mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-29 17:34:58 +03:00
deploy: bc591c1b5f
This commit is contained in:
parent
a42335113d
commit
7b3d8851c7
@ -80,11 +80,11 @@ the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.o
|
||||
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
|
||||
</div><h4 id="method.draw-63" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#186-190" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||
</div><h4 id="method.draw_baselayer-62" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-7" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.TuneRelative.html" title="struct game::edit::traffic_signals::offsets::TuneRelative">TuneRelative</a></code><a href="#impl-SimpleState%3CApp%3E-7" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#274-307" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-7" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> panel: &Panel<br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#275-297" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
</div><h4 id="method.draw_baselayer-62" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-7" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.TuneRelative.html" title="struct game::edit::traffic_signals::offsets::TuneRelative">TuneRelative</a></code><a href="#impl-SimpleState%3CApp%3E-7" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#278-311" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-7" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> panel: &Panel<br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#279-301" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
||||
</div><h4 id="method.other_event-7" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#299-302" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
|
||||
</div><h4 id="method.other_event-7" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#303-306" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
|
||||
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
|
||||
</div><h4 id="method.draw-64" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#304-306" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-8" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
</div><h4 id="method.draw-64" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#308-310" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-8" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||
</div><h4 id="method.on_mouseover-7" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
|
||||
</div><h4 id="method.draw_baselayer-63" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-8" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E-8" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#264-277" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-8" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> _: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#265-272" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
@ -109,12 +109,12 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
||||
</div><h4 id="method.draw-2" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#300-303" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-1" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-1" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-10" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-State%3CApp%3E-10" class="anchor"></a><a class="srclink" href="../../src/game/debug/routes.rs.html#326-439" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-10" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/routes.rs.html#327-425" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-11" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#427-438" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-10" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-State%3CApp%3E-10" class="anchor"></a><a class="srclink" href="../../src/game/debug/routes.rs.html#338-451" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-10" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/routes.rs.html#339-437" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-11" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#439-450" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-10" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-10" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-11" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-State%3CApp%3E-11" class="anchor"></a><a class="srclink" href="../../src/game/debug/routes.rs.html#533-573" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/routes.rs.html#534-564" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#566-572" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-11" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-State%3CApp%3E-11" class="anchor"></a><a class="srclink" href="../../src/game/debug/routes.rs.html#545-585" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/routes.rs.html#546-576" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#578-584" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-11" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-11" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-12" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-State%3CApp%3E-12" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#192-464" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#193-435" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
@ -165,8 +165,8 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
||||
</div><h4 id="method.draw-23" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/bulk.rs.html#238-241" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-22" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-22" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-23" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E-23" class="anchor"></a><a class="srclink" href="../../src/game/edit/roads.rs.html#85-255" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-23" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/roads.rs.html#86-248" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-24" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/roads.rs.html#250-254" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-23" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E-23" class="anchor"></a><a class="srclink" href="../../src/game/edit/roads.rs.html#85-257" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-23" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/roads.rs.html#86-250" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-24" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/roads.rs.html#252-256" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-23" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-23" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-24" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a></code><a href="#impl-State%3CApp%3E-24" class="anchor"></a><a class="srclink" href="../../src/game/edit/routes.rs.html#47-86" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-24" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/routes.rs.html#48-81" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
@ -185,16 +185,16 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
||||
</div><h4 id="method.draw_baselayer-27" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code><a class="srclink" href="../../src/game/edit/traffic_signals/mod.rs.html#449-451" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.draw-28" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/mod.rs.html#453-492" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.on_destroy-27" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-28" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-State%3CApp%3E-28" class="anchor"></a><a class="srclink" href="../../src/game/edit/zones.rs.html#91-190" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-28" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/zones.rs.html#92-177" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-29" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/zones.rs.html#179-189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-28" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-State%3CApp%3E-28" class="anchor"></a><a class="srclink" href="../../src/game/edit/zones.rs.html#95-194" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-28" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/zones.rs.html#96-181" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-29" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/zones.rs.html#183-193" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-28" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-28" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-29" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.EditMode.html" title="struct game::edit::EditMode">EditMode</a></code><a href="#impl-State%3CApp%3E-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#138-367" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-29" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#139-354" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-30" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#356-366" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-29" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-29" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-3" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#37-65" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#38-62" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-3" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#39-67" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#40-64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-3" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-3" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-30" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.SaveEdits.html" title="struct game::edit::SaveEdits">SaveEdits</a></code><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#486-525" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-30" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#487-519" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
@ -237,8 +237,8 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
||||
</div><h4 id="method.draw-40" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/misc.rs.html#70-72" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-39" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-39" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-4" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-State%3CApp%3E-4" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#132-153" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-4" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#133-147" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-5" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#149-152" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-4" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-State%3CApp%3E-4" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#134-155" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-4" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#135-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-5" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#151-154" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-4" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-4" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-40" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/dashboards/misc/struct.TransitRoutes.html" title="struct game::sandbox::dashboards::misc::TransitRoutes">TransitRoutes</a></code><a href="#impl-State%3CApp%3E-40" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/misc.rs.html#195-245" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-40" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/dashboards/misc.rs.html#196-240" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `WARP_TO_CAM_ZOOM` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, WARP_TO_CAM_ZOOM"><title>game::common::warp::WARP_TO_CAM_ZOOM - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a></p><div id="sidebar-vars" data-name="WARP_TO_CAM_ZOOM" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="constant" href="">WARP_TO_CAM_ZOOM</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#14" title="goto source code">[src]</a></span></h1><pre class="rust const">const WARP_TO_CAM_ZOOM: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 10.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="constant" href="">WARP_TO_CAM_ZOOM</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#16" title="goto source code">[src]</a></span></h1><pre class="rust const">const WARP_TO_CAM_ZOOM: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 10.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `inner_warp_to_id` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, inner_warp_to_id"><title>game::common::warp::inner_warp_to_id - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a></p><div id="sidebar-vars" data-name="inner_warp_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="fn" href="">inner_warp_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#167-278" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn inner_warp_to_id(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> line: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="fn" href="">inner_warp_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#169-280" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn inner_warp_to_id(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> line: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `warp_to_id` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, warp_to_id"><title>game::common::warp::warp_to_id - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a></p><div id="sidebar-vars" data-name="warp_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="fn" href="">warp_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#155-165" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn warp_to_id(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> input: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="fn" href="">warp_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#157-167" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn warp_to_id(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> input: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `warp` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, warp"><title>game::common::warp - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module warp</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a></p><div id="sidebar-vars" data-name="warp" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a class="mod" href="">warp</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#1-278" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a class="mod" href="">warp</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#1-280" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.DebugWarp.html" title="game::common::warp::DebugWarp struct">DebugWarp</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warping.html" title="game::common::warp::Warping struct">Warping</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<table><tr class="module-item"><td><a class="constant" href="constant.WARP_TO_CAM_ZOOM.html" title="game::common::warp::WARP_TO_CAM_ZOOM constant">WARP_TO_CAM_ZOOM</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.inner_warp_to_id.html" title="game::common::warp::inner_warp_to_id fn">inner_warp_to_id</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.warp_to_id.html" title="game::common::warp::warp_to_id fn">warp_to_id</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
|
@ -1,11 +1,11 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DebugWarp` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, DebugWarp"><title>game::common::warp::DebugWarp - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct DebugWarp</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a></p><div id="sidebar-vars" data-name="DebugWarp" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="struct" href="">DebugWarp</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#67-69" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct DebugWarp {
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="struct" href="">DebugWarp</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#69-71" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct DebugWarp {
|
||||
panel: Panel,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#71-130" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#72-129" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#132-153" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#133-147" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/common/warp.rs.html#149-152" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#73-132" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#74-131" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#134-155" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#135-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/common/warp.rs.html#151-154" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/common/warp/struct.DebugWarp.html" title="struct game::common::warp::DebugWarp">DebugWarp</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,12 +1,12 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Warping` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Warping"><title>game::common::warp::Warping - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Warping</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.id">id</a><a href="#structfield.warper">warper</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a></p><div id="sidebar-vars" data-name="Warping" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="struct" href="">Warping</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#16-19" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Warping {
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">common</a>::<wbr><a href="index.html">warp</a>::<wbr><a class="struct" href="">Warping</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/common/warp.rs.html#18-21" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Warping {
|
||||
warper: Warper,
|
||||
id: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.warper" class="structfield small-section-header"><a href="#structfield.warper" class="anchor field"></a><code>warper: Warper</code></span><span id="structfield.id" class="structfield small-section-header"><a href="#structfield.id" class="anchor field"></a><code>id: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#21-35" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &EventCtx<'_>, <br> pt: <a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <br> target_cam_zoom: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>>, <br> id: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>>, <br> primary: &mut <a class="struct" href="../../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#22-34" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#37-65" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#38-62" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/common/warp.rs.html#64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.warper" class="structfield small-section-header"><a href="#structfield.warper" class="anchor field"></a><code>warper: Warper</code></span><span id="structfield.id" class="structfield small-section-header"><a href="#structfield.id" class="anchor field"></a><code>id: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#23-37" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &EventCtx<'_>, <br> pt: <a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <br> target_cam_zoom: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>>, <br> id: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>>, <br> primary: &mut <a class="struct" href="../../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#24-36" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/common/warp.rs.html#39-67" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/common/warp.rs.html#40-64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/common/warp.rs.html#66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_demand` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_demand"><title>game::debug::routes::calculate_demand - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="calculate_demand" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">calculate_demand</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#441-461" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn calculate_demand(<br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> requests: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">calculate_demand</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#453-473" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn calculate_demand(<br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> requests: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmp_count` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmp_count"><title>game::debug::routes::cmp_count - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="cmp_count" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">cmp_count</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#463-479" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmp_count(after: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, before: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><TextSpan></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">cmp_count</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#475-491" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmp_count(after: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, before: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><TextSpan></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `controls_to_params` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, controls_to_params"><title>game::debug::routes::controls_to_params - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="controls_to_params" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">controls_to_params</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#238-254" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn controls_to_params(panel: &Panel) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>, <a class="struct" href="../../../map_model/pathfind/struct.RoutingParams.html" title="struct map_model::pathfind::RoutingParams">RoutingParams</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">controls_to_params</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#250-266" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn controls_to_params(panel: &Panel) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>, <a class="struct" href="../../../map_model/pathfind/struct.RoutingParams.html" title="struct map_model::pathfind::RoutingParams">RoutingParams</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `params_to_controls` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, params_to_controls"><title>game::debug::routes::params_to_controls - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="params_to_controls" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">params_to_controls</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#185-236" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn params_to_controls(<br> ctx: &mut EventCtx<'_>, <br> mode: <a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>, <br> params: &<a class="struct" href="../../../map_model/pathfind/struct.RoutingParams.html" title="struct map_model::pathfind::RoutingParams">RoutingParams</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="fn" href="">params_to_controls</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#185-248" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn params_to_controls(<br> ctx: &mut EventCtx<'_>, <br> mode: <a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>, <br> params: &<a class="struct" href="../../../map_model/pathfind/struct.RoutingParams.html" title="struct map_model::pathfind::RoutingParams">RoutingParams</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `routes` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, routes"><title>game::debug::routes - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module routes</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a></p><div id="sidebar-vars" data-name="routes" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a class="mod" href="">routes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#1-573" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a class="mod" href="">routes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#1-585" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.AllRoutesExplorer.html" title="game::debug::routes::AllRoutesExplorer struct">AllRoutesExplorer</a></td><td class="docblock-short"><p>See how live-tuned routing parameters affect all requests for the current scenario.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.PathCostDebugger.html" title="game::debug::routes::PathCostDebugger struct">PathCostDebugger</a></td><td class="docblock-short"><p>Evaluate why an alternative path wasn't chosen, by showing the cost to reach every road from
|
||||
one start.</p>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AllRoutesExplorer` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, AllRoutesExplorer"><title>game::debug::routes::AllRoutesExplorer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct AllRoutesExplorer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.baseline_counts">baseline_counts</a><a href="#structfield.current_counts">current_counts</a><a href="#structfield.panel">panel</a><a href="#structfield.requests">requests</a><a href="#structfield.tooltip">tooltip</a><a href="#structfield.unzoomed">unzoomed</a><a href="#structfield.zoomed">zoomed</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="AllRoutesExplorer" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="struct" href="">AllRoutesExplorer</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#257-266" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct AllRoutesExplorer {
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="struct" href="">AllRoutesExplorer</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#269-278" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct AllRoutesExplorer {
|
||||
panel: Panel,
|
||||
requests: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>>,
|
||||
baseline_counts: <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>,
|
||||
@ -11,8 +11,8 @@
|
||||
tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text>,
|
||||
}</pre></div><div class="docblock"><p>See how live-tuned routing parameters affect all requests for the current scenario.</p>
|
||||
</div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.requests" class="structfield small-section-header"><a href="#structfield.requests" class="anchor field"></a><code>requests: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>></code></span><span id="structfield.baseline_counts" class="structfield small-section-header"><a href="#structfield.baseline_counts" class="anchor field"></a><code>baseline_counts: <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><span id="structfield.current_counts" class="structfield small-section-header"><a href="#structfield.current_counts" class="anchor field"></a><code>current_counts: <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><span id="structfield.unzoomed" class="structfield small-section-header"><a href="#structfield.unzoomed" class="anchor field"></a><code>unzoomed: Drawable</code></span><span id="structfield.zoomed" class="structfield small-section-header"><a href="#structfield.zoomed" class="anchor field"></a><code>zoomed: Drawable</code></span><span id="structfield.tooltip" class="structfield small-section-header"><a href="#structfield.tooltip" class="anchor field"></a><code>tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#268-324" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#269-323" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#326-439" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#327-425" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/debug/routes.rs.html#427-438" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.requests" class="structfield small-section-header"><a href="#structfield.requests" class="anchor field"></a><code>requests: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>></code></span><span id="structfield.baseline_counts" class="structfield small-section-header"><a href="#structfield.baseline_counts" class="anchor field"></a><code>baseline_counts: <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><span id="structfield.current_counts" class="structfield small-section-header"><a href="#structfield.current_counts" class="anchor field"></a><code>current_counts: <a class="struct" href="../../../abstutil/collections/struct.Counter.html" title="struct abstutil::collections::Counter">Counter</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><span id="structfield.unzoomed" class="structfield small-section-header"><a href="#structfield.unzoomed" class="anchor field"></a><code>unzoomed: Drawable</code></span><span id="structfield.zoomed" class="structfield small-section-header"><a href="#structfield.zoomed" class="anchor field"></a><code>zoomed: Drawable</code></span><span id="structfield.tooltip" class="structfield small-section-header"><a href="#structfield.tooltip" class="anchor field"></a><code>tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#280-336" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#281-335" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#338-451" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#339-437" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/debug/routes.rs.html#439-450" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/debug/routes/struct.AllRoutesExplorer.html" title="struct game::debug::routes::AllRoutesExplorer">AllRoutesExplorer</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `PathCostDebugger` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, PathCostDebugger"><title>game::debug::routes::PathCostDebugger - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct PathCostDebugger</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.costs">costs</a><a href="#structfield.draw_path">draw_path</a><a href="#structfield.panel">panel</a><a href="#structfield.tooltip">tooltip</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.maybe_new">maybe_new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a></p><div id="sidebar-vars" data-name="PathCostDebugger" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="struct" href="">PathCostDebugger</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#483-488" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct PathCostDebugger {
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">debug</a>::<wbr><a href="index.html">routes</a>::<wbr><a class="struct" href="">PathCostDebugger</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/debug/routes.rs.html#495-500" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct PathCostDebugger {
|
||||
draw_path: Drawable,
|
||||
costs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../map_model/objects/road/struct.DirectedRoadID.html" title="struct map_model::objects::road::DirectedRoadID">DirectedRoadID</a>, <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>>,
|
||||
tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text>,
|
||||
@ -9,8 +9,8 @@
|
||||
}</pre></div><div class="docblock"><p>Evaluate why an alternative path wasn't chosen, by showing the cost to reach every road from
|
||||
one start.</p>
|
||||
</div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw_path" class="structfield small-section-header"><a href="#structfield.draw_path" class="anchor field"></a><code>draw_path: Drawable</code></span><span id="structfield.costs" class="structfield small-section-header"><a href="#structfield.costs" class="anchor field"></a><code>costs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../map_model/objects/road/struct.DirectedRoadID.html" title="struct map_model::objects::road::DirectedRoadID">DirectedRoadID</a>, <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>></code></span><span id="structfield.tooltip" class="structfield small-section-header"><a href="#structfield.tooltip" class="anchor field"></a><code>tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#490-531" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.maybe_new" class="method"><code>pub fn <a href="#method.maybe_new" class="fnname">maybe_new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> req: <a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>, <br> draw_path: <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#491-530" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#533-573" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#534-564" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/debug/routes.rs.html#566-572" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw_path" class="structfield small-section-header"><a href="#structfield.draw_path" class="anchor field"></a><code>draw_path: Drawable</code></span><span id="structfield.costs" class="structfield small-section-header"><a href="#structfield.costs" class="anchor field"></a><code>costs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../map_model/objects/road/struct.DirectedRoadID.html" title="struct map_model::objects::road::DirectedRoadID">DirectedRoadID</a>, <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>></code></span><span id="structfield.tooltip" class="structfield small-section-header"><a href="#structfield.tooltip" class="anchor field"></a><code>tooltip: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Text></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#502-543" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.maybe_new" class="method"><code>pub fn <a href="#method.maybe_new" class="fnname">maybe_new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> req: <a class="struct" href="../../../map_model/pathfind/v1/struct.PathRequest.html" title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>, <br> draw_path: <a class="struct" href="../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#503-542" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/debug/routes.rs.html#545-585" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/debug/routes.rs.html#546-576" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/debug/routes.rs.html#578-584" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `can_reverse` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, can_reverse"><title>game::edit::roads::can_reverse - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="can_reverse" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">can_reverse</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#470-472" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn can_reverse(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">can_reverse</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#472-474" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn can_reverse(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `highlight_current_selection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, highlight_current_selection"><title>game::edit::roads::highlight_current_selection - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="highlight_current_selection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">highlight_current_selection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#412-434" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn highlight_current_selection(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> l: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">highlight_current_selection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#414-436" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn highlight_current_selection(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> l: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `lane_type_to_icon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, lane_type_to_icon"><title>game::edit::roads::lane_type_to_icon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="lane_type_to_icon" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">lane_type_to_icon</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#436-449" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn lane_type_to_icon(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">lane_type_to_icon</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#438-451" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn lane_type_to_icon(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_main_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_main_panel"><title>game::edit::roads::make_main_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="make_main_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_main_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#287-410" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_main_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> road: &<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br> current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_main_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#289-412" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_main_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> road: &<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br> current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_top_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_top_panel"><title>game::edit::roads::make_top_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="make_top_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_top_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#257-285" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br> no_redo_cmds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_top_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#259-287" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br> no_redo_cmds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `width_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, width_choices"><title>game::edit::roads::width_choices - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="width_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">width_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#451-468" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn width_choices(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">width_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#453-470" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn width_choices(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `roads` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, roads"><title>game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module roads</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a></p><div id="sidebar-vars" data-name="roads" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-472" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-474" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.RoadEditor.html" title="game::edit::roads::RoadEditor struct">RoadEditor</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.can_reverse.html" title="game::edit::roads::can_reverse fn">can_reverse</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.highlight_current_selection.html" title="game::edit::roads::highlight_current_selection fn">highlight_current_selection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.lane_type_to_icon.html" title="game::edit::roads::lane_type_to_icon fn">lane_type_to_icon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_main_panel.html" title="game::edit::roads::make_main_panel fn">make_main_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::edit::roads::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.width_choices.html" title="game::edit::roads::width_choices fn">width_choices</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
File diff suppressed because one or more lines are too long
@ -1,6 +1,6 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `offsets` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, offsets"><title>game::edit::traffic_signals::offsets - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module offsets</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a></p><div id="sidebar-vars" data-name="offsets" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a class="mod" href="">offsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/offsets.rs.html#1-307" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a class="mod" href="">offsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/offsets.rs.html#1-311" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.ShowAbsolute.html" title="game::edit::traffic_signals::offsets::ShowAbsolute struct">ShowAbsolute</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ShowRelative.html" title="game::edit::traffic_signals::offsets::ShowRelative struct">ShowRelative</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TuneRelative.html" title="game::edit::traffic_signals::offsets::TuneRelative struct">TuneRelative</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
|
||||
<script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
File diff suppressed because one or more lines are too long
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_zone` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_zone"><title>game::edit::zones::draw_zone - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a></p><div id="sidebar-vars" data-name="draw_zone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a>::<wbr><a class="fn" href="">draw_zone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#192-218" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn draw_zone(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> members: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>Drawable, Drawable, Widget<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a>::<wbr><a class="fn" href="">draw_zone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#196-222" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn draw_zone(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> members: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>Drawable, Drawable, Widget<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_instructions` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_instructions"><title>game::edit::zones::make_instructions - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a></p><div id="sidebar-vars" data-name="make_instructions" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a>::<wbr><a class="fn" href="">make_instructions</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#220-232" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_instructions(<br> ctx: &mut EventCtx<'_>, <br> allow_through_traffic: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">zones</a>::<wbr><a class="fn" href="">make_instructions</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#224-236" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_instructions(<br> ctx: &mut EventCtx<'_>, <br> allow_through_traffic: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `zones` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, zones"><title>game::edit::zones - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module zones</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a></p><div id="sidebar-vars" data-name="zones" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">zones</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#1-232" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">zones</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/zones.rs.html#1-236" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.ZoneEditor.html" title="game::edit::zones::ZoneEditor struct">ZoneEditor</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.draw_zone.html" title="game::edit::zones::draw_zone fn">draw_zone</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_instructions.html" title="game::edit::zones::make_instructions fn">make_instructions</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -9,8 +9,8 @@
|
||||
zoomed: Drawable,
|
||||
orig_members: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.selector" class="structfield small-section-header"><a href="#structfield.selector" class="anchor field"></a><code>selector: <a class="struct" href="../../../game/edit/select/struct.RoadSelector.html" title="struct game::edit::select::RoadSelector">RoadSelector</a></code></span><span id="structfield.allow_through_traffic" class="structfield small-section-header"><a href="#structfield.allow_through_traffic" class="anchor field"></a><code>allow_through_traffic: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>></code></span><span id="structfield.unzoomed" class="structfield small-section-header"><a href="#structfield.unzoomed" class="anchor field"></a><code>unzoomed: Drawable</code></span><span id="structfield.zoomed" class="structfield small-section-header"><a href="#structfield.zoomed" class="anchor field"></a><code>zoomed: Drawable</code></span><span id="structfield.orig_members" class="structfield small-section-header"><a href="#structfield.orig_members" class="anchor field"></a><code>orig_members: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/edit/zones.rs.html#29-88" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> start: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/edit/zones.rs.html#30-87" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/edit/zones.rs.html#91-190" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/zones.rs.html#92-177" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/zones.rs.html#179-189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.selector" class="structfield small-section-header"><a href="#structfield.selector" class="anchor field"></a><code>selector: <a class="struct" href="../../../game/edit/select/struct.RoadSelector.html" title="struct game::edit::select::RoadSelector">RoadSelector</a></code></span><span id="structfield.allow_through_traffic" class="structfield small-section-header"><a href="#structfield.allow_through_traffic" class="anchor field"></a><code>allow_through_traffic: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>></code></span><span id="structfield.unzoomed" class="structfield small-section-header"><a href="#structfield.unzoomed" class="anchor field"></a><code>unzoomed: Drawable</code></span><span id="structfield.zoomed" class="structfield small-section-header"><a href="#structfield.zoomed" class="anchor field"></a><code>zoomed: Drawable</code></span><span id="structfield.orig_members" class="structfield small-section-header"><a href="#structfield.orig_members" class="anchor field"></a><code>orig_members: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/edit/zones.rs.html#29-92" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> start: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/edit/zones.rs.html#30-91" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/edit/zones.rs.html#95-194" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/zones.rs.html#96-181" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/zones.rs.html#183-193" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/edit/zones/struct.ZoneEditor.html" title="struct game::edit::zones::ZoneEditor">ZoneEditor</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Thu, 22 Apr 2021 20:09:05 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Thu, 22 Apr 2021 20:17:04 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `options` mod in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, options"><title>map_gui::options - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module options</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class="location"><a href="../index.html">map_gui</a></p><div id="sidebar-vars" data-name="options" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="">options</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_gui/options.rs.html#1-386" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="">options</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_gui/options.rs.html#1-390" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.Options.html" title="map_gui::options::Options struct">Options</a></td><td class="docblock-short"><p>Options controlling the UI. Some of the options are common to all map-based apps, and some are
|
||||
specific to A/B Street.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.OptionsPanel.html" title="map_gui::options::OptionsPanel struct">OptionsPanel</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
||||
|
@ -4,8 +4,8 @@
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">map_gui</a>::<wbr><a href="index.html">options</a>::<wbr><a class="struct" href="">OptionsPanel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_gui/options.rs.html#127-129" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct OptionsPanel {
|
||||
panel: Panel,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/options.rs.html#131-277" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a><A: <a class="trait" href="../../map_gui/trait.AppLike.html" title="trait map_gui::AppLike">AppLike</a>>(ctx: &mut EventCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>A) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<A>></code><a class="srclink" href="../../src/map_gui/options.rs.html#132-276" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CA%3E" class="impl"><code class="in-band">impl<A: <a class="trait" href="../../map_gui/trait.AppLike.html" title="trait map_gui::AppLike">AppLike</a>> State<A> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-State%3CA%3E" class="anchor"></a><a class="srclink" href="../../src/map_gui/options.rs.html#279-386" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A) -> Transition<A></code><a class="srclink" href="../../src/map_gui/options.rs.html#280-380" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>A)</code><a class="srclink" href="../../src/map_gui/options.rs.html#382-385" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/options.rs.html#131-281" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a><A: <a class="trait" href="../../map_gui/trait.AppLike.html" title="trait map_gui::AppLike">AppLike</a>>(ctx: &mut EventCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>A) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<A>></code><a class="srclink" href="../../src/map_gui/options.rs.html#132-280" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CA%3E" class="impl"><code class="in-band">impl<A: <a class="trait" href="../../map_gui/trait.AppLike.html" title="trait map_gui::AppLike">AppLike</a>> State<A> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-State%3CA%3E" class="anchor"></a><a class="srclink" href="../../src/map_gui/options.rs.html#283-390" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A) -> Transition<A></code><a class="srclink" href="../../src/map_gui/options.rs.html#284-384" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>A)</code><a class="srclink" href="../../src/map_gui/options.rs.html#386-389" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../map_gui/options/struct.OptionsPanel.html" title="struct map_gui::options::OptionsPanel">OptionsPanel</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_heatmap` fn in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, make_heatmap"><title>map_gui::tools::make_heatmap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">map_gui</a>::<wbr><a href="index.html">tools</a></p><div id="sidebar-vars" data-name="make_heatmap" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">tools</a>::<wbr><a class="fn" href="">make_heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#91-252" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn make_heatmap(<br> ctx: &mut EventCtx<'_>, <br> batch: &mut GeomBatch, <br> bounds: &<a class="struct" href="../../geom/bounds/struct.Bounds.html" title="struct geom::bounds::Bounds">Bounds</a>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> opts: &<a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">tools</a>::<wbr><a class="fn" href="">make_heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#88-249" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn make_heatmap(<br> ctx: &mut EventCtx<'_>, <br> batch: &mut GeomBatch, <br> bounds: &<a class="struct" href="../../geom/bounds/struct.Bounds.html" title="struct geom::bounds::Bounds">Bounds</a>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> opts: &<a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
|
||||
<script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_heatmap` fn in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, make_heatmap"><title>map_gui::tools::heatmap::make_heatmap - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a>::<wbr><a href="index.html">heatmap</a></p><div id="sidebar-vars" data-name="make_heatmap" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a>::<wbr><a href="index.html">heatmap</a>::<wbr><a class="fn" href="">make_heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#91-252" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn make_heatmap(<br> ctx: &mut EventCtx<'_>, <br> batch: &mut GeomBatch, <br> bounds: &<a class="struct" href="../../../geom/bounds/struct.Bounds.html" title="struct geom::bounds::Bounds">Bounds</a>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> opts: &<a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="map_gui"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a>::<wbr><a href="index.html">heatmap</a>::<wbr><a class="fn" href="">make_heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#88-249" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn make_heatmap(<br> ctx: &mut EventCtx<'_>, <br> batch: &mut GeomBatch, <br> bounds: &<a class="struct" href="../../../geom/bounds/struct.Bounds.html" title="struct geom::bounds::Bounds">Bounds</a>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> opts: &<a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="map_gui"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `heatmap` mod in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, heatmap"><title>map_gui::tools::heatmap - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module heatmap</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a></p><div id="sidebar-vars" data-name="heatmap" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a>::<wbr><a class="mod" href="">heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#1-273" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">map_gui</a>::<wbr><a href="../index.html">tools</a>::<wbr><a class="mod" href="">heatmap</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#1-270" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.Grid.html" title="map_gui::tools::heatmap::Grid struct">Grid</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.HeatmapOptions.html" title="map_gui::tools::heatmap::HeatmapOptions struct">HeatmapOptions</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<table><tr class="module-item"><td><a class="constant" href="constant.NEIGHBORS.html" title="map_gui::tools::heatmap::NEIGHBORS constant">NEIGHBORS</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.make_heatmap.html" title="map_gui::tools::heatmap::make_heatmap fn">make_heatmap</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="map_gui"></div>
|
||||
|
File diff suppressed because one or more lines are too long
@ -8,7 +8,7 @@
|
||||
contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.resolution" class="structfield small-section-header"><a href="#structfield.resolution" class="anchor field"></a><code>resolution: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.radius" class="structfield small-section-header"><a href="#structfield.radius" class="anchor field"></a><code>radius: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.smoothing" class="structfield small-section-header"><a href="#structfield.smoothing" class="anchor field"></a><code>smoothing: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.contours" class="structfield small-section-header"><a href="#structfield.contours" class="anchor field"></a><code>contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.color_scheme" class="structfield small-section-header"><a href="#structfield.color_scheme" class="anchor field"></a><code>color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#28-88" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>() -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#29-37" title="goto source code">[src]</a></h4><h4 id="method.to_controls" class="method"><code>pub fn <a href="#method.to_controls" class="fnname">to_controls</a>(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Widget></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#39-72" title="goto source code">[src]</a></h4><h4 id="method.from_controls" class="method"><code>pub fn <a href="#method.from_controls" class="fnname">from_controls</a>(c: &Panel) -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#74-87" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.resolution" class="structfield small-section-header"><a href="#structfield.resolution" class="anchor field"></a><code>resolution: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.radius" class="structfield small-section-header"><a href="#structfield.radius" class="anchor field"></a><code>radius: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.smoothing" class="structfield small-section-header"><a href="#structfield.smoothing" class="anchor field"></a><code>smoothing: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.contours" class="structfield small-section-header"><a href="#structfield.contours" class="anchor field"></a><code>contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.color_scheme" class="structfield small-section-header"><a href="#structfield.color_scheme" class="anchor field"></a><code>color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#28-85" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>() -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#29-37" title="goto source code">[src]</a></h4><h4 id="method.to_controls" class="method"><code>pub fn <a href="#method.to_controls" class="fnname">to_controls</a>(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Widget></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#39-69" title="goto source code">[src]</a></h4><h4 id="method.from_controls" class="method"><code>pub fn <a href="#method.from_controls" class="fnname">from_controls</a>(c: &Panel) -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#71-84" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-PartialEq%3CHeatmapOptions%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a>> for <a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-PartialEq%3CHeatmapOptions%3E" class="anchor"></a><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
|
File diff suppressed because one or more lines are too long
@ -8,7 +8,7 @@
|
||||
contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.resolution" class="structfield small-section-header"><a href="#structfield.resolution" class="anchor field"></a><code>resolution: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.radius" class="structfield small-section-header"><a href="#structfield.radius" class="anchor field"></a><code>radius: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.smoothing" class="structfield small-section-header"><a href="#structfield.smoothing" class="anchor field"></a><code>smoothing: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.contours" class="structfield small-section-header"><a href="#structfield.contours" class="anchor field"></a><code>contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.color_scheme" class="structfield small-section-header"><a href="#structfield.color_scheme" class="anchor field"></a><code>color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#28-88" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>() -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#29-37" title="goto source code">[src]</a></h4><h4 id="method.to_controls" class="method"><code>pub fn <a href="#method.to_controls" class="fnname">to_controls</a>(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Widget></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#39-72" title="goto source code">[src]</a></h4><h4 id="method.from_controls" class="method"><code>pub fn <a href="#method.from_controls" class="fnname">from_controls</a>(c: &Panel) -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#74-87" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.resolution" class="structfield small-section-header"><a href="#structfield.resolution" class="anchor field"></a><code>resolution: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.radius" class="structfield small-section-header"><a href="#structfield.radius" class="anchor field"></a><code>radius: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.smoothing" class="structfield small-section-header"><a href="#structfield.smoothing" class="anchor field"></a><code>smoothing: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.contours" class="structfield small-section-header"><a href="#structfield.contours" class="anchor field"></a><code>contours: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.color_scheme" class="structfield small-section-header"><a href="#structfield.color_scheme" class="anchor field"></a><code>color_scheme: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#28-85" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>() -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#29-37" title="goto source code">[src]</a></h4><h4 id="method.to_controls" class="method"><code>pub fn <a href="#method.to_controls" class="fnname">to_controls</a>(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Widget></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#39-69" title="goto source code">[src]</a></h4><h4 id="method.from_controls" class="method"><code>pub fn <a href="#method.from_controls" class="fnname">from_controls</a>(c: &Panel) -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#71-84" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-PartialEq%3CHeatmapOptions%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a>> for <a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a></code><a href="#impl-PartialEq%3CHeatmapOptions%3E" class="anchor"></a><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../../map_gui/tools/heatmap/struct.HeatmapOptions.html" title="struct map_gui::tools::heatmap::HeatmapOptions">HeatmapOptions</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/map_gui/tools/heatmap.rs.html#18" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
|
File diff suppressed because one or more lines are too long
@ -759,7 +759,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">options</span> <span class="op">=</span> <span class="ident">options_from_controls</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>);
|
||||
<span class="self">self</span>.<span class="ident">draw_unwalkable_roads</span> <span class="op">=</span> <span class="ident">draw_unwalkable_roads</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="ident">options</span>);
|
||||
<span class="self">self</span>.<span class="ident">isochrone</span> <span class="op">=</span> <span class="ident">Isochrone</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">isochrone</span>.<span class="ident">start</span>, <span class="ident">options</span>);
|
||||
@ -1097,7 +1097,7 @@
|
||||
<span class="macro">unreachable</span><span class="macro">!</span>()
|
||||
}
|
||||
}
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>);
|
||||
<span class="self">self</span>.<span class="ident">table</span>.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>)
|
||||
}
|
||||
|
@ -279,6 +279,8 @@
|
||||
<span id="276">276</span>
|
||||
<span id="277">277</span>
|
||||
<span id="278">278</span>
|
||||
<span id="279">279</span>
|
||||
<span id="280">280</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeMap</span>;
|
||||
|
||||
@ -287,7 +289,9 @@
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">ID</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">AreaID</span>, <span class="ident">BuildingID</span>, <span class="ident">BusRouteID</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">ParkingLotID</span>, <span class="ident">RoadID</span>};
|
||||
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">PedestrianID</span>, <span class="ident">PersonID</span>, <span class="ident">TripID</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">Warper</span>, <span class="ident">Widget</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextBox</span>, <span class="ident">TextExt</span>, <span class="ident">Warper</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">PerMap</span>, <span class="ident">Transition</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">info</span>::{<span class="ident">OpenTrip</span>, <span class="ident">Tab</span>};
|
||||
@ -399,7 +403,7 @@
|
||||
<span class="ident">Line</span>(<span class="string">"ump to the previous position"</span>),
|
||||
])
|
||||
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">text_entry</span>(<span class="ident">ctx</span>, <span class="ident">String</span>::<span class="ident">new</span>(), <span class="bool-val">true</span>).<span class="ident">named</span>(<span class="string">"input"</span>),
|
||||
<span class="ident">TextBox</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"input"</span>, <span class="ident">String</span>::<span class="ident">new</span>(), <span class="bool-val">true</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
.<span class="ident">text</span>(<span class="string">"Go!"</span>)
|
||||
|
@ -260,7 +260,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Replace</span>(<span class="ident">Floodfiller</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -1342,7 +1342,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// TODO We should really recalculate current_selection when these change. Meh.</span>
|
||||
<span class="self">self</span>.<span class="ident">layers</span>.<span class="ident">show_buildings</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"show buildings"</span>);
|
||||
<span class="self">self</span>.<span class="ident">layers</span>.<span class="ident">show_intersections</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"show intersections"</span>);
|
||||
|
@ -574,6 +574,18 @@
|
||||
<span id="571">571</span>
|
||||
<span id="572">572</span>
|
||||
<span id="573">573</span>
|
||||
<span id="574">574</span>
|
||||
<span id="575">575</span>
|
||||
<span id="576">576</span>
|
||||
<span id="577">577</span>
|
||||
<span id="578">578</span>
|
||||
<span id="579">579</span>
|
||||
<span id="580">580</span>
|
||||
<span id="581">581</span>
|
||||
<span id="582">582</span>
|
||||
<span id="583">583</span>
|
||||
<span id="584">584</span>
|
||||
<span id="585">585</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashMap</span>;
|
||||
|
||||
@ -675,7 +687,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">recalc_paths</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> {}
|
||||
@ -785,28 +797,40 @@
|
||||
.<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"unprotected turn penalty"</span>,
|
||||
(<span class="number">1</span>, <span class="number">100</span>),
|
||||
<span class="ident">params</span>.<span class="ident">unprotected_turn_penalty</span>.<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"unprotected turn penalty"</span>),
|
||||
),
|
||||
]));
|
||||
}
|
||||
<span class="kw">if</span> <span class="ident">mode</span> <span class="op">=</span><span class="op">=</span> <span class="ident">TripMode</span>::<span class="ident">Bike</span> {
|
||||
<span class="comment">// TODO Spinners that natively understand a floating point range with a given precision</span>
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Bike lane penalty:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">20</span>), (<span class="ident">params</span>.<span class="ident">bike_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"bike lane penalty"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"bike lane penalty"</span>,
|
||||
(<span class="number">0</span>, <span class="number">20</span>),
|
||||
(<span class="ident">params</span>.<span class="ident">bike_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]));
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Bus lane penalty:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">20</span>), (<span class="ident">params</span>.<span class="ident">bus_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"bus lane penalty"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"bus lane penalty"</span>,
|
||||
(<span class="number">0</span>, <span class="number">20</span>),
|
||||
(<span class="ident">params</span>.<span class="ident">bus_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]));
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Driving lane penalty:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">20</span>), (<span class="ident">params</span>.<span class="ident">driving_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"driving lane penalty"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"driving lane penalty"</span>,
|
||||
(<span class="number">0</span>, <span class="number">20</span>),
|
||||
(<span class="ident">params</span>.<span class="ident">driving_lane_penalty</span> <span class="op">*</span> <span class="number">10.0</span>) <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]));
|
||||
}
|
||||
<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="ident">rows</span>)
|
||||
|
@ -299,7 +299,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Replace</span>(<span class="ident">PopularDestinations</span>::<span class="ident">make</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -432,7 +432,7 @@
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::<span class="ident">BuildingID</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>,
|
||||
<span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextBox</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
|
||||
@ -509,7 +509,7 @@
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Key=value filter:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">text_entry</span>(<span class="ident">ctx</span>, <span class="ident">String</span>::<span class="ident">new</span>(), <span class="bool-val">false</span>).<span class="ident">named</span>(<span class="string">"filter"</span>),
|
||||
<span class="ident">TextBox</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"filter"</span>, <span class="ident">String</span>::<span class="ident">new</span>(), <span class="bool-val">false</span>),
|
||||
]),
|
||||
<span class="string">"Query matches 0 objects"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">named</span>(<span class="string">"matches"</span>),
|
||||
]))
|
||||
@ -588,7 +588,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">query</span>: <span class="ident">String</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">dropdown_value</span>(<span class="string">"query"</span>);
|
||||
<span class="kw">let</span> <span class="ident">filter</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">text_box</span>(<span class="string">"filter"</span>);
|
||||
<span class="kw">if</span> <span class="ident">query</span> <span class="op">=</span><span class="op">=</span> <span class="string">"None"</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">filter</span>.<span class="ident">is_empty</span>() {
|
||||
|
@ -570,8 +570,8 @@
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::{<span class="ident">ChooseSomething</span>, <span class="ident">PromptInput</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">DrawBaselayer</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">RewriteColor</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">VerticalAlignment</span>,
|
||||
<span class="ident">Widget</span>,
|
||||
<span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">RewriteColor</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextBox</span>,
|
||||
<span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">ShowEverything</span>, <span class="ident">Transition</span>};
|
||||
@ -1048,7 +1048,7 @@
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_close_widget</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_outline</span>.<span class="ident">text</span>(<span class="string">"delete"</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">text_entry</span>(<span class="ident">ctx</span>, <span class="self">self</span>.<span class="ident">event</span>.<span class="ident">clone</span>(), <span class="bool-val">true</span>).<span class="ident">named</span>(<span class="string">"event"</span>),
|
||||
<span class="ident">TextBox</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"event"</span>, <span class="self">self</span>.<span class="ident">event</span>.<span class="ident">clone</span>(), <span class="bool-val">true</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
.<span class="ident">text</span>(<span class="string">"confirm"</span>)
|
||||
|
@ -934,7 +934,7 @@
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">EditCmd</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">LaneType</span>, <span class="ident">MapEdits</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Image</span>,
|
||||
<span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Menu</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Menu</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextBox</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">lanes</span>::<span class="ident">LaneEditor</span>;
|
||||
@ -1319,7 +1319,7 @@
|
||||
<span class="ident">Line</span>(<span class="ident">title</span>).<span class="ident">small_heading</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Name:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Widget</span>::<span class="ident">text_entry</span>(<span class="ident">ctx</span>, <span class="ident">initial_name</span>, <span class="bool-val">true</span>).<span class="ident">named</span>(<span class="string">"filename"</span>),
|
||||
<span class="ident">TextBox</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"filename"</span>, <span class="ident">initial_name</span>, <span class="bool-val">true</span>),
|
||||
]),
|
||||
<span class="comment">// TODO Want this to always consistently be one line high, but it isn't for a blank</span>
|
||||
<span class="comment">// line</span>
|
||||
|
@ -473,6 +473,8 @@
|
||||
<span id="470">470</span>
|
||||
<span id="471">471</span>
|
||||
<span id="472">472</span>
|
||||
<span id="473">473</span>
|
||||
<span id="474">474</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Distance</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">render</span>::{<span class="ident">Renderable</span>, <span class="ident">OUTLINE_THICKNESS</span>};
|
||||
@ -668,9 +670,9 @@
|
||||
<span class="macro">unreachable</span><span class="macro">!</span>()
|
||||
}
|
||||
}
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">speed_limit</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">main_panel</span>.<span class="ident">dropdown_value</span>(<span class="string">"speed limit"</span>);
|
||||
<span class="kw">if</span> <span class="ident">speed_limit</span> <span class="op">!</span><span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="self">self</span>.<span class="ident">r</span>).<span class="ident">speed_limit</span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">></span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
|
||||
<span class="string">"speed limit"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">speed_limit</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">main_panel</span>.<span class="ident">dropdown_value</span>(<span class="string">"speed limit"</span>);
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">edits</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_edits</span>().<span class="ident">clone</span>();
|
||||
<span class="ident">edits</span>
|
||||
.<span class="ident">commands</span>
|
||||
@ -689,13 +691,15 @@
|
||||
<span class="self">self</span>.<span class="ident">num_edit_cmds_originally</span>,
|
||||
<span class="self">self</span>.<span class="ident">redo_stack</span>.<span class="ident">is_empty</span>(),
|
||||
);
|
||||
} <span class="kw">else</span> {
|
||||
}
|
||||
<span class="string">"width"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">width</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">main_panel</span>.<span class="ident">dropdown_value</span>(<span class="string">"width"</span>);
|
||||
<span class="self">self</span>.<span class="ident">modify_current_lane</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="prelude-val">Some</span>(<span class="number">0</span>), <span class="op">|</span><span class="ident">new</span>, <span class="ident">idx</span><span class="op">|</span> {
|
||||
<span class="ident">new</span>.<span class="ident">lanes_ltr</span>[<span class="ident">idx</span>].<span class="ident">width</span> <span class="op">=</span> <span class="ident">width</span>;
|
||||
});
|
||||
}
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> {}
|
||||
}
|
||||
|
||||
|
@ -119,7 +119,7 @@
|
||||
<span class="comment">// TODO This UI needs design, just something to start plumbing the edits</span>
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Frequency in minutes"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">1</span>, <span class="number">120</span>), <span class="number">60</span>).<span class="ident">named</span>(<span class="string">"freq_mins"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"freq_mins"</span>, (<span class="number">1</span>, <span class="number">120</span>), <span class="number">60</span>),
|
||||
]),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_solid_primary</span>
|
||||
|
@ -361,6 +361,7 @@
|
||||
<span class="string">"Seconds:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"duration"</span>,
|
||||
(
|
||||
<span class="ident">signal</span>.<span class="ident">get_min_crossing_time</span>(<span class="ident">idx</span>).<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
<span class="number">300</span>,
|
||||
@ -369,8 +370,7 @@
|
||||
.<span class="ident">stage_type</span>
|
||||
.<span class="ident">simple_duration</span>()
|
||||
.<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"duration"</span>),
|
||||
),
|
||||
]),
|
||||
<span class="ident">Line</span>(<span class="string">"Minimum time is set by the time required for crosswalk"</span>)
|
||||
.<span class="ident">secondary</span>()
|
||||
@ -393,6 +393,7 @@
|
||||
<span class="string">"Seconds:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"additional"</span>,
|
||||
(<span class="number">0</span>, <span class="number">300</span>),
|
||||
<span class="kw">match</span> <span class="ident">signal</span>.<span class="ident">stages</span>[<span class="ident">idx</span>].<span class="ident">stage_type</span> {
|
||||
<span class="ident">StageType</span>::<span class="ident">Fixed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="number">0</span>,
|
||||
@ -400,21 +401,20 @@
|
||||
<span class="ident">additional</span>.<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>
|
||||
}
|
||||
},
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"additional"</span>),
|
||||
),
|
||||
]),
|
||||
<span class="string">"How long with no demand before the stage ends?"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Seconds:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"delay"</span>,
|
||||
(<span class="number">0</span>, <span class="number">300</span>),
|
||||
<span class="kw">match</span> <span class="ident">signal</span>.<span class="ident">stages</span>[<span class="ident">idx</span>].<span class="ident">stage_type</span> {
|
||||
<span class="ident">StageType</span>::<span class="ident">Fixed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="number">0</span>,
|
||||
<span class="ident">StageType</span>::<span class="ident">Variable</span>(<span class="kw">_</span>, <span class="ident">delay</span>, <span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="ident">delay</span>.<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
},
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"delay"</span>),
|
||||
),
|
||||
]),
|
||||
])
|
||||
.<span class="ident">padding</span>(<span class="number">10</span>)
|
||||
|
@ -308,6 +308,10 @@
|
||||
<span id="305">305</span>
|
||||
<span id="306">306</span>
|
||||
<span id="307">307</span>
|
||||
<span id="308">308</span>
|
||||
<span id="309">309</span>
|
||||
<span id="310">310</span>
|
||||
<span id="311">311</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
||||
|
||||
@ -560,8 +564,12 @@
|
||||
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Offset (seconds):"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">90</span>), (<span class="ident">offset2</span> <span class="op">-</span> <span class="ident">offset1</span>).<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"offset"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"offset"</span>,
|
||||
(<span class="number">0</span>, <span class="number">90</span>),
|
||||
(<span class="ident">offset2</span> <span class="op">-</span> <span class="ident">offset1</span>).<span class="ident">inner_seconds</span>() <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
|
@ -233,6 +233,10 @@
|
||||
<span id="230">230</span>
|
||||
<span id="231">231</span>
|
||||
<span id="232">232</span>
|
||||
<span id="233">233</span>
|
||||
<span id="234">234</span>
|
||||
<span id="235">235</span>
|
||||
<span id="236">236</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
||||
|
||||
@ -295,8 +299,12 @@
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Limit the number of vehicles passing through per hour (0 = unlimited):"</span>
|
||||
.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">1000</span>), <span class="ident">cap_vehicles_per_hour</span>.<span class="ident">unwrap_or</span>(<span class="number">0</span>) <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"cap_vehicles"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"cap_vehicles"</span>,
|
||||
(<span class="number">0</span>, <span class="number">1000</span>),
|
||||
<span class="ident">cap_vehicles_per_hour</span>.<span class="ident">unwrap_or</span>(<span class="number">0</span>) <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">custom_row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
@ -387,7 +395,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">new_allow_through_traffic</span> <span class="op">=</span> <span class="ident">BTreeSet</span>::<span class="ident">new</span>();
|
||||
<span class="kw">for</span> <span class="ident">m</span> <span class="kw">in</span> <span class="ident">TripMode</span>::<span class="ident">all</span>() {
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="ident">m</span>.<span class="ident">ongoing_verb</span>()) {
|
||||
|
@ -122,7 +122,7 @@
|
||||
<span class="doccomment">/// The output of `rustdoc -V`</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"rustdoc 1.51.0 (2fd73fabe 2021-03-23)"</span>;
|
||||
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Thu, 22 Apr 2021 20:09:05 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Thu, 22 Apr 2021 20:17:04 +0000"</span>;
|
||||
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"x86_64"</span>;
|
||||
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>
|
||||
|
@ -481,7 +481,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw-2">*</span><span class="self">self</span> <span class="op">=</span> <span class="ident">Occupancy</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -793,7 +793,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="self">self</span>
|
||||
.<span class="ident">panel</span>
|
||||
.<span class="ident">maybe_is_checked</span>(<span class="string">"Compare before proposal"</span>)
|
||||
@ -958,7 +958,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">LayerOutcome</span>::<span class="ident">Replace</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">Throughput</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -150,7 +150,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw-2">*</span><span class="self">self</span> <span class="op">=</span> <span class="ident">TransitNetwork</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -309,7 +309,7 @@
|
||||
<span class="string">"close"</span> <span class="op">=</span><span class="op">></span> <span class="ident">Transition</span>::<span class="ident">Pop</span>,
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> <span class="ident">DashTab</span>::<span class="ident">ActiveTraffic</span>
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="ident">DashTab</span>::<span class="ident">ActiveTraffic</span>
|
||||
.<span class="ident">transition</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>)
|
||||
.<span class="ident">unwrap</span>(),
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="ident">Transition</span>::<span class="ident">Keep</span>,
|
||||
@ -453,7 +453,7 @@
|
||||
<span class="macro">unreachable</span><span class="macro">!</span>()
|
||||
}
|
||||
}
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">DashTab</span>::<span class="ident">TransitRoutes</span>.<span class="ident">transition</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>) {
|
||||
<span class="kw">return</span> <span class="ident">t</span>;
|
||||
} <span class="kw">else</span> {
|
||||
|
@ -333,7 +333,7 @@
|
||||
<span class="macro">unreachable</span><span class="macro">!</span>()
|
||||
}
|
||||
}
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">tab</span>.<span class="ident">transition</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>) {
|
||||
<span class="kw">return</span> <span class="ident">t</span>;
|
||||
}
|
||||
|
@ -568,7 +568,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">DashTab</span>::<span class="ident">TripSummaries</span>.<span class="ident">transition</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>) {
|
||||
<span class="kw">return</span> <span class="ident">t</span>;
|
||||
}
|
||||
|
@ -310,7 +310,7 @@
|
||||
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Hour:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">24</span>), <span class="number">7</span>).<span class="ident">named</span>(<span class="string">"hour"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"hour"</span>, (<span class="number">0</span>, <span class="number">24</span>), <span class="number">7</span>),
|
||||
]),
|
||||
]))
|
||||
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Center</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Top</span>)
|
||||
@ -359,7 +359,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">changed</span> <span class="op">=</span> <span class="bool-val">true</span>;
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> {}
|
||||
|
@ -922,7 +922,7 @@
|
||||
<span class="macro">unreachable</span><span class="macro">!</span>(<span class="string">"unhandled action: {}"</span>, <span class="ident">x</span>)
|
||||
}
|
||||
}
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">tab</span>.<span class="ident">transition</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>) {
|
||||
<span class="kw">return</span> <span class="ident">t</span>;
|
||||
}
|
||||
|
@ -466,7 +466,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// Background traffic was toggled</span>
|
||||
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition</span>::<span class="ident">Replace</span>(<span class="ident">SandboxMode</span>::<span class="ident">async_new</span>(
|
||||
<span class="ident">app</span>,
|
||||
|
@ -355,7 +355,7 @@
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Number of trips:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">1</span>, <span class="number">1000</span>), <span class="number">1</span>).<span class="ident">named</span>(<span class="string">"number"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"number"</span>, (<span class="number">1</span>, <span class="number">1000</span>), <span class="number">1</span>),
|
||||
]),
|
||||
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> {
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
@ -459,7 +459,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// We need to recalculate the path to see if this is sane. Otherwise we could trick</span>
|
||||
<span class="comment">// a pedestrian into wandering on/off a highway border.</span>
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">goal</span>.<span class="ident">is_some</span>() {
|
||||
|
@ -776,7 +776,7 @@
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
);
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">2</span>, <span class="number">14</span>), <span class="number">2</span>).<span class="ident">named</span>(<span class="string">"repeat_days"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"repeat_days"</span>, (<span class="number">2</span>, <span class="number">14</span>), <span class="number">2</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
.<span class="ident">text</span>(<span class="string">"Repeat schedule multiple days"</span>)
|
||||
@ -925,7 +925,7 @@
|
||||
<span class="string">"Percent of people to modify:"</span>
|
||||
.<span class="ident">text_widget</span>(<span class="ident">ctx</span>)
|
||||
.<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">1</span>, <span class="number">100</span>), <span class="number">50</span>).<span class="ident">named</span>(<span class="string">"pct_ppl"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"pct_ppl"</span>, (<span class="number">1</span>, <span class="number">100</span>), <span class="number">50</span>),
|
||||
]),
|
||||
<span class="string">"Types of trips to convert:"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">checkbox_per_mode</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="macro">btreeset</span><span class="macro">!</span> { <span class="ident">TripMode</span>::<span class="ident">Drive</span> }),
|
||||
|
@ -626,7 +626,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dont_draw_time_warp</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"don't draw"</span>);
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">tabs</span>.<span class="ident">active_tab_idx</span>() <span class="op">=</span><span class="op">=</span> <span class="number">1</span> {
|
||||
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">replace</span>(
|
||||
|
@ -239,25 +239,25 @@
|
||||
<span class="string">"lanes:forward"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"lanes:forward"</span>,
|
||||
(<span class="number">1</span>, <span class="number">5</span>),
|
||||
<span class="ident">road</span>.<span class="ident">osm_tags</span>
|
||||
.<span class="ident">get</span>(<span class="string">"lanes:forward"</span>)
|
||||
.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">parse</span>::<span class="op"><</span><span class="ident">isize</span><span class="op">></span>().<span class="ident">ok</span>())
|
||||
.<span class="ident">unwrap_or</span>(<span class="number">1</span>),
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"lanes:forward"</span>),
|
||||
),
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"lanes:backward"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"lanes:backward"</span>,
|
||||
(<span class="number">0</span>, <span class="number">5</span>),
|
||||
<span class="ident">road</span>.<span class="ident">osm_tags</span>
|
||||
.<span class="ident">get</span>(<span class="string">"lanes:backward"</span>)
|
||||
.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="ident">x</span>.<span class="ident">parse</span>::<span class="op"><</span><span class="ident">isize</span><span class="op">></span>().<span class="ident">ok</span>())
|
||||
.<span class="ident">unwrap_or</span>(<span class="number">1</span>),
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"lanes:backward"</span>),
|
||||
),
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"sidewalk"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">margin_right</span>(<span class="number">20</span>),
|
||||
|
@ -798,7 +798,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">app</span>.<span class="ident">model</span>.<span class="ident">show_intersection_geometry</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"intersection geometry"</span>),
|
||||
|
@ -387,6 +387,10 @@
|
||||
<span id="384">384</span>
|
||||
<span id="385">385</span>
|
||||
<span id="386">386</span>
|
||||
<span id="387">387</span>
|
||||
<span id="388">388</span>
|
||||
<span id="389">389</span>
|
||||
<span id="390">390</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">CmdArgs</span>;
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">UnitFmt</span>};
|
||||
@ -555,8 +559,12 @@
|
||||
),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Scroll speed for menus"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">1</span>, <span class="number">50</span>), <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">gui_scroll_speed</span> <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"gui_scroll_speed"</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"gui_scroll_speed"</span>,
|
||||
(<span class="number">1</span>, <span class="number">50</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">gui_scroll_speed</span> <span class="kw">as</span> <span class="ident">isize</span>,
|
||||
),
|
||||
]),
|
||||
])
|
||||
.<span class="ident">bg</span>(<span class="ident">app</span>.<span class="ident">cs</span>().<span class="ident">inner_panel_bg</span>)
|
||||
|
@ -271,9 +271,6 @@
|
||||
<span id="268">268</span>
|
||||
<span id="269">269</span>
|
||||
<span id="270">270</span>
|
||||
<span id="271">271</span>
|
||||
<span id="272">272</span>
|
||||
<span id="273">273</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Bounds</span>, <span class="ident">Histogram</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>, <span class="ident">Statistic</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">Panel</span>, <span class="ident">Spinner</span>, <span class="ident">TextExt</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>};
|
||||
@ -318,17 +315,14 @@
|
||||
<span class="comment">// TODO Display the value...</span>
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Resolution (meters)"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>).<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">1</span>, <span class="number">100</span>), <span class="self">self</span>.<span class="ident">resolution</span> <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"resolution"</span>)
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"resolution"</span>, (<span class="number">1</span>, <span class="number">100</span>), <span class="self">self</span>.<span class="ident">resolution</span> <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">align_right</span>(),
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Radius (resolution multiplier)"</span>
|
||||
.<span class="ident">text_widget</span>(<span class="ident">ctx</span>)
|
||||
.<span class="ident">centered_vert</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">10</span>), <span class="self">self</span>.<span class="ident">radius</span> <span class="kw">as</span> <span class="ident">isize</span>)
|
||||
.<span class="ident">named</span>(<span class="string">"radius"</span>)
|
||||
.<span class="ident">align_right</span>(),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"radius"</span>, (<span class="number">0</span>, <span class="number">10</span>), <span class="self">self</span>.<span class="ident">radius</span> <span class="kw">as</span> <span class="ident">isize</span>).<span class="ident">align_right</span>(),
|
||||
]),
|
||||
<span class="ident">Toggle</span>::<span class="ident">switch</span>(<span class="ident">ctx</span>, <span class="string">"smoothing"</span>, <span class="prelude-val">None</span>, <span class="self">self</span>.<span class="ident">smoothing</span>),
|
||||
<span class="ident">Toggle</span>::<span class="ident">switch</span>(<span class="ident">ctx</span>, <span class="string">"contours"</span>, <span class="prelude-val">None</span>, <span class="self">self</span>.<span class="ident">contours</span>),
|
||||
|
@ -644,10 +644,10 @@
|
||||
<span class="ident">Line</span>(<span class="string">"Z-order:"</span>).<span class="ident">small</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Spinner</span>::<span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"zorder"</span>,
|
||||
<span class="ident">app</span>.<span class="ident">draw_map</span>().<span class="ident">zorder_range</span>,
|
||||
<span class="ident">app</span>.<span class="ident">draw_map</span>().<span class="ident">show_zorder</span>,
|
||||
)
|
||||
.<span class="ident">named</span>(<span class="string">"zorder"</span>),
|
||||
),
|
||||
])
|
||||
.<span class="ident">margin_above</span>(<span class="number">10</span>)
|
||||
} <span class="kw">else</span> {
|
||||
@ -854,7 +854,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">controls</span>.<span class="ident">panel_changed</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>);
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">has_widget</span>(<span class="string">"zorder"</span>) {
|
||||
<span class="ident">app</span>.<span class="ident">mut_draw_map</span>().<span class="ident">show_zorder</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">spinner</span>(<span class="string">"zorder"</span>);
|
||||
|
@ -214,7 +214,7 @@
|
||||
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">hotkeys</span>, <span class="ident">Choice</span>, <span class="ident">DrawBaselayer</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Menu</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>,
|
||||
<span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">Transition</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextBox</span>, <span class="ident">Transition</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">tools</span>::<span class="ident">grey_out_map</span>;
|
||||
@ -295,7 +295,7 @@
|
||||
<span class="ident">Line</span>(<span class="ident">query</span>).<span class="ident">small_heading</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_close_widget</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
<span class="ident">Widget</span>::<span class="ident">text_entry</span>(<span class="ident">ctx</span>, <span class="ident">initial</span>, <span class="bool-val">true</span>).<span class="ident">named</span>(<span class="string">"input"</span>),
|
||||
<span class="ident">TextBox</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"input"</span>, <span class="ident">initial</span>, <span class="bool-val">true</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
.<span class="ident">text</span>(<span class="string">"confirm"</span>)
|
||||
|
@ -836,7 +836,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">b</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">businesses</span>.<span class="ident">as_mut</span>().<span class="ident">unwrap</span>();
|
||||
<span class="comment">// Update state from checkboxes</span>
|
||||
<span class="ident">b</span>.<span class="ident">show</span>.<span class="ident">clear</span>();
|
||||
|
@ -1037,7 +1037,7 @@
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Replace</span>(<span class="ident">ParkingMapper</span>::<span class="ident">make</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
|
@ -224,7 +224,7 @@
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">inner</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">inner</span> {
|
||||
<span class="kw">match</span> <span class="ident">inner</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="ident">inner</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"play music"</span>) {
|
||||
<span class="kw-2">*</span><span class="ident">play_music</span> <span class="op">=</span> <span class="bool-val">true</span>;
|
||||
<span class="ident">inner</span>.<span class="ident">unmute</span>();
|
||||
|
@ -543,7 +543,7 @@
|
||||
}
|
||||
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="ident">action</span>) <span class="op">=</span><span class="op">></span> <span class="self">self</span>.<span class="ident">inner</span>.<span class="ident">on_click</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="ident">action</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">panel</span>),
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> <span class="self">self</span>
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="self">self</span>
|
||||
.<span class="ident">inner</span>
|
||||
.<span class="ident">panel_changed</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>)
|
||||
.<span class="ident">unwrap_or_else</span>(<span class="op">|</span><span class="op">|</span> <span class="self">self</span>.<span class="ident">inner</span>.<span class="ident">other_event</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)),
|
||||
|
@ -297,7 +297,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">stash</span>::<span class="ident">Stash</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">table</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">tabs</span>::<span class="ident">TabController</span>;
|
||||
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">text_box</span>::<span class="ident">TextBox</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">text_box</span>::<span class="ident">TextBox</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">toggle</span>::<span class="ident">Toggle</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">DEFAULT_CORNER_RADIUS</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::{
|
||||
|
@ -129,6 +129,15 @@
|
||||
<span id="126">126</span>
|
||||
<span id="127">127</span>
|
||||
<span id="128">128</span>
|
||||
<span id="129">129</span>
|
||||
<span id="130">130</span>
|
||||
<span id="131">131</span>
|
||||
<span id="132">132</span>
|
||||
<span id="133">133</span>
|
||||
<span id="134">134</span>
|
||||
<span id="135">135</span>
|
||||
<span id="136">136</span>
|
||||
<span id="137">137</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">MultiMap</span>;
|
||||
|
||||
@ -166,7 +175,13 @@
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">a</span> <span class="op">=</span> <span class="ident">Autocomplete</span> {
|
||||
<span class="ident">choices</span>,
|
||||
|
||||
<span class="ident">tb</span>: <span class="ident">TextBox</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="number">50</span>, <span class="ident">String</span>::<span class="ident">new</span>(), <span class="bool-val">true</span>),
|
||||
<span class="ident">tb</span>: <span class="ident">TextBox</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"autocomplete textbox"</span>.<span class="ident">to_string</span>(),
|
||||
<span class="number">50</span>,
|
||||
<span class="ident">String</span>::<span class="ident">new</span>(),
|
||||
<span class="bool-val">true</span>,
|
||||
),
|
||||
<span class="ident">menu</span>: <span class="ident">Menu</span>::<span class="op"><</span>()<span class="op">></span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">Vec</span>::<span class="ident">new</span>()),
|
||||
|
||||
<span class="ident">current_line</span>: <span class="ident">String</span>::<span class="ident">new</span>(),
|
||||
@ -222,11 +237,14 @@
|
||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">output</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">WidgetOutput</span>) {
|
||||
<span class="self">self</span>.<span class="ident">tb</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>);
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">tb</span>.<span class="ident">get_line</span>() <span class="op">!</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">current_line</span> {
|
||||
<span class="comment">// This will return Outcome::Changed to the caller with a dummy ID for the textbox</span>
|
||||
<span class="self">self</span>.<span class="ident">current_line</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">tb</span>.<span class="ident">get_line</span>();
|
||||
<span class="self">self</span>.<span class="ident">recalc_menu</span>(<span class="ident">ctx</span>);
|
||||
<span class="ident">output</span>.<span class="ident">redo_layout</span> <span class="op">=</span> <span class="bool-val">true</span>;
|
||||
} <span class="kw">else</span> {
|
||||
<span class="comment">// Don't let the menu fill out the real outcome.</span>
|
||||
<span class="comment">// Don't let the menu fill out the real outcome. Should we use Outcome::Changed to</span>
|
||||
<span class="comment">// indicate the autocomplete is finished, instead of the caller polling</span>
|
||||
<span class="comment">// autocomplete_done?</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">tmp_output</span> <span class="op">=</span> <span class="ident">WidgetOutput</span>::<span class="ident">new</span>();
|
||||
<span class="self">self</span>.<span class="ident">menu</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">tmp_output</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw-2">ref</span> <span class="ident">choice</span>) <span class="op">=</span> <span class="ident">tmp_output</span>.<span class="ident">outcome</span> {
|
||||
|
@ -302,7 +302,7 @@
|
||||
<span class="ident">m</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">tmp_ouput</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw">_</span>) <span class="op">=</span> <span class="ident">tmp_ouput</span>.<span class="ident">outcome</span> {
|
||||
<span class="self">self</span>.<span class="ident">current_idx</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">menu</span>.<span class="ident">take</span>().<span class="ident">unwrap</span>().<span class="ident">take_current_choice</span>();
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="kw">let</span> <span class="ident">top_left</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">btn</span>.<span class="ident">top_left</span>;
|
||||
<span class="self">self</span>.<span class="ident">btn</span> <span class="op">=</span> <span class="ident">make_btn</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
|
@ -828,11 +828,6 @@
|
||||
<span id="825">825</span>
|
||||
<span id="826">826</span>
|
||||
<span id="827">827</span>
|
||||
<span id="828">828</span>
|
||||
<span id="829">829</span>
|
||||
<span id="830">830</span>
|
||||
<span id="831">831</span>
|
||||
<span id="832">832</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
|
||||
|
||||
@ -849,7 +844,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">panel</span>::<span class="ident">Panel</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">Button</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">DeferDraw</span>, <span class="ident">Drawable</span>, <span class="ident">Dropdown</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">JustDraw</span>,
|
||||
<span class="ident">OutlineStyle</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">TextBox</span>, <span class="ident">Toggle</span>,
|
||||
<span class="ident">OutlineStyle</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">Toggle</span>,
|
||||
};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">autocomplete</span>;
|
||||
@ -902,13 +897,14 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="doccomment">/// The result of a Panel handling an event</span>
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">PartialEq</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">Outcome</span> {
|
||||
<span class="doccomment">/// An action was done</span>
|
||||
<span class="ident">Clicked</span>(<span class="ident">String</span>),
|
||||
<span class="doccomment">/// A dropdown, checkbox, spinner, etc changed values. Usually this triggers a refresh of</span>
|
||||
<span class="doccomment">/// everything, so not useful to plumb along what changed.</span>
|
||||
<span class="ident">Changed</span>,
|
||||
<span class="doccomment">/// A dropdown, checkbox, spinner, etc changed values. The name of the changed widget is</span>
|
||||
<span class="doccomment">/// returned, but not the value, since its type is generic.</span>
|
||||
<span class="ident">Changed</span>(<span class="ident">String</span>),
|
||||
<span class="doccomment">/// Nothing happened</span>
|
||||
<span class="ident">Nothing</span>,
|
||||
}
|
||||
@ -1197,7 +1193,7 @@
|
||||
|
||||
<span class="comment">// Convenient?? constructors</span>
|
||||
<span class="kw">impl</span> <span class="ident">Widget</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">widget</span>: <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">WidgetImpl</span><span class="op">></span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">widget</span>: <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">WidgetImpl</span><span class="op">></span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="ident">Widget</span> {
|
||||
<span class="ident">widget</span>,
|
||||
<span class="ident">layout</span>: <span class="ident">LayoutStyle</span> {
|
||||
@ -1215,13 +1211,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// TODO TextBox::widget is a better API</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">text_entry</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">prefilled</span>: <span class="ident">String</span>, <span class="ident">exclusive_focus</span>: <span class="ident">bool</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="comment">// TODO Hardcoded style, max chars</span>
|
||||
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">TextBox</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="number">50</span>, <span class="ident">prefilled</span>, <span class="ident">exclusive_focus</span>)))
|
||||
}
|
||||
|
||||
<span class="comment">// TODO Likewise</span>
|
||||
<span class="comment">// TODO Change this to Dropdown::widget</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">dropdown</span><span class="op"><</span><span class="ident">T</span>: <span class="lifetime">'static</span> <span class="op">+</span> <span class="ident">PartialEq</span> <span class="op">+</span> <span class="ident">Clone</span> <span class="op">+</span> <span class="ident">std</span>::<span class="ident">fmt</span>::<span class="ident">Debug</span>, <span class="ident">I</span>: <span class="ident">AsRef</span><span class="op"><</span><span class="ident">str</span><span class="op">></span><span class="op">></span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">label</span>: <span class="ident">I</span>,
|
||||
|
@ -191,6 +191,20 @@
|
||||
<span id="188">188</span>
|
||||
<span id="189">189</span>
|
||||
<span id="190">190</span>
|
||||
<span id="191">191</span>
|
||||
<span id="192">192</span>
|
||||
<span id="193">193</span>
|
||||
<span id="194">194</span>
|
||||
<span id="195">195</span>
|
||||
<span id="196">196</span>
|
||||
<span id="197">197</span>
|
||||
<span id="198">198</span>
|
||||
<span id="199">199</span>
|
||||
<span id="200">200</span>
|
||||
<span id="201">201</span>
|
||||
<span id="202">202</span>
|
||||
<span id="203">203</span>
|
||||
<span id="204">204</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">CornerRadii</span>, <span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
|
||||
@ -210,6 +224,7 @@
|
||||
<span class="ident">low</span>: <span class="ident">isize</span>,
|
||||
<span class="ident">high</span>: <span class="ident">isize</span>,
|
||||
<span class="kw">pub</span> <span class="ident">current</span>: <span class="ident">isize</span>,
|
||||
<span class="ident">label</span>: <span class="ident">String</span>,
|
||||
|
||||
<span class="ident">up</span>: <span class="ident">Button</span>,
|
||||
<span class="ident">down</span>: <span class="ident">Button</span>,
|
||||
@ -221,11 +236,23 @@
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">Spinner</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">widget</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, (<span class="ident">low</span>, <span class="ident">high</span>): (<span class="ident">isize</span>, <span class="ident">isize</span>), <span class="ident">current</span>: <span class="ident">isize</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="self">Self</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, (<span class="ident">low</span>, <span class="ident">high</span>), <span class="ident">current</span>)))
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">widget</span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">label</span>: <span class="kw">impl</span> <span class="ident">Into</span><span class="op"><</span><span class="ident">String</span><span class="op">></span>,
|
||||
(<span class="ident">low</span>, <span class="ident">high</span>): (<span class="ident">isize</span>, <span class="ident">isize</span>),
|
||||
<span class="ident">current</span>: <span class="ident">isize</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="kw">let</span> <span class="ident">label</span> <span class="op">=</span> <span class="ident">label</span>.<span class="ident">into</span>();
|
||||
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="self">Self</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">label</span>.<span class="ident">clone</span>(),
|
||||
(<span class="ident">low</span>, <span class="ident">high</span>),
|
||||
<span class="ident">current</span>,
|
||||
)))
|
||||
.<span class="ident">named</span>(<span class="ident">label</span>)
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, (<span class="ident">low</span>, <span class="ident">high</span>): (<span class="ident">isize</span>, <span class="ident">isize</span>), <span class="kw-2">mut</span> <span class="ident">current</span>: <span class="ident">isize</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">label</span>: <span class="ident">String</span>, (<span class="ident">low</span>, <span class="ident">high</span>): (<span class="ident">isize</span>, <span class="ident">isize</span>), <span class="kw-2">mut</span> <span class="ident">current</span>: <span class="ident">isize</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="kw">let</span> <span class="ident">button_builder</span> <span class="op">=</span> <span class="ident">ctx</span>
|
||||
.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_plain</span>
|
||||
@ -282,6 +309,7 @@
|
||||
<span class="ident">low</span>,
|
||||
<span class="ident">high</span>,
|
||||
<span class="ident">current</span>,
|
||||
<span class="ident">label</span>,
|
||||
|
||||
<span class="ident">up</span>,
|
||||
<span class="ident">down</span>,
|
||||
@ -341,7 +369,7 @@
|
||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">output</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">WidgetOutput</span>) {
|
||||
<span class="self">self</span>.<span class="ident">up</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw">_</span>) <span class="op">=</span> <span class="ident">output</span>.<span class="ident">outcome</span> {
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">current</span> <span class="op">=</span> (<span class="self">self</span>.<span class="ident">current</span> <span class="op">+</span> <span class="number">1</span>).<span class="ident">min</span>(<span class="self">self</span>.<span class="ident">high</span>);
|
||||
<span class="self">self</span>.<span class="ident">drawable</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">drawable</span>(<span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">prerender</span>, <span class="ident">ctx</span>.<span class="ident">style</span>());
|
||||
<span class="ident">ctx</span>.<span class="ident">no_op_event</span>(<span class="bool-val">true</span>, <span class="op">|</span><span class="ident">ctx</span><span class="op">|</span> <span class="self">self</span>.<span class="ident">up</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>));
|
||||
@ -350,7 +378,7 @@
|
||||
|
||||
<span class="self">self</span>.<span class="ident">down</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw">_</span>) <span class="op">=</span> <span class="ident">output</span>.<span class="ident">outcome</span> {
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">current</span> <span class="op">=</span> (<span class="self">self</span>.<span class="ident">current</span> <span class="op">-</span> <span class="number">1</span>).<span class="ident">max</span>(<span class="self">self</span>.<span class="ident">low</span>);
|
||||
<span class="self">self</span>.<span class="ident">drawable</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">drawable</span>(<span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">prerender</span>, <span class="ident">ctx</span>.<span class="ident">style</span>());
|
||||
<span class="ident">ctx</span>.<span class="ident">no_op_event</span>(<span class="bool-val">true</span>, <span class="op">|</span><span class="ident">ctx</span><span class="op">|</span> <span class="self">self</span>.<span class="ident">down</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>));
|
||||
@ -362,12 +390,12 @@
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="kw">_</span>, <span class="ident">dy</span>)) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">get_mouse_scroll</span>() {
|
||||
<span class="kw">if</span> <span class="ident">dy</span> <span class="op">></span> <span class="number">0.0</span> <span class="op">&&</span> <span class="self">self</span>.<span class="ident">current</span> <span class="op">!</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">high</span> {
|
||||
<span class="self">self</span>.<span class="ident">current</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">drawable</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">drawable</span>(<span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">prerender</span>, <span class="ident">ctx</span>.<span class="ident">style</span>());
|
||||
}
|
||||
<span class="kw">if</span> <span class="ident">dy</span> <span class="op"><</span> <span class="number">0.0</span> <span class="op">&&</span> <span class="self">self</span>.<span class="ident">current</span> <span class="op">!</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">low</span> {
|
||||
<span class="self">self</span>.<span class="ident">current</span> <span class="op">-</span><span class="op">=</span> <span class="number">1</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">drawable</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">drawable</span>(<span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">prerender</span>, <span class="ident">ctx</span>.<span class="ident">style</span>());
|
||||
}
|
||||
}
|
||||
|
@ -145,29 +145,84 @@
|
||||
<span id="142">142</span>
|
||||
<span id="143">143</span>
|
||||
<span id="144">144</span>
|
||||
<span id="145">145</span>
|
||||
<span id="146">146</span>
|
||||
<span id="147">147</span>
|
||||
<span id="148">148</span>
|
||||
<span id="149">149</span>
|
||||
<span id="150">150</span>
|
||||
<span id="151">151</span>
|
||||
<span id="152">152</span>
|
||||
<span id="153">153</span>
|
||||
<span id="154">154</span>
|
||||
<span id="155">155</span>
|
||||
<span id="156">156</span>
|
||||
<span id="157">157</span>
|
||||
<span id="158">158</span>
|
||||
<span id="159">159</span>
|
||||
<span id="160">160</span>
|
||||
<span id="161">161</span>
|
||||
<span id="162">162</span>
|
||||
<span id="163">163</span>
|
||||
<span id="164">164</span>
|
||||
<span id="165">165</span>
|
||||
<span id="166">166</span>
|
||||
<span id="167">167</span>
|
||||
<span id="168">168</span>
|
||||
<span id="169">169</span>
|
||||
<span id="170">170</span>
|
||||
<span id="171">171</span>
|
||||
<span id="172">172</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">text</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>,
|
||||
<span class="ident">ScreenRectangle</span>, <span class="ident">Style</span>, <span class="ident">Text</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
<span class="ident">ScreenRectangle</span>, <span class="ident">Style</span>, <span class="ident">Text</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
};
|
||||
|
||||
<span class="comment">// TODO right now, only a single line</span>
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">TextBox</span> {
|
||||
<span class="ident">line</span>: <span class="ident">String</span>,
|
||||
<span class="ident">label</span>: <span class="ident">String</span>,
|
||||
<span class="ident">cursor_x</span>: <span class="ident">usize</span>,
|
||||
<span class="ident">has_focus</span>: <span class="ident">bool</span>,
|
||||
<span class="ident">hovering</span>: <span class="ident">bool</span>,
|
||||
<span class="ident">autofocus</span>: <span class="ident">bool</span>,
|
||||
<span class="ident">padding</span>: <span class="ident">EdgeInsets</span>,
|
||||
|
||||
<span class="ident">top_left</span>: <span class="ident">ScreenPt</span>,
|
||||
<span class="ident">dims</span>: <span class="ident">ScreenDims</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">TextBox</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">max_chars</span>: <span class="ident">usize</span>, <span class="ident">prefilled</span>: <span class="ident">String</span>, <span class="ident">autofocus</span>: <span class="ident">bool</span>) <span class="op">-</span><span class="op">></span> <span class="ident">TextBox</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">widget</span><span class="op"><</span><span class="ident">I</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">String</span><span class="op">></span><span class="op">></span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">label</span>: <span class="ident">I</span>,
|
||||
<span class="ident">prefilled</span>: <span class="ident">String</span>,
|
||||
<span class="ident">autofocus</span>: <span class="ident">bool</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="comment">// Hardcoded for all callers</span>
|
||||
<span class="kw">let</span> <span class="ident">max_chars</span> <span class="op">=</span> <span class="number">50</span>;
|
||||
<span class="kw">let</span> <span class="ident">label</span> <span class="op">=</span> <span class="ident">label</span>.<span class="ident">into</span>();
|
||||
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">TextBox</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">label</span>.<span class="ident">clone</span>(),
|
||||
<span class="ident">max_chars</span>,
|
||||
<span class="ident">prefilled</span>,
|
||||
<span class="ident">autofocus</span>,
|
||||
)))
|
||||
.<span class="ident">named</span>(<span class="ident">label</span>)
|
||||
}
|
||||
|
||||
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn</span> <span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">label</span>: <span class="ident">String</span>,
|
||||
<span class="ident">max_chars</span>: <span class="ident">usize</span>,
|
||||
<span class="ident">prefilled</span>: <span class="ident">String</span>,
|
||||
<span class="ident">autofocus</span>: <span class="ident">bool</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">TextBox</span> {
|
||||
<span class="kw">let</span> <span class="ident">padding</span> <span class="op">=</span> <span class="ident">EdgeInsets</span> {
|
||||
<span class="ident">top</span>: <span class="number">6.0</span>,
|
||||
<span class="ident">left</span>: <span class="number">8.0</span>,
|
||||
@ -175,6 +230,7 @@
|
||||
<span class="ident">right</span>: <span class="number">8.0</span>,
|
||||
};
|
||||
<span class="ident">TextBox</span> {
|
||||
<span class="ident">label</span>,
|
||||
<span class="ident">cursor_x</span>: <span class="ident">prefilled</span>.<span class="ident">len</span>(),
|
||||
<span class="ident">line</span>: <span class="ident">prefilled</span>,
|
||||
<span class="ident">has_focus</span>: <span class="bool-val">false</span>,
|
||||
@ -249,14 +305,14 @@
|
||||
}
|
||||
<span class="ident">Key</span>::<span class="ident">Backspace</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">cursor_x</span> <span class="op">></span> <span class="number">0</span> {
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">line</span>.<span class="ident">remove</span>(<span class="self">self</span>.<span class="ident">cursor_x</span> <span class="op">-</span> <span class="number">1</span>);
|
||||
<span class="self">self</span>.<span class="ident">cursor_x</span> <span class="op">-</span><span class="op">=</span> <span class="number">1</span>;
|
||||
}
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">c</span>) <span class="op">=</span> <span class="ident">key</span>.<span class="ident">to_char</span>(<span class="ident">ctx</span>.<span class="ident">is_key_down</span>(<span class="ident">Key</span>::<span class="ident">LeftShift</span>)) {
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">label</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">line</span>.<span class="ident">insert</span>(<span class="self">self</span>.<span class="ident">cursor_x</span>, <span class="ident">c</span>);
|
||||
<span class="self">self</span>.<span class="ident">cursor_x</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>;
|
||||
} <span class="kw">else</span> {
|
||||
|
@ -286,6 +286,7 @@
|
||||
<span id="283">283</span>
|
||||
<span id="284">284</span>
|
||||
<span id="285">285</span>
|
||||
<span id="286">286</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">svg</span>::<span class="ident">load_svg_bytes</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
@ -560,7 +561,8 @@
|
||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">output</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">WidgetOutput</span>) {
|
||||
<span class="self">self</span>.<span class="ident">btn</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">output</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="kw">_</span>) <span class="op">=</span> <span class="ident">output</span>.<span class="ident">outcome</span> {
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>;
|
||||
<span class="comment">// Both buttons have the same label</span>
|
||||
<span class="ident">output</span>.<span class="ident">outcome</span> <span class="op">=</span> <span class="ident">Outcome</span>::<span class="ident">Changed</span>(<span class="self">self</span>.<span class="ident">btn</span>.<span class="ident">action</span>.<span class="ident">clone</span>());
|
||||
<span class="ident">std</span>::<span class="ident">mem</span>::<span class="ident">swap</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">btn</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">other_btn</span>);
|
||||
<span class="self">self</span>.<span class="ident">btn</span>.<span class="ident">set_pos</span>(<span class="self">self</span>.<span class="ident">other_btn</span>.<span class="ident">top_left</span>);
|
||||
<span class="self">self</span>.<span class="ident">enabled</span> <span class="op">=</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">enabled</span>;
|
||||
|
@ -624,6 +624,8 @@
|
||||
<span id="621">621</span>
|
||||
<span id="622">622</span>
|
||||
<span id="623">623</span>
|
||||
<span id="624">624</span>
|
||||
<span id="625">625</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
|
||||
|
||||
@ -1049,7 +1051,7 @@
|
||||
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
<span class="ident">Text</span>::<span class="ident">from</span>(<span class="ident">Line</span>(<span class="string">"Spinner"</span>).<span class="ident">big_heading_styled</span>().<span class="ident">size</span>(<span class="number">18</span>)).<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">widgetry</span>::<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">11</span>), <span class="number">1</span>),
|
||||
<span class="ident">widgetry</span>::<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="string">"spinner"</span>, (<span class="number">0</span>, <span class="number">11</span>), <span class="number">1</span>),
|
||||
]);
|
||||
<span class="ident">tabs</span>.<span class="ident">push_tab</span>(<span class="ident">gallery_bar_item</span>, <span class="ident">gallery_content</span>);
|
||||
|
||||
@ -1115,7 +1117,9 @@
|
||||
),
|
||||
<span class="ident">Widget</span>::<span class="ident">col</span>(
|
||||
(<span class="number">0</span>..<span class="ident">row_height</span>)
|
||||
.<span class="ident">map</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> <span class="ident">widgetry</span>::<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, (<span class="number">0</span>, <span class="number">11</span>), <span class="number">1</span>))
|
||||
.<span class="ident">map</span>(<span class="op">|</span><span class="ident">i</span><span class="op">|</span> {
|
||||
<span class="ident">widgetry</span>::<span class="ident">Spinner</span>::<span class="ident">widget</span>(<span class="ident">ctx</span>, <span class="macro">format</span><span class="macro">!</span>(<span class="string">"spinner {}"</span>, <span class="ident">i</span>), (<span class="number">0</span>, <span class="number">11</span>), <span class="number">1</span>)
|
||||
})
|
||||
.<span class="ident">collect</span>::<span class="op"><</span><span class="ident">Vec</span><span class="op"><</span><span class="kw">_</span><span class="op">></span><span class="op">></span>(),
|
||||
),
|
||||
<span class="ident">Widget</span>::<span class="ident">col</span>(
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,17 +1,17 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRounding` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRounding"><title>widgetry::CornerRounding - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum CornerRounding</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.CornerRadii">CornerRadii</a><a href="#variant.FullyRounded">FullyRounded</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CCornerRadii%3E">From<CornerRadii></a><a href="#impl-From%3Cf64%3E">From<f64></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="CornerRounding" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111-114" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#112-115" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
|
||||
CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>),
|
||||
FullyRounded,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#128-132" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#122-126" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#123-125" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#116-120" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#117-119" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#129-133" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#130-132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#123-127" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#124-126" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#117-121" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#118-120" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
@ -1,21 +1,22 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Outcome` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, Outcome"><title>widgetry::Outcome - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum Outcome</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Changed">Changed</a><a href="#variant.Clicked">Clicked</a><a href="#variant.Nothing">Nothing</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-PartialEq%3COutcome%3E">PartialEq<Outcome></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="Outcome" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70-78" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#71-79" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
|
||||
Clicked(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>),
|
||||
Changed,
|
||||
Changed(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>),
|
||||
Nothing,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
}</pre></div><div class="docblock"><p>The result of a Panel handling an event</p>
|
||||
</div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.Clicked" class="variant small-section-header"><a href="#variant.Clicked" class="anchor field"></a><code>Clicked(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></div><div class="docblock"><p>An action was done</p>
|
||||
</div><div id="variant.Changed" class="variant small-section-header"><a href="#variant.Changed" class="anchor field"></a><code>Changed</code></div><div class="docblock"><p>A dropdown, checkbox, spinner, etc changed values. Usually this triggers a refresh of
|
||||
everything, so not useful to plumb along what changed.</p>
|
||||
</div><div id="variant.Changed" class="variant small-section-header"><a href="#variant.Changed" class="anchor field"></a><code>Changed(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></div><div class="docblock"><p>A dropdown, checkbox, spinner, etc changed values. The name of the changed widget is
|
||||
returned, but not the value, since its type is generic.</p>
|
||||
</div><div id="variant.Nothing" class="variant small-section-header"><a href="#variant.Nothing" class="anchor field"></a><code>Nothing</code></div><div class="docblock"><p>Nothing happened</p>
|
||||
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||
|
@ -49,11 +49,12 @@ and follows a builder pattern</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Series.html" title="widgetry::Series struct">Series</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Settings.html" title="widgetry::Settings struct">Settings</a></td><td class="docblock-short"><p>Customize how widgetry works. These settings can't be changed after starting.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Slider.html" title="widgetry::Slider struct">Slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Spinner.html" title="widgetry::Spinner struct">Spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Stash.html" title="widgetry::Stash struct">Stash</a></td><td class="docblock-short"><p>An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read
|
||||
and write the value. This is one method for "returning" data when a State completes.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Style.html" title="widgetry::Style struct">Style</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TabController.html" title="widgetry::TabController struct">TabController</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Text.html" title="widgetry::Text struct">Text</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextSpan.html" title="widgetry::TextSpan struct">TextSpan</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Texture.html" title="widgetry::Texture struct">Texture</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Toggle.html" title="widgetry::Toggle struct">Toggle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UserInput.html" title="widgetry::UserInput struct">UserInput</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warper.html" title="widgetry::Warper struct">Warper</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Style.html" title="widgetry::Style struct">Style</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TabController.html" title="widgetry::TabController struct">TabController</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Text.html" title="widgetry::Text struct">Text</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextBox.html" title="widgetry::TextBox struct">TextBox</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextSpan.html" title="widgetry::TextSpan struct">TextSpan</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Texture.html" title="widgetry::Texture struct">Texture</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Toggle.html" title="widgetry::Toggle struct">Toggle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UserInput.html" title="widgetry::UserInput struct">UserInput</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warper.html" title="widgetry::Warper struct">Warper</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
||||
<table><tr class="module-item"><td><a class="enum" href="enum.Axis.html" title="widgetry::Axis enum">Axis</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.ContentMode.html" title="widgetry::ContentMode enum">ContentMode</a></td><td class="docblock-short"><p>Rules for how content should stretch to fill its bounds</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.ControlState.html" title="widgetry::ControlState enum">ControlState</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.CornerRounding.html" title="widgetry::CornerRounding enum">CornerRounding</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.DrawBaselayer.html" title="widgetry::DrawBaselayer enum">DrawBaselayer</a></td><td class="docblock-short"><p>Before <code>State::draw</code> is called, draw something else.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Event.html" title="widgetry::Event enum">Event</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Fill.html" title="widgetry::Fill enum">Fill</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Font.html" title="widgetry::Font enum">Font</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.HorizontalAlignment.html" title="widgetry::HorizontalAlignment enum">HorizontalAlignment</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.ImageSource.html" title="widgetry::ImageSource enum">ImageSource</a></td><td class="docblock-short"><p>The visual</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Key.html" title="widgetry::Key enum">Key</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.MultiKey.html" title="widgetry::MultiKey enum">MultiKey</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Outcome.html" title="widgetry::Outcome enum">Outcome</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.RewriteColor.html" title="widgetry::RewriteColor enum">RewriteColor</a></td><td class="docblock-short"><p>A way to transform all colors in a GeomBatch.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Key.html" title="widgetry::Key enum">Key</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.MultiKey.html" title="widgetry::MultiKey enum">MultiKey</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Outcome.html" title="widgetry::Outcome enum">Outcome</a></td><td class="docblock-short"><p>The result of a Panel handling an event</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.RewriteColor.html" title="widgetry::RewriteColor enum">RewriteColor</a></td><td class="docblock-short"><p>A way to transform all colors in a GeomBatch.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Transition.html" title="widgetry::Transition enum">Transition</a></td><td class="docblock-short"><p>When a state responds to an event, it can specify some way to manipulate the stack of states.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.UpdateType.html" title="widgetry::UpdateType enum">UpdateType</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.VerticalAlignment.html" title="widgetry::VerticalAlignment enum">VerticalAlignment</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<table><tr class="module-item"><td><a class="constant" href="constant.DEFAULT_CORNER_RADIUS.html" title="widgetry::DEFAULT_CORNER_RADIUS constant">DEFAULT_CORNER_RADIUS</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
|
||||
|
@ -1 +1 @@
|
||||
initSidebarItems({"constant":[["DEFAULT_CORNER_RADIUS",""]],"enum":[["Axis",""],["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["CornerRounding",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["ImageSource","The visual"],["Key",""],["MultiKey",""],["Outcome",""],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["ButtonStyle",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler","Doesn't do anything by itself, just used for widgetsing. Something else reaches in, asks for the ScreenRectangle to use."],["GeomBatch","A mutable builder for a group of colored polygons."],["GeomBatchStack","Similar to [`Widget::row`]/[`Widget::column`], but for [`GeomBatch`]s instead of [`Widget`]s, and follows a builder pattern"],["GfxCtx",""],["Image","A stylable UI component builder which presents vector graphics from an [`ImageSource`]."],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Stash","An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read and write the value. This is one method for \"returning\" data when a State completes."],["Style",""],["TabController",""],["Text",""],["TextSpan",""],["Texture",""],["Toggle",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]],"type":[["OutlineStyle",""]]});
|
||||
initSidebarItems({"constant":[["DEFAULT_CORNER_RADIUS",""]],"enum":[["Axis",""],["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["CornerRounding",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["ImageSource","The visual"],["Key",""],["MultiKey",""],["Outcome","The result of a Panel handling an event"],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["ButtonStyle",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler","Doesn't do anything by itself, just used for widgetsing. Something else reaches in, asks for the ScreenRectangle to use."],["GeomBatch","A mutable builder for a group of colored polygons."],["GeomBatchStack","Similar to [`Widget::row`]/[`Widget::column`], but for [`GeomBatch`]s instead of [`Widget`]s, and follows a builder pattern"],["GfxCtx",""],["Image","A stylable UI component builder which presents vector graphics from an [`ImageSource`]."],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Stash","An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read and write the value. This is one method for \"returning\" data when a State completes."],["Style",""],["TabController",""],["Text",""],["TextBox",""],["TextSpan",""],["Texture",""],["Toggle",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]],"type":[["OutlineStyle",""]]});
|
File diff suppressed because one or more lines are too long
@ -1,22 +1,22 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `EdgeInsets` struct in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, EdgeInsets"><title>widgetry::EdgeInsets - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct EdgeInsets</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bottom">bottom</a><a href="#structfield.left">left</a><a href="#structfield.right">right</a><a href="#structfield.top">top</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.uniform">uniform</a><a href="#method.zero">zero</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3Cf64%3E">From<f64></a><a href="#impl-From%3Cusize%3E">From<usize></a><a href="#impl-PartialEq%3CEdgeInsets%3E">PartialEq<EdgeInsets></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-IsDefault">IsDefault</a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="EdgeInsets" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#774-779" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#769-774" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
|
||||
pub top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#781-799" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#782-789" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#791-798" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776-794" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#777-784" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#786-793" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#812-821" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#813-820" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#801-810" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#802-809" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#807-816" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#808-815" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#796-805" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#797-804" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#768" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||
|
File diff suppressed because one or more lines are too long
46
rustdoc/widgetry/struct.TextBox.html
Normal file
46
rustdoc/widgetry/struct.TextBox.html
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `autocomplete` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, autocomplete"><title>widgetry::widgets::autocomplete - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module autocomplete</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li></ul></div><p class="location"><a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">widgets</a></p><div id="sidebar-vars" data-name="autocomplete" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">widgets</a>::<wbr><a class="mod" href="">autocomplete</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/widgets/autocomplete.rs.html#1-128" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">widgets</a>::<wbr><a class="mod" href="">autocomplete</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/widgets/autocomplete.rs.html#1-137" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.Autocomplete.html" title="widgetry::widgets::autocomplete::Autocomplete struct">Autocomplete</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<table><tr class="module-item"><td><a class="constant" href="constant.NUM_SEARCH_RESULTS.html" title="widgetry::widgets::autocomplete::NUM_SEARCH_RESULTS constant">NUM_SEARCH_RESULTS</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="widgetry"></div>
|
||||
<script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
File diff suppressed because one or more lines are too long
@ -1,17 +1,17 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRounding` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRounding"><title>widgetry::widgets::CornerRounding - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Enum CornerRounding</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.CornerRadii">CornerRadii</a><a href="#variant.FullyRounded">FullyRounded</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CCornerRadii%3E">From<CornerRadii></a><a href="#impl-From%3Cf64%3E">From<f64></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a></p><div id="sidebar-vars" data-name="CornerRounding" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111-114" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#112-115" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
|
||||
CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>),
|
||||
FullyRounded,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#128-132" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#122-126" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#123-125" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#116-120" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#117-119" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#129-133" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#130-132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#123-127" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#124-126" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#117-121" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#118-120" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user