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Document all ongoing/tentative collaborations
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- [Year 3](project/history/year3.md)
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- [Full CHANGELOG](project/CHANGELOG.md)
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- [References](project/references.md)
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- [Collaborations](project/collaborations.md)
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# Collaborations
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We're working with a few different groups on projects using A/B Street.
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## GLT
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Active as of Sept 2020
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[Green Lights Trading](https://www.greenlightstrading.com) is applying dynamic
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congestion caps to encourage drivers to find alternate routes, not drive during
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rush hour, or take public transit instead. I'm actively implementing a
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proof-of-concept in A/B Street. It could also be used to explore ideas like a
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downtown congestion charging zone for Seattle.
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## Xi'an
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Active as of Sept 2020
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A group (with their own demand data!) is studying traffic signal optimization in
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Xi'an. They're using the
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[API](https://dabreegster.github.io/abstreet/dev/api.html).
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## Forecasting group
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Active as of Sept 2020
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A research group is making a bunch of live map edits and scheduling new trips in
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the middle of a simulation and using their system to try to predict system-wide
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effects. They're also using the API.
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## CityEngine
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Stalled as of Sept 2020
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Edits in A/B Street could be exported to the
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[shared-row](https://github.com/d-wasserman/shared-row/) format, then rendered
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in 3D using
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[ArcGIS CityEngine](https://github.com/d-wasserman/Complete_Street_Rule). Not
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blocked on us.
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## Berlin
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Stalled as of Sept 2020
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A group wants to use A/B Street for various public engagement projects in
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[Berlin](https://github.com/dabreegster/abstreet/issues/119). Mostly blocked on
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getting a reasonable travel demand model.
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## Manchester
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Stalled as of Sept 2020
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A group tentatively wants to engage the public about preventing rat runs and
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making no-through-access zones in Manchester suburbs. Not really blocked on us
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yet.
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## Pandemic model
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Stalled as of Sept 2020
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A group from the Uni of Geneva started a
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[COVID-19 model](https://github.com/dabreegster/abstreet/tree/master/sim/src/pandemic)
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that figures out how long people spend in shared indoor spaces.
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What happens if you modify a parking lane while there are cars on it? For now,
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just delete them. Trips later making use of them will just act as if the car
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never had room to be spawned at all and be aborted or fallback to walking.
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A better resolution would be to relocate them to other parking spots. If the
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owner is home, it'd be neat to have them walk outside, move the car, and go back
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in. But this greatly complicates the simulation -- the edited lane is in a
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transition state for a while, it modifies schedules, the person might not be
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around, etc.
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