diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index c3dee50a0a..dbbcf7c678 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,2 +1,2 @@ -game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Fri, 18 Sep 2020 15:00:52 +0000";

The built-time in RFC2822, UTC

+game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Fri, 18 Sep 2020 15:44:39 +0000";

The built-time in RFC2822, UTC

\ No newline at end of file diff --git a/rustdoc/game/render/turn/fn.make_block_geom.html b/rustdoc/game/render/turn/fn.make_block_geom.html index b589d47ee8..febd8c7ae8 100644 --- a/rustdoc/game/render/turn/fn.make_block_geom.html +++ b/rustdoc/game/render/turn/fn.make_block_geom.html @@ -1 +1 @@ -game::render::turn::make_block_geom - Rust

[][src]Function game::render::turn::make_block_geom

fn make_block_geom(
    offset: f64,
    pl: PolyLine,
    width: Distance,
    angle: Angle
) -> (Polygon, Polygon)
\ No newline at end of file +game::render::turn::make_block_geom - Rust

[][src]Function game::render::turn::make_block_geom

fn make_block_geom(
    offset: f64,
    pl: PolyLine,
    width: Distance,
    angle: Angle
) -> (Polygon, Polygon)
\ No newline at end of file diff --git a/rustdoc/game/render/turn/fn.make_circle_geom.html b/rustdoc/game/render/turn/fn.make_circle_geom.html index 871b723f03..57d6ee9bf0 100644 --- a/rustdoc/game/render/turn/fn.make_circle_geom.html +++ b/rustdoc/game/render/turn/fn.make_circle_geom.html @@ -1 +1 @@ -game::render::turn::make_circle_geom - Rust

[][src]Function game::render::turn::make_circle_geom

fn make_circle_geom(
    offset: f64,
    pl: PolyLine,
    angle: Angle
) -> (Polygon, Polygon)
\ No newline at end of file +game::render::turn::make_circle_geom - Rust

[][src]Function game::render::turn::make_circle_geom

fn make_circle_geom(
    offset: f64,
    pl: PolyLine,
    angle: Angle
) -> (Polygon, Polygon)
\ No newline at end of file diff --git a/rustdoc/game/render/turn/index.html b/rustdoc/game/render/turn/index.html index 4ad2a854d7..c6fe28eb3f 100644 --- a/rustdoc/game/render/turn/index.html +++ b/rustdoc/game/render/turn/index.html @@ -1,4 +1,4 @@ -game::render::turn - Rust

[][src]Module game::render::turn

Structs

+game::render::turn - Rust

[][src]Module game::render::turn

Structs

DrawMovement
DrawUberTurnGroup

Constants

TURN_ICON_ARROW_LENGTH

Functions

make_block_geom
make_circle_geom
\ No newline at end of file diff --git a/rustdoc/game/render/turn/struct.DrawMovement.html b/rustdoc/game/render/turn/struct.DrawMovement.html index 6aec019577..ce0ad8a545 100644 --- a/rustdoc/game/render/turn/struct.DrawMovement.html +++ b/rustdoc/game/render/turn/struct.DrawMovement.html @@ -2,7 +2,7 @@ pub id: MovementID, pub hitbox: Polygon, }

- Fields

id: MovementIDhitbox: Polygon

Implementations

impl DrawMovement[src]

pub fn for_i(
    prerender: &Prerender,
    map: &Map,
    cs: &ColorScheme,
    i: IntersectionID,
    idx: usize
) -> Vec<(DrawMovement, GeomBatch)>
[src]

pub fn draw_selected_movement(
    &self,
    app: &App,
    batch: &mut GeomBatch,
    next_priority: Option<TurnPriority>
)
[src]

Auto Trait Implementations

impl RefUnwindSafe for DrawMovement

impl Send for DrawMovement

impl Sync for DrawMovement

impl Unpin for DrawMovement

impl UnwindSafe for DrawMovement

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]