diff --git a/README.md b/README.md index c662c74712..b7b83b7290 100644 --- a/README.md +++ b/README.md @@ -1,68 +1,52 @@ # A/B Street Ever been stuck in traffic on a bus, wondering why is there legal street parking -instead of a dedicated bus lane? A/B Street is a game exploring how small -changes to a city affect the movement of drivers, cyclists, transit users, and -pedestrians. It works anywhere in the world, thanks to +instead of a dedicated bus lane? A/B Street is a project to plan, simulate, and +communicate visions for making cities friendlier to people walking, biking, and +taking public transit. We create software to +[simulate traffic, edit streets and intersections](https://a-b-street.github.io/docs/software/abstreet.html), +[plan bike networks](https://a-b-street.github.io/docs/software/ungap_the_map/index.html), +create +[low-traffic neighborhoods](https://a-b-street.github.io/docs/software/ltn/index.html), +and educate the public about +[15-minute neighborhoods through games](https://a-b-street.github.io/docs/software/santa.html). +The project works anywhere in the world, thanks to [OpenStreetMap](https://www.openstreetmap.org/about). -- Play on +- Run it on [your web browser](http://play.abstreet.org/0.2.65/abstreet.html), [Windows](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_windows_v0_2_65.zip), [Mac](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_mac_v0_2_65.zip), [Linux](https://github.com/a-b-street/abstreet/releases/download/v0.2.65/abstreet_linux_v0_2_65.zip), - [FreeBSD](https://www.freshports.org/games/abstreet/), - [your web browser](http://play.abstreet.org/0.2.65/abstreet.html), - or [read all instructions](https://a-b-street.github.io/docs/user/index.html) - (new releases every Sunday) + [FreeBSD](https://www.freshports.org/games/abstreet/), or + [read all instructions](https://a-b-street.github.io/docs/user/index.html) - [build from source](https://a-b-street.github.io/docs/tech/dev/index.html) - (new changes daily) -- Try the Dec 2020 surprise: - [15-minute Santa](https://a-b-street.github.io/docs/software/santa.html) -## Show, don't tell +## Videos -[Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU) +- [Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU) +- [Presentations](https://a-b-street.github.io/docs/project/presentations.html) -Find a problem: - -![exploring_traffic](videos/exploring_traffic.gif) - -Make some changes: - -![editing_map](videos/editing_map.gif) - -Measure the effects: - -![evaluating_impacts](videos/evaluating_impacts.gif) +![](https://a-b-street.github.io/docs/project/history/retrospective/traffic_sim.gif) ## Documentation +- [User guide](https://a-b-street.github.io/docs/user/index.html) - Technical - [Developer guide](https://a-b-street.github.io/docs/tech/dev/index.html) - - [Running A/B Street in a new city](https://a-b-street.github.io/docs/user/new_city.html) - - [UX design](https://yuwen-li.com/work/abstreet) -- [Presentations](https://a-b-street.github.io/docs/project/presentations.html) + - [How the traffic simulation works](https://a-b-street.github.io/docs/tech/trafficsim/discrete_event/index.html) + - [Intersection geometry](https://a-b-street.github.io/docs/tech/map/geometry/index.html) - Project - [Roadmap](https://a-b-street.github.io/docs/software/ungap_the_map/plan.html#future-directions) - - [Motivations](https://a-b-street.github.io/docs/software/ungap_the_map/motivation.html) - - [History](https://a-b-street.github.io/docs/project/history/index.html) - -## Roadmap and contributing - -See the [roadmap](https://a-b-street.github.io/docs/project/roadmap.html) for -current work, and all of the ways to -[contribute](https://a-b-street.github.io/docs//project/contributing.html). -Follow [@CarlinoDustin](https://twitter.com/CarlinoDustin) for occasional -videos of recent progress. + - [Getting involved](https://a-b-street.github.io/docs/project/contributing.html) + - [Accomplishments & challenges](https://a-b-street.github.io/docs/project/history/retrospective/index.html) ## Project mission -If you fix some traffic problem while playing A/B Street, my ultimate goal is -for your changes to become a real proposal for adjusting Seattle's -infrastructure. A/B Street is of course a game, using a simplified approach to -traffic modeling, so city governments still have to evaluate proposals using -their existing methods. A/B Street is intended as a conversation starter and -tool to communicate ideas with interactive visualizations. +We amplify the efforts of individuals and advocacy groups who campaign to +transition cities away from private motor vehicles. We believe in transparent +and reproducible analysis, so all of our work is open source and based on public +data. We believe everybody should have a voice in shaping their city, so our +software aims to be easy to use. Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that @@ -88,3 +72,6 @@ Core team: - [Michael Kirk](https://github.com/michaelkirk) [See full credits](https://a-b-street.github.io/docs/project/team.html) + +Contact or follow +[@CarlinoDustin](https://twitter.com/CarlinoDustin) for updates. diff --git a/videos/editing_map.gif b/videos/editing_map.gif deleted file mode 100644 index bf57516d1c..0000000000 Binary files a/videos/editing_map.gif and /dev/null differ diff --git a/videos/evaluating_impacts.gif b/videos/evaluating_impacts.gif deleted file mode 100644 index 6211d80bda..0000000000 Binary files a/videos/evaluating_impacts.gif and /dev/null differ diff --git a/videos/exploring_traffic.gif b/videos/exploring_traffic.gif deleted file mode 100644 index 51af765aad..0000000000 Binary files a/videos/exploring_traffic.gif and /dev/null differ