mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-24 01:15:12 +03:00
Address SUMO PR comments and also rebase. Mainly:
- use an enum for vehicle types - distinguish lane and internal lane IDs
This commit is contained in:
parent
8436b5358e
commit
6f5f001406
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -3763,7 +3763,9 @@ checksum = "73473c0e59e6d5812c5dfe2a064a6444949f089e20eec9a2e5506596494e4623"
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name = "sumo"
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version = "0.1.0"
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dependencies = [
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"abstio",
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"abstutil",
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"anyhow",
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"geom",
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"map_model",
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"quick-xml",
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@ -3,7 +3,8 @@
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use std::collections::{BTreeMap, BTreeSet, HashMap, HashSet};
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use abstutil::{MapName, Parallelism, Tags, Timer};
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use abstio::MapName;
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use abstutil::{Parallelism, Tags, Timer};
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use geom::{Bounds, Distance, FindClosest, GPSBounds, HashablePt2D, Speed, EPSILON_DIST};
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use crate::pathfind::Pathfinder;
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@ -5,7 +5,9 @@ authors = ["Dustin Carlino <dabreegster@gmail.com>"]
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edition = "2018"
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[dependencies]
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abstio = { path = "../abstio" }
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abstutil = { path = "../abstutil" }
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anyhow = "1.0.37"
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geom = { path = "../geom" }
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map_model = { path = "../map_model" }
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quick-xml = { version = "0.20.0", features=["serialize"] }
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@ -15,7 +15,7 @@ and [SUMO](https://www.eclipse.org/sumo/). Some of the ideas:
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A quick SUMO primer. To convert an OSM file into a SUMO network:
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`netconvert --osm-files data/input/seattle/osm/montlake.osm --output.street-names -o montlake.net.xml`
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`netconvert --osm-files data/input/seattle/osm/montlake.osm --output.street-names --keep-edges.components 1 -o montlake.net.xml`
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To convert the network into an ABST map:
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@ -1,10 +1,13 @@
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//! This crate provides a Rust interface to different parts of the [SUMO](https://www.eclipse.org/sumo/) traffic simulator.
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#[macro_use]
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extern crate anyhow;
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use std::collections::BTreeMap;
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use geom::{Distance, PolyLine, Polygon, Pt2D, Speed};
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pub use self::raw::{Connection, Direction, EdgeID, LaneID, NodeID};
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pub use self::raw::{Connection, Direction, EdgeID, InternalLaneID, LaneID, NodeID};
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mod normalize;
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mod raw;
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@ -44,21 +47,22 @@ pub struct Lane {
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pub length: Distance,
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pub width: Distance,
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pub center_line: PolyLine,
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pub allow: Vec<String>,
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pub allow: Vec<VehicleClass>,
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}
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/// See https://sumo.dlr.de/docs/Networks/SUMO_Road_Networks.html#internal_edges
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pub struct InternalEdge {
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pub id: EdgeID,
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pub lanes: Vec<InternalLane>,
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}
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pub struct InternalLane {
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pub id: LaneID,
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pub id: InternalLaneID,
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pub index: usize,
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pub speed: Speed,
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pub length: Distance,
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pub center_line: Option<PolyLine>,
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pub allow: Vec<String>,
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pub allow: Vec<VehicleClass>,
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}
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pub struct Junction {
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@ -66,6 +70,16 @@ pub struct Junction {
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pub junction_type: String,
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pub pt: Pt2D,
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pub incoming_lanes: Vec<LaneID>,
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pub internal_lanes: Vec<LaneID>,
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pub internal_lanes: Vec<InternalLaneID>,
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pub shape: Polygon,
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}
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#[derive(PartialEq)]
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pub enum VehicleClass {
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Pedestrian,
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Bicycle,
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RailUrban,
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// TODO Use all values from
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// https://sumo.dlr.de/docs/Definition_of_Vehicles,_Vehicle_Types,_and_Routes.html#abstract_vehicle_class
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Other(String),
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}
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@ -2,27 +2,31 @@
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use std::collections::{BTreeMap, BTreeSet};
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use abstutil::{CmdArgs, MapName, Tags, Timer};
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use anyhow::{bail, Result};
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use abstio::MapName;
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use abstutil::{CmdArgs, Tags, Timer};
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use geom::{Distance, PolyLine};
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use map_model::{
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osm, raw, AccessRestrictions, Intersection, IntersectionID, IntersectionType, Lane, LaneID,
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LaneType, Map, Road, RoadID, Turn, TurnID, TurnType,
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};
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use sumo::{Direction, Network, NodeID};
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use sumo::{Direction, InternalLaneID, Network, NodeID, VehicleClass};
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fn main() {
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fn main() -> Result<()> {
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let mut timer = Timer::new("convert SUMO network");
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let mut args = CmdArgs::new();
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let input = args.required_free();
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args.done();
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let network = Network::load(&input, &mut timer).unwrap();
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let map = convert(&input, network);
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let map = convert(&input, network)?;
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map.save();
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Ok(())
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}
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fn convert(orig_path: &str, network: Network) -> Map {
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fn convert(orig_path: &str, network: Network) -> Result<Map> {
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let mut intersections = Vec::new();
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let mut ids_intersections: BTreeMap<NodeID, IntersectionID> = BTreeMap::new();
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for (_, junction) in network.junctions {
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@ -33,10 +37,12 @@ fn convert(orig_path: &str, network: Network) -> Map {
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turns: BTreeSet::new(),
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elevation: Distance::ZERO,
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intersection_type: IntersectionType::StopSign,
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// TODO Temporary ID. We could consider squeezing SUMO IDs into this scheme.
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orig_id: osm::NodeID(123),
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incoming_lanes: Vec::new(),
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outgoing_lanes: Vec::new(),
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roads: BTreeSet::new(),
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merged: false,
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});
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ids_intersections.insert(junction.id, id);
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}
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@ -59,11 +65,11 @@ fn convert(orig_path: &str, network: Network) -> Map {
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for lane in &edge.lanes {
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let lane_id = LaneID(lanes.len());
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ids_lanes.insert(lane.id.clone(), lane_id);
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let lane_type = if lane.allow == vec!["pedestrian".to_string()] {
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let lane_type = if lane.allow == vec![VehicleClass::Pedestrian] {
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LaneType::Sidewalk
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} else if lane.allow == vec!["bicycle".to_string()] {
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} else if lane.allow == vec![VehicleClass::Bicycle] {
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LaneType::Biking
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} else if lane.allow == vec!["rail_urban".to_string()] {
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} else if lane.allow == vec![VehicleClass::RailUrban] {
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LaneType::LightRail
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} else {
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LaneType::Driving
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@ -100,9 +106,10 @@ fn convert(orig_path: &str, network: Network) -> Map {
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}
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let parts: Vec<&str> = edge.edge_type.split(".").collect();
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// "highway.footway"
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if parts.len() == 2 {
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tags.insert(parts[0].to_string(), parts[1].to_string());
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if parts.len() != 2 {
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bail!("Unknown edge_type {}", edge.edge_type);
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}
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tags.insert(parts[0].to_string(), parts[1].to_string());
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let mut lanes_ltr = lanes_rtl;
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lanes_ltr.reverse();
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@ -111,6 +118,7 @@ fn convert(orig_path: &str, network: Network) -> Map {
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osm_tags: Tags::new(tags),
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turn_restrictions: Vec::new(),
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complicated_turn_restrictions: Vec::new(),
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// TODO Temporary ID. We could consider squeezing SUMO IDs into this scheme.
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orig_id: raw::OriginalRoad::new(123, (456, 789)),
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speed_limit,
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access_restrictions: AccessRestrictions::new(),
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@ -124,14 +132,17 @@ fn convert(orig_path: &str, network: Network) -> Map {
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dst_i,
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});
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} else {
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// TODO Should we check that the attributes are the same for both directions?
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// There's an existing road with the forward direction lanes. We're currently
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// processing the reverse direction of that road, so lanes_rtl oriented in the forwards
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// direction is already left-to-right.
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let mut lanes_ltr = lanes_rtl;
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lanes_ltr.extend(roads[road_id.0].lanes_ltr.clone());
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// TODO Should we check that the attributes are the same for both directions?
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roads[road_id.0].lanes_ltr = lanes_ltr;
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}
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}
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let mut internal_lane_geometry: BTreeMap<sumo::LaneID, PolyLine> = BTreeMap::new();
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let mut internal_lane_geometry: BTreeMap<InternalLaneID, PolyLine> = BTreeMap::new();
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for (_, edge) in network.internal_edges {
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for lane in edge.lanes {
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if let Some(pl) = lane.center_line {
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@ -180,7 +191,7 @@ fn convert(orig_path: &str, network: Network) -> Map {
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}
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}
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Map::import_minimal(
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Ok(Map::import_minimal(
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// Double basename because "foo.net.xml" just becomes "foo.net"
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MapName::new("sumo", &abstutil::basename(abstutil::basename(orig_path))),
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network.location.converted_boundary,
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@ -189,5 +200,5 @@ fn convert(orig_path: &str, network: Network) -> Map {
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roads,
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lanes,
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turns,
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)
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))
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}
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//! Transforms a `raw::Network` into a `Network` that's easier to reason about.
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use std::collections::BTreeMap;
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use std::error::Error;
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use anyhow::Result;
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use abstutil::Timer;
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use geom::{Distance, PolyLine, Pt2D, Ring};
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use crate::{raw, Edge, InternalEdge, InternalLane, Junction, Lane, Network};
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use crate::{
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raw, Edge, InternalEdge, InternalLane, InternalLaneID, Junction, Lane, LaneID, Network,
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};
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impl Network {
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/// Reads a .net.xml file and return the normalized SUMO network.
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pub fn load(path: &str, timer: &mut Timer) -> Result<Network, Box<dyn Error>> {
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pub fn load(path: &str, timer: &mut Timer) -> Result<Network> {
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let raw = raw::Network::parse(path, timer)?;
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timer.start("normalize");
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let network = Network::from_raw(raw);
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@ -52,7 +55,7 @@ impl Network {
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let mut lanes = Vec::new();
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for lane in edge.lanes {
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lanes.push(InternalLane {
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id: lane.id,
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id: InternalLaneID(lane.id),
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index: lane.index,
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speed: lane.speed,
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length: lane.length,
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@ -87,7 +90,7 @@ impl Network {
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let mut lanes = Vec::new();
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for lane in edge.lanes {
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lanes.push(Lane {
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id: lane.id,
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id: LaneID(lane.id),
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index: lane.index,
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speed: lane.speed,
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length: lane.length,
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@ -117,6 +120,7 @@ impl Network {
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network
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}
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/// Normalize coordinates to map-space, with Y increasing down.
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fn fix_coordinates(&mut self) {
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// I tried netconvert's --flip-y-axis option, but it makes all of the y coordinates
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// extremely negative.
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@ -2,13 +2,13 @@
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//! subset of the structures and fields defined at
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//! <https://sumo.dlr.de/docs/Networks/PlainXML.html> are produced.
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use std::error::Error;
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use abstutil::Timer;
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use serde::Deserialize;
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use geom::{Bounds, Distance, GPSBounds, PolyLine, Polygon, Pt2D, Ring, Speed};
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use crate::VehicleClass;
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#[derive(Deserialize)]
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pub struct Network {
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pub location: Location,
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@ -31,9 +31,9 @@ pub struct Location {
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}
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impl Network {
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pub fn parse(path: &str, timer: &mut Timer) -> Result<Network, Box<dyn Error>> {
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pub fn parse(path: &str, timer: &mut Timer) -> anyhow::Result<Network> {
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timer.start(format!("read {}", path));
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let bytes = abstutil::slurp_file(path)?;
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let bytes = abstio::slurp_file(path)?;
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let raw_string = std::str::from_utf8(&bytes)?;
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let network = quick_xml::de::from_str(raw_string)?;
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timer.stop(format!("read {}", path));
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@ -46,7 +46,9 @@ pub struct EdgeID(pub String);
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#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Deserialize)]
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pub struct NodeID(String);
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#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Deserialize)]
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pub struct LaneID(String);
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pub struct LaneID(pub String);
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#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Deserialize)]
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pub struct InternalLaneID(pub String);
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#[derive(Deserialize)]
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pub struct Type {
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@ -54,10 +56,10 @@ pub struct Type {
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pub priority: usize,
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pub speed: Speed,
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pub width: Option<Distance>,
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#[serde(deserialize_with = "parse_list", default)]
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pub allow: Vec<String>,
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#[serde(deserialize_with = "parse_list", default)]
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pub disallow: Vec<String>,
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#[serde(deserialize_with = "parse_list_vehicles", default)]
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pub allow: Vec<VehicleClass>,
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#[serde(deserialize_with = "parse_list_vehicles", default)]
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pub disallow: Vec<VehicleClass>,
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}
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#[derive(Deserialize)]
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@ -109,17 +111,18 @@ impl std::default::Default for SpreadType {
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#[derive(Deserialize)]
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pub struct Lane {
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pub id: LaneID,
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/// This could be a LaneID or an InternalLaneID. It'll be distinguished during normalization.
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pub id: String,
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pub index: usize,
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pub speed: Speed,
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pub length: Distance,
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pub width: Option<Distance>,
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#[serde(deserialize_with = "parse_pl")]
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pub shape: Result<PolyLine, String>,
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#[serde(deserialize_with = "parse_list", default)]
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pub allow: Vec<String>,
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#[serde(deserialize_with = "parse_list", default)]
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pub disallow: Vec<String>,
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pub shape: anyhow::Result<PolyLine>,
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#[serde(deserialize_with = "parse_list_vehicles", default)]
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pub allow: Vec<VehicleClass>,
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#[serde(deserialize_with = "parse_list_vehicles", default)]
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pub disallow: Vec<VehicleClass>,
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}
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#[derive(Deserialize)]
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@ -131,8 +134,12 @@ pub struct Junction {
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pub y: f64,
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#[serde(rename = "incLanes", deserialize_with = "parse_list_lanes", default)]
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pub incoming_lanes: Vec<LaneID>,
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#[serde(rename = "intLanes", deserialize_with = "parse_list_lanes", default)]
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pub internal_lanes: Vec<LaneID>,
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#[serde(
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rename = "intLanes",
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deserialize_with = "parse_list_internal_lanes",
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default
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)]
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pub internal_lanes: Vec<InternalLaneID>,
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#[serde(deserialize_with = "parse_polygon", default)]
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pub shape: Option<Polygon>,
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}
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@ -150,7 +157,7 @@ pub struct Connection {
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pub to: EdgeID,
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#[serde(rename = "toLane")]
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pub to_lane: usize,
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pub via: Option<LaneID>,
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pub via: Option<InternalLaneID>,
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pub dir: Direction,
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}
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impl Connection {
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@ -217,10 +224,20 @@ fn parse_gps_bounds<'de, D: serde::Deserializer<'de>>(d: D) -> Result<GPSBounds,
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})
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}
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fn parse_list<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<String>, D::Error> {
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fn parse_list_vehicles<'de, D: serde::Deserializer<'de>>(
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d: D,
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) -> Result<Vec<VehicleClass>, D::Error> {
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let raw = <String>::deserialize(d)?;
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let parts: Vec<String> = raw.split(" ").map(|x| x.to_string()).collect();
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Ok(parts)
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let mut vehicles = Vec::new();
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for x in raw.split(" ") {
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vehicles.push(match x {
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"pedestrian" => VehicleClass::Pedestrian,
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"bicycle" => VehicleClass::Bicycle,
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"rail_urban" => VehicleClass::RailUrban,
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other => VehicleClass::Other(other.to_string()),
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});
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}
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Ok(vehicles)
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}
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fn parse_list_lanes<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<LaneID>, D::Error> {
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@ -229,6 +246,17 @@ fn parse_list_lanes<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<LaneID
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Ok(parts)
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}
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fn parse_list_internal_lanes<'de, D: serde::Deserializer<'de>>(
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d: D,
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) -> Result<Vec<InternalLaneID>, D::Error> {
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let raw = <String>::deserialize(d)?;
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let parts: Vec<InternalLaneID> = raw
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.split(" ")
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.map(|x| InternalLaneID(x.to_string()))
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.collect();
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Ok(parts)
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}
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fn parse_pts<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<Pt2D>, D::Error> {
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let raw = <String>::deserialize(d)?;
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let mut pts = Vec::new();
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@ -238,7 +266,7 @@ fn parse_pts<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<Pt2D>, D::Err
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Ok(pts)
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}
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fn parse_pl<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Result<PolyLine, String>, D::Error> {
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||||
fn parse_pl<'de, D: serde::Deserializer<'de>>(d: D) -> Result<anyhow::Result<PolyLine>, D::Error> {
|
||||
let pts = parse_pts(d)?;
|
||||
Ok(PolyLine::new(pts))
|
||||
}
|
||||
@ -259,14 +287,14 @@ fn parse_polygon<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Option<Polygo
|
||||
))
|
||||
}
|
||||
|
||||
fn parse_pt(pt: &str) -> Result<Pt2D, Box<dyn Error>> {
|
||||
fn parse_pt(pt: &str) -> anyhow::Result<Pt2D> {
|
||||
let mut parts = Vec::new();
|
||||
for x in pt.split(",") {
|
||||
parts.push(x.parse::<f64>()?);
|
||||
}
|
||||
// Ignore the Z coordinate if it's there
|
||||
if parts.len() != 2 && parts.len() != 3 {
|
||||
return Err("not 2 or 3 parts".into());
|
||||
bail!("not 2 or 3 parts");
|
||||
}
|
||||
Ok(Pt2D::new(parts[0], parts[1]))
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user