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https://github.com/a-b-street/abstreet.git
synced 2024-12-24 23:15:24 +03:00
get halloween working with small lines. refactor a Line::maybe_new.
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parent
f5f8a57640
commit
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@ -63,10 +63,10 @@ fn diff_all(primary_sim: &Sim, secondary_sim: &Sim) -> DiffAllState {
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let mut lines: Vec<Line> = Vec::new();
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for (trip, pt1) in &stats1.canonical_pt_per_trip {
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if let Some(pt2) = stats2.canonical_pt_per_trip.get(trip) {
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if pt1 == pt2 {
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same_trips += 1;
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if let Some(l) = Line::maybe_new(*pt1, *pt2) {
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lines.push(l);
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} else {
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lines.push(Line::new(*pt1, *pt2));
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same_trips += 1;
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}
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}
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}
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@ -82,7 +82,7 @@ fn diff_trip(trip: TripID, ctx: &mut PluginCtx) -> DiffTripState {
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let pt1 = primary_sim.get_stats().canonical_pt_per_trip.get(&trip);
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let pt2 = secondary_sim.get_stats().canonical_pt_per_trip.get(&trip);
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let line = if pt1.is_some() && pt2.is_some() {
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Some(Line::new(*pt1.unwrap(), *pt2.unwrap()))
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Line::maybe_new(*pt1.unwrap(), *pt2.unwrap())
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} else {
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None
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};
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@ -44,11 +44,12 @@ impl Plugin for WarpState {
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&ctx.primary.draw_map,
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) {
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let at = ctx.canvas.center_to_map_pt();
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if at.epsilon_eq(pt) {
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if let Some(l) = Line::maybe_new(at, pt) {
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*self = WarpState::Warping(Instant::now(), l, id);
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} else {
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ctx.primary.current_selection = Some(id);
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return false;
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}
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*self = WarpState::Warping(Instant::now(), Line::new(at, pt), id);
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} else {
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return false;
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}
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@ -15,6 +15,13 @@ impl Line {
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Line(pt1, pt2)
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}
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pub fn maybe_new(pt1: Pt2D, pt2: Pt2D) -> Option<Line> {
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if pt1.epsilon_eq(pt2) {
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return None;
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}
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Some(Line::new(pt1, pt2))
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}
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pub fn infinite(&self) -> InfiniteLine {
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InfiniteLine(self.0, self.1)
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}
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@ -16,14 +16,15 @@ pub struct PolyLine {
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impl PolyLine {
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pub fn new(pts: Vec<Pt2D>) -> PolyLine {
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assert!(pts.len() >= 2);
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let length = pts.windows(2).fold(Distance::ZERO, |so_far, pair| {
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so_far + pair[0].dist_to(pair[1])
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});
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// This checks no lines are too small. Could take the other approach and automatically
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// squish down points here and make sure the final result is at least EPSILON_DIST.
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// But probably better for the callers to do this -- they have better understanding of what
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// needs to be squished down, why, and how.
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if pts.windows(2).any(|pair| pair[0].epsilon_eq(pair[1])) {
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let length = pts.windows(2).fold(Distance::ZERO, |so_far, pair| {
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so_far + pair[0].dist_to(pair[1])
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});
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panic!(
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"PL with total length {} and {} pts has ~dupe pts: {:?}",
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length,
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@ -32,10 +33,6 @@ impl PolyLine {
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);
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}
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let length = pts.windows(2).fold(Distance::ZERO, |so_far, pair| {
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so_far + Line::new(pair[0], pair[1]).length()
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});
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// Can't have duplicates! If the polyline ever crosses back on itself, all sorts of things
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// are broken.
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let seen_pts: HashSet<HashablePt2D> =
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@ -26,12 +26,18 @@ struct UI {
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impl UI {
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fn new(flags: Flags) -> UI {
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let map = Map::new(
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&flags.load_map,
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MapEdits::new("map name"),
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&mut Timer::new("load map for Halloween"),
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)
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.unwrap();
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// TODO Consolidate with sim::load
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let map: Map = if flags.load_map.contains("data/raw_maps/") {
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Map::new(
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&flags.load_map,
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MapEdits::new("map name"),
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&mut Timer::new("load map"),
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)
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.unwrap()
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} else {
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abstutil::read_binary(&flags.load_map, &mut Timer::new("load map")).unwrap()
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};
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UI {
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draw_map: DrawMap::new(map),
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cycler: Cycler::new(ANIMATION_PERIOD_S),
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@ -120,14 +120,15 @@ impl DrawBuilding {
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.translate(-1.0 * (1.0 - percent) * dx, -1.0 * (1.0 - percent) * dy),
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);
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let new_line = Line::new(
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if let Some(new_line) = Line::maybe_new(
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self.line.pt1(),
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Pt2D::new(
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self.line.pt1().x() + percent * dx,
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self.line.pt1().y() + percent * dy,
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),
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);
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g.draw_rounded_line(PATH, LINE_WIDTH, &new_line);
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) {
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g.draw_rounded_line(PATH, LINE_WIDTH, &new_line);
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}
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}
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fn get_bounds(&self) -> Bounds {
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@ -75,8 +75,8 @@ fn trim_front_path(bldg_points: &Vec<Pt2D>, path: Line) -> Line {
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for bldg_line in bldg_points.windows(2) {
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let l = Line::new(bldg_line[0], bldg_line[1]);
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if let Some(hit) = l.intersection(&path) {
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if !hit.epsilon_eq(path.pt2()) {
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return Line::new(hit, path.pt2());
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if let Some(l) = Line::maybe_new(hit, path.pt2()) {
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return l;
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}
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}
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}
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@ -182,7 +182,7 @@ fn generalized_trim_back(
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endpoints = Pt2D::approx_dedupe(endpoints, Distance::meters(1.0));
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let center = Pt2D::center(&endpoints);
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endpoints.sort_by_key(|pt| Line::new(center, *pt).angle().normalized_degrees() as i64);
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endpoints.sort_by_key(|pt| center.angle_to(*pt).normalized_degrees() as i64);
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endpoints
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}
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2
rgrep.sh
2
rgrep.sh
@ -1,3 +1,3 @@
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#!/bin/bash
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grep -R --exclude-dir=.git --exclude-dir=target --exclude-dir=data --exclude-dir=initial_maps --exclude=Cargo.lock --color=auto "$@"
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grep -IR --exclude-dir=.git --exclude-dir=target --exclude-dir=data --exclude-dir=initial_maps --exclude=Cargo.lock --color=auto "$@"
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