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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `layer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, layer"><title>game::layer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module layer</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li></ul></div><p class='location'><a href='../index.html'>game</a></p><script>window.sidebarCurrent = {name: 'layer', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/layer/mod.rs.html#1-232' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>layer</a></span></h1><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Loc` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Loc"><title>game::layer::parking::Loc - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum Loc</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Bldg">Bldg</a><a href="#variant.Lot">Lot</a><a href="#variant.Road">Road</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Eq">Eq</a><a href="#impl-Ord">Ord</a><a href="#impl-PartialEq%3CLoc%3E">PartialEq&lt;Loc&gt;</a><a href="#impl-PartialOrd%3CLoc%3E">PartialOrd&lt;Loc&gt;</a><a href="#impl-StructuralEq">StructuralEq</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-Equivalent%3CK%3E">Equivalent&lt;K&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a href='index.html'>parking</a></p><script>window.sidebarCurrent = {name: 'Loc', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/layer/parking.rs.html#263-267' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a href='index.html'>parking</a>::<wbr><a class="enum" href=''>Loc</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum Loc {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Loc` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Loc"><title>game::layer::parking::Loc - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum Loc</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Bldg">Bldg</a><a href="#variant.Lot">Lot</a><a href="#variant.Road">Road</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Eq">Eq</a><a href="#impl-Ord">Ord</a><a href="#impl-PartialEq%3CLoc%3E">PartialEq&lt;Loc&gt;</a><a href="#impl-PartialOrd%3CLoc%3E">PartialOrd&lt;Loc&gt;</a><a href="#impl-StructuralEq">StructuralEq</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-Equivalent%3CK%3E">Equivalent&lt;K&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a href='index.html'>parking</a></p><script>window.sidebarCurrent = {name: 'Loc', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/layer/parking.rs.html#266-270' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a href='index.html'>parking</a>::<wbr><a class="enum" href=''>Loc</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum Loc {
Road(<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>),
Bldg(<a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>),
Lot(<a class="struct" href="../../../map_model/objects/parking_lot/struct.ParkingLotID.html" title="struct map_model::objects::parking_lot::ParkingLotID">ParkingLotID</a>),
}</pre></div><h2 id='variants' class='variants small-section-header'>
Variants<a href='#variants' class='anchor'></a></h2>
<div id="variant.Road" class="variant small-section-header"><a href="#variant.Road" class="anchor field"></a><code>Road(<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>)</code></div><div id="variant.Bldg" class="variant small-section-header"><a href="#variant.Bldg" class="anchor field"></a><code>Bldg(<a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>)</code></div><div id="variant.Lot" class="variant small-section-header"><a href="#variant.Lot" class="anchor field"></a><code>Lot(<a class="struct" href="../../../map_model/objects/parking_lot/struct.ParkingLotID.html" title="struct map_model::objects::parking_lot::ParkingLotID">ParkingLotID</a>)</code></div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#269-277' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>fn <a href='#method.new' class='fnname'>new</a>(spot: <a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#270-276' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.Road" class="variant small-section-header"><a href="#variant.Road" class="anchor field"></a><code>Road(<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>)</code></div><div id="variant.Bldg" class="variant small-section-header"><a href="#variant.Bldg" class="anchor field"></a><code>Bldg(<a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>)</code></div><div id="variant.Lot" class="variant small-section-header"><a href="#variant.Lot" class="anchor field"></a><code>Lot(<a class="struct" href="../../../map_model/objects/parking_lot/struct.ParkingLotID.html" title="struct map_model::objects::parking_lot::ParkingLotID">ParkingLotID</a>)</code></div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#272-280' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>fn <a href='#method.new' class='fnname'>new</a>(spot: <a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#273-279' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id='impl-Copy' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Copy' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Eq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Eq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Ord' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html" title="trait core::cmp::Ord">Ord</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Ord' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp' class='fnname'>cmp</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an [<code>Ordering</code>] between <code>self</code> and <code>other</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp">Read more</a></p>
</div></div><h3 id='impl-Copy' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Copy' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Eq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Eq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Ord' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html" title="trait core::cmp::Ord">Ord</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Ord' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp' class='fnname'>cmp</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an [<code>Ordering</code>] between <code>self</code> and <code>other</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp">Read more</a></p>
</div><h4 id='method.max' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.max' class='fnname'>max</a>(self, other: Self) -&gt; Self</code><span class='since' title='Stable since Rust version 1.21.0'>1.21.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#599-604' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Compares and returns the maximum of two values. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.max">Read more</a></p>
</div><h4 id='method.min' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.min' class='fnname'>min</a>(self, other: Self) -&gt; Self</code><span class='since' title='Stable since Rust version 1.21.0'>1.21.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#619-624' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Compares and returns the minimum of two values. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.min">Read more</a></p>
</div><h4 id='method.clamp' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.clamp' class='fnname'>clamp</a>(self, min: Self, max: Self) -&gt; Self</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#646-658' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>clamp</code>)</div></div><div class='docblock hidden'><p>Restrict a value to a certain interval. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.clamp">Read more</a></p>
</div></div><h3 id='impl-PartialEq%3CLoc%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>&gt; for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-PartialEq%3CLoc%3E' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id='impl-PartialOrd%3CLoc%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html" title="trait core::cmp::PartialOrd">PartialOrd</a>&lt;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>&gt; for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-PartialOrd%3CLoc%3E' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.partial_cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp' class='fnname'>partial_cmp</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a>&gt;</code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an ordering between <code>self</code> and <code>other</code> values if one exists. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp">Read more</a></p>
</div><h4 id='method.lt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt' class='fnname'>lt</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than (for <code>self</code> and <code>other</code>) and is used by the <code>&lt;</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt">Read more</a></p>
</div><h4 id='method.le' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le' class='fnname'>le</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code>&lt;=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le">Read more</a></p>
</div><h4 id='method.gt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt' class='fnname'>gt</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than (for <code>self</code> and <code>other</code>) and is used by the <code>&gt;</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt">Read more</a></p>
</div><h4 id='method.ge' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge' class='fnname'>ge</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code>&gt;=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge">Read more</a></p>
</div></div><h3 id='impl-StructuralEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralEq.html" title="trait core::marker::StructuralEq">StructuralEq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-StructuralEq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#262' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id='impl-PartialEq%3CLoc%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>&gt; for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-PartialEq%3CLoc%3E' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id='impl-PartialOrd%3CLoc%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html" title="trait core::cmp::PartialOrd">PartialOrd</a>&lt;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>&gt; for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-PartialOrd%3CLoc%3E' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.partial_cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp' class='fnname'>partial_cmp</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a>&gt;</code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an ordering between <code>self</code> and <code>other</code> values if one exists. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp">Read more</a></p>
</div><h4 id='method.lt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt' class='fnname'>lt</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than (for <code>self</code> and <code>other</code>) and is used by the <code>&lt;</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt">Read more</a></p>
</div><h4 id='method.le' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le' class='fnname'>le</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code>&lt;=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le">Read more</a></p>
</div><h4 id='method.gt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt' class='fnname'>gt</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than (for <code>self</code> and <code>other</code>) and is used by the <code>&gt;</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt">Read more</a></p>
</div><h4 id='method.ge' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge' class='fnname'>ge</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code>&gt;=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge">Read more</a></p>
</div></div><h3 id='impl-StructuralEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralEq.html" title="trait core::marker::StructuralEq">StructuralEq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-StructuralEq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../src/game/layer/parking.rs.html#265' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../game/layer/parking/enum.Loc.html" title="enum game::layer::parking::Loc">Loc</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#213-217' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-216' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#220-224' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#221-223' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can then be further <code>downcast</code> into <code>Box&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, parking"><title>game::layer::parking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module parking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a></p><script>window.sidebarCurrent = {name: 'parking', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/layer/parking.rs.html#1-277' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a class="mod" href=''>parking</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, parking"><title>game::layer::parking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module parking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a></p><script>window.sidebarCurrent = {name: 'parking', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/layer/parking.rs.html#1-404' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>layer</a>::<wbr><a class="mod" href=''>parking</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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initSidebarItems({"enum":[["Loc",""]],"struct":[["Occupancy",""]]});
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-3c7487281029702d/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Mon, 14 Sep 2020 04:51:32 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-3c7487281029702d/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Mon, 14 Sep 2020 16:37:50 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_spot_near_building` fn in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, find_spot_near_building"><title>sim::make::scenario::find_spot_near_building - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a></p><script>window.sidebarCurrent = {name: 'find_spot_near_building', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/scenario.rs.html#319-358' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a>::<wbr><a class="fn" href=''>find_spot_near_building</a></span></h1><pre class='rust fn'>fn find_spot_near_building(<br>&nbsp;&nbsp;&nbsp;&nbsp;b: <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;open_spots_per_road: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>, <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_spot_near_building` fn in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, find_spot_near_building"><title>sim::make::scenario::find_spot_near_building - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a></p><script>window.sidebarCurrent = {name: 'find_spot_near_building', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/scenario.rs.html#322-361' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a>::<wbr><a class="fn" href=''>find_spot_near_building</a></span></h1><pre class='rust fn'>fn find_spot_near_building(<br>&nbsp;&nbsp;&nbsp;&nbsp;b: <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;open_spots_per_road: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>, <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../../sim/enum.ParkingSpot.html" title="enum sim::ParkingSpot">ParkingSpot</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `seed_parked_cars` fn in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, seed_parked_cars"><title>sim::make::scenario::seed_parked_cars - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a></p><script>window.sidebarCurrent = {name: 'seed_parked_cars', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/scenario.rs.html#259-314' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a>::<wbr><a class="fn" href=''>seed_parked_cars</a></span></h1><pre class='rust fn'>fn seed_parked_cars(<br>&nbsp;&nbsp;&nbsp;&nbsp;parked_cars: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../sim/struct.Vehicle.html" title="struct sim::Vehicle">Vehicle</a>, <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;sim: &amp;mut <a class="struct" href="../../../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;base_rng: &amp;mut <a class="struct" href="https://rust-random.github.io/rand/rand_xorshift/struct.XorShiftRng.html" title="struct rand_xorshift::XorShiftRng">XorShiftRng</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `seed_parked_cars` fn in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, seed_parked_cars"><title>sim::make::scenario::seed_parked_cars - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a></p><script>window.sidebarCurrent = {name: 'seed_parked_cars', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/scenario.rs.html#262-317' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a href='index.html'>scenario</a>::<wbr><a class="fn" href=''>seed_parked_cars</a></span></h1><pre class='rust fn'>fn seed_parked_cars(<br>&nbsp;&nbsp;&nbsp;&nbsp;parked_cars: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../sim/struct.Vehicle.html" title="struct sim::Vehicle">Vehicle</a>, <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;sim: &amp;mut <a class="struct" href="../../../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;base_rng: &amp;mut <a class="struct" href="https://rust-random.github.io/rand/rand_xorshift/struct.XorShiftRng.html" title="struct rand_xorshift::XorShiftRng">XorShiftRng</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `scenario` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, scenario"><title>sim::make::scenario - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module scenario</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a></p><script>window.sidebarCurrent = {name: 'scenario', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/make/scenario.rs.html#1-725' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>make</a>::<wbr><a class="mod" href=''>scenario</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, parking"><title>sim::mechanics::parking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module parking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>mechanics</a></p><script>window.sidebarCurrent = {name: 'parking', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/mechanics/parking.rs.html#1-560' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>mechanics</a>::<wbr><a class="mod" href=''>parking</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, parking"><title>sim::mechanics::parking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module parking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'><a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>mechanics</a></p><script>window.sidebarCurrent = {name: 'parking', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/sim/mechanics/parking.rs.html#1-572' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>sim</a>::<wbr><a href='../index.html'>mechanics</a>::<wbr><a class="mod" href=''>parking</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `sim` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, sim"><title>sim::sim - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module sim</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li></ul></div><p class='location'><a href='../index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'sim', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1-1335' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>sim</a>::<wbr><a class="mod" href=''>sim</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `sim` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, sim"><title>sim::sim - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module sim</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li></ul></div><p class='location'><a href='../index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'sim', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1-1350' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>sim</a>::<wbr><a class="mod" href=''>sim</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentProperties` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentProperties"><title>sim::sim::AgentProperties - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct AgentProperties</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.dist_crossed">dist_crossed</a><a href="#structfield.lanes_crossed">lanes_crossed</a><a href="#structfield.total_dist">total_dist</a><a href="#structfield.total_lanes">total_lanes</a><a href="#structfield.total_time">total_time</a><a href="#structfield.total_waiting">total_waiting</a><a href="#structfield.waiting_here">waiting_here</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'AgentProperties', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1323-1335' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a>::<wbr><a class="struct" href=''>AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct AgentProperties {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentProperties` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentProperties"><title>sim::sim::AgentProperties - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct AgentProperties</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.dist_crossed">dist_crossed</a><a href="#structfield.lanes_crossed">lanes_crossed</a><a href="#structfield.total_dist">total_dist</a><a href="#structfield.total_lanes">total_lanes</a><a href="#structfield.total_time">total_time</a><a href="#structfield.total_waiting">total_waiting</a><a href="#structfield.waiting_here">waiting_here</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'AgentProperties', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1338-1350' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a>::<wbr><a class="struct" href=''>AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct AgentProperties {
pub total_time: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub waiting_here: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub total_waiting: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'SimCallback', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1303-1306' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a>::<wbr><a class="trait" href=''>SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait SimCallback: Downcast {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'SimCallback', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/sim/sim.rs.html#1318-1321' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>sim</a>::<wbr><a href='index.html'>sim</a>::<wbr><a class="trait" href=''>SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait SimCallback: Downcast {
fn <a href='#tymethod.run' class='fnname'>run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
}</pre></div>
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.run' class='method'><code>fn <a href='#tymethod.run' class='fnname'>run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h3></div><span class='loading-content'>Loading content...</span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl dyn <a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href='#impl' class='anchor'></a></h3><div class='impl-items'><h4 id='method.is' class="method"><code>pub fn <a href='#method.is' class='fnname'>is</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h4><div class='docblock'><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentProperties` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentProperties"><title>sim::AgentProperties - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Struct AgentProperties</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.dist_crossed">dist_crossed</a><a href="#structfield.lanes_crossed">lanes_crossed</a><a href="#structfield.total_dist">total_dist</a><a href="#structfield.total_lanes">total_lanes</a><a href="#structfield.total_time">total_time</a><a href="#structfield.total_waiting">total_waiting</a><a href="#structfield.waiting_here">waiting_here</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'AgentProperties', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/sim/sim.rs.html#1323-1335' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='index.html'>sim</a>::<wbr><a class="struct" href=''>AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct AgentProperties {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentProperties` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentProperties"><title>sim::AgentProperties - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Struct AgentProperties</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.dist_crossed">dist_crossed</a><a href="#structfield.lanes_crossed">lanes_crossed</a><a href="#structfield.total_dist">total_dist</a><a href="#structfield.total_lanes">total_lanes</a><a href="#structfield.total_time">total_time</a><a href="#structfield.total_waiting">total_waiting</a><a href="#structfield.waiting_here">waiting_here</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'AgentProperties', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/sim/sim.rs.html#1338-1350' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='index.html'>sim</a>::<wbr><a class="struct" href=''>AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct AgentProperties {
pub total_time: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub waiting_here: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub total_waiting: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'SimCallback', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/sim/sim.rs.html#1303-1306' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='index.html'>sim</a>::<wbr><a class="trait" href=''>SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait SimCallback: Downcast {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'SimCallback', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/sim/sim.rs.html#1318-1321' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='index.html'>sim</a>::<wbr><a class="trait" href=''>SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait SimCallback: Downcast {
fn <a href='#tymethod.run' class='fnname'>run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
}</pre></div>
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.run' class='method'><code>fn <a href='#tymethod.run' class='fnname'>run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../sim/struct.Sim.html" title="struct sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h3></div><span class='loading-content'>Loading content...</span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl dyn <a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href='#impl' class='anchor'></a></h3><div class='impl-items'><h4 id='method.is' class="method"><code>pub fn <a href='#method.is' class='fnname'>is</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h4><div class='docblock'><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>

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@ -111,7 +111,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.46.0 (04488afe3 2020-08-24)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Mon, 14 Sep 2020 04:51:32 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Mon, 14 Sep 2020 16:37:50 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

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@ -226,6 +226,10 @@
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<span id="231">231</span>
<span id="232">232</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">mod</span> <span class="ident">elevation</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">map</span>;
@ -349,6 +353,7 @@
<span class="ident">btn</span>(<span class="string">&quot;amenities&quot;</span>, <span class="ident">Key</span>::<span class="ident">A</span>),
<span class="ident">btn</span>(<span class="string">&quot;backpressure&quot;</span>, <span class="ident">Key</span>::<span class="ident">Z</span>),
<span class="ident">btn</span>(<span class="string">&quot;elevation&quot;</span>, <span class="ident">Key</span>::<span class="ident">V</span>),
<span class="ident">btn</span>(<span class="string">&quot;parking efficiency&quot;</span>, <span class="ident">Key</span>::<span class="ident">O</span>),
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> {
<span class="ident">btn</span>(<span class="string">&quot;blackholes&quot;</span>, <span class="ident">Key</span>::<span class="ident">L</span>)
} <span class="kw">else</span> {
@ -414,6 +419,9 @@
<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="bool-val">true</span>, <span class="bool-val">true</span>, <span class="bool-val">true</span>, <span class="bool-val">false</span>, <span class="bool-val">true</span>,
)));
}
<span class="string">&quot;parking efficiency&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">app</span>.<span class="ident">layer</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">parking</span>::<span class="ident">Efficiency</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)));
}
<span class="string">&quot;population map&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">app</span>.<span class="ident">layer</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">population</span>::<span class="ident">PopulationMap</span>::<span class="ident">new</span>(
<span class="ident">ctx</span>,

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<span id="387">387</span>
<span id="388">388</span>
<span id="389">389</span>
<span id="390">390</span>
<span id="391">391</span>
<span id="392">392</span>
<span id="393">393</span>
<span id="394">394</span>
<span id="395">395</span>
<span id="396">396</span>
<span id="397">397</span>
<span id="398">398</span>
<span id="399">399</span>
<span id="400">400</span>
<span id="401">401</span>
<span id="402">402</span>
<span id="403">403</span>
<span id="404">404</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">ColorLegend</span>, <span class="ident">ColorNetwork</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">layer</span>::{<span class="ident">Layer</span>, <span class="ident">LayerOutcome</span>};
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">prettyprint_usize</span>, <span class="ident">Counter</span>};
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Pt2D</span>, <span class="ident">Time</span>};
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">BuildingID</span>, <span class="ident">Map</span>, <span class="ident">OffstreetParking</span>, <span class="ident">ParkingLotID</span>, <span class="ident">RoadID</span>, <span class="ident">NORMAL_LANE_THICKNESS</span>};
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">GetDrawAgents</span>, <span class="ident">ParkingSpot</span>, <span class="ident">VehicleType</span>};
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">prettyprint_usize</span>, <span class="ident">Counter</span>, <span class="ident">Parallelism</span>};
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Duration</span>, <span class="ident">Pt2D</span>, <span class="ident">Time</span>};
<span class="kw">use</span> <span class="ident">map_model</span>::{
<span class="ident">BuildingID</span>, <span class="ident">Map</span>, <span class="ident">OffstreetParking</span>, <span class="ident">ParkingLotID</span>, <span class="ident">PathConstraints</span>, <span class="ident">PathRequest</span>, <span class="ident">RoadID</span>,
<span class="ident">NORMAL_LANE_THICKNESS</span>,
};
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">GetDrawAgents</span>, <span class="ident">ParkingSpot</span>, <span class="ident">Scenario</span>, <span class="ident">VehicleType</span>};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
<span class="kw">use</span> <span class="ident">widgetry</span>::{
<span class="ident">hotkey</span>, <span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>,
<span class="ident">Panel</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
<span class="ident">hotkey</span>, <span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>,
<span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
};
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Occupancy</span> {
@ -553,5 +683,129 @@
}
}
}
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Efficiency</span> {
<span class="ident">time</span>: <span class="ident">Time</span>,
<span class="ident">unzoomed</span>: <span class="ident">Drawable</span>,
<span class="ident">zoomed</span>: <span class="ident">Drawable</span>,
<span class="ident">panel</span>: <span class="ident">Panel</span>,
}
<span class="kw">impl</span> <span class="ident">Layer</span> <span class="kw">for</span> <span class="ident">Efficiency</span> {
<span class="kw">fn</span> <span class="ident">name</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="lifetime">&#39;static</span> <span class="ident">str</span><span class="op">&gt;</span> {
<span class="prelude-val">Some</span>(<span class="string">&quot;parking efficiency&quot;</span>)
}
<span class="kw">fn</span> <span class="ident">event</span>(
<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>,
<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>,
<span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">App</span>,
<span class="ident">minimap</span>: <span class="kw-2">&amp;</span><span class="ident">Panel</span>,
) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">LayerOutcome</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">time</span>() <span class="op">!</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">time</span> {
<span class="kw-2">*</span><span class="self">self</span> <span class="op">=</span> <span class="ident">Efficiency</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
}
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">align_above</span>(<span class="ident">ctx</span>, <span class="ident">minimap</span>);
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
<span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
<span class="string">&quot;close&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">LayerOutcome</span>::<span class="ident">Close</span>);
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable</span><span class="macro">!</span>(),
},
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> {}
}
<span class="prelude-val">None</span>
}
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="kw">if</span> <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op">&lt;</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span> {
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">unzoomed</span>);
} <span class="kw">else</span> {
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">zoomed</span>);
}
}
<span class="kw">fn</span> <span class="ident">draw_minimap</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>) {
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">unzoomed</span>);
}
}
<span class="kw">impl</span> <span class="ident">Efficiency</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Efficiency</span> {
<span class="kw">let</span> <span class="ident">panel</span> <span class="op">=</span> <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Widget</span>::<span class="ident">draw_svg</span>(<span class="ident">ctx</span>, <span class="string">&quot;system/assets/tools/layers.svg&quot;</span>),
<span class="string">&quot;Parking efficiency&quot;</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
<span class="ident">Btn</span>::<span class="ident">plaintext</span>(<span class="string">&quot;X&quot;</span>)
.<span class="ident">build</span>(<span class="ident">ctx</span>, <span class="string">&quot;close&quot;</span>, <span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">Escape</span>))
.<span class="ident">align_right</span>(),
]),
<span class="ident">Text</span>::<span class="ident">from</span>(<span class="ident">Line</span>(<span class="string">&quot;How far away are people parked? (minutes)&quot;</span>).<span class="ident">secondary</span>())
.<span class="ident">wrap_to_pct</span>(<span class="ident">ctx</span>, <span class="number">15</span>)
.<span class="ident">draw</span>(<span class="ident">ctx</span>),
<span class="ident">ColorLegend</span>::<span class="ident">gradient</span>(
<span class="ident">ctx</span>,
<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">good_to_bad_red</span>,
<span class="comment">// TODO Show a nonproportional scale? Most should be &lt; 1 min, a few &lt; 5 mins,</span>
<span class="comment">// rarely more than that.</span>
<span class="macro">vec</span><span class="macro">!</span>[<span class="string">&quot;0&quot;</span>, <span class="string">&quot;3&quot;</span>, <span class="string">&quot;6&quot;</span>, <span class="string">&quot;10+&quot;</span>],
),
]))
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Right</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Center</span>)
.<span class="ident">build</span>(<span class="ident">ctx</span>);
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;
<span class="comment">// TODO This is going to spam constantly while the sim is running! Probably cache per car.</span>
<span class="kw">let</span> (<span class="ident">unzoomed</span>, <span class="ident">zoomed</span>) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">&quot;measure parking efficiency&quot;</span>, <span class="op">|</span><span class="ident">ctx</span>, <span class="ident">timer</span><span class="op">|</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">unzoomed</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">zoomed</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
<span class="ident">timer</span>.<span class="ident">start</span>(<span class="string">&quot;gather requests&quot;</span>);
<span class="kw">let</span> <span class="ident">requests</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">PathRequest</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">app</span>
.<span class="ident">primary</span>
.<span class="ident">sim</span>
.<span class="ident">all_parked_car_positions</span>(<span class="ident">map</span>)
.<span class="ident">into_iter</span>()
.<span class="ident">map</span>(<span class="op">|</span>(<span class="ident">start</span>, <span class="ident">end</span>)<span class="op">|</span> <span class="ident">PathRequest</span> {
<span class="ident">start</span>,
<span class="ident">end</span>,
<span class="ident">constraints</span>: <span class="ident">PathConstraints</span>::<span class="ident">Pedestrian</span>,
})
.<span class="ident">collect</span>();
<span class="ident">timer</span>.<span class="ident">stop</span>(<span class="string">&quot;gather requests&quot;</span>);
<span class="kw">for</span> (<span class="ident">car_pt</span>, <span class="ident">dist</span>) <span class="kw">in</span> <span class="ident">timer</span>
.<span class="ident">parallelize</span>(<span class="string">&quot;calculate paths&quot;</span>, <span class="ident">Parallelism</span>::<span class="ident">Fastest</span>, <span class="ident">requests</span>, <span class="op">|</span><span class="ident">req</span><span class="op">|</span> {
<span class="kw">let</span> <span class="ident">car_pt</span> <span class="op">=</span> <span class="ident">req</span>.<span class="ident">start</span>.<span class="ident">pt</span>(<span class="ident">map</span>);
<span class="ident">map</span>.<span class="ident">pathfind</span>(<span class="ident">req</span>).<span class="ident">map</span>(<span class="op">|</span><span class="ident">path</span><span class="op">|</span> (<span class="ident">car_pt</span>, <span class="ident">path</span>.<span class="ident">total_length</span>()))
})
.<span class="ident">into_iter</span>()
.<span class="ident">flatten</span>()
{
<span class="comment">// TODO Actual car shapes? At least cache the circle?</span>
<span class="kw">let</span> <span class="ident">time</span> <span class="op">=</span> <span class="ident">dist</span> <span class="op">/</span> <span class="ident">Scenario</span>::<span class="ident">max_ped_speed</span>();
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident">app</span>
.<span class="ident">cs</span>
.<span class="ident">good_to_bad_red</span>
.<span class="ident">eval</span>((<span class="ident">time</span> <span class="op">/</span> <span class="ident">Duration</span>::<span class="ident">minutes</span>(<span class="number">10</span>)).<span class="ident">min</span>(<span class="number">1.0</span>));
<span class="ident">unzoomed</span>.<span class="ident">push</span>(
<span class="ident">color</span>,
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">car_pt</span>, <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">5.0</span>)).<span class="ident">to_polygon</span>(),
);
<span class="ident">zoomed</span>.<span class="ident">push</span>(
<span class="ident">color</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>),
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">car_pt</span>, <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">2.0</span>)).<span class="ident">to_polygon</span>(),
);
}
(<span class="ident">ctx</span>.<span class="ident">upload</span>(<span class="ident">unzoomed</span>), <span class="ident">ctx</span>.<span class="ident">upload</span>(<span class="ident">zoomed</span>))
});
<span class="ident">Efficiency</span> {
<span class="ident">time</span>: <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">time</span>(),
<span class="ident">unzoomed</span>,
<span class="ident">zoomed</span>,
<span class="ident">panel</span>,
}
}
}
</pre></div>
</section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script><script defer src="../../../search-index.js"></script></body></html>

View File

@ -723,6 +723,9 @@
<span id="723">723</span>
<span id="724">724</span>
<span id="725">725</span>
<span id="726">726</span>
<span id="727">727</span>
<span id="728">728</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::{
<span class="ident">CarID</span>, <span class="ident">DrivingGoal</span>, <span class="ident">OrigPersonID</span>, <span class="ident">ParkingSpot</span>, <span class="ident">PersonID</span>, <span class="ident">SidewalkPOI</span>, <span class="ident">SidewalkSpot</span>, <span class="ident">Sim</span>,
@ -945,6 +948,9 @@
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">rand_ped_speed</span>(<span class="ident">rng</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">XorShiftRng</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Speed</span> {
<span class="ident">Scenario</span>::<span class="ident">rand_speed</span>(<span class="ident">rng</span>, <span class="ident">Speed</span>::<span class="ident">miles_per_hour</span>(<span class="number">2.0</span>), <span class="ident">Speed</span>::<span class="ident">miles_per_hour</span>(<span class="number">3.0</span>))
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">max_ped_speed</span>() <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Speed</span> {
<span class="ident">Speed</span>::<span class="ident">miles_per_hour</span>(<span class="number">3.0</span>)
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">count_parked_cars_per_bldg</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Counter</span><span class="op">&lt;</span><span class="ident">BuildingID</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">per_bldg</span> <span class="op">=</span> <span class="ident">Counter</span>::<span class="ident">new</span>();

View File

@ -558,6 +558,18 @@
<span id="558">558</span>
<span id="559">559</span>
<span id="560">560</span>
<span id="561">561</span>
<span id="562">562</span>
<span id="563">563</span>
<span id="564">564</span>
<span id="565">565</span>
<span id="566">566</span>
<span id="567">567</span>
<span id="568">568</span>
<span id="569">569</span>
<span id="570">570</span>
<span id="571">571</span>
<span id="572">572</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">CarID</span>, <span class="ident">CarStatus</span>, <span class="ident">DrawCarInput</span>, <span class="ident">Event</span>, <span class="ident">ParkedCar</span>, <span class="ident">ParkingSpot</span>, <span class="ident">PersonID</span>, <span class="ident">Vehicle</span>};
<span class="kw">use</span> <span class="ident">abstutil</span>::{
@ -1059,6 +1071,18 @@
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">collect_events</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Event</span><span class="op">&gt;</span> {
<span class="ident">std</span>::<span class="ident">mem</span>::<span class="ident">replace</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">events</span>, <span class="ident">Vec</span>::<span class="ident">new</span>())
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">all_parked_car_positions</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">map</span>: <span class="kw-2">&amp;</span><span class="ident">Map</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Vec</span><span class="op">&lt;</span>(<span class="ident">Position</span>, <span class="ident">PersonID</span>)<span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">parked_cars</span>
.<span class="ident">values</span>()
.<span class="ident">map</span>(<span class="op">|</span><span class="ident">p</span><span class="op">|</span> {
(
<span class="self">self</span>.<span class="ident">spot_to_sidewalk_pos</span>(<span class="ident">p</span>.<span class="ident">spot</span>, <span class="ident">map</span>),
<span class="ident">p</span>.<span class="ident">vehicle</span>.<span class="ident">owner</span>.<span class="ident">unwrap</span>(),
)
})
.<span class="ident">collect</span>()
}
}
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Serialize</span>, <span class="ident">Deserialize</span>, <span class="ident">Clone</span>)]</span>

View File

@ -1333,6 +1333,21 @@
<span id="1333">1333</span>
<span id="1334">1334</span>
<span id="1335">1335</span>
<span id="1336">1336</span>
<span id="1337">1337</span>
<span id="1338">1338</span>
<span id="1339">1339</span>
<span id="1340">1340</span>
<span id="1341">1341</span>
<span id="1342">1342</span>
<span id="1343">1343</span>
<span id="1344">1344</span>
<span id="1345">1345</span>
<span id="1346">1346</span>
<span id="1347">1347</span>
<span id="1348">1348</span>
<span id="1349">1349</span>
<span id="1350">1350</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">analytics</span>::<span class="ident">Window</span>;
<span class="kw">use</span> <span class="kw">crate</span>::{
@ -2381,6 +2396,21 @@
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">lookup_parked_car</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">CarID</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">ParkedCar</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">parking</span>.<span class="ident">lookup_parked_car</span>(<span class="ident">id</span>)
}
<span class="comment">// For every parked car, (position of parking spot, position of owner)</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">all_parked_car_positions</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">map</span>: <span class="kw-2">&amp;</span><span class="ident">Map</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Vec</span><span class="op">&lt;</span>(<span class="ident">Position</span>, <span class="ident">Position</span>)<span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">parking</span>
.<span class="ident">all_parked_car_positions</span>(<span class="ident">map</span>)
.<span class="ident">into_iter</span>()
.<span class="ident">filter_map</span>(<span class="op">|</span>(<span class="ident">car_pos</span>, <span class="ident">owner</span>)<span class="op">|</span> {
<span class="comment">// TODO Should include people off-map and in the middle of a non-car trip too</span>
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">trips</span>.<span class="ident">get_person</span>(<span class="ident">owner</span>)<span class="question-mark">?</span>.<span class="ident">state</span> {
<span class="ident">PersonState</span>::<span class="ident">Inside</span>(<span class="ident">b</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="prelude-val">Some</span>((<span class="ident">car_pos</span>, <span class="ident">map</span>.<span class="ident">get_b</span>(<span class="ident">b</span>).<span class="ident">sidewalk_pos</span>)),
<span class="ident">PersonState</span>::<span class="ident">Trip</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="prelude-val">None</span>,
<span class="ident">PersonState</span>::<span class="ident">OffMap</span> <span class="op">=</span><span class="op">&gt;</span> <span class="prelude-val">None</span>,
}
})
.<span class="ident">collect</span>()
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">lookup_person</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">id</span>: <span class="ident">PersonID</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">Person</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">trips</span>.<span class="ident">get_person</span>(<span class="ident">id</span>)