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Copy the file size progress bar to RawFileLoader too. #377
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76ecccf54b
commit
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@ -192,10 +192,10 @@ mod native_loader {
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mod wasm_loader {
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use std::io::Read;
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use wasm_bindgen::{UnwrapThrowExt, JsCast};
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use wasm_streams::ReadableStream;
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use futures::StreamExt;
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use wasm_bindgen::{JsCast, UnwrapThrowExt};
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use wasm_bindgen_futures::JsFuture;
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use wasm_streams::ReadableStream;
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use web_sys::{Request, RequestInit, RequestMode, Response};
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use abstutil::prettyprint_usize;
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@ -273,9 +273,11 @@ mod wasm_loader {
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let mut buffer = Vec::new();
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while let Some(Ok(chunk)) = stream.next().await {
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let array = js_sys::Uint8Array::new(&chunk);
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tx_read_bytes
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.try_send(array.byte_length() as usize)
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.unwrap();
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if let Err(err) =
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tx_read_bytes.try_send(array.byte_length() as usize)
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{
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warn!("Couldn't send update on bytes: {}", err);
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}
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// TODO Can we avoid this clone?
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buffer.extend(array.to_vec());
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}
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@ -378,6 +380,11 @@ mod wasm_loader {
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panel: Panel,
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started: Instant,
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url: String,
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total_bytes: Option<usize>,
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read_bytes: usize,
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got_total_bytes: oneshot::Receiver<usize>,
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got_read_bytes: mpsc::Receiver<usize>,
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}
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impl<A: AppLike + 'static> RawFileLoader<A> {
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@ -402,6 +409,8 @@ mod wasm_loader {
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// Make the HTTP request nonblockingly. When the response is received, send it through
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// the channel.
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let (tx, rx) = oneshot::channel();
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let (tx_total_bytes, got_total_bytes) = oneshot::channel();
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let (mut tx_read_bytes, got_read_bytes) = mpsc::channel(10);
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let url_copy = url.clone();
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debug!("Loading {}", url_copy);
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wasm_bindgen_futures::spawn_local(async move {
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@ -415,9 +424,30 @@ mod wasm_loader {
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Ok(resp_value) => {
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let resp: Response = resp_value.dyn_into().unwrap();
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if resp.ok() {
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let buf = JsFuture::from(resp.array_buffer().unwrap()).await.unwrap();
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let array = js_sys::Uint8Array::new(&buf);
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tx.send(Ok(array.to_vec())).unwrap();
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let total_bytes = resp
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.headers()
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.get("Content-Length")
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.unwrap()
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.unwrap()
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.parse::<usize>()
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.unwrap();
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tx_total_bytes.send(total_bytes).unwrap();
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let raw_body = resp.body().unwrap_throw();
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let body = ReadableStream::from_raw(raw_body.dyn_into().unwrap_throw());
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let mut stream = body.into_stream();
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let mut buffer = Vec::new();
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while let Some(Ok(chunk)) = stream.next().await {
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let array = js_sys::Uint8Array::new(&chunk);
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if let Err(err) =
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tx_read_bytes.try_send(array.byte_length() as usize)
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{
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warn!("Couldn't send update on bytes: {}", err);
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}
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// TODO Can we avoid this clone?
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buffer.extend(array.to_vec());
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}
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tx.send(Ok(buffer)).unwrap();
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} else {
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let status = resp.status();
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let err = resp.status_text();
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@ -436,12 +466,25 @@ mod wasm_loader {
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panel: ctx.make_loading_screen(Text::from(format!("Loading {}...", url))),
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started: Instant::now(),
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url,
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total_bytes: None,
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read_bytes: 0,
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got_total_bytes,
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got_read_bytes,
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})
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}
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}
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impl<A: AppLike + 'static> State<A> for RawFileLoader<A> {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut A) -> Transition<A> {
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if self.total_bytes.is_none() {
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if let Ok(Some(total)) = self.got_total_bytes.try_recv() {
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self.total_bytes = Some(total);
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}
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}
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if let Some(read) = self.got_read_bytes.try_next().ok().and_then(|value| value) {
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self.read_bytes += read;
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}
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if let Some(maybe_resp) = self.response.try_recv().unwrap() {
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let bytes = if self.url.ends_with(".gz") {
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maybe_resp.and_then(|gzipped| {
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@ -458,14 +501,21 @@ mod wasm_loader {
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return (self.on_load.take().unwrap())(ctx, app, bytes);
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}
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self.panel = ctx.make_loading_screen(Text::from_multiline(vec![
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let mut lines = vec![
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Line(format!("Loading {}...", self.url)),
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Line(format!(
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"Time spent: {}",
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Duration::realtime_elapsed(self.started)
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)),
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Line("TODO update RawFileLoader too"),
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]));
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];
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if let Some(total) = self.total_bytes {
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lines.push(Line(format!(
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"Read {} / {} bytes",
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prettyprint_usize(self.read_bytes),
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prettyprint_usize(total)
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)));
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}
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self.panel = ctx.make_loading_screen(Text::from_multiline(lines));
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// Until the response is received, just ask winit to regularly call event(), so we can
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// keep polling the channel.
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@ -44,5 +44,5 @@ make server
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The workflow for interactive development of just one app in debug mode:
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```
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./bin/build-wasm game abstreet && rm -rf build/dist/abstreet/wasm_pkg/ && cp -Rv src/abstreet/wasm_pkg build/dist/abstreet/ && make server
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make clean abstreet build/dist/data server
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```
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