Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
\ No newline at end of file
diff --git a/rustdoc/game/fn.dump_route_goldenfile.html b/rustdoc/game/fn.dump_route_goldenfile.html
index f3a919208a..fc5d17915f 100644
--- a/rustdoc/game/fn.dump_route_goldenfile.html
+++ b/rustdoc/game/fn.dump_route_goldenfile.html
@@ -1,2 +1,2 @@
game::dump_route_goldenfile - Rust
\ No newline at end of file
diff --git a/rustdoc/game/fn.main.html b/rustdoc/game/fn.main.html
index 9a629a55f4..32a4392af4 100644
--- a/rustdoc/game/fn.main.html
+++ b/rustdoc/game/fn.main.html
@@ -1,2 +1,2 @@
game::main - Rust
\ No newline at end of file
diff --git a/rustdoc/game/fn.smoke_test.html b/rustdoc/game/fn.smoke_test.html
index d5b0ff2486..1b6e0de531 100644
--- a/rustdoc/game/fn.smoke_test.html
+++ b/rustdoc/game/fn.smoke_test.html
@@ -1,2 +1,2 @@
game::smoke_test - Rust
\ No newline at end of file
diff --git a/rustdoc/game/index.html b/rustdoc/game/index.html
index 3090f06a0a..303d5064d8 100644
--- a/rustdoc/game/index.html
+++ b/rustdoc/game/index.html
@@ -1,5 +1,5 @@
game - Rust
Loading large resources (like maps, scenarios, and prebaked data) requires different strategies
on native and web. Both cases are wrapped up as a State that runs a callback when done.
\ No newline at end of file
diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js
index 6a81c7cd31..b5b8ba4f80 100644
--- a/rustdoc/search-index.js
+++ b/rustdoc/search-index.js
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Use for…",0,[[],["angle",3]]],[0,"bounds","","",null,null],[3,"Bounds","geom::bounds","Represents a rectangular boundary of `Pt2D` points.",null,null],[12,"min_x","","",1,null],[12,"min_y","","",1,null],[12,"max_x","","",1,null],[12,"max_y","","",1,null],[3,"GPSBounds","","Represents a rectangular boundary of `LonLat` points.…",null,null],[12,"min_lon","","",2,null],[12,"min_lat","","",2,null],[12,"max_lon","","",2,null],[12,"max_lat","","",2,null],[11,"new","geom","A boundary including no points.",1,[[],["bounds",3]]],[11,"from","","Create a boundary covering some points.",1,[[["vec",3]],["bounds",3]]],[11,"update","","Update the boundary to include this point.",1,[[["pt2d",3]]]],[11,"union","","Unions two boundaries.",1,[[["bounds",3]]]],[11,"contains","","True if the point is within the boundary.",1,[[["pt2d",3]]]],[11,"as_bbox","","Converts the boundary to the format used by `aabb_quadtree`.",1,[[],["rect",3]]],[11,"get_rectangle","","Creates a rectangle covering this boundary.",1,[[],["polygon",3]]],[11,"width","","The width of this boundary.",1,[[]]],[11,"height","","The height of this boundary.",1,[[]]],[11,"center","","The center point of this boundary.",1,[[],["pt2d",3]]],[11,"new","","A boundary including no points.",2,[[],["gpsbounds",3]]],[11,"from","","Create a boundary covering some points.",2,[[["lonlat",3],["vec",3]],["gpsbounds",3]]],[11,"update","","Update the boundary to include this point.",2,[[["lonlat",3]]]],[11,"contains","","True if the point is within the boundary.",2,[[["lonlat",3]]]],[11,"get_max_world_pt","","The bottom-right corner of the boundary, in map-space.",2,[[],["pt2d",3]]],[11,"to_bounds","","Converts the boundary to map-space.",2,[[],["bounds",3]]],[11,"try_convert","","Convert all points to map-space, failing if any points are…",2,[[["vec",3]],[["option",4],["vec",3]]]],[11,"convert","","Convert all points to map-space. The points may be outside…",2,[[["vec",3]],[["pt2d",3],["vec",3]]]],[11,"convert_back","","Convert map-space points back to `LonLat`s. This is only…",2,[[["vec",3]],[["lonlat",3],["vec",3]]]],[0,"circle","","",null,null],[3,"Circle","geom::circle","A circle, defined by a center and radius.",null,null],[12,"center","","",3,null],[12,"radius","","",3,null],[17,"TRIANGLES_PER_CIRCLE","","",null,null],[11,"new","geom","Creates a circle.",3,[[["pt2d",3],["distance",3]],["circle",3]]],[11,"contains_pt","","True if the point is inside the circle.",3,[[["pt2d",3]]]],[11,"get_bounds","","Get the boundary containing this circle.",3,[[],["bounds",3]]],[11,"to_polygon","","Renders the circle as a polygon.",3,[[],["polygon",3]]],[11,"to_partial_polygon","","Renders some percent, between [0, 1], of the circle as a…",3,[[],["polygon",3]]],[11,"to_ring","","Returns the ring around the circle.",3,[[],["ring",3]]],[11,"to_outline","","Creates an outline around the circle, strictly contained…",3,[[["distance",3]],[["result",4],["polygon",3],["string",3]]]],[0,"distance","","",null,null],[3,"Distance","geom::distance","A distance, in meters. Can be negative.",null,null],[12,"0","","",4,null],[18,"ZERO","geom","",4,null],[11,"meters","","Creates a distance in meters.",4,[[],["distance",3]]],[11,"const_meters","","",4,[[],["distance",3]]],[11,"inches","","Creates a distance in inches.",4,[[],["distance",3]]],[11,"miles","","Creates a distance in miles.",4,[[],["distance",3]]],[11,"centimeters","","Creates a distance in centimeters.",4,[[],["distance",3]]],[11,"abs","","Returns the absolute value of this distance.",4,[[],["distance",3]]],[11,"sqrt","","Returns the square root of this distance.",4,[[],["distance",3]]],[11,"inner_meters","","Returns the distance in meters. Prefer to work with…",4,[[]]],[11,"to_string","","Describes the distance according to formatting rules.",4,[[["unitfmt",3]],["string",3]]],[11,"max","","Returns the largest of the two inputs.",4,[[["distance",3]],["distance",3]]],[11,"min","","Returns the smallest of the two inputs.",4,[[["distance",3]],["distance",3]]],[0,"duration","","",null,null],[3,"Duration","geom::duration","A duration, in seconds. Can be negative.",null,null],[12,"0","","",5,null],[18,"ZERO","geom","",5,null],[18,"EPSILON","","",5,null],[11,"seconds","","Creates a duration in seconds.",5,[[],["duration",3]]],[11,"minutes","","Creates a duration in minutes.",5,[[],["duration",3]]],[11,"hours","","Creates a duration in hours.",5,[[],["duration",3]]],[11,"f64_minutes","","Creates a duration in minutes.",5,[[],["duration",3]]],[11,"const_seconds","","",5,[[],["duration",3]]],[11,"to_u64","","",5,[[]]],[11,"from_u64","","",5,[[],["duration",3]]],[11,"inner_seconds","","Returns the duration in seconds. Prefer working in…",5,[[]]],[11,"get_parts","","Splits the duration into (hours, minutes, seconds,…",5,[[]]],[11,"parse","","Parses a duration such as \\\"3:00\\\" to `Duration::minutes(3)`.",5,[[],[["duration",3],["result",4],["box",3]]]],[11,"epsilon_eq","","If two durations are within this amount, they\'ll print as…",5,[[["duration",3]]]],[11,"realtime_elapsed","","Returns the duration elapsed from this moment in real time.",5,[[["instant",6]],["duration",3]]],[11,"round_up","","Rounds a duration up to the nearest whole number multiple.",5,[[["duration",3]],["duration",3]]],[11,"num_minutes_rounded_up","","Returns the duration as a number of minutes, rounded up.",5,[[]]],[11,"make_intervals_for_max","","Returns (rounded max, the boundaries in number of minutes)",5,[[]]],[0,"find_closest","","",null,null],[3,"FindClosest","geom::find_closest","A quad-tree to quickly find the closest points to some…",null,null],[12,"geometries","","",6,null],[12,"quadtree","","",6,null],[5,"pts_to_line_string","","",null,[[["vec",3]],["linestring",3]]],[11,"new","geom","Creates the quad-tree, limited to points contained in the…",6,[[["bounds",3]],["findclosest",3]]],[11,"add","","Add an object to the quadtree, remembering some key…",6,[[["vec",3]]]],[11,"all_close_pts","","For every object within some distance of a query point,…",6,[[["pt2d",3],["distance",3]],["vec",3]]],[11,"closest_pt","","Finds the closest point on the existing geometry to the…",6,[[["pt2d",3],["distance",3]],["option",4]]],[0,"gps","","",null,null],[3,"LonLat","geom::gps","Represents a (longitude, latitude) point.",null,null],[12,"longitude","","",7,null],[12,"latitude","","",7,null],[11,"new","geom","Note the order of arguments!",7,[[],["lonlat",3]]],[11,"x","","Returns the longitude of this point.",7,[[]]],[11,"y","","Returns the latitude of this point.",7,[[]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very…",7,[[["lonlat",3]],["notnan",3]]],[11,"read_osmosis_polygon","","Parses a file in the…",7,[[["string",3]],[["vec",3],["box",3],["result",4]]]],[0,"line","","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[3,"InfiniteLine","","",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[5,"is_counter_clockwise","","",null,[[["pt2d",3]]]],[11,"new","geom","Creates a line segment between two points. None if the…",9,[[["pt2d",3]],[["line",3],["option",4]]]],[11,"must_new","","Equivalent to `Line::new(pt1, pt2).unwrap()`. Use this to…",9,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two…",9,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",9,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",9,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",9,[[],[["pt2d",3],["vec",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",9,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",9,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",9,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints --…",9,[[["line",3]],[["pt2d",3],["option",4]]]],[11,"crosses","","Determine if two line segments intersect, but more so than…",9,[[["line",3]]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line --…",9,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive…",9,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",9,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the…",9,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the…",9,[[["distance",3]],[["pt2d",3],["option",4]]]],[11,"must_dist_along","","Equivalent to `self.dist_along(dist).unwrap()`. Use this…",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",9,[[],["pt2d",3]]],[11,"percent_along","","",9,[[],[["pt2d",3],["option",4]]]],[11,"slice","","",9,[[["distance",3]],[["line",3],["option",4]]]],[11,"middle","","",9,[[],[["pt2d",3],["option",4]]]],[11,"contains_pt","","",9,[[["pt2d",3]]]],[11,"dist_along_of_point","","",9,[[["pt2d",3]],[["distance",3],["option",4]]]],[11,"percent_along_of_point","","",9,[[["pt2d",3]],["option",4]]],[11,"project_pt","","",9,[[["pt2d",3]],["pt2d",3]]],[11,"intersection","","Fails for parallel lines.",8,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[0,"percent","","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside…",null,null],[12,"0","","",10,null],[11,"inner","geom","",10,[[]]],[11,"int","","",10,[[],["percent",3]]],[0,"polygon","","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings…",11,null],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[5,"to_geo","","",null,[[["vec",3]],["polygon",3]]],[5,"from_geo","","",null,[[["polygon",3]],["polygon",3]]],[5,"from_multi","","",null,[[["multipolygon",3]],[["polygon",3],["vec",3]]]],[5,"downsize","","",null,[[["vec",3]],["vec",3]]],[11,"buggy_new","geom","",11,[[["pt2d",3],["vec",3]],["polygon",3]]],[11,"with_holes","","",11,[[["vec",3],["ring",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],["polygon",3]]],[11,"precomputed","","",11,[[["pt2d",3],["vec",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["triangle",3],["vec",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[],["polygon",3]]],[11,"scale","","",11,[[],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["pt2d",3],["angle",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The…",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["pt2d",3],["vec",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[],["polygon",3]]],[11,"rectangle_centered","","",11,[[["pt2d",3],["distance",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["polygon",3],["option",4]]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[["option",4]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["polygon",3],["vec",3]]]],[11,"convex_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"to_outline","","Creates the outline around the polygon, with the thickness…",11,[[["distance",3]],[["result",4],["polygon",3],["string",3]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is…",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["option",4],["vec",3]]]],[11,"clip_ring","","",11,[[["ring",3]],[["option",4],["vec",3]]]],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]]]],[0,"polyline","","",null,null],[3,"PolyLine","geom::polyline","",null,null],[12,"pts","","",13,null],[12,"length","","",13,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",21,null],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["result",4],["polyline",3],["string",3]]]],[5,"to_set","","",null,[[]]],[17,"MITER_THRESHOLD","","",null,null],[11,"new","geom","",13,[[["pt2d",3],["vec",3]],[["result",4],["polyline",3],["string",3]]]],[11,"must_new","","",13,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",13,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",13,[[["pt2d",3],["vec",3]],[["result",4],["polyline",3],["string",3]]]],[11,"to_thick_boundary","","",13,[[["distance",3]],[["polygon",3],["option",4]]]],[11,"reversed","","",13,[[],["polyline",3]]],[11,"extend","","",13,[[["polyline",3]],[["result",4],["polyline",3],["string",3]]]],[11,"must_extend","","",13,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",13,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",13,[[["pt2d",3],["vec",3]],[["string",3],["vec",3],["result",4]]]],[11,"points","","",13,[[],["vec",3]]],[11,"into_points","","",13,[[],[["pt2d",3],["vec",3]]]],[11,"lines","","",13,[[]]],[11,"length","","",13,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",13,[[["distance",3]],[["string",3],["result",4]]]],[11,"exact_slice","","No excess leftover distance allowed.",13,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",13,[[["distance",3]],[["result",4],["polyline",3],["string",3]]]],[11,"first_half","","",13,[[],["polyline",3]]],[11,"second_half","","",13,[[],["polyline",3]]],[11,"dist_along","","",13,[[["distance",3]],[["string",3],["result",4]]]],[11,"must_dist_along","","",13,[[["distance",3]]]],[11,"middle","","",13,[[],["pt2d",3]]],[11,"first_pt","","",13,[[],["pt2d",3]]],[11,"last_pt","","",13,[[],["pt2d",3]]],[11,"first_line","","",13,[[],["line",3]]],[11,"last_line","","",13,[[],["line",3]]],[11,"shift_right","","",13,[[["distance",3]],[["result",4],["polyline",3],["string",3]]]],[11,"must_shift_right","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",13,[[["distance",3]],[["result",4],["polyline",3],["string",3]]]],[11,"must_shift_left","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",13,[[["distance",3]],[["result",4],["polyline",3],["string",3]]]],[11,"shift_with_sharp_angles","","",13,[[["distance",3]],[["pt2d",3],["vec",3]]]],[11,"make_polygons","","",13,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","",13,[[["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",13,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",13,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"make_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"make_double_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"dashed_arrow","","",13,[[["distance",3],["arrowcap",4]],[["polygon",3],["vec",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",13,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",13,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. 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Returns None for cancelled trips.",4,[[["tripid",3]],[["option",4],["duration",3]]]],[11,"both_finished_trips","","Returns pairs of trip times for finished trips in both…",4,[[["time",3],["analytics",3]],["vec",3]]],[11,"get_trip_phases","","If calling on prebaked Analytics, be careful to pass in an…",4,[[["map",3],["tripid",3]],[["vec",3],["tripphase",3]]]],[11,"get_all_trip_phases","","",4,[[],[["btreemap",3],["vec",3],["tripid",3]]]],[11,"active_agents","","",4,[[["time",3]],["vec",3]]],[11,"parking_lane_availability","","Returns the free spots over time",4,[[["laneid",3],["time",3]],["vec",3]]],[11,"parking_lot_availability","","",4,[[["parkinglotid",3],["time",3]],["vec",3]]],[11,"parking_spot_availability","","",4,[[["vec",3],["time",3]],["vec",3]]],[11,"new","sim::analytics","",67,[[],["timeseriescount",3]]],[11,"record","","",67,[[["time",3],["agenttype",4]]]],[11,"total_for","","",67,[[]]],[11,"all_total_counts","","",67,[[],["counter",3]]],[11,"count_per_hour","","",67,[[["time",3]],["vec",3]]],[11,"raw_throughput","","",67,[[["time",3]],["vec",3]]],[11,"new","","",68,[[["duration",3]],["window",3]]],[11,"add","","Returns the count at time",68,[[["time",3]]]],[11,"count","","Grab the count at this time, but don\'t add a new time",68,[[["time",3]]]],[0,"cap","sim","",null,null],[3,"CapSimState","sim::cap","Some roads (grouped into zones) may have a cap on the…",null,null],[12,"lane_to_zone","","",69,null],[12,"zones","","",69,null],[12,"avoid_congestion","","",69,null],[3,"Zone","","",null,null],[12,"cap","","",70,null],[12,"entered_in_last_hour","","",70,null],[12,"hour_started","","",70,null],[3,"AvoidCongestion","","Before the driving portion of a trip begins, check that…",null,null],[12,"delay_threshold","","",71,null],[6,"ZoneIdx","","",null,null],[11,"new","","",69,[[["map",3],["simoptions",3]],["capsimstate",3]]],[11,"allow_trip","","",69,[[["time",3],["carid",3],["path",3]]]],[11,"validate_path","","Before the driving portion of a trip begins, check that…",69,[[["map",3],["carid",3],["path",3],["intersectionsimstate",3],["time",3],["pathrequest",3]],[["string",3],["result",4],["path",3]]]],[11,"get_cap_counter","","",69,[[["laneid",3]]]],[11,"path_crosses_delay","","",71,[[["map",3],["intersectionsimstate",3],["time",3],["path",3]],["option",4]]],[0,"events","sim","",null,null],[4,"Event","sim::events","As a simulation runs, different systems emit Events. This…",null,null],[13,"CarReachedParkingSpot","","",72,null],[13,"CarLeftParkingSpot","","",72,null],[13,"BusArrivedAtStop","","",72,null],[13,"BusDepartedFromStop","","",72,null],[13,"PassengerBoardsTransit","","How long waiting at the stop?",72,null],[13,"PassengerAlightsTransit","","",72,null],[13,"PersonEntersBuilding","","",72,null],[13,"PersonLeavesBuilding","","",72,null],[13,"PersonLeavesMap","","None if cancelled",72,null],[13,"PersonEntersMap","","",72,null],[13,"PersonEntersRemoteBuilding","","",72,null],[13,"PersonLeavesRemoteBuilding","","",72,null],[13,"PedReachedParkingSpot","","",72,null],[13,"BikeStoppedAtSidewalk","","",72,null],[13,"AgentEntersTraversable","","If the agent is a transit vehicle, then include a count of…",72,null],[13,"IntersectionDelayMeasured","","",72,null],[13,"TripFinished","","",72,null],[12,"trip","sim::events::Event","",73,null],[12,"mode","","",73,null],[12,"total_time","","",73,null],[12,"blocked_time","","",73,null],[13,"TripCancelled","sim::events","",72,null],[13,"TripPhaseStarting","","",72,null],[13,"TripIntersectionDelay","","TripID, TurnID (Where the delay was encountered), Time…",72,null],[13,"LaneSpeedPercentage","","TripID, LaneID (Where the delay was encountered), Average…",72,null],[13,"PathAmended","","Just use for parking replanning. Not happy about copying…",72,null],[13,"Alert","","",72,null],[4,"AlertLocation","","",null,null],[13,"Nil","","",37,null],[13,"Intersection","","",37,null],[13,"Person","","",37,null],[13,"Building","","",37,null],[4,"TripPhaseType","","",null,null],[13,"Driving","","",38,null],[13,"Walking","","",38,null],[13,"Biking","","",38,null],[13,"Parking","","",38,null],[13,"WaitingForBus","","",38,null],[13,"RidingBus","","What stop did they board at?",38,null],[13,"Cancelled","","",38,null],[13,"Finished","","",38,null],[13,"DelayedStart","","",38,null],[13,"Remote","","",38,null],[11,"describe","sim","",38,[[["map",3]],["string",3]]],[0,"make","","Everything needed to setup a simulation.…",null,null],[5,"fork_rng","sim::make","Need to explain this trick -- basically keeps consistency…",null,[[["xorshiftrng",3]],["xorshiftrng",3]]],[0,"activity_model","","An activity model creates \\\"people\\\" that follow a set…",null,null],[5,"create_prole","sim::make::activity_model","",null,[[["tripendpoint",4],["map",3],["xorshiftrng",3]],[["personspec",3],["result",4],["box",3]]]],[5,"select_trip_mode","","",null,[[["distance",3],["xorshiftrng",3]],["tripmode",4]]],[5,"rand_time","","",null,[[["time",3],["xorshiftrng",3]],["time",3]]],[11,"proletariat_robot","sim","Designed in…",13,[[["map",3],["xorshiftrng",3],["timer",3]],["scenario",3]]],[0,"external","sim::make","Some users of the API…",null,null],[3,"ExternalPerson","sim::make::external","",null,null],[12,"origin","","",7,null],[12,"trips","","",7,null],[3,"ExternalTrip","","",null,null],[12,"departure","","",8,null],[12,"destination","","",8,null],[12,"mode","","",8,null],[4,"ExternalTripEndpoint","","",null,null],[13,"TripEndpoint","","",39,null],[13,"Position","","",39,null],[11,"import","sim","",7,[[["map",3],["vec",3],["externalperson",3]],[["vec",3],["result",4],["string",3]]]],[0,"generator","sim::make","This is a much more primitive way to randomly generate…",null,null],[3,"ScenarioGenerator","sim::make::generator","",null,null],[12,"scenario_name","","",13,null],[12,"only_seed_buses","","",13,null],[12,"spawn_over_time","","",13,null],[12,"border_spawn_over_time","","",13,null],[3,"SpawnOverTime","","",null,null],[12,"num_agents","","",15,null],[12,"start_time","","",15,null],[12,"stop_time","","",15,null],[12,"goal","","",15,null],[12,"percent_driving","","",15,null],[12,"percent_biking","","",15,null],[12,"percent_use_transit","","",15,null],[3,"BorderSpawnOverTime","","",null,null],[12,"num_peds","","",6,null],[12,"num_cars","","",6,null],[12,"num_bikes","","",6,null],[12,"percent_use_transit","","",6,null],[12,"start_time","","",6,null],[12,"stop_time","","",6,null],[12,"start_from_border","","",6,null],[12,"goal","","",6,null],[4,"OriginDestination","","",null,null],[13,"Anywhere","","",40,null],[13,"EndOfRoad","","",40,null],[13,"GotoBldg","","",40,null],[5,"rand_time","","",null,[[["time",3],["xorshiftrng",3]],["time",3]]],[11,"generate","sim","",13,[[["map",3],["xorshiftrng",3],["timer",3]],["scenario",3]]],[11,"small_run","","",13,[[["map",3]],["scenariogenerator",3]]],[11,"empty","","",13,[[],["scenariogenerator",3]]],[11,"scaled_run","","",13,[[],["scenariogenerator",3]]],[11,"spawn_agent","","",15,[[["map",3],["scenario",3],["timer",3],["xorshiftrng",3]]]],[11,"spawn_peds","","",6,[[["map",3],["scenario",3],["timer",3],["xorshiftrng",3]]]],[11,"spawn_vehicles","","",6,[[["map",3],["scenario",3],["timer",3],["pathconstraints",4],["xorshiftrng",3]]]],[11,"pick_driving_goal","","",40,[[["map",3],["timer",3],["pathconstraints",4],["xorshiftrng",3]],[["option",4],["drivinggoal",4]]]],[11,"pick_walking_goal","","",40,[[["map",3],["xorshiftrng",3],["timer",3]],[["option",4],["sidewalkspot",3]]]],[0,"load","sim::make","",null,null],[3,"SimFlags","sim::make::load","SimFlags specifies a simulation to setup.",null,null],[12,"load","","A path to some file. - a savestate: restore the simulation…",14,null],[12,"modifiers","","",14,null],[12,"rng_seed","","",14,null],[12,"opts","","",14,null],[18,"RNG_SEED","sim","",14,null],[11,"from_args","","",14,[[["cmdargs",3]],["simflags",3]]],[11,"for_test","","",14,[[],["simflags",3]]],[11,"synthetic_test","","",14,[[],["simflags",3]]],[11,"make_rng","","",14,[[],["xorshiftrng",3]]],[11,"load","","",14,[[["timer",3]]]],[0,"modifier","sim::make","",null,null],[4,"ScenarioModifier","sim::make::modifier","Transforms an existing Scenario before instantiating it.",null,null],[13,"RepeatDays","","",41,null],[13,"ChangeMode","","",41,null],[12,"pct_ppl","sim::make::modifier::ScenarioModifier","",42,null],[12,"departure_filter","","",42,null],[12,"from_modes","","",42,null],[12,"to_mode","","If `None`, then just cancel the trip.",42,null],[13,"AddExtraTrips","sim::make::modifier","Scenario name",41,null],[5,"repeat_days","","",null,[[["scenario",3]],["scenario",3]]],[11,"apply","sim","If this modifies scenario_name, then that means prebaked…",41,[[["map",3],["scenario",3]],["scenario",3]]],[11,"describe","","",41,[[],["string",3]]],[0,"scenario","sim::make","",null,null],[3,"Scenario","sim::make::scenario","A Scenario describes all the input to a simulation.…",null,null],[12,"scenario_name","","",12,null],[12,"map_name","","",12,null],[12,"people","","",12,null],[12,"only_seed_buses","","None means seed all buses. 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UsingBike…",45,null],[12,"origin","","",45,null],[13,"UsingParkedCar","sim::make::scenario","",43,null],[13,"UsingBike","","",43,null],[13,"JustWalking","","",43,null],[13,"UsingTransit","","",43,null],[13,"Remote","","Completely off-map trip. 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diff --git a/rustdoc/sim/make/load/index.html b/rustdoc/sim/make/load/index.html
index a3037fe8a3..cd123ef320 100644
--- a/rustdoc/sim/make/load/index.html
+++ b/rustdoc/sim/make/load/index.html
@@ -1,4 +1,4 @@
sim::make::load - Rust
\ No newline at end of file
diff --git a/rustdoc/sim/make/load/struct.SimFlags.html b/rustdoc/sim/make/load/struct.SimFlags.html
index d2827ba8ec..7c0a9ed9b7 100644
--- a/rustdoc/sim/make/load/struct.SimFlags.html
+++ b/rustdoc/sim/make/load/struct.SimFlags.html
@@ -12,7 +12,7 @@
a scenario
some kind of map: start an empty simulation on the map