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dabreegster 2021-08-21 22:32:16 +00:00
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@ -202,24 +202,24 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-29" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/zones.rs.html#164-174" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-28" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-28" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-28" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-28" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-29" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.EditMode.html" title="struct game::edit::EditMode">EditMode</a></h3><a href="#impl-State%3CApp%3E-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#144-381" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-29" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#145-368" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#370-380" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-29" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.EditMode.html" title="struct game::edit::EditMode">EditMode</a></h3><a href="#impl-State%3CApp%3E-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#145-382" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-29" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#146-369" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#371-381" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-29" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-29" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-29" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-29" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-3" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></h3><a href="#impl-State%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#39-65" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-3" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#40-62" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-4" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-4" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#64" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-3" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-3" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-3" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-3" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-30" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.SaveEdits.html" title="struct game::edit::SaveEdits">SaveEdits</a></h3><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#500-538" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#501-532" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#534-537" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-30" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.SaveEdits.html" title="struct game::edit::SaveEdits">SaveEdits</a></h3><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#501-539" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#502-533" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#535-538" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-30" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-30" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-30" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-31" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#595-668" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#596-662" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#664-667" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-31" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#596-669" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#597-663" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#665-668" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-31" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-31" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-31" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-32" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-State%3CApp%3E-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#923-941" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#924-936" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-33" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-33" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#938-940" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-32" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-State%3CApp%3E-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#924-942" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#925-937" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-33" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw-33" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#939-941" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer-32" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-32" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy-32" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E-33" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../layer/struct.PickLayer.html" title="struct game::layer::PickLayer">PickLayer</a></h3><a href="#impl-State%3CApp%3E-33" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#156-274" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-33" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event-33" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#157-264" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `apply_map_edits` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, apply_map_edits"><title>apply_map_edits in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="apply_map_edits" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">apply_map_edits</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#694-746" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="apply_map_edits" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">apply_map_edits</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#695-747" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `can_edit_lane` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, can_edit_lane"><title>can_edit_lane in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="can_edit_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">can_edit_lane</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#748-751" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn can_edit_lane(app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="can_edit_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">can_edit_lane</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#749-752" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn can_edit_lane(app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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@ -1,3 +1,3 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmd_to_id` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmd_to_id"><title>cmd_to_id in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="cmd_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">cmd_to_id</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#878-884" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &amp;<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="cmd_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">cmd_to_id</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#879-885" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &amp;<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_changelist` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_changelist"><title>make_changelist in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="make_changelist" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">make_changelist</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#812-875" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="make_changelist" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">make_changelist</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#813-876" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_topcenter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_topcenter"><title>make_topcenter in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="make_topcenter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">make_topcenter</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#670-692" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="make_topcenter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">make_topcenter</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#671-693" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `maybe_edit_intersection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, maybe_edit_intersection"><title>maybe_edit_intersection in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="maybe_edit_intersection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">maybe_edit_intersection</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#771-810" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: &amp;<a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="maybe_edit_intersection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">maybe_edit_intersection</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#772-811" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: &amp;<a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `speed_limit_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, speed_limit_choices"><title>speed_limit_choices in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="speed_limit_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">speed_limit_choices</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#753-769" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;preset: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="speed_limit_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="#">speed_limit_choices</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#754-770" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(<br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;preset: <a class="enum" href="https://doc.rust-lang.org/1.54.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;&gt;</pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Returns the index where the new lane was inserted"><meta name="keywords" content="rust, rustlang, rust-lang, add_new_lane"><title>add_new_lane in game::edit::heuristics - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a></h2><div id="sidebar-vars" data-name="add_new_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a>::<wbr><a class="fn" href="#">add_new_lane</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/heuristics.rs.html#5-75" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn add_new_lane(road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, osm_tags: &amp;<a class="struct" href="../../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Returns the index where the new lane was inserted</p>
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Place the new lane according to its direction on the outside unless the outside is walkable in which case place inside the walkable lane"><meta name="keywords" content="rust, rustlang, rust-lang, default_outside_lane_placement"><title>default_outside_lane_placement in game::edit::heuristics - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a></h2><div id="sidebar-vars" data-name="default_outside_lane_placement" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a>::<wbr><a class="fn" href="#">default_outside_lane_placement</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/heuristics.rs.html#79-91" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn default_outside_lane_placement(road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, dir: <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Place the new lane according to its direction on the outside unless the outside is walkable in
which case place inside the walkable lane</p>
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="If there are more lanes of type lt pointing forward, then insert the new one backwards, and vice versa"><meta name="keywords" content="rust, rustlang, rust-lang, determine_lane_dir"><title>determine_lane_dir in game::edit::heuristics - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a></h2><div id="sidebar-vars" data-name="determine_lane_dir" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">heuristics</a>::<wbr><a class="fn" href="#">determine_lane_dir</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/heuristics.rs.html#95-114" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn determine_lane_dir(<br>&nbsp;&nbsp;&nbsp;&nbsp;road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;minority: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a><br>) -&gt; <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>If there are more lanes of type lt pointing forward, then insert the new one backwards, and
vice versa</p>
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `heuristics` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, heuristics"><title>game::edit::heuristics - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module heuristics</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="heuristics" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="#">heuristics</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/heuristics.rs.html#1-114" title="goto source code">[src]</a></span></h1><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.add_new_lane.html" title="game::edit::heuristics::add_new_lane fn">add_new_lane</a></td><td class="docblock-short"><p>Returns the index where the new lane was inserted</p>
</td></tr><tr class="module-item"><td><a class="fn" href="fn.default_outside_lane_placement.html" title="game::edit::heuristics::default_outside_lane_placement fn">default_outside_lane_placement</a></td><td class="docblock-short"><p>Place the new lane according to its direction on the outside unless the outside is walkable in
which case place inside the walkable lane</p>
</td></tr><tr class="module-item"><td><a class="fn" href="fn.determine_lane_dir.html" title="game::edit::heuristics::determine_lane_dir fn">determine_lane_dir</a></td><td class="docblock-short"><p>If there are more lanes of type lt pointing forward, then insert the new one backwards, and
vice versa</p>
</td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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initSidebarItems({"fn":[["add_new_lane","Returns the index where the new lane was inserted"],["default_outside_lane_placement","Place the new lane according to its direction on the outside unless the outside is walkable in which case place inside the walkable lane"],["determine_lane_dir","If there are more lanes of type lt pointing forward, then insert the new one backwards, and vice versa"]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `edit` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, edit"><title>game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module edit</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="edit" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">edit</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#1-941" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module edit</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="edit" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">edit</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#1-942" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<table><tr class="import-item"><td><code>pub use self::roads::<a class="struct" href="roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::routes::<a class="struct" href="routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::stop_signs::<a class="struct" href="stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::traffic_signals::<a class="struct" href="traffic_signals/struct.TrafficSignalEditor.html" title="struct game::edit::traffic_signals::TrafficSignalEditor">TrafficSignalEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::validate::<a class="fn" href="validate/fn.check_blackholes.html" title="fn game::edit::validate::check_blackholes">check_blackholes</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::validate::<a class="fn" href="validate/fn.check_sidewalk_connectivity.html" title="fn game::edit::validate::check_sidewalk_connectivity">check_sidewalk_connectivity</a>;</code></td><td class="docblock-short"></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="multiple_roads/index.html" title="game::edit::multiple_roads mod">multiple_roads</a></td><td class="docblock-short"><p>After a single road has been edited, these states let the changes be copied to all similar road
<table><tr class="module-item"><td><a class="mod" href="heuristics/index.html" title="game::edit::heuristics mod">heuristics</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="multiple_roads/index.html" title="game::edit::multiple_roads mod">multiple_roads</a></td><td class="docblock-short"><p>After a single road has been edited, these states let the changes be copied to all similar road
segments. Note that only lane configuration is copied, not speed limit or access restrictions.</p>
</td></tr><tr class="module-item"><td><a class="mod" href="roads/index.html" title="game::edit::roads mod">roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::edit::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stop_signs/index.html" title="game::edit::stop_signs mod">stop_signs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::edit::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="validate/index.html" title="game::edit::validate mod">validate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="zones/index.html" title="game::edit::zones mod">zones</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.ConfirmDiscard.html" title="game::edit::ConfirmDiscard struct">ConfirmDiscard</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditMode.html" title="game::edit::EditMode struct">EditMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LoadEdits.html" title="game::edit::LoadEdits struct">LoadEdits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SaveEdits.html" title="game::edit::SaveEdits struct">SaveEdits</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `add_new_lane` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, add_new_lane"><title>add_new_lane in game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></h2><div id="sidebar-vars" data-name="add_new_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="#">add_new_lane</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#824-894" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn add_new_lane(road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, osm_tags: &amp;<a class="struct" href="../../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `default_outside_lane_placement` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, default_outside_lane_placement"><title>default_outside_lane_placement in game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></h2><div id="sidebar-vars" data-name="default_outside_lane_placement" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="#">default_outside_lane_placement</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#786-798" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn default_outside_lane_placement(road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, dir: <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `determine_lane_dir` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, determine_lane_dir"><title>determine_lane_dir in game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></h2><div id="sidebar-vars" data-name="determine_lane_dir" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="#">determine_lane_dir</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#802-821" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn determine_lane_dir(<br>&nbsp;&nbsp;&nbsp;&nbsp;road: &amp;mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;minority: <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a><br>) -&gt; <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `roads` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, roads"><title>game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module roads</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="roads" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="#">roads</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-894" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module roads</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="roads" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="#">roads</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-779" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.RoadEditor.html" title="game::edit::roads::RoadEditor struct">RoadEditor</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.add_new_lane.html" title="game::edit::roads::add_new_lane fn">add_new_lane</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.can_reverse.html" title="game::edit::roads::can_reverse fn">can_reverse</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.default_outside_lane_placement.html" title="game::edit::roads::default_outside_lane_placement fn">default_outside_lane_placement</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.determine_lane_dir.html" title="game::edit::roads::determine_lane_dir fn">determine_lane_dir</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.highlight_current_selection.html" title="game::edit::roads::highlight_current_selection fn">highlight_current_selection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.lane_type_to_icon.html" title="game::edit::roads::lane_type_to_icon fn">lane_type_to_icon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_main_panel.html" title="game::edit::roads::make_main_panel fn">make_main_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::edit::roads::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.width_choices.html" title="game::edit::roads::width_choices fn">width_choices</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>
<table><tr class="module-item"><td><a class="fn" href="fn.can_reverse.html" title="game::edit::roads::can_reverse fn">can_reverse</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.highlight_current_selection.html" title="game::edit::roads::highlight_current_selection fn">highlight_current_selection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.lane_type_to_icon.html" title="game::edit::roads::lane_type_to_icon fn">lane_type_to_icon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_main_panel.html" title="game::edit::roads::make_main_panel fn">make_main_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::edit::roads::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.width_choices.html" title="game::edit::roads::width_choices fn">width_choices</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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@ -1 +1 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ConfirmDiscard` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ConfirmDiscard"><title>ConfirmDiscard in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct ConfirmDiscard</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.discard">discard</a><a href="#structfield.panel">panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="ConfirmDiscard" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="#">ConfirmDiscard</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#886-889" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct ConfirmDiscard {
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct ConfirmDiscard</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.discard">discard</a><a href="#structfield.panel">panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="ConfirmDiscard" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="#">ConfirmDiscard</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#887-890" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct ConfirmDiscard {
panel: Panel,
discard: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)&gt;,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#891-921" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;discard: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#892-920" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#923-941" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#924-936" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#938-940" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#892-922" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;discard: <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#893-921" title="goto source code">[src]</a></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#924-942" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#925-937" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#939-941" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `LoadEdits` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, LoadEdits"><title>LoadEdits in game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct LoadEdits</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.mode">mode</a><a href="#structfield.panel">panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="LoadEdits" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="#">LoadEdits</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#540-543" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct LoadEdits {
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct LoadEdits</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.mode">mode</a><a href="#structfield.panel">panel</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></h2><div id="sidebar-vars" data-name="LoadEdits" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="#">LoadEdits</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#541-544" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct LoadEdits {
panel: Panel,
mode: <a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#545-593" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#547-592" title="goto source code">[src]</a></div></summary><div class="docblock"><p>Mode is just used for <code>allows</code>.</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#595-668" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#596-662" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#664-667" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#546-594" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new_state" class="method has-srclink"><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4><a href="#method.new_state" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#548-593" title="goto source code">[src]</a></div></summary><div class="docblock"><p>Mode is just used for <code>allows</code>.</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#596-669" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4><a href="#method.event" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#597-663" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#665-668" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4><a href="#method.draw_baselayer" class="anchor"></a></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.reference.html">&amp;mut </a>A)</h4><a href="#method.on_destroy" class="anchor"></a></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-RefUnwindSafe" class="anchor"></a></div><div id="impl-Send" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-Send" class="anchor"></a></div><div id="impl-Sync" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-Sync" class="anchor"></a></div><div id="impl-Unpin" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-Unpin" class="anchor"></a></div><div id="impl-UnwindSafe" class="impl has-srclink"><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.54.0/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></h3><a href="#impl-UnwindSafe" class="anchor"></a></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-Any" class="impl has-srclink"><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.54.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#131-135" title="goto source code">[src]</a></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.54.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4><a href="#method.type_id" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/1.54.0/src/core/any.rs.html#132" title="goto source code">[src]</a></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.54.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in game::pregame::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a> = r&quot;Sat, 21 Aug 2021 22:26:05 +0000&quot;;</pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.str.html">str</a> = r&quot;Sat, 21 Aug 2021 22:31:04 +0000&quot;;</pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script></body></html>

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@ -9,7 +9,7 @@ sourcesIndex["dump_map"] = {"name":"","files":["dump_map.rs"]};
sourcesIndex["dump_scenario"] = {"name":"","files":["dump_scenario.rs"]};
sourcesIndex["extract_cities"] = {"name":"","files":["extract_cities.rs"]};
sourcesIndex["fifteen_min"] = {"name":"","files":["find_amenities.rs","find_home.rs","isochrone.rs","lib.rs","viewer.rs"]};
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","route_sketcher.rs","select.rs","warp.rs"]},{"name":"debug","files":["blocked_by.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","select_roads.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","gmns.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["mod.rs","multiple_roads.rs","roads.rs","routes.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","bus.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","problems.rs","traffic.rs","transit.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","mode_shift.rs","parking_overhead.rs","risks.rs","selector.rs","traffic_signals.rs","travel_times.rs","trip_problems.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["importers.rs","mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]},{"name":"ungap","files":["labels.rs","layers.rs","magnifying.rs","mod.rs","quick_sketch.rs","share.rs"]}],"files":["app.rs","lib.rs"]};
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","route_sketcher.rs","select.rs","warp.rs"]},{"name":"debug","files":["blocked_by.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","select_roads.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","gmns.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["heuristics.rs","mod.rs","multiple_roads.rs","roads.rs","routes.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","bus.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","problems.rs","traffic.rs","transit.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","mode_shift.rs","parking_overhead.rs","risks.rs","selector.rs","traffic_signals.rs","travel_times.rs","trip_problems.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["importers.rs","mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]},{"name":"ungap","files":["labels.rs","layers.rs","magnifying.rs","mod.rs","quick_sketch.rs","share.rs"]}],"files":["app.rs","lib.rs"]};
sourcesIndex["generate_houses"] = {"name":"","files":["generate_houses.rs"]};
sourcesIndex["geojson_to_osmosis"] = {"name":"","files":["geojson_to_osmosis.rs"]};
sourcesIndex["geom"] = {"name":"","files":["angle.rs","bounds.rs","circle.rs","distance.rs","duration.rs","find_closest.rs","gps.rs","lib.rs","line.rs","percent.rs","polygon.rs","polyline.rs","pt.rs","ring.rs","speed.rs","stats.rs","time.rs"]};

View File

@ -0,0 +1,233 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/edit/heuristics.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>heuristics.rs - source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><div class="example-wrap"><pre class="line-numbers"><span id="1"> 1</span>
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</pre><pre class="rust">
<span class="kw">use</span> <span class="ident">abstutil::Tags</span>;
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">Direction</span>, <span class="ident">EditRoad</span>, <span class="ident">LaneSpec</span>, <span class="ident">LaneType</span>};
<span class="doccomment">/// Returns the index where the new lane was inserted</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">add_new_lane</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">lt</span>: <span class="ident">LaneType</span>, <span class="ident">osm_tags</span>: <span class="kw-2">&amp;</span><span class="ident">Tags</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">usize</span> {
<span class="kw">let</span> <span class="ident">dir</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">lt</span> {
<span class="ident">LaneType::Driving</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">determine_lane_dir</span>(<span class="ident">road</span>, <span class="ident">lt</span>, <span class="bool-val">true</span>),
<span class="ident">LaneType::Biking</span> <span class="op">|</span> <span class="ident">LaneType::Bus</span> <span class="op">|</span> <span class="ident">LaneType::Parking</span> <span class="op">|</span> <span class="ident">LaneType::Construction</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">relevant_lanes</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">LaneSpec</span><span class="op">&gt;</span> <span class="op">=</span>
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">iter</span>().<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>).<span class="ident">collect</span>();
<span class="kw">if</span> <span class="op">!</span><span class="ident">relevant_lanes</span>.<span class="ident">is_empty</span>() {
<span class="comment">// When a lane already exists then default to the direction on the other side of the</span>
<span class="comment">// road</span>
<span class="kw">if</span> <span class="ident">relevant_lanes</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Direction::Fwd</span> {
<span class="ident">Direction::Back</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Fwd</span>
}
} <span class="kw">else</span> {
<span class="comment">// If no lanes exist then default to the majority direction to help deal with one</span>
<span class="comment">// way streets, etc.</span>
<span class="ident">determine_lane_dir</span>(<span class="ident">road</span>, <span class="ident">lt</span>, <span class="bool-val">false</span>)
}
}
<span class="ident">LaneType::Sidewalk</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">dir</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="ident">dir</span>
}
}
<span class="ident">LaneType::Buffer</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="comment">// TODO Look for the bike lane that&#39;s missing a buffer</span>
<span class="ident">Direction::Fwd</span>
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable!</span>(),
};
<span class="kw">let</span> <span class="ident">idx</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">lt</span> {
<span class="comment">// In the middle (where the direction changes)</span>
<span class="ident">LaneType::Driving</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">road</span>
.<span class="ident">lanes_ltr</span>
.<span class="ident">windows</span>(<span class="number">2</span>)
.<span class="ident">position</span>(<span class="op">|</span><span class="ident">pair</span><span class="op">|</span> <span class="ident">pair</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">!</span><span class="op">=</span> <span class="ident">pair</span>[<span class="number">1</span>].<span class="ident">dir</span>)
.<span class="ident">map</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span> <span class="op">+</span> <span class="number">1</span>)
.<span class="ident">unwrap_or</span>(<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()),
<span class="comment">// Place on the dir side, before any sidewalk</span>
<span class="ident">LaneType::Biking</span> <span class="op">|</span> <span class="ident">LaneType::Bus</span> <span class="op">|</span> <span class="ident">LaneType::Parking</span> <span class="op">|</span> <span class="ident">LaneType::Construction</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">default_outside_lane_placement</span>(<span class="ident">road</span>, <span class="ident">dir</span>)
}
<span class="comment">// Place it where it&#39;s missing</span>
<span class="ident">LaneType::Sidewalk</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="number">0</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()
}
}
<span class="ident">LaneType::Buffer</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="comment">// TODO Look for the bike lane that&#39;s missing a buffer</span>
<span class="number">0</span>
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable!</span>(),
};
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">insert</span>(
<span class="ident">idx</span>,
<span class="ident">LaneSpec</span> {
<span class="ident">lt</span>,
<span class="ident">dir</span>,
<span class="ident">width</span>: <span class="ident">LaneSpec::typical_lane_widths</span>(<span class="ident">lt</span>, <span class="ident">osm_tags</span>)[<span class="number">0</span>].<span class="number">0</span>,
},
);
<span class="ident">idx</span>
}
<span class="doccomment">/// Place the new lane according to its direction on the outside unless the outside is walkable in</span>
<span class="doccomment">/// which case place inside the walkable lane</span>
<span class="kw">fn</span> <span class="ident">default_outside_lane_placement</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">dir</span>: <span class="ident">Direction</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">usize</span> {
<span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">dir</span> {
<span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="number">1</span>
} <span class="kw">else</span> {
<span class="number">0</span>
}
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>() <span class="op">-</span> <span class="number">1</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()
}
}
<span class="doccomment">/// If there are more lanes of type lt pointing forward, then insert the new one backwards, and</span>
<span class="doccomment">/// vice versa</span>
<span class="kw">fn</span> <span class="ident">determine_lane_dir</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">lt</span>: <span class="ident">LaneType</span>, <span class="ident">minority</span>: <span class="ident">bool</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Direction</span> {
<span class="kw">if</span> (<span class="ident">road</span>
.<span class="ident">lanes_ltr</span>
.<span class="ident">iter</span>()
.<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Direction::Fwd</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>)
.<span class="ident">count</span>() <span class="kw">as</span> <span class="ident">f64</span>
<span class="op">/</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">iter</span>().<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>).<span class="ident">count</span>() <span class="kw">as</span> <span class="ident">f64</span>)
<span class="op">&lt;</span><span class="op">=</span> <span class="number">0.5</span>
{
<span class="kw">if</span> <span class="ident">minority</span> {
<span class="ident">Direction::Fwd</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Back</span>
}
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">minority</span> {
<span class="ident">Direction::Back</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Fwd</span>
}
}
</pre></div>
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script></body></html>

View File

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<span id="939">939</span>
<span id="940">940</span>
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</pre><pre class="rust">
<span class="kw">use</span> <span class="ident">maplit::btreeset</span>;
@ -966,6 +967,7 @@
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::debug::DebugMode</span>;
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::sandbox</span>::{<span class="ident">GameplayMode</span>, <span class="ident">SandboxMode</span>, <span class="ident">TimeWarpScreen</span>};
<span class="kw">mod</span> <span class="ident">heuristics</span>;
<span class="kw">mod</span> <span class="ident">multiple_roads</span>;
<span class="kw">mod</span> <span class="ident">roads</span>;
<span class="kw">mod</span> <span class="ident">routes</span>;

View File

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</pre><pre class="rust">
<span class="kw">use</span> <span class="ident">abstutil::Tags</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">CornerRadii</span>, <span class="ident">Distance</span>, <span class="ident">UnitFmt</span>};
<span class="kw">use</span> <span class="ident">map_gui::render</span>::{<span class="ident">Renderable</span>, <span class="ident">OUTLINE_THICKNESS</span>};
<span class="kw">use</span> <span class="ident">map_gui::tools::PopupMsg</span>;
@ -911,6 +798,7 @@
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::common::Warping</span>;
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::edit::heuristics::add_new_lane</span>;
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::edit::zones::ZoneEditor</span>;
<span class="kw">use</span> <span class="kw">crate</span><span class="ident">::edit</span>::{<span class="ident">apply_map_edits</span>, <span class="ident">can_edit_lane</span>, <span class="ident">speed_limit_choices</span>};
@ -1677,117 +1565,5 @@
<span class="comment">/*fn can_reverse(lt: LaneType) -&gt; bool {
lt == LaneType::Driving || lt == LaneType::Biking || lt == LaneType::Bus
}*/</span>
<span class="comment">// Place the new lane according to its direction on the outside unless the outside is walkable in</span>
<span class="comment">// which case place inside the walkable lane</span>
<span class="kw">fn</span> <span class="ident">default_outside_lane_placement</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">dir</span>: <span class="ident">Direction</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">usize</span> {
<span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">dir</span> {
<span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="number">1</span>
} <span class="kw">else</span> {
<span class="number">0</span>
}
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>() <span class="op">-</span> <span class="number">1</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()
}
}
<span class="comment">// If there are more lanes of type lt pointing forward, then insert the new one backwards, and vice</span>
<span class="comment">// versa</span>
<span class="kw">fn</span> <span class="ident">determine_lane_dir</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">lt</span>: <span class="ident">LaneType</span>, <span class="ident">minority</span>: <span class="ident">bool</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Direction</span> {
<span class="kw">if</span> (<span class="ident">road</span>
.<span class="ident">lanes_ltr</span>
.<span class="ident">iter</span>()
.<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Direction::Fwd</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>)
.<span class="ident">count</span>() <span class="kw">as</span> <span class="ident">f64</span>
<span class="op">/</span> <span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">iter</span>().<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>).<span class="ident">count</span>() <span class="kw">as</span> <span class="ident">f64</span>)
<span class="op">&lt;</span><span class="op">=</span> <span class="number">0.5</span>
{
<span class="kw">if</span> <span class="ident">minority</span> {
<span class="ident">Direction::Fwd</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Back</span>
}
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">minority</span> {
<span class="ident">Direction::Back</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Fwd</span>
}
}
<span class="comment">// Returns the index where the new lane was inserted</span>
<span class="kw">fn</span> <span class="ident">add_new_lane</span>(<span class="ident">road</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EditRoad</span>, <span class="ident">lt</span>: <span class="ident">LaneType</span>, <span class="ident">osm_tags</span>: <span class="kw-2">&amp;</span><span class="ident">Tags</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">usize</span> {
<span class="kw">let</span> <span class="ident">dir</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">lt</span> {
<span class="ident">LaneType::Driving</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">determine_lane_dir</span>(<span class="ident">road</span>, <span class="ident">lt</span>, <span class="bool-val">true</span>),
<span class="ident">LaneType::Biking</span> <span class="op">|</span> <span class="ident">LaneType::Bus</span> <span class="op">|</span> <span class="ident">LaneType::Parking</span> <span class="op">|</span> <span class="ident">LaneType::Construction</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">relevant_lanes</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">LaneSpec</span><span class="op">&gt;</span> <span class="op">=</span>
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">iter</span>().<span class="ident">filter</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">lt</span> <span class="op">=</span><span class="op">=</span> <span class="ident">lt</span>).<span class="ident">collect</span>();
<span class="kw">if</span> <span class="op">!</span><span class="ident">relevant_lanes</span>.<span class="ident">is_empty</span>() {
<span class="comment">// When a lane already exists then default to the direction on the other side of the</span>
<span class="comment">// road</span>
<span class="kw">if</span> <span class="ident">relevant_lanes</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">=</span><span class="op">=</span> <span class="ident">Direction::Fwd</span> {
<span class="ident">Direction::Back</span>
} <span class="kw">else</span> {
<span class="ident">Direction::Fwd</span>
}
} <span class="kw">else</span> {
<span class="comment">// If no lanes exist then default to the majority direction to help deal with one</span>
<span class="comment">// way streets, etc.</span>
<span class="ident">determine_lane_dir</span>(<span class="ident">road</span>, <span class="ident">lt</span>, <span class="bool-val">false</span>)
}
}
<span class="ident">LaneType::Sidewalk</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">dir</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">last</span>().<span class="ident">unwrap</span>().<span class="ident">dir</span>
}
}
<span class="ident">LaneType::Buffer</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="comment">// TODO Look for the bike lane that&#39;s missing a buffer</span>
<span class="ident">Direction::Fwd</span>
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable!</span>(),
};
<span class="kw">let</span> <span class="ident">idx</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">lt</span> {
<span class="comment">// In the middle (where the direction changes)</span>
<span class="ident">LaneType::Driving</span> <span class="op">=</span><span class="op">&gt;</span> <span class="ident">road</span>
.<span class="ident">lanes_ltr</span>
.<span class="ident">windows</span>(<span class="number">2</span>)
.<span class="ident">position</span>(<span class="op">|</span><span class="ident">pair</span><span class="op">|</span> <span class="ident">pair</span>[<span class="number">0</span>].<span class="ident">dir</span> <span class="op">!</span><span class="op">=</span> <span class="ident">pair</span>[<span class="number">1</span>].<span class="ident">dir</span>)
.<span class="ident">map</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span> <span class="op">+</span> <span class="number">1</span>)
.<span class="ident">unwrap_or</span>(<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()),
<span class="comment">// Place on the dir side, before any sidewalk</span>
<span class="ident">LaneType::Biking</span> <span class="op">|</span> <span class="ident">LaneType::Bus</span> <span class="op">|</span> <span class="ident">LaneType::Parking</span> <span class="op">|</span> <span class="ident">LaneType::Construction</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">default_outside_lane_placement</span>(<span class="ident">road</span>, <span class="ident">dir</span>)
}
<span class="comment">// Place it where it&#39;s missing</span>
<span class="ident">LaneType::Sidewalk</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">road</span>.<span class="ident">lanes_ltr</span>[<span class="number">0</span>].<span class="ident">lt</span>.<span class="ident">is_walkable</span>() {
<span class="number">0</span>
} <span class="kw">else</span> {
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">len</span>()
}
}
<span class="ident">LaneType::Buffer</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="comment">// TODO Look for the bike lane that&#39;s missing a buffer</span>
<span class="number">0</span>
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable!</span>(),
};
<span class="ident">road</span>.<span class="ident">lanes_ltr</span>.<span class="ident">insert</span>(
<span class="ident">idx</span>,
<span class="ident">LaneSpec</span> {
<span class="ident">lt</span>,
<span class="ident">dir</span>,
<span class="ident">width</span>: <span class="ident">LaneSpec::typical_lane_widths</span>(<span class="ident">lt</span>, <span class="ident">osm_tags</span>)[<span class="number">0</span>].<span class="number">0</span>,
},
);
<span class="ident">idx</span>
}
</pre></div>
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script></body></html>

View File

@ -177,7 +177,7 @@
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;rustdoc 1.54.0 (a178d0322 2021-07-26)&quot;</span>;
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#&quot;The build time in RFC2822, UTC.&quot;#</span>]</span>
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;Sat, 21 Aug 2021 22:26:05 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;Sat, 21 Aug 2021 22:31:04 +0000&quot;</span>;
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#&quot;The target architecture, given by `CARGO_CFG_TARGET_ARCH`.&quot;#</span>]</span>
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;x86_64&quot;</span>;