batching sidewalk lines. fix the very silly batching bug

This commit is contained in:
Dustin Carlino 2019-01-25 08:01:08 -08:00
parent 9ac0674e62
commit a065c63ad7
3 changed files with 13 additions and 10 deletions

View File

@ -143,21 +143,20 @@ fn calculate_sidewalk_lines(lane: &Lane) -> Marking {
let length = lane.length();
let mut lines = Vec::new();
let mut draw = Vec::new();
// Start away from the intersections
let mut dist_along = tile_every;
while dist_along < length - tile_every {
let (pt, angle) = lane.dist_along(dist_along);
// Reuse perp_line. Project away an arbitrary amount
let pt2 = pt.project_away(1.0, angle);
lines.push(perp_line(Line::new(pt, pt2), LANE_THICKNESS));
draw.push(perp_line(Line::new(pt, pt2), LANE_THICKNESS).make_polygons(0.25));
dist_along += tile_every;
}
Box::new(move |g, cs| {
for line in &lines {
g.draw_line(cs.get_def("sidewalk lines", Color::grey(0.7)), 0.25, line);
}
let color = cs.get_def("sidewalk lines", Color::grey(0.7));
g.draw_polygon_batch(draw.iter().map(|poly| (color, poly)).collect())
})
}

View File

@ -102,7 +102,7 @@ impl<'a> GfxCtx<'a> {
// Use graphics::Line internally for now, but make it easy to switch to something else by
// picking this API now.
pub fn draw_line(&mut self, color: Color, thickness: f64, line: &Line) {
self.draw_polygon(color, &line.to_polyline().make_polygons(thickness));
self.draw_polygon(color, &line.make_polygons(thickness));
}
pub fn draw_rounded_line(&mut self, color: Color, thickness: f64, line: &Line) {
@ -110,7 +110,7 @@ impl<'a> GfxCtx<'a> {
self.draw_circle(color, &Circle::new(line.pt1(), thickness / 2.0));
self.draw_circle(color, &Circle::new(line.pt2(), thickness / 2.0));
/*self.draw_polygon_batch(vec![
(color, &line.to_polyline().make_polygons(thickness)),
(color, &line.make_polygons(thickness)),
(
color,
&Circle::new(line.pt1(), thickness / 2.0).to_polygon(TRIANGLES_PER_CIRCLE),
@ -168,6 +168,7 @@ impl<'a> GfxCtx<'a> {
let mut indices: Vec<u32> = Vec::new();
for (color, poly) in list {
let idx_offset = vertices.len();
let (pts, raw_indices) = poly.raw_for_rendering();
for pt in pts {
vertices.push(Vertex {
@ -175,9 +176,8 @@ impl<'a> GfxCtx<'a> {
color: color.0,
});
}
let offset = indices.len();
for idx in raw_indices {
indices.push((offset + *idx) as u32);
indices.push((idx_offset + *idx) as u32);
}
}

View File

@ -1,4 +1,4 @@
use crate::{line_intersection, Angle, PolyLine, Pt2D, EPSILON_DIST};
use crate::{line_intersection, Angle, PolyLine, Polygon, Pt2D, EPSILON_DIST};
use dimensioned::si;
use serde_derive::{Deserialize, Serialize};
use std::fmt;
@ -30,6 +30,10 @@ impl Line {
PolyLine::new(self.points())
}
pub fn make_polygons(&self, thickness: f64) -> Polygon {
self.to_polyline().make_polygons(thickness)
}
// TODO valid to do euclidean distance on world-space points that're formed from
// Haversine?
pub fn length(&self) -> si::Meter<f64> {