App>> {
+        // TODO To handle undo. Going to switch to taking a NeighborhoodID instead!
+        let neighborhood = Neighborhood::new(ctx, app, neighborhood.orig_perimeter);
+
         let mut rp = RoutePlanner {
             panel: Panel::empty(ctx),
             waypoints: InputWaypoints::new(app),
diff --git a/rustdoc/src/game/ltn/per_neighborhood.rs.html b/rustdoc/src/game/ltn/per_neighborhood.rs.html
index a2b8e23cfc..97d4edbc8f 100644
--- a/rustdoc/src/game/ltn/per_neighborhood.rs.html
+++ b/rustdoc/src/game/ltn/per_neighborhood.rs.html
@@ -260,12 +260,6 @@
 260
 261
 262
-263
-264
-265
-266
-267
-268
 
use geom::Distance;
 use map_gui::tools::CityPicker;
 use map_model::{IntersectionID, PathConstraints, RoadID};
@@ -330,15 +324,9 @@
                     ctx.style()
                         .btn_plain
                         .icon("system/assets/tools/undo.svg")
-                        .disabled(true)
+                        .disabled(app.session.modal_filters.previous_version.is_none())
                         .hotkey(lctrl(Key::Z))
                         .build_widget(ctx, "undo"),
-                    ctx.style()
-                        .btn_plain
-                        .icon("system/assets/tools/redo.svg")
-                        .disabled(true)
-                        .hotkey(lctrl(Key::Y))
-                        .build_widget(ctx, "redo"),
                 ]),
             ])
             .section(ctx),
@@ -375,36 +363,34 @@
                     state.take_neighborhood().orig_perimeter,
                 )]
             })),
-            "Connectivity" => Transition::ConsumeState(Box::new(|state, ctx, app| {
-                let state = state.downcast::<T>().ok().unwrap();
-                vec![super::connectivity::Viewer::new_state(
-                    ctx,
-                    app,
-                    state.take_neighborhood(),
-                )]
-            })),
-            "Rat runs" => Transition::ConsumeState(Box::new(|state, ctx, app| {
-                let state = state.downcast::<T>().ok().unwrap();
-                vec![super::rat_run_viewer::BrowseRatRuns::new_state(
-                    ctx,
-                    app,
-                    state.take_neighborhood(),
-                )]
-            })),
-            "Pathfinding" => Transition::ConsumeState(Box::new(|state, ctx, app| {
-                let state = state.downcast::<T>().ok().unwrap();
-                vec![super::pathfinding::RoutePlanner::new_state(
-                    ctx,
-                    app,
-                    state.take_neighborhood(),
-                )]
-            })),
+            "Connectivity" => Tab::Connectivity.switch_to_state::<T>(),
+            "Rat runs" => Tab::RatRuns.switch_to_state::<T>(),
+            "Pathfinding" => Tab::Pathfinding.switch_to_state::<T>(),
+            "undo" => {
+                let prev = app.session.modal_filters.previous_version.take().unwrap();
+                app.session.modal_filters = prev;
+                // Recreate the current state. This will reset any panel state (checkboxes and
+                // dropdowns)
+                self.switch_to_state::<T>()
+            }
             _ => {
                 return None;
             }
         })
     }
 
+    fn switch_to_state<T: TakeNeighborhood + State<App>>(self) -> Transition {
+        Transition::ConsumeState(Box::new(move |state, ctx, app| {
+            let state = state.downcast::<T>().ok().unwrap();
+            let n = state.take_neighborhood();
+            vec![match self {
+                Tab::Connectivity => super::connectivity::Viewer::new_state(ctx, app, n),
+                Tab::RatRuns => super::rat_run_viewer::BrowseRatRuns::new_state(ctx, app, n),
+                Tab::Pathfinding => super::pathfinding::RoutePlanner::new_state(ctx, app, n),
+            }]
+        }))
+    }
+
     fn make_buttons(self, ctx: &mut EventCtx) -> Widget {
         let mut row = Vec::new();
         for (tab, label, key) in [
@@ -491,6 +477,7 @@
                 return true;
             }
 
+            app.session.modal_filters.before_edit();
             if app.session.modal_filters.roads.remove(&r).is_none() {
                 // Place the filter on the part of the road that was clicked
                 // These calls shouldn't fail -- since we clicked a road, the cursor must be in
@@ -512,6 +499,7 @@
             }
 
             // Toggle through all possible filters
+            app.session.modal_filters.before_edit();
             let mut all = DiagonalFilter::filters_for(app, i);
             if let Some(current) = app.session.modal_filters.intersections.get(&i) {
                 let idx = all.iter().position(|x| x == current).unwrap();
diff --git a/rustdoc/src/game/ltn/rat_run_viewer.rs.html b/rustdoc/src/game/ltn/rat_run_viewer.rs.html
index c9a906d7ea..ca066d6be9 100644
--- a/rustdoc/src/game/ltn/rat_run_viewer.rs.html
+++ b/rustdoc/src/game/ltn/rat_run_viewer.rs.html
@@ -238,6 +238,9 @@
 238
 239
 240
+241
+242
+243
 
use geom::ArrowCap;
 use map_gui::tools::ColorNetwork;
 use map_model::NORMAL_LANE_THICKNESS;
@@ -274,6 +277,9 @@
         app: &App,
         neighborhood: Neighborhood,
     ) -> Box<dyn State<App>> {
+        // TODO To handle undo. Going to switch to taking a NeighborhoodID instead!
+        let neighborhood = Neighborhood::new(ctx, app, neighborhood.orig_perimeter);
+
         let rat_runs = ctx.loading_screen("find rat runs", |_, timer| {
             find_rat_runs(
                 &app.primary.map,
@@ -398,7 +404,7 @@
                     self.recalculate(ctx, app);
                 }
                 x => {
-                    return Tab::Connectivity
+                    return Tab::RatRuns
                         .handle_action::<BrowseRatRuns>(ctx, app, x)
                         .unwrap();
                 }
diff --git a/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html b/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html
index b9f9a407c9..fc07acaa9b 100644
--- a/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html
+++ b/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html
@@ -174,7 +174,7 @@
 pub const RUSTDOC_VERSION: &str = r"rustdoc 1.57.0 (f1edd0429 2021-11-29)";
 #[doc=r#"The build time in RFC2822, UTC."#]
 #[allow(dead_code)]
-pub const BUILT_TIME_UTC: &str = r"Wed, 12 Jan 2022 14:02:39 +0000";
+pub const BUILT_TIME_UTC: &str = r"Wed, 12 Jan 2022 14:41:30 +0000";
 #[doc=r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#]
 #[allow(dead_code)]
 pub const CFG_TARGET_ARCH: &str = r"x86_64";