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Prep for release [rebuild]
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@ -611,5 +611,15 @@ changes here.
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- improve turn generation, with goldenfile tests
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- UI adjustments: unzoomed routes, better delay layer, include reasons for cancelled trips, throughput layer counts
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- small map importing fixes: multipolygon parking lots,
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- small map importing fixes: multipolygon parking lots
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- fix infinite parking and blackholed buildings
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0.2.15
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- large internal change allowing asynchronously loading extra files over HTTP for web
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- the release of the first web version!
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- cars looking for parking now have a "thought bubble" showing this, by Michael
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- slow sections of a trip are now shown in the info panel, by Sam
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- fix by Michael for handling window resizing in panels
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- fix original routes on edited maps
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- internal code organization and documentation
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@ -289,8 +289,10 @@ pub fn open_browser(url: String) {
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pub fn loading_tips() -> Text {
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Text::from_multiline(vec![
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Line("Recent changes (September 27)"),
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Line("Recent changes (October 11)"),
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Line(""),
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Line("- A web version has launched!"),
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Line("- Slow segments of a trip shown in the info panel"),
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Line("- Alleyways are now included in the map"),
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Line("- Check out the trip tables and summary changes (press 'q')"),
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Line("- Try out the new traffic signal editor!"),
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@ -45,13 +45,13 @@ pub struct Analytics {
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/// Finish time, ID, mode, trip duration
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pub finished_trips: Vec<(Time, TripID, Option<TripMode>, Duration)>,
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// Records how long was spent waiting at each turn (Intersection) for a given trip
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// Over a certain threshold
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// TripID, [(TurnID, Time Waiting In Seconds)]
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/// Records how long was spent waiting at each turn (Intersection) for a given trip
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/// Over a certain threshold
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/// TripID, [(TurnID, Time Waiting In Seconds)]
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pub trip_intersection_delays: BTreeMap<TripID, BTreeMap<TurnID, u8>>,
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// Records the average speed/maximum speed for each lane
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// If it is over a certain threshold (<95% of max speed)
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// TripID, [(LaneID, Percent of maximum speed as an integer (0-100)]
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/// Records the average speed/maximum speed for each lane
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/// If it is over a certain threshold (<95% of max speed)
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/// TripID, [(LaneID, Percent of maximum speed as an integer (0-100)]
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pub lane_speed_percentage: BTreeMap<TripID, BTreeMap<LaneID, u8>>,
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// TODO This subsumes finished_trips
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@ -208,7 +208,7 @@ impl DrivingSimState {
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// checker, temporarily move one of them out of the BTreeMap.
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let mut car = self.cars.remove(&id).unwrap();
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// Responsibility of update_car to manage scheduling stuff!
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need_distances = self.update_car_without_distances(&mut car, id, now, ctx, transit);
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need_distances = self.update_car_without_distances(&mut car, now, ctx, transit);
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self.cars.insert(id, car);
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}
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@ -241,7 +241,6 @@ impl DrivingSimState {
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fn update_car_without_distances(
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&mut self,
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car: &mut Car,
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id: CarID,
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now: Time,
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ctx: &mut Ctx,
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transit: &mut TransitSimState,
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@ -379,7 +378,7 @@ impl DrivingSimState {
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self.events.push(Event::TripIntersectionDelay(
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trip,
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t,
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AgentID::Car(id),
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AgentID::Car(car.vehicle.id),
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now - blocked_since,
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));
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}
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