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https://github.com/a-b-street/abstreet.git
synced 2024-12-25 07:25:47 +03:00
allow creating new internal points for roads in the editor
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parent
0d948cef91
commit
9cfd22d5e0
@ -243,6 +243,14 @@ impl GUI for UI {
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.cloned()
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.unwrap_or_else(String::new),
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);
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} else if cursor.is_some()
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&& ctx.input.key_pressed(Key::P, "create new point")
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{
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if let Some(id) =
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self.model.insert_r_pt(r, cursor.unwrap(), ctx.prerender)
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{
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self.model.world.force_set_selection(id);
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}
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}
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}
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Some(ID::RoadPoint(r, idx)) => {
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@ -283,8 +291,8 @@ impl GUI for UI {
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// dead-center messes up the precomputed triangles.
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} else if ctx.input.key_pressed(Key::B, "create building") {
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if let Some(pt) = cursor {
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self.model.create_b(pt, ctx.prerender);
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self.model.world.handle_mouseover(ctx);
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let id = self.model.create_b(pt, ctx.prerender);
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self.model.world.force_set_selection(id);
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}
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} else if ctx.input.key_pressed(Key::LeftShift, "select area") {
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if let Some(pt) = cursor {
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@ -1,7 +1,7 @@
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use crate::world::{Object, ObjectID, World};
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use abstutil::{read_binary, Timer};
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use ezgui::{Color, Line, Prerender, Text};
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use geom::{Bounds, Circle, Distance, PolyLine, Polygon, Pt2D};
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use geom::{Bounds, Circle, Distance, FindClosest, PolyLine, Polygon, Pt2D};
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use map_model::raw::{
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MapFixes, OriginalIntersection, OriginalRoad, RawBuilding, RawIntersection, RawMap, RawRoad,
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RestrictionType, StableBuildingID, StableIntersectionID, StableRoadID,
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@ -825,6 +825,36 @@ impl Model {
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self.show_r_points(id, prerender);
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}
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pub fn insert_r_pt(&mut self, id: StableRoadID, pt: Pt2D, prerender: &Prerender) -> Option<ID> {
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assert_eq!(self.showing_pts, Some(id));
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self.stop_showing_pts(id);
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self.road_deleted(id);
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self.world.delete(ID::Intersection(self.map.roads[&id].i1));
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self.world.delete(ID::Intersection(self.map.roads[&id].i2));
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let mut pts = self.map.roads[&id].center_points.clone();
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let mut closest = FindClosest::new(&self.compute_bounds());
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for (idx, pair) in pts.windows(2).enumerate() {
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closest.add(idx + 1, &vec![pair[0], pair[1]]);
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}
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let new_id = if let Some((idx, _)) = closest.closest_pt(pt, Distance::meters(5.0)) {
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pts.insert(idx, pt);
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Some(ID::RoadPoint(id, idx))
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} else {
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println!("Couldn't figure out where to insert new point");
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None
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};
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self.map.override_road_points(id, pts);
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self.road_added(id, prerender);
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self.intersection_added(self.map.roads[&id].i1, prerender);
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self.intersection_added(self.map.roads[&id].i2, prerender);
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self.show_r_points(id, prerender);
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new_id
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}
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// TODO Need to show_r_points of the thing we wind up selecting after this.
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pub fn merge_r(&mut self, id: StableRoadID, prerender: &Prerender) {
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if let Err(e) = self.map.can_merge_short_road(id) {
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@ -899,7 +929,7 @@ impl Model {
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);
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}
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pub fn create_b(&mut self, center: Pt2D, prerender: &Prerender) {
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pub fn create_b(&mut self, center: Pt2D, prerender: &Prerender) -> ID {
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let id = self
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.map
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.create_building(RawBuilding {
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@ -910,6 +940,7 @@ impl Model {
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})
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.unwrap();
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self.bldg_added(id, prerender);
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ID::Building(id)
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}
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pub fn move_b(&mut self, id: StableBuildingID, new_center: Pt2D, prerender: &Prerender) {
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@ -123,6 +123,10 @@ impl<ID: ObjectID> World<ID> {
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}
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}
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pub fn force_set_selection(&mut self, id: ID) {
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self.current_selection = Some(id);
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}
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pub fn get_selection(&self) -> Option<ID> {
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self.current_selection
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}
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