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Optionally skip removing disconnected streets from the graph. For osm2streets tests, often our small clipped area looks very disconnected. https://github.com/a-b-street/osm2streets/issues/8
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@ -270,7 +270,7 @@ impl State<App> for MainState {
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}
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"simplify RawMap" => {
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ctx.loading_screen("simplify", |ctx, timer| {
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app.model.map.run_all_simplifications(false, timer);
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app.model.map.run_all_simplifications(false, true, timer);
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app.model.recreate_world(ctx, timer);
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});
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}
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@ -43,7 +43,7 @@ pub struct RawToMapOptions {
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impl Map {
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pub fn create_from_raw(mut raw: RawMap, opts: RawToMapOptions, timer: &mut Timer) -> Map {
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raw.run_all_simplifications(opts.consolidate_all_intersections, timer);
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raw.run_all_simplifications(opts.consolidate_all_intersections, true, timer);
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timer.start("raw_map to InitialMap");
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let gps_bounds = raw.gps_bounds.clone();
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@ -11,6 +11,8 @@ mod shrink_roads;
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mod snappy;
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impl RawMap {
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// TODO I suspect we'll soon take a full struct of options, maybe even a list of transformation
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// enums to run in order
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/// Run a sequence of transformations to the RawMap before converting it to a full Map.
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///
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/// We don't want to run these during the OSM->RawMap import stage, because we want to use the
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@ -18,6 +20,7 @@ impl RawMap {
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pub fn run_all_simplifications(
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&mut self,
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consolidate_all_intersections: bool,
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remove_disconnected: bool,
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timer: &mut Timer,
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) {
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timer.start("simplify RawMap");
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@ -36,7 +39,9 @@ impl RawMap {
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collapse_intersections::trim_deadends(self);
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timer.stop("trimming dead-end cycleways (round 2)");
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remove_disconnected::remove_disconnected_roads(self, timer);
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if remove_disconnected {
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remove_disconnected::remove_disconnected_roads(self, timer);
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}
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timer.start("merging short roads");
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find_short_roads::find_short_roads(self, consolidate_all_intersections);
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