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I got the turn restriction preservation direction wrong earlier. Now
everything along Aurora looks fine, but maybe I wrote the other way when testing in Montlake earlier. Guess I'll find out soon. #114 Not regenerating all maps yet, since more churn is on the way.
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@ -283,9 +283,6 @@ impl RawMap {
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let (i1, i2) = (short.i1, short.i2);
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let (i1, i2) = (short.i1, short.i2);
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let i1_pt = self.intersections[&i1].point;
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let i1_pt = self.intersections[&i1].point;
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// Remember the original connections to i1 before we merge. None of these will change IDs.
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let mut connected_to_i1 = self.roads_per_intersection(i1);
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connected_to_i1.retain(|x| *x != short);
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self.roads.remove(&short).unwrap();
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self.roads.remove(&short).unwrap();
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@ -343,7 +340,7 @@ impl RawMap {
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if to == short && rt == RestrictionType::BanTurns {
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if to == short && rt == RestrictionType::BanTurns {
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// Remove this restriction, replace it with a new one to each of the successors
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// Remove this restriction, replace it with a new one to each of the successors
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// of the deleted road
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// of the deleted road
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for x in &connected_to_i1 {
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for x in &created {
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fix_trs.push((rt, *x));
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fix_trs.push((rt, *x));
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}
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}
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} else {
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} else {
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