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Track when a map is edited and update things better, in both the game's edit mode and the new tool.
This commit is contained in:
parent
100b068086
commit
9b4107f061
@ -40,8 +40,7 @@ pub struct EditMode {
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// Retained state from the SandboxMode that spawned us
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// Retained state from the SandboxMode that spawned us
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mode: GameplayMode,
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mode: GameplayMode,
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// edits name, number of commands
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map_edit_key: usize,
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changelist_key: (String, usize),
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unzoomed: Drawable,
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unzoomed: Drawable,
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zoomed: Drawable,
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zoomed: Drawable,
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@ -52,16 +51,15 @@ impl EditMode {
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let orig_dirty = app.primary.dirty_from_edits;
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let orig_dirty = app.primary.dirty_from_edits;
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assert!(app.primary.suspended_sim.is_none());
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assert!(app.primary.suspended_sim.is_none());
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app.primary.suspended_sim = Some(app.primary.clear_sim());
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app.primary.suspended_sim = Some(app.primary.clear_sim());
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let edits = app.primary.map.get_edits();
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let layer = crate::layer::map::Static::edits(ctx, app);
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let layer = crate::layer::map::Static::edits(ctx, app);
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Box::new(EditMode {
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Box::new(EditMode {
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tool_panel: tool_panel(ctx),
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tool_panel: tool_panel(ctx),
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top_center: make_topcenter(ctx, app),
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top_center: make_topcenter(ctx, app),
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changelist: make_changelist(ctx, app),
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changelist: make_changelist(ctx, app),
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orig_edits: edits.clone(),
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orig_edits: app.primary.map.get_edits().clone(),
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orig_dirty,
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orig_dirty,
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mode,
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mode,
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changelist_key: (edits.edits_name.clone(), edits.commands.len()),
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map_edit_key: app.primary.map.get_edits_change_key(),
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unzoomed: layer.unzoomed,
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unzoomed: layer.unzoomed,
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zoomed: layer.zoomed,
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zoomed: layer.zoomed,
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})
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})
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@ -146,10 +144,11 @@ impl EditMode {
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impl State<App> for EditMode {
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impl State<App> for EditMode {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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{
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{
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let edits = app.primary.map.get_edits();
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// We would normally use Cached, but so many values depend on one key, so this is more
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let changelist_key = (edits.edits_name.clone(), edits.commands.len());
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// clear.
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if self.changelist_key != changelist_key {
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let key = app.primary.map.get_edits_change_key();
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self.changelist_key = changelist_key;
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if self.map_edit_key != key {
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self.map_edit_key = key;
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self.changelist = make_changelist(ctx, app);
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self.changelist = make_changelist(ctx, app);
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let layer = crate::layer::map::Static::edits(ctx, app);
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let layer = crate::layer::map::Static::edits(ctx, app);
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self.unzoomed = layer.unzoomed;
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self.unzoomed = layer.unzoomed;
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@ -31,16 +31,12 @@ pub struct ExploreMap {
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// TODO Also cache Nearby, but recalculate it after edits
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// TODO Also cache Nearby, but recalculate it after edits
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nearby: Option<Nearby>,
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nearby: Option<Nearby>,
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// edits name, number of commands
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map_edit_key: usize,
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// TODO Brittle -- could undo and add a new command. Add a proper edit counter to map. Refactor
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// with EditMode. Use Cached.
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changelist_key: (String, usize),
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}
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}
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impl ExploreMap {
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impl ExploreMap {
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pub fn new_state(ctx: &mut EventCtx, app: &mut App) -> Box<dyn State<App>> {
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pub fn new_state(ctx: &mut EventCtx, app: &mut App) -> Box<dyn State<App>> {
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app.opts.show_building_driveways = false;
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app.opts.show_building_driveways = false;
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let edits = app.primary.map.get_edits();
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Box::new(ExploreMap {
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Box::new(ExploreMap {
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top_panel: make_top_panel(ctx, app),
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top_panel: make_top_panel(ctx, app),
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@ -51,7 +47,7 @@ impl ExploreMap {
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elevation: false,
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elevation: false,
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nearby: None,
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nearby: None,
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changelist_key: (edits.edits_name.clone(), edits.commands.len()),
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map_edit_key: app.primary.map.get_edits_change_key(),
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})
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})
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}
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}
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}
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}
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@ -59,10 +55,11 @@ impl ExploreMap {
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impl State<App> for ExploreMap {
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impl State<App> for ExploreMap {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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{
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{
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let edits = app.primary.map.get_edits();
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// We would normally use Cached, but so many values depend on one key, so this is more
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let changelist_key = (edits.edits_name.clone(), edits.commands.len());
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// clear.
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if self.changelist_key != changelist_key {
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let key = app.primary.map.get_edits_change_key();
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self.changelist_key = changelist_key;
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if self.map_edit_key != key {
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self.map_edit_key = key;
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self.network_layer = render_network_layer(ctx, app);
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self.network_layer = render_network_layer(ctx, app);
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self.edits_layer = render_edits(ctx, app);
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self.edits_layer = render_edits(ctx, app);
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self.top_panel = make_top_panel(ctx, app);
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self.top_panel = make_top_panel(ctx, app);
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@ -85,8 +85,8 @@ impl State<App> for QuickSketch {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
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self.magnifying_glass.event(ctx, app);
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self.magnifying_glass.event(ctx, app);
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match self.top_panel.event(ctx) {
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if let Outcome::Clicked(x) = self.top_panel.event(ctx) {
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Outcome::Clicked(x) => match x.as_ref() {
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match x.as_ref() {
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"Cancel" => {
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"Cancel" => {
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return Transition::Pop;
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return Transition::Pop;
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}
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}
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@ -100,8 +100,7 @@ impl State<App> for QuickSketch {
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return Transition::Replace(PopupMsg::new_state(ctx, "Changes made", messages));
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return Transition::Replace(PopupMsg::new_state(ctx, "Changes made", messages));
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}
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}
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_ => unreachable!(),
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_ => unreachable!(),
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},
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}
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_ => {}
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}
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}
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if self.route_sketcher.event(ctx, app) {
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if self.route_sketcher.event(ctx, app) {
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@ -774,6 +774,8 @@ impl Map {
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// new_edits don't necessarily have to be valid; this could be used for speculatively testing
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// new_edits don't necessarily have to be valid; this could be used for speculatively testing
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// edits. Doesn't update pathfinding yet.
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// edits. Doesn't update pathfinding yet.
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fn apply_edits(&mut self, mut new_edits: MapEdits, enforce_valid: bool) -> EditEffects {
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fn apply_edits(&mut self, mut new_edits: MapEdits, enforce_valid: bool) -> EditEffects {
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self.edits_generation += 1;
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let mut effects = EditEffects {
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let mut effects = EditEffects {
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changed_roads: BTreeSet::new(),
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changed_roads: BTreeSet::new(),
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deleted_lanes: BTreeSet::new(),
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deleted_lanes: BTreeSet::new(),
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@ -907,4 +909,9 @@ impl Map {
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);
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);
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self.traffic_signals.insert(signal.id, signal);
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self.traffic_signals.insert(signal.id, signal);
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}
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}
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/// If you need to regenerate anything when the map is edited, use this key to detect edits.
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pub fn get_edits_change_key(&self) -> usize {
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self.edits_generation
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}
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}
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}
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@ -116,5 +116,7 @@ pub struct Map {
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#[serde(skip_serializing, skip_deserializing)]
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#[serde(skip_serializing, skip_deserializing)]
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edits: MapEdits,
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edits: MapEdits,
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#[serde(skip_serializing, skip_deserializing)]
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#[serde(skip_serializing, skip_deserializing)]
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edits_generation: usize,
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#[serde(skip_serializing, skip_deserializing)]
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road_to_buildings: MultiMap<RoadID, BuildingID>,
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road_to_buildings: MultiMap<RoadID, BuildingID>,
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}
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}
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@ -86,6 +86,7 @@ impl Map {
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routing_params: RoutingParams::default(),
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routing_params: RoutingParams::default(),
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name: raw.name.clone(),
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name: raw.name.clone(),
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edits: MapEdits::new(),
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edits: MapEdits::new(),
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edits_generation: 0,
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road_to_buildings: MultiMap::new(),
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road_to_buildings: MultiMap::new(),
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};
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};
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map.edits = map.new_edits();
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map.edits = map.new_edits();
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@ -179,6 +179,7 @@ impl Map {
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routing_params: RoutingParams::default(),
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routing_params: RoutingParams::default(),
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name: MapName::new("zz", "blank city", "blank"),
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name: MapName::new("zz", "blank city", "blank"),
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edits: MapEdits::new(),
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edits: MapEdits::new(),
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edits_generation: 0,
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road_to_buildings: MultiMap::new(),
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road_to_buildings: MultiMap::new(),
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}
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}
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}
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}
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