mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-29 17:34:58 +03:00
make it easier to debug objects by warping to them, draw turn cycler
arrows a little more successfully
This commit is contained in:
parent
1d13ae39c3
commit
8228f53d02
@ -41,6 +41,16 @@ impl<T> Warn<T> {
|
||||
self.value
|
||||
}
|
||||
|
||||
pub fn expect(self, context: String) -> T {
|
||||
if !self.warnings.is_empty() {
|
||||
println!("{} warnings ({}):", self.warnings.len(), context);
|
||||
for line in self.warnings {
|
||||
println!("{}", line);
|
||||
}
|
||||
}
|
||||
self.value
|
||||
}
|
||||
|
||||
pub fn get(self, timer: &mut Timer) -> T {
|
||||
// TODO Context from the current Timer phase, caller
|
||||
for line in self.warnings {
|
||||
|
@ -15,7 +15,7 @@ pub const INACTIVE_CHOICE_COLOR: Color = Color::grey(0.4);
|
||||
|
||||
// TODO Don't do this!
|
||||
const MAX_CHAR_WIDTH: f64 = 25.0;
|
||||
pub const SCALE_DOWN: f64 = 10.0;
|
||||
pub const SCALE_DOWN: f64 = 60.0;
|
||||
|
||||
// These're hardcoded for simplicity; this list doesn't change much.
|
||||
const DEJA_VU: FontId = FontId(0);
|
||||
|
@ -148,10 +148,10 @@ impl InfoPanel {
|
||||
time: ui.primary.sim.time(),
|
||||
composite: Composite::new(ManagedWidget::col(col).bg(Color::grey(0.3)))
|
||||
.aligned(
|
||||
HorizontalAlignment::Percent(0.1),
|
||||
HorizontalAlignment::Percent(0.02),
|
||||
VerticalAlignment::Percent(0.2),
|
||||
)
|
||||
.max_size_percent(40, 60)
|
||||
.max_size_percent(30, 60)
|
||||
.build(ctx),
|
||||
also_draw: batch.upload(ctx),
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::game::{State, Transition, WizardState};
|
||||
use crate::helpers::ID;
|
||||
use crate::sandbox::SandboxMode;
|
||||
use crate::ui::{PerMapUI, UI};
|
||||
use ezgui::{EventCtx, GfxCtx, Warper, Wizard};
|
||||
use geom::Pt2D;
|
||||
@ -54,12 +55,19 @@ impl Warping {
|
||||
}
|
||||
|
||||
impl State for Warping {
|
||||
fn event(&mut self, ctx: &mut EventCtx, ui: &mut UI) -> Transition {
|
||||
fn event(&mut self, ctx: &mut EventCtx, _: &mut UI) -> Transition {
|
||||
if let Some(evmode) = self.warper.event(ctx) {
|
||||
Transition::KeepWithMode(evmode)
|
||||
} else {
|
||||
ui.primary.current_selection = self.id.clone();
|
||||
Transition::Pop
|
||||
if let Some(id) = self.id.clone() {
|
||||
Transition::PopWithData(Box::new(move |state, ui, ctx| {
|
||||
if let Some(ref mut s) = state.downcast_mut::<SandboxMode>() {
|
||||
s.common.launch_info_panel(id, ctx, ui);
|
||||
}
|
||||
}))
|
||||
} else {
|
||||
Transition::Pop
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -146,7 +146,7 @@ impl Renderable for DrawIntersection {
|
||||
*maybe_redraw = Some((
|
||||
ctx.sim.time(),
|
||||
g.prerender.upload(batch),
|
||||
Text::from(Line(format!("{}", idx + 1)).roboto()),
|
||||
Text::from(Line(format!("{}", idx + 1)).roboto().size(90)),
|
||||
ctx.map.get_i(self.id).polygon.center(),
|
||||
));
|
||||
}
|
||||
|
@ -213,7 +213,7 @@ impl DrawPedCrowd {
|
||||
let label = Text::from(
|
||||
Line(format!("{}", input.members.len()))
|
||||
.fg(Color::BLACK)
|
||||
.size(15),
|
||||
.size(60),
|
||||
);
|
||||
|
||||
DrawPedCrowd {
|
||||
|
@ -12,7 +12,9 @@ impl DrawTurn {
|
||||
pub fn draw_full(t: &Turn, g: &mut GfxCtx, color: Color) {
|
||||
g.draw_polygon(
|
||||
color,
|
||||
&t.geom.make_arrow(BIG_ARROW_THICKNESS * 2.0).unwrap(),
|
||||
&t.geom
|
||||
.make_arrow(BIG_ARROW_THICKNESS)
|
||||
.expect(format!("draw_full {}", t.id)),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ pub struct SandboxMode {
|
||||
agent_meter: AgentMeter,
|
||||
gameplay: Box<dyn gameplay::GameplayState>,
|
||||
gameplay_mode: GameplayMode,
|
||||
common: CommonState,
|
||||
pub common: CommonState,
|
||||
tool_panel: WrappedComposite,
|
||||
minimap: Minimap,
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user