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jump to stop sign editor from sandbox mode too
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parent
afcd694524
commit
7d238ceff5
@ -3,6 +3,7 @@ mod stop_signs;
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mod traffic_signals;
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use self::lanes::{Brush, LaneEditor};
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pub use self::stop_signs::StopSignEditor;
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pub use self::traffic_signals::TrafficSignalEditor;
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use crate::common::{tool_panel, CommonState, Warping};
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use crate::debug::DebugMode;
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@ -128,9 +129,7 @@ impl State for EditMode {
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.per_obj
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.action(ctx, Key::E, format!("edit stop signs for {}", id))
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{
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return Transition::Push(Box::new(stop_signs::StopSignEditor::new(
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id, ctx, ui,
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)));
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return Transition::Push(Box::new(StopSignEditor::new(id, ctx, ui)));
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} else if ui
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.primary
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.map
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@ -7,7 +7,7 @@ mod speed;
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pub use self::overlays::Overlays;
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use crate::common::{tool_panel, CommonState, Minimap};
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use crate::debug::DebugMode;
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use crate::edit::{apply_map_edits, save_edits, EditMode, TrafficSignalEditor};
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use crate::edit::{apply_map_edits, save_edits, EditMode, StopSignEditor, TrafficSignalEditor};
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use crate::game::{State, Transition, WizardState};
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use crate::helpers::ID;
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use crate::managed::Outcome;
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@ -127,6 +127,14 @@ impl State for SandboxMode {
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Box::new(TrafficSignalEditor::new(i, ctx, ui, sim_copy)),
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);
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}
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if ui.primary.map.get_i(i).is_stop_sign()
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&& ui.per_obj.action(ctx, Key::E, "edit stop sign")
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{
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return Transition::PushTwice(
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Box::new(EditMode::new(ctx, ui, self.gameplay.mode.clone())),
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Box::new(StopSignEditor::new(i, ctx, ui)),
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);
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}
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}
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if let Some(ID::BusStop(bs)) = ui.primary.current_selection {
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let routes = ui.primary.map.get_routes_serving_stop(bs);
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