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@ -50,9 +50,9 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
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call this to handle all other events. <a href="#method.other_event">Read more</a></p>
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</div></details><div id="method.draw_baselayer-62" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-62" class="anchor"></a><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#236-238" title="goto source code">[src]</a></div><div id="method.draw-63" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-63" class="anchor"></a><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#240-247" title="goto source code">[src]</a></div><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_click_custom-1" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_click_custom" class="fnname">on_click_custom</a>(<br> &mut self, <br> _ctx: &mut EventCtx<'_>, <br> _app: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A, <br> _action: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../../abstutil/clone/trait.CloneableAny.html" title="trait abstutil::clone::CloneableAny">CloneableAny</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>, <br> _panel: &Panel<br>) -> Transition<A></h4><a href="#method.on_click_custom-1" class="anchor"></a></div></summary><div class='docblock'><p>Called when something on the panel has been clicked.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_mouseover-1" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_mouseover-1" class="anchor"></a></div></summary><div class='docblock'><p>Called when the mouse has moved.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-SimpleState%3CApp%3E-10" class="impl has-srclink"><h3 class="code-header in-band">impl SimpleState<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/struct.About.html" title="struct game::ungap::About">About</a></h3><a href="#impl-SimpleState%3CApp%3E-10" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#289-302" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_click-10" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.on_click" class="fnname">on_click</a>(<br> &mut self, <br> _: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.on_click-10" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#290-297" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Called when something on the panel has been clicked. Since the action is just a string,
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-SimpleState%3CApp%3E-10" class="impl has-srclink"><h3 class="code-header in-band">impl SimpleState<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/struct.About.html" title="struct game::ungap::About">About</a></h3><a href="#impl-SimpleState%3CApp%3E-10" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#253-266" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_click-10" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.on_click" class="fnname">on_click</a>(<br> &mut self, <br> _: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.on_click-10" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#254-261" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Called when something on the panel has been clicked. Since the action is just a string,
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the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
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</div></details><div id="method.draw-72" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-72" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#299-301" title="goto source code">[src]</a></div><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_click_custom-10" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_click_custom" class="fnname">on_click_custom</a>(<br> &mut self, <br> _ctx: &mut EventCtx<'_>, <br> _app: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A, <br> _action: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../../abstutil/clone/trait.CloneableAny.html" title="trait abstutil::clone::CloneableAny">CloneableAny</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>, <br> _panel: &Panel<br>) -> Transition<A></h4><a href="#method.on_click_custom-10" class="anchor"></a></div></summary><div class='docblock'><p>Called when something on the panel has been clicked.</p>
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</div></details><div id="method.draw-72" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-72" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#263-265" title="goto source code">[src]</a></div><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_click_custom-10" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_click_custom" class="fnname">on_click_custom</a>(<br> &mut self, <br> _ctx: &mut EventCtx<'_>, <br> _app: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A, <br> _action: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../../abstutil/clone/trait.CloneableAny.html" title="trait abstutil::clone::CloneableAny">CloneableAny</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>, <br> _panel: &Panel<br>) -> Transition<A></h4><a href="#method.on_click_custom-10" class="anchor"></a></div></summary><div class='docblock'><p>Called when something on the panel has been clicked.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.panel_changed-11" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></h4><a href="#method.panel_changed-11" class="anchor"></a></div></summary><div class='docblock'><p>Called when something on the panel has changed. If a transition is returned, stop handling
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the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_mouseover-10" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_mouseover-10" class="anchor"></a></div></summary><div class='docblock'><p>Called when the mouse has moved.</p>
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@ -338,20 +338,20 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-58" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-58" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#638" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-57" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-57" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-57" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy-57" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-58" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/quick_sketch/struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-State%3CApp%3E-58" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#79-151" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-58" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-58" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#80-144" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#146-150" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-58" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/quick_sketch/struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-State%3CApp%3E-58" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#85-126" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-58" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-58" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#86-119" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#121-125" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-58" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-58" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-58" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy-58" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-59" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/route/struct.RoutePlanner.html" title="struct game::ungap::route::RoutePlanner">RoutePlanner</a></h3><a href="#impl-State%3CApp%3E-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#311-424" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#312-413" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#415-423" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-59" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/route/struct.RoutePlanner.html" title="struct game::ungap::route::RoutePlanner">RoutePlanner</a></h3><a href="#impl-State%3CApp%3E-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#316-396" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-59" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#317-385" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#387-395" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-59" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-59" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy-59" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-6" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../debug/floodfill/struct.Floodfiller.html" title="struct game::debug::floodfill::Floodfiller">Floodfiller</a></h3><a href="#impl-State%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/debug/floodfill.rs.html#81-117" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-6" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-6" class="anchor"></a><a class="srclink" href="../../src/game/debug/floodfill.rs.html#82-107" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-7" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-7" class="anchor"></a><a class="srclink" href="../../src/game/debug/floodfill.rs.html#109-116" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-6" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-6" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-6" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy-6" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-60" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-State%3CApp%3E-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#63-189" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#64-183" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-61" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-61" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#185-188" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-60" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ungap/struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-State%3CApp%3E-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#63-153" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-60" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#64-147" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-61" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-61" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#149-152" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer-60" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-60" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy-60" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-7" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../debug/path_counter/struct.PathCounter.html" title="struct game::debug::path_counter::PathCounter">PathCounter</a></h3><a href="#impl-State%3CApp%3E-7" class="anchor"></a><a class="srclink" href="../../src/game/debug/path_counter.rs.html#85-131" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-7" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event-7" class="anchor"></a><a class="srclink" href="../../src/game/debug/path_counter.rs.html#86-115" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in game::pregame::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a> = r"Thu, 26 Aug 2021 16:28:13 +0000";</pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a> = r"Thu, 26 Aug 2021 17:05:33 +0000";</pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
|
@ -1,15 +1,15 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Tab` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Tab"><title>Tab in game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Enum Tab</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#variants">Variants</a></h3><div class="sidebar-links"><a href="#variant.Create">Create</a><a href="#variant.Explore">Explore</a><a href="#variant.Route">Route</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-PartialEq%3CTab%3E">PartialEq<Tab></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="Tab" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="enum" href="#">Tab</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#306-310" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust enum">pub enum Tab {
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Enum Tab</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#variants">Variants</a></h3><div class="sidebar-links"><a href="#variant.Create">Create</a><a href="#variant.Explore">Explore</a><a href="#variant.Route">Route</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.handle_action">handle_action</a><a href="#method.make_header">make_header</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-PartialEq%3CTab%3E">PartialEq<Tab></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="Tab" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="enum" href="#">Tab</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#270-274" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust enum">pub enum Tab {
|
||||
Explore,
|
||||
Create,
|
||||
Route,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.Explore" class="variant small-section-header"><a href="#variant.Explore" class="anchor field"></a><code>Explore</code></div><div id="variant.Create" class="variant small-section-header"><a href="#variant.Create" class="anchor field"></a><code>Create</code></div><div id="variant.Route" class="variant small-section-header"><a href="#variant.Route" class="anchor field"></a><code>Route</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-PartialEq%3CTab%3E" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a>> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-PartialEq%3CTab%3E" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#305" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.eq" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><a href="#method.eq" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#305" title="goto source code">[src]</a></div></summary><div class='docblock'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
<div id="variant.Explore" class="variant small-section-header"><a href="#variant.Explore" class="anchor field"></a><code>Explore</code></div><div id="variant.Create" class="variant small-section-header"><a href="#variant.Create" class="anchor field"></a><code>Create</code></div><div id="variant.Route" class="variant small-section-header"><a href="#variant.Route" class="anchor field"></a><code>Route</code></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#286-374" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.make_header" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.make_header" class="fnname">make_header</a>(self, ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Widget</h4><a href="#method.make_header" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#287-327" title="goto source code">[src]</a></div><div id="method.handle_action" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.handle_action" class="fnname">handle_action</a><T: <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> + State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>>(<br> self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br> action: &<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a><br>) -> Transition<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.handle_action" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#329-373" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-PartialEq%3CTab%3E" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a>> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-PartialEq%3CTab%3E" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#269" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.eq" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><a href="#method.eq" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#269" title="goto source code">[src]</a></div></summary><div class='docblock'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.ne" class="method trait-impl has-srclink"><h4 class="code-header"><div class="code-attribute">#[must_use]</div>fn <a href="https://doc.rust-lang.org/1.54.0/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&</a>Rhs) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a href="#method.ne" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/cmp.rs.html#213" title="goto source code">[src]</a></div></summary><div class='docblock'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></details></div></details><div id="impl-StructuralPartialEq" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#305" title="goto source code">[src]</a></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><div id="impl-StructuralPartialEq" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#269" title="goto source code">[src]</a></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&</a>T</h4><a href="#method.borrow" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>T</h4><a href="#method.borrow_mut" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Downcast" class="impl has-srclink"><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3><a href="#impl-Downcast" class="anchor"></a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="#tymethod.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4><a href="#method.into_any" class="anchor"></a></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_header` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_header"><title>make_header in game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="make_header" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="fn" href="#">make_header</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#312-352" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn make_header(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br> current_tab: <a class="enum" href="enum.Tab.html" title="enum game::ungap::Tab">Tab</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="make_top_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="fn" href="#">make_top_panel</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#191-265" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="make_top_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="fn" href="#">make_top_panel</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#155-229" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ungap` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ungap"><title>game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ungap</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ungap" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ungap</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#1-352" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
|
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ungap</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ungap" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ungap</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#1-374" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
|
||||
<table><tr class="import-item"><td><code>pub use self::layers::<a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use share::<a class="constant" href="share/constant.PROPOSAL_HOST_URL.html" title="constant game::ungap::share::PROPOSAL_HOST_URL">PROPOSAL_HOST_URL</a>;</code></td><td class="docblock-short"></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
|
||||
<table><tr class="module-item"><td><a class="mod" href="bike_network/index.html" title="game::ungap::bike_network mod">bike_network</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="labels/index.html" title="game::ungap::labels mod">labels</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="layers/index.html" title="game::ungap::layers mod">layers</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="quick_sketch/index.html" title="game::ungap::quick_sketch mod">quick_sketch</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="route/index.html" title="game::ungap::route mod">route</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="share/index.html" title="game::ungap::share mod">share</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.About.html" title="game::ungap::About struct">About</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ExploreMap.html" title="game::ungap::ExploreMap struct">ExploreMap</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
||||
<table><tr class="module-item"><td><a class="enum" href="enum.Tab.html" title="game::ungap::Tab enum">Tab</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.make_header.html" title="game::ungap::make_header fn">make_header</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::ungap::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
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||||
<table><tr class="module-item"><td><a class="enum" href="enum.Tab.html" title="game::ungap::Tab enum">Tab</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
|
||||
<table><tr class="module-item"><td><a class="trait" href="trait.TakeLayers.html" title="game::ungap::TakeLayers trait">TakeLayers</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::ungap::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_quick_changes` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_quick_changes"><title>make_quick_changes in game::ungap::quick_sketch - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="make_quick_changes" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="fn" href="#">make_quick_changes</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#153-179" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_quick_changes(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> roads: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>, <br> buffer_type: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_model/objects/lane/enum.BufferType.html" title="enum map_model::objects::lane::BufferType">BufferType</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="make_quick_changes" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="fn" href="#">make_quick_changes</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#128-154" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_quick_changes(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> roads: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>, <br> buffer_type: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_model/objects/lane/enum.BufferType.html" title="enum map_model::objects::lane::BufferType">BufferType</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `maybe_add_bike_lanes` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, maybe_add_bike_lanes"><title>maybe_add_bike_lanes in game::ungap::quick_sketch - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="maybe_add_bike_lanes" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="fn" href="#">maybe_add_bike_lanes</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#181-254" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn maybe_add_bike_lanes(r: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, buffer_type: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_model/objects/lane/enum.BufferType.html" title="enum map_model::objects::lane::BufferType">BufferType</a>>)</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
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||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="maybe_add_bike_lanes" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="fn" href="#">maybe_add_bike_lanes</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#156-229" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn maybe_add_bike_lanes(r: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, buffer_type: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_model/objects/lane/enum.BufferType.html" title="enum map_model::objects::lane::BufferType">BufferType</a>>)</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
|
@ -1,5 +1,5 @@
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `quick_sketch` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, quick_sketch"><title>game::ungap::quick_sketch - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module quick_sketch</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="quick_sketch" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a class="mod" href="#">quick_sketch</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#1-325" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module quick_sketch</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="quick_sketch" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a class="mod" href="#">quick_sketch</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#1-300" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.QuickSketch.html" title="game::ungap::quick_sketch::QuickSketch struct">QuickSketch</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.make_quick_changes.html" title="game::ungap::quick_sketch::make_quick_changes fn">make_quick_changes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.maybe_add_bike_lanes.html" title="game::ungap::quick_sketch::maybe_add_bike_lanes fn">maybe_add_bike_lanes</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
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@ -1,15 +1,15 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `QuickSketch` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, QuickSketch"><title>QuickSketch in game::ungap::quick_sketch - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct QuickSketch</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.layers">layers</a><a href="#structfield.route_sketcher">route_sketcher</a><a href="#structfield.top_panel">top_panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a><a href="#method.update_top_panel">update_top_panel</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="QuickSketch" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="struct" href="#">QuickSketch</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#14-18" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct QuickSketch {
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct QuickSketch</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.layers">layers</a><a href="#structfield.route_sketcher">route_sketcher</a><a href="#structfield.top_panel">top_panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a><a href="#method.update_top_panel">update_top_panel</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a><a href="#impl-TakeLayers">TakeLayers</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a></h2><div id="sidebar-vars" data-name="QuickSketch" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a href="index.html">quick_sketch</a>::<wbr><a class="struct" href="#">QuickSketch</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#14-18" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct QuickSketch {
|
||||
top_panel: Panel,
|
||||
layers: <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a>,
|
||||
route_sketcher: <a class="struct" href="../../common/route_sketcher/struct.RouteSketcher.html" title="struct game::common::route_sketcher::RouteSketcher">RouteSketcher</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.layers" class="structfield small-section-header"><a href="#structfield.layers" class="anchor field"></a><code>layers: <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></code></span><span id="structfield.route_sketcher" class="structfield small-section-header"><a href="#structfield.route_sketcher" class="anchor field"></a><code>route_sketcher: <a class="struct" href="../../common/route_sketcher/struct.RouteSketcher.html" title="struct game::common::route_sketcher::RouteSketcher">RouteSketcher</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#20-77" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> layers: <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#21-29" title="goto source code">[src]</a></div><div id="method.update_top_panel" class="method has-srclink"><h4 class="code-header">fn <a href="#method.update_top_panel" class="fnname">update_top_panel</a>(&mut self, ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.update_top_panel" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#31-76" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#79-151" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#80-144" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#146-150" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.layers" class="structfield small-section-header"><a href="#structfield.layers" class="anchor field"></a><code>layers: <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></code></span><span id="structfield.route_sketcher" class="structfield small-section-header"><a href="#structfield.route_sketcher" class="anchor field"></a><code>route_sketcher: <a class="struct" href="../../common/route_sketcher/struct.RouteSketcher.html" title="struct game::common::route_sketcher::RouteSketcher">RouteSketcher</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#26-83" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> layers: <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#27-35" title="goto source code">[src]</a></div><div id="method.update_top_panel" class="method has-srclink"><h4 class="code-header">fn <a href="#method.update_top_panel" class="fnname">update_top_panel</a>(&mut self, ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.update_top_panel" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#37-82" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#85-126" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#86-119" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#121-125" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-TakeLayers" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="../trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-TakeLayers" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#20-24" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.take_layers" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="../trait.TakeLayers.html#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="../layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a href="#method.take_layers" class="anchor"></a><a class="srclink" href="../../../src/game/ungap/quick_sketch.rs.html#21-23" title="goto source code">[src]</a></div></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&</a>T</h4><a href="#method.borrow" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>T</h4><a href="#method.borrow_mut" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Downcast" class="impl has-srclink"><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3><a href="#impl-Downcast" class="anchor"></a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="#tymethod.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4><a href="#method.into_any" class="anchor"></a></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `route` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, route"><title>game::ungap::route - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module route</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="route" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a class="mod" href="#">route</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/route.rs.html#1-459" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module route</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="route" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ungap</a>::<wbr><a class="mod" href="#">route</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ungap/route.rs.html#1-431" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.RoutePlanner.html" title="game::ungap::route::RoutePlanner struct">RoutePlanner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Waypoint.html" title="game::ungap::route::Waypoint struct">Waypoint</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
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initSidebarItems({"enum":[["Tab",""]],"fn":[["make_header",""],["make_top_panel",""]],"mod":[["bike_network",""],["labels",""],["layers",""],["quick_sketch",""],["route",""],["share",""]],"struct":[["About",""],["ExploreMap",""]]});
|
||||
initSidebarItems({"enum":[["Tab",""]],"fn":[["make_top_panel",""]],"mod":[["bike_network",""],["labels",""],["layers",""],["quick_sketch",""],["route",""],["share",""]],"struct":[["About",""],["ExploreMap",""]],"trait":[["TakeLayers",""]]});
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ExploreMap` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ExploreMap"><title>ExploreMap in game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct ExploreMap</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.layers">layers</a><a href="#structfield.map_edit_key">map_edit_key</a><a href="#structfield.top_panel">top_panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.launch">launch</a><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="ExploreMap" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="struct" href="#">ExploreMap</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#25-30" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct ExploreMap {
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct ExploreMap</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.layers">layers</a><a href="#structfield.map_edit_key">map_edit_key</a><a href="#structfield.top_panel">top_panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.launch">launch</a><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a><a href="#impl-TakeLayers">TakeLayers</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="ExploreMap" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="struct" href="#">ExploreMap</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#25-30" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct ExploreMap {
|
||||
top_panel: Panel,
|
||||
layers: <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a>,
|
||||
map_edit_key: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.layers" class="structfield small-section-header"><a href="#structfield.layers" class="anchor field"></a><code>layers: <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></code></span><span id="structfield.map_edit_key" class="structfield small-section-header"><a href="#structfield.map_edit_key" class="anchor field"></a><code>map_edit_key: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#32-61" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.launch" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.launch" class="fnname">launch</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.launch" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#33-36" title="goto source code">[src]</a></div><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br> layers: <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#38-60" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#63-189" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#64-183" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#185-188" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.layers" class="structfield small-section-header"><a href="#structfield.layers" class="anchor field"></a><code>layers: <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></code></span><span id="structfield.map_edit_key" class="structfield small-section-header"><a href="#structfield.map_edit_key" class="anchor field"></a><code>map_edit_key: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#32-61" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.launch" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.launch" class="fnname">launch</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.launch" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#33-36" title="goto source code">[src]</a></div><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br> layers: <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>></h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#38-60" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#63-153" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>></h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#64-147" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#149-152" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4><a href="#method.draw_baselayer" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>A)</h4><a href="#method.on_destroy" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-TakeLayers" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-TakeLayers" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#280-284" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.take_layers" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="trait.TakeLayers.html#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a href="#method.take_layers" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#281-283" title="goto source code">[src]</a></div></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&</a>T</h4><a href="#method.borrow" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&mut </a>T</h4><a href="#method.borrow_mut" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.54.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Downcast" class="impl has-srclink"><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3><a href="#impl-Downcast" class="anchor"></a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="#tymethod.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4><a href="#method.into_any" class="anchor"></a></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||
|
5
rustdoc/game/ungap/trait.TakeLayers.html
Normal file
5
rustdoc/game/ungap/trait.TakeLayers.html
Normal file
@ -0,0 +1,5 @@
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TakeLayers` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, TakeLayers"><title>TakeLayers in game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Trait TakeLayers</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#required-methods">Required Methods</a></h3><div class="sidebar-links"><a href="#tymethod.take_layers">take_layers</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="TakeLayers" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="trait" href="#">TakeLayers</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#276-278" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust trait">pub trait TakeLayers {
|
||||
fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a>;
|
||||
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.take_layers" class="method has-srclink"><h4 class="code-header">fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a class="srclink" href="../../src/game/ungap/mod.rs.html#277" title="goto source code">[src]</a></div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-TakeLayers" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="quick_sketch/struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3><a href="#impl-TakeLayers" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#20-24" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.take_layers" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a href="#method.take_layers" class="anchor"></a><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#21-23" title="goto source code">[src]</a></div></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-TakeLayers-1" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="route/struct.RoutePlanner.html" title="struct game::ungap::route::RoutePlanner">RoutePlanner</a></h3><a href="#impl-TakeLayers-1" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#38-42" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.take_layers-1" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a href="#method.take_layers-1" class="anchor"></a><a class="srclink" href="../../src/game/ungap/route.rs.html#39-41" title="goto source code">[src]</a></div></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-TakeLayers-2" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="struct.ExploreMap.html" title="struct game::ungap::ExploreMap">ExploreMap</a></h3><a href="#impl-TakeLayers-2" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#280-284" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.take_layers-2" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -> <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4><a href="#method.take_layers-2" class="anchor"></a><a class="srclink" href="../../src/game/ungap/mod.rs.html#281-283" title="goto source code">[src]</a></div></div></details></div><script type="text/javascript" src="../../implementors/game/ungap/trait.TakeLayers.js" async></script></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
|
3
rustdoc/implementors/game/ungap/trait.TakeLayers.js
Normal file
3
rustdoc/implementors/game/ungap/trait.TakeLayers.js
Normal file
@ -0,0 +1,3 @@
|
||||
(function() {var implementors = {};
|
||||
implementors["game"] = [];
|
||||
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -177,7 +177,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.54.0 (a178d0322 2021-07-26)"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Thu, 26 Aug 2021 16:28:13 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Thu, 26 Aug 2021 17:05:33 +0000"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||
|
@ -352,6 +352,28 @@
|
||||
<span id="350">350</span>
|
||||
<span id="351">351</span>
|
||||
<span id="352">352</span>
|
||||
<span id="353">353</span>
|
||||
<span id="354">354</span>
|
||||
<span id="355">355</span>
|
||||
<span id="356">356</span>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="364">364</span>
|
||||
<span id="365">365</span>
|
||||
<span id="366">366</span>
|
||||
<span id="367">367</span>
|
||||
<span id="368">368</span>
|
||||
<span id="369">369</span>
|
||||
<span id="370">370</span>
|
||||
<span id="371">371</span>
|
||||
<span id="372">372</span>
|
||||
<span id="373">373</span>
|
||||
<span id="374">374</span>
|
||||
</pre><pre class="rust">
|
||||
<span class="kw">mod</span> <span class="ident">bike_network</span>;
|
||||
<span class="kw">mod</span> <span class="ident">labels</span>;
|
||||
@ -464,44 +486,6 @@
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome::Clicked</span>(<span class="ident">x</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">top_panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
|
||||
<span class="string">"about A/B Street"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="ident">About::new_state</span>(<span class="ident">ctx</span>));
|
||||
}
|
||||
<span class="string">"change map"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="ident">CityPicker::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="ident">Transition::Multi</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Transition::Pop</span>,
|
||||
<span class="comment">// Since we're totally changing maps, don't reuse the Layers</span>
|
||||
<span class="ident">Transition::Replace</span>(<span class="ident">ExploreMap::launch</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)),
|
||||
])
|
||||
}),
|
||||
));
|
||||
}
|
||||
<span class="string">"Create new bike lanes"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> <span class="op">=</span> <span class="prelude-val">None</span>;
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">ExploreMap</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::quick_sketch::QuickSketch::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">layers</span>,
|
||||
)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Plan a route"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> <span class="op">=</span> <span class="prelude-val">None</span>;
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">ExploreMap</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::route::RoutePlanner::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">layers</span>,
|
||||
)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Open a proposal"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// Dummy mode, just to allow all edits</span>
|
||||
<span class="comment">// TODO Actually, should we make one to express that only road edits are</span>
|
||||
@ -526,7 +510,9 @@
|
||||
<span class="string">"Share proposal"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="ident">share::upload_proposal</span>(<span class="ident">ctx</span>, <span class="ident">app</span>));
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(),
|
||||
<span class="ident">x</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Tab::Explore</span>.<span class="ident">handle_action</span>::<span class="op"><</span><span class="ident">ExploreMap</span><span class="op">></span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">x</span>);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -612,7 +598,7 @@
|
||||
<span class="comment">// TODO Should undo/redo, save, share functionality also live here?</span>
|
||||
|
||||
<span class="ident">Panel::new_builder</span>(<span class="ident">Widget::col</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">Tab::Explore</span>),
|
||||
<span class="ident">Tab::Explore</span>.<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>),
|
||||
<span class="ident">Widget::col</span>(<span class="ident">file_management</span>).<span class="ident">section</span>(<span class="ident">ctx</span>),
|
||||
]))
|
||||
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment::Left</span>, <span class="ident">VerticalAlignment::Top</span>)
|
||||
@ -622,7 +608,7 @@
|
||||
<span class="kw">struct</span> <span class="ident">About</span>;
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">About</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new_state</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span><span class="op">></span> {
|
||||
<span class="kw">fn</span> <span class="ident">new_state</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">panel</span> <span class="op">=</span> <span class="ident">Panel::new_builder</span>(<span class="ident">Widget::col</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Line</span>(<span class="string">"About A/B Street"</span>).<span class="ident">small_heading</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
@ -664,46 +650,104 @@
|
||||
<span class="ident">Route</span>,
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">make_header</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">current_tab</span>: <span class="ident">Tab</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="ident">Widget::col</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_plain</span>
|
||||
.<span class="ident">btn</span>()
|
||||
.<span class="ident">image_path</span>(<span class="string">"system/assets/pregame/logo.svg"</span>)
|
||||
.<span class="ident">image_dims</span>(<span class="number">50.0</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"about A/B Street"</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/map.svg"</span>,
|
||||
<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()),
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">lctrl</span>(<span class="ident">Key::L</span>))
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change map"</span>)
|
||||
.<span class="ident">centered_vert</span>()
|
||||
.<span class="ident">align_right</span>(),
|
||||
]),
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pan.svg"</span>, <span class="string">"Explore"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::E</span>)
|
||||
.<span class="ident">disabled</span>(<span class="ident">current_tab</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Explore</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pencil.svg"</span>, <span class="string">"Create new bike lanes"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::C</span>)
|
||||
.<span class="ident">disabled</span>(<span class="ident">current_tab</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Create</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pin.svg"</span>, <span class="string">"Plan a route"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::R</span>)
|
||||
.<span class="ident">disabled</span>(<span class="ident">current_tab</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Route</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
])
|
||||
<span class="kw">pub</span> <span class="kw">trait</span> <span class="ident">TakeLayers</span> {
|
||||
<span class="kw">fn</span> <span class="ident">take_layers</span>(<span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Layers</span>;
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">TakeLayers</span> <span class="kw">for</span> <span class="ident">ExploreMap</span> {
|
||||
<span class="kw">fn</span> <span class="ident">take_layers</span>(<span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Layers</span> {
|
||||
<span class="self">self</span>.<span class="ident">layers</span>
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">Tab</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">make_header</span>(<span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="ident">Widget::col</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_plain</span>
|
||||
.<span class="ident">btn</span>()
|
||||
.<span class="ident">image_path</span>(<span class="string">"system/assets/pregame/logo.svg"</span>)
|
||||
.<span class="ident">image_dims</span>(<span class="number">50.0</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"about A/B Street"</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/map.svg"</span>,
|
||||
<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()),
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">lctrl</span>(<span class="ident">Key::L</span>))
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change map"</span>)
|
||||
.<span class="ident">centered_vert</span>()
|
||||
.<span class="ident">align_right</span>(),
|
||||
]),
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pan.svg"</span>, <span class="string">"Explore"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::E</span>)
|
||||
.<span class="ident">disabled</span>(<span class="self">self</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Explore</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pencil.svg"</span>, <span class="string">"Create new bike lanes"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::C</span>)
|
||||
.<span class="ident">disabled</span>(<span class="self">self</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Create</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_tab</span>
|
||||
.<span class="ident">icon_text</span>(<span class="string">"system/assets/tools/pin.svg"</span>, <span class="string">"Plan a route"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::R</span>)
|
||||
.<span class="ident">disabled</span>(<span class="self">self</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Tab::Route</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
])
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">handle_action</span><span class="op"><</span><span class="ident">T</span>: <span class="ident">TakeLayers</span> <span class="op">+</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span><span class="op">></span>(
|
||||
<span class="self">self</span>,
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>,
|
||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>,
|
||||
<span class="ident">action</span>: <span class="kw-2">&</span><span class="ident">str</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span> {
|
||||
<span class="kw">match</span> <span class="ident">action</span> {
|
||||
<span class="string">"about A/B Street"</span> <span class="op">=</span><span class="op">></span> <span class="ident">Transition::Push</span>(<span class="ident">About::new_state</span>(<span class="ident">ctx</span>)),
|
||||
<span class="string">"change map"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Transition::Push</span>(<span class="ident">CityPicker::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="ident">Transition::Multi</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Transition::Pop</span>,
|
||||
<span class="comment">// Since we're totally changing maps, don't reuse the Layers</span>
|
||||
<span class="comment">// TODO Keep current tab...</span>
|
||||
<span class="ident">Transition::Replace</span>(<span class="ident">ExploreMap::launch</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)),
|
||||
])
|
||||
}),
|
||||
))
|
||||
}
|
||||
<span class="string">"Create new bike lanes"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// This is only necessary to do coming from ExploreMap, but eh</span>
|
||||
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> <span class="op">=</span> <span class="prelude-val">None</span>;
|
||||
<span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">T</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="ident">quick_sketch::QuickSketch::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">take_layers</span>(),
|
||||
)]
|
||||
}))
|
||||
}
|
||||
<span class="string">"Plan a route"</span> <span class="op">=</span><span class="op">></span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">T</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="ident">route::RoutePlanner::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">take_layers</span>(),
|
||||
)]
|
||||
})),
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(),
|
||||
}
|
||||
}
|
||||
}
|
||||
</pre></div>
|
||||
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script></body></html>
|
@ -300,34 +300,9 @@
|
||||
<span id="298">298</span>
|
||||
<span id="299">299</span>
|
||||
<span id="300">300</span>
|
||||
<span id="301">301</span>
|
||||
<span id="302">302</span>
|
||||
<span id="303">303</span>
|
||||
<span id="304">304</span>
|
||||
<span id="305">305</span>
|
||||
<span id="306">306</span>
|
||||
<span id="307">307</span>
|
||||
<span id="308">308</span>
|
||||
<span id="309">309</span>
|
||||
<span id="310">310</span>
|
||||
<span id="311">311</span>
|
||||
<span id="312">312</span>
|
||||
<span id="313">313</span>
|
||||
<span id="314">314</span>
|
||||
<span id="315">315</span>
|
||||
<span id="316">316</span>
|
||||
<span id="317">317</span>
|
||||
<span id="318">318</span>
|
||||
<span id="319">319</span>
|
||||
<span id="320">320</span>
|
||||
<span id="321">321</span>
|
||||
<span id="322">322</span>
|
||||
<span id="323">323</span>
|
||||
<span id="324">324</span>
|
||||
<span id="325">325</span>
|
||||
</pre><pre class="rust">
|
||||
<span class="kw">use</span> <span class="ident">abstutil::Tags</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_gui::tools</span>::{<span class="ident">CityPicker</span>, <span class="ident">PopupMsg</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui::tools::PopupMsg</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">BufferType</span>, <span class="ident">Direction</span>, <span class="ident">EditCmd</span>, <span class="ident">EditRoad</span>, <span class="ident">LaneSpec</span>, <span class="ident">LaneType</span>, <span class="ident">RoadID</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">Choice</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">TextExt</span>,
|
||||
@ -337,7 +312,7 @@
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::common::RouteSketcher</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::edit::apply_map_edits</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap</span>::{<span class="ident">make_header</span>, <span class="ident">Layers</span>, <span class="ident">Tab</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap</span>::{<span class="ident">Layers</span>, <span class="ident">Tab</span>, <span class="ident">TakeLayers</span>};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">QuickSketch</span> {
|
||||
<span class="ident">top_panel</span>: <span class="ident">Panel</span>,
|
||||
@ -345,6 +320,12 @@
|
||||
<span class="ident">route_sketcher</span>: <span class="ident">RouteSketcher</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">TakeLayers</span> <span class="kw">for</span> <span class="ident">QuickSketch</span> {
|
||||
<span class="kw">fn</span> <span class="ident">take_layers</span>(<span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Layers</span> {
|
||||
<span class="self">self</span>.<span class="ident">layers</span>
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">QuickSketch</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new_state</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>, <span class="ident">layers</span>: <span class="ident">Layers</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op"><</span><span class="ident">App</span><span class="op">></span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">qs</span> <span class="op">=</span> <span class="ident">QuickSketch</span> {
|
||||
@ -358,7 +339,7 @@
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">update_top_panel</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">col</span> <span class="op">=</span> <span class="macro">vec!</span>[
|
||||
<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">Tab::Create</span>),
|
||||
<span class="ident">Tab::Create</span>.<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>),
|
||||
<span class="self">self</span>.<span class="ident">route_sketcher</span>.<span class="ident">get_widget_to_describe</span>(<span class="ident">ctx</span>),
|
||||
];
|
||||
|
||||
@ -408,39 +389,6 @@
|
||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome::Clicked</span>(<span class="ident">x</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">top_panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
|
||||
<span class="string">"about A/B Street"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="kw">crate</span><span class="ident">::ungap::About::new_state</span>(<span class="ident">ctx</span>));
|
||||
}
|
||||
<span class="string">"change map"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="ident">CityPicker::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="ident">Transition::Multi</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Transition::Pop</span>,
|
||||
<span class="comment">// Since we're totally changing maps, don't reuse the Layers</span>
|
||||
<span class="comment">// TODO Should we keep the current tab or always reset here?</span>
|
||||
<span class="ident">Transition::Replace</span>(<span class="kw">crate</span><span class="ident">::ungap::ExploreMap::launch</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)),
|
||||
])
|
||||
}),
|
||||
));
|
||||
}
|
||||
<span class="string">"Explore"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">QuickSketch</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::ExploreMap::new_state</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">state</span>.<span class="ident">layers</span>)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Plan a route"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">QuickSketch</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::route::RoutePlanner::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">layers</span>,
|
||||
)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Add bike lanes"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">messages</span> <span class="op">=</span> <span class="ident">make_quick_changes</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
@ -456,7 +404,9 @@
|
||||
]
|
||||
}));
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(),
|
||||
<span class="ident">x</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Tab::Create</span>.<span class="ident">handle_action</span>::<span class="op"><</span><span class="ident">QuickSketch</span><span class="op">></span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">x</span>);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -431,34 +431,6 @@
|
||||
<span id="429">429</span>
|
||||
<span id="430">430</span>
|
||||
<span id="431">431</span>
|
||||
<span id="432">432</span>
|
||||
<span id="433">433</span>
|
||||
<span id="434">434</span>
|
||||
<span id="435">435</span>
|
||||
<span id="436">436</span>
|
||||
<span id="437">437</span>
|
||||
<span id="438">438</span>
|
||||
<span id="439">439</span>
|
||||
<span id="440">440</span>
|
||||
<span id="441">441</span>
|
||||
<span id="442">442</span>
|
||||
<span id="443">443</span>
|
||||
<span id="444">444</span>
|
||||
<span id="445">445</span>
|
||||
<span id="446">446</span>
|
||||
<span id="447">447</span>
|
||||
<span id="448">448</span>
|
||||
<span id="449">449</span>
|
||||
<span id="450">450</span>
|
||||
<span id="451">451</span>
|
||||
<span id="452">452</span>
|
||||
<span id="453">453</span>
|
||||
<span id="454">454</span>
|
||||
<span id="455">455</span>
|
||||
<span id="456">456</span>
|
||||
<span id="457">457</span>
|
||||
<span id="458">458</span>
|
||||
<span id="459">459</span>
|
||||
</pre><pre class="rust">
|
||||
<span class="kw">use</span> <span class="ident">std::collections::HashSet</span>;
|
||||
|
||||
@ -467,7 +439,6 @@
|
||||
<span class="kw">use</span> <span class="ident">rand_xorshift::XorShiftRng</span>;
|
||||
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Duration</span>, <span class="ident">FindClosest</span>, <span class="ident">Polygon</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui::tools::CityPicker</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">PathStep</span>, <span class="ident">NORMAL_LANE_THICKNESS</span>};
|
||||
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">TripEndpoint</span>, <span class="ident">TripMode</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
@ -476,7 +447,7 @@
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap</span>::{<span class="ident">make_header</span>, <span class="ident">Layers</span>, <span class="ident">Tab</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::ungap</span>::{<span class="ident">Layers</span>, <span class="ident">Tab</span>, <span class="ident">TakeLayers</span>};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">RoutePlanner</span> {
|
||||
<span class="ident">layers</span>: <span class="ident">Layers</span>,
|
||||
@ -498,6 +469,12 @@
|
||||
<span class="ident">results_panel</span>: <span class="ident">Panel</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">TakeLayers</span> <span class="kw">for</span> <span class="ident">RoutePlanner</span> {
|
||||
<span class="kw">fn</span> <span class="ident">take_layers</span>(<span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Layers</span> {
|
||||
<span class="self">self</span>.<span class="ident">layers</span>
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// TODO Maybe it's been a while and I've forgotten some UI patterns, but this is painfully manual.</span>
|
||||
<span class="comment">// I think we need a draggable map-space thing.</span>
|
||||
<span class="kw">struct</span> <span class="ident">Waypoint</span> {
|
||||
@ -544,7 +521,7 @@
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">update_input_panel</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">col</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">Tab::Route</span>)];
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">col</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">Tab::Route</span>.<span class="ident">make_header</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)];
|
||||
|
||||
<span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">waypt</span>) <span class="kw">in</span> <span class="self">self</span>.<span class="ident">waypoints</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
||||
<span class="ident">col</span>.<span class="ident">push</span>(<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
@ -808,39 +785,6 @@
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome::Clicked</span>(<span class="ident">x</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">input_panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
|
||||
<span class="string">"about A/B Street"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="kw">crate</span><span class="ident">::ungap::About::new_state</span>(<span class="ident">ctx</span>));
|
||||
}
|
||||
<span class="string">"change map"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::Push</span>(<span class="ident">CityPicker::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="ident">Transition::Multi</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Transition::Pop</span>,
|
||||
<span class="comment">// Since we're totally changing maps, don't reuse the Layers</span>
|
||||
<span class="comment">// TODO Should we keep the current tab or always reset here?</span>
|
||||
<span class="ident">Transition::Replace</span>(<span class="kw">crate</span><span class="ident">::ungap::ExploreMap::launch</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)),
|
||||
])
|
||||
}),
|
||||
));
|
||||
}
|
||||
<span class="string">"Explore"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">RoutePlanner</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::ExploreMap::new_state</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">state</span>.<span class="ident">layers</span>)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Create new bike lanes"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition::ConsumeState</span>(<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">state</span> <span class="op">=</span> <span class="ident">state</span>.<span class="ident">downcast</span>::<span class="op"><</span><span class="ident">RoutePlanner</span><span class="op">></span>().<span class="ident">ok</span>().<span class="ident">unwrap</span>();
|
||||
<span class="macro">vec!</span>[<span class="kw">crate</span><span class="ident">::ungap::quick_sketch::QuickSketch::new_state</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="ident">state</span>.<span class="ident">layers</span>,
|
||||
)]
|
||||
}));
|
||||
}
|
||||
<span class="string">"Add waypoint"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">waypoints</span>.<span class="ident">push</span>(<span class="self">self</span>.<span class="ident">make_new_waypt</span>(<span class="ident">ctx</span>, <span class="ident">app</span>));
|
||||
<span class="self">self</span>.<span class="ident">update_input_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
|
||||
@ -861,7 +805,7 @@
|
||||
<span class="self">self</span>.<span class="ident">update_waypoints_drawable</span>(<span class="ident">ctx</span>);
|
||||
<span class="self">self</span>.<span class="ident">update_route</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
|
||||
} <span class="kw">else</span> {
|
||||
<span class="macro">unreachable!</span>()
|
||||
<span class="kw">return</span> <span class="ident">Tab::Route</span>.<span class="ident">handle_action</span>::<span class="op"><</span><span class="ident">RoutePlanner</span><span class="op">></span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">x</span>);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -529,7 +529,7 @@
|
||||
<span class="kw">impl</span><span class="op"><</span><span class="ident">A</span>: <span class="ident">AppLike</span> <span class="op">+</span> <span class="lifetime">'static</span><span class="op">></span> <span class="ident">CityPicker</span><span class="op"><</span><span class="ident">A</span><span class="op">></span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new_state</span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>,
|
||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">A</span>,
|
||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">A</span>,
|
||||
<span class="ident">on_load</span>: <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">FnOnce</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">A</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span><span class="op"><</span><span class="ident">A</span><span class="op">></span><span class="op">></span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op"><</span><span class="ident">A</span><span class="op">></span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">city</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">map</span>().<span class="ident">get_city_name</span>().<span class="ident">clone</span>();
|
||||
|
Loading…
Reference in New Issue
Block a user