Constant game::pregame::built_info::BUILT_TIME_UTC [−][src]
pub const BUILT_TIME_UTC: &str = r"Tue, 07 Sep 2021 04:22:56 +0000";
Expand description
The build time in RFC2822, UTC.
+Constant game::pregame::built_info::BUILT_TIME_UTC [−][src]
pub const BUILT_TIME_UTC: &str = r"Tue, 07 Sep 2021 05:50:19 +0000";
Expand description
The build time in RFC2822, UTC.
Enum map_editor::app::Mode [−][src]
enum Mode { +Enum map_editor::
app:: [−][src]Mode enum Mode { Viewing, MovingIntersection(NodeID), MovingBuilding(OsmID), diff --git a/rustdoc/map_editor/app/index.html b/rustdoc/map_editor/app/index.html index 032c1afa76..9036a470e3 100644 --- a/rustdoc/map_editor/app/index.html +++ b/rustdoc/map_editor/app/index.html @@ -1,5 +1,5 @@map_editor::app - Rust -Module map_editor::
app [−][src]Structs
+\ No newline at end of file diff --git a/rustdoc/map_editor/app/struct.App.html b/rustdoc/map_editor/app/struct.App.html index 3d6781d3e2..8db606762f 100644 --- a/rustdoc/map_editor/app/struct.App.html +++ b/rustdoc/map_editor/app/struct.App.html @@ -1,13 +1,13 @@ Module map_editor::
app [−][src]Structs
App MainState Enums
Mode App in map_editor::app - Rust -Struct map_editor::
app:: [−][src]App pub struct App { +Struct map_editor::
app:: [−][src]App pub struct App { pub model: Model, }- Fields
model: Model
Implementations
Trait Implementations
Create a
-widgetry::State
that warps to the given point.Change the color scheme. Idempotent. Return true if there was a change.
-When DrawBaselayer::DefaultDraw is called, run this.
-Will be called if
-State::event
orState::draw
panics.Called before a normal exit, like window close
+ Fieldsmodel: Model
Trait Implementations
Create a
+widgetry::State
that warps to the given point.Change the color scheme. Idempotent. Return true if there was a change.
+When DrawBaselayer::DefaultDraw is called, run this.
+Will be called if
+State::event
orState::draw
panics.Called before a normal exit, like window close
fn before_event(&mut self)
Before
State::event
is called, call this.
fn free_memory(&mut self)
If widgetry determines the video card is low on memory, this may be called. The application should make its best effort to delete any unused Drawables. Read more
@@ -19,12 +19,12 @@ call this to handle all other events. Read more
fn panel_changed(
&mut self,
&mut EventCtx<'_>,
&mut A,
&mut Panel
) -> Option<Transition<A>>Called when something on the panel has changed. If a transition is returned, stop handling the event and immediately apply the transition. Read more
fn on_mouseover(&mut self, &mut EventCtx<'_>, &mut A)
Called when the mouse has moved.
-Respond to a UI event, such as input or time passing.
+
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Before this state is popped or replaced, call this.
-Respond to a UI event, such as input or time passing.
+
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations
impl !RefUnwindSafe for App
impl UnwindSafe for App
Blanket Implementations
Gets the
diff --git a/rustdoc/map_editor/app/struct.MainState.html b/rustdoc/map_editor/app/struct.MainState.html index ce1f71eb92..8476a18150 100644 --- a/rustdoc/map_editor/app/struct.MainState.html +++ b/rustdoc/map_editor/app/struct.MainState.html @@ -1,12 +1,12 @@TypeId
ofself
. Read moreMainState in map_editor::app - Rust -Struct map_editor::
app:: [−][src]MainState pub struct MainState { +Struct map_editor::
app:: [−][src]MainState - Fields
mode: Mode
panel: Panel
last_id: Option<ID>
Implementations
Trait Implementations
Respond to a UI event, such as input or time passing.
-Draw
+ Fieldsmode: Mode
panel: Panel
last_id: Option<ID>
Implementations
Trait Implementations
Respond to a UI event, such as input or time passing.
+
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations
impl !RefUnwindSafe for MainState
impl !UnwindSafe for MainState
Blanket Implementations
Gets the
diff --git a/rustdoc/map_editor/fn.run.html b/rustdoc/map_editor/fn.run.html index c9a3cadd27..8678985054 100644 --- a/rustdoc/map_editor/fn.run.html +++ b/rustdoc/map_editor/fn.run.html @@ -1,3 +1,3 @@TypeId
ofself
. Read morerun in map_editor - Rust -\ No newline at end of file + Function map_editor::
run [−][src]pub(crate) fn run(settings: Settings)\ No newline at end of file diff --git a/rustdoc/map_editor/index.html b/rustdoc/map_editor/index.html index b7ac831859..0cb0e51622 100644 --- a/rustdoc/map_editor/index.html +++ b/rustdoc/map_editor/index.html @@ -1,6 +1,6 @@ Function map_editor::
run [−][src]pub(crate) fn run(settings: Settings)map_editor - Rust -Crate map_editor[−][src]
Expand description
The map_editor renders and lets you edit RawMaps, which are a format in between OSM and the +
Crate map_editor[−][src]
Expand description
The map_editor renders and lets you edit RawMaps, which are a format in between OSM and the full Map. It’s useful for debugging maps imported from OSM, and for drawing synthetic maps for testing.
Modules
diff --git a/rustdoc/map_editor/load/fn.load_map.html b/rustdoc/map_editor/load/fn.load_map.html index da2db507a5..4f51acc2f6 100644 --- a/rustdoc/map_editor/load/fn.load_map.html +++ b/rustdoc/map_editor/load/fn.load_map.html @@ -1,3 +1,3 @@load_map in map_editor::load - Rust -\ No newline at end of file + Function map_editor::
load:: [−][src]load_map fn load_map(ctx: &mut EventCtx<'_>, map: MapName) -> Transition<App>\ No newline at end of file diff --git a/rustdoc/map_editor/load/struct.PickMap.html b/rustdoc/map_editor/load/struct.PickMap.html index cd4e12ffad..7f799e3608 100644 --- a/rustdoc/map_editor/load/struct.PickMap.html +++ b/rustdoc/map_editor/load/struct.PickMap.html @@ -3,8 +3,8 @@ Function map_editor::
load:: [−][src]load_map pub fn load_map(
ctx: &mut EventCtx<'_>,
path: String,
include_bldgs: bool
) -> Box<dyn State<App>>Struct map_editor::
load:: [−][src]PickMap pub struct PickMap { panel: Panel, }- Fields
panel: Panel
Implementations
Trait Implementations
Respond to a UI event, such as input or time passing.
-Draw
+ Fieldspanel: Panel
Implementations
Trait Implementations
Respond to a UI event, such as input or time passing.
+
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations
impl !RefUnwindSafe for PickMap
impl !UnwindSafe for PickMap
Blanket Implementations
Gets the
diff --git a/rustdoc/map_editor/model/enum.ID.html b/rustdoc/map_editor/model/enum.ID.html index 4a7bf3193e..f947719bfa 100644 --- a/rustdoc/map_editor/model/enum.ID.html +++ b/rustdoc/map_editor/model/enum.ID.html @@ -1,21 +1,21 @@TypeId
ofself
. Read moreID in map_editor::model - Rust -Enum map_editor::
model:: [−][src]ID pub enum ID { +Enum map_editor::
model:: [−][src]ID pub enum ID { Building(OsmID), Intersection(NodeID), Road(OriginalRoad), RoadPoint(OriginalRoad, usize), }Variants
-Building(OsmID)
Intersection(NodeID)
Road(OriginalRoad)
RoadPoint(OriginalRoad, usize)
Trait Implementations
Returns a copy of the value. Read more
+Building(OsmID)
Intersection(NodeID)
Road(OriginalRoad)
RoadPoint(OriginalRoad, usize)
Trait Implementations
Auto Trait Implementations
Blanket Implementations
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> Downcast for T where
T: Any,Convert
Box<dyn Trait>
(whereTrait: Downcast
) toBox<dyn Any>
.Box<dyn Any>
can diff --git a/rustdoc/map_editor/model/fn.dump_to_osm.html b/rustdoc/map_editor/model/fn.dump_to_osm.html index 7d3e7e70b1..cb823c2057 100644 --- a/rustdoc/map_editor/model/fn.dump_to_osm.html +++ b/rustdoc/map_editor/model/fn.dump_to_osm.html @@ -1,6 +1,6 @@dump_to_osm in map_editor::model - Rust -Function map_editor::
model:: [−][src]dump_to_osm fn dump_to_osm(map: &RawMap) -> Result<(), Error>Expand description
Express a RawMap as a .osm file. Why not just save the RawMap? The format may change over time, +
Function map_editor::
model:: [−][src]dump_to_osm fn dump_to_osm(map: &RawMap) -> Result<(), Error>Expand description
Express a RawMap as a .osm file. Why not just save the RawMap? The format may change over time, and even if a RawMap is saved as JSON, manually updating it is annoying. This is used to create synthetic maps that will never go bad – there will always be a pipeline to import a .osm file, so actually, .osm is a stable-over-time format.
diff --git a/rustdoc/map_editor/model/fn.time_to_id.html b/rustdoc/map_editor/model/fn.time_to_id.html index 04f338f3c2..72dab2ae1b 100644 --- a/rustdoc/map_editor/model/fn.time_to_id.html +++ b/rustdoc/map_editor/model/fn.time_to_id.html @@ -1,3 +1,3 @@time_to_id in map_editor::model - Rust -\ No newline at end of file + Function map_editor::
model:: [−][src]time_to_id fn time_to_id() -> i64\ No newline at end of file diff --git a/rustdoc/map_editor/model/index.html b/rustdoc/map_editor/model/index.html index 2bade009c4..2fcb264965 100644 --- a/rustdoc/map_editor/model/index.html +++ b/rustdoc/map_editor/model/index.html @@ -1,6 +1,6 @@ Function map_editor::
model:: [−][src]time_to_id fn time_to_id() -> i64map_editor::model - Rust -Module map_editor::
model [−][src]Structs
+Module map_editor::
model [−][src]Structs
Model Enums
ID Constants
BUILDING_LENGTH INTERSECTION_RADIUS Functions
diff --git a/rustdoc/map_editor/model/struct.Model.html b/rustdoc/map_editor/model/struct.Model.html index 520ae15407..0ce286f20d 100644 --- a/rustdoc/map_editor/model/struct.Model.html +++ b/rustdoc/map_editor/model/struct.Model.html @@ -1,14 +1,14 @@Model in map_editor::model - Rust -Struct map_editor::
model:: [−][src]Model pub struct Model { +Struct map_editor::
model:: [−][src]Model pub struct Model { pub map: RawMap, showing_pts: Option<OriginalRoad>, pub world: World<ID>, pub draw_extra: Drawable, - include_bldgs: bool, + pub include_bldgs: bool, intersection_geom: bool, }- Fields
map: RawMap
showing_pts: Option<OriginalRoad>
world: World<ID>
draw_extra: Drawable
include_bldgs: bool
intersection_geom: bool
Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Model
impl UnwindSafe for Model
Blanket Implementations
Gets the
+ FieldsTypeId
ofself
. Read moremap: RawMap
showing_pts: Option<OriginalRoad>
world: World<ID>
draw_extra: Drawable
include_bldgs: bool
intersection_geom: bool
Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Model
impl UnwindSafe for Model
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,\ No newline at end of file diff --git a/rustdoc/src/map_editor/model.rs.html b/rustdoc/src/map_editor/model.rs.html index 372be11206..7f262a63d7 100644 --- a/rustdoc/src/map_editor/model.rs.html +++ b/rustdoc/src/map_editor/model.rs.html @@ -631,39 +631,6 @@ 629 630 631 -632 -633 -634 -635 -636 -637 -638 -639 -640 -641 -642 -643 -644 -645 -646 -647 -648 -649 -650 -651 -652 -653 -654 -655 -656 -657 -658 -659 -660 -661 -662 -663 -664Convert
Box<dyn Trait>
(whereTrait: Downcast
) toBox<dyn Any>
.Box<dyn Any>
can diff --git a/rustdoc/map_editor/world/trait.ObjectID.html b/rustdoc/map_editor/world/trait.ObjectID.html index c7a648c0ee..4c42da4892 100644 --- a/rustdoc/map_editor/world/trait.ObjectID.html +++ b/rustdoc/map_editor/world/trait.ObjectID.html @@ -2,4 +2,4 @@\ No newline at end of file +} Trait map_editor::
world:: [−][src]ObjectID Required methods
Implementors
Required methods
Implementors
\ No newline at end of file diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js index fa36d6ead2..bbe12e8f94 100644 --- a/rustdoc/search-index.js +++ b/rustdoc/search-index.js @@ -19,7 +19,7 @@ var searchIndex = JSON.parse('{\ "importer":{"doc":"It’s assumed that the importer is run with the current 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"map_model":{"doc":"map_model
describes the world where simulations occur. 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For …","","","","","","","","","A building has connections to the road and sidewalk, may …","","","","","","","","","","","","","","","","","A single city (like Seattle) can be broken down into …","","An estimated number of workers","This is cheaper to store than a MovementID. It simply …","","","Opposite direction, sidewalks only","Sidewalks only!","","A traffic signal consists of a sequence of Stages that …","","","","A raised curb","","","","","","","","","","","","","Flex posts, wands, cones, other “weak” forms of …","","","","","An intersection connects roads. Most have >2 roads and …","This only applies to VehiclePathfinder; walking through …","","","","Solid barrier, no gaps.","A road segment is broken down into individual lanes, …","Original direction","","A lane is identified by its parent road and its position, …","","","","","","","","","","","","Represents changes to a map. Note this isn’t …","","","A Movement groups all turns from one road to another, …","","A movement is like a turn, but with less detail – it …","","None corresponds to the native name","Represent no parking as Private(0, false).","From some manually audited cases in Seattle, the length …","","","Parking lots have some fixed capacity for cars, and are …","","","Who’s asking for a path?","","","One step along a path.","A path between two endpoints for a particular mode. This …","","","MapEdits are converted to this before serializing. …","","Sturdier planters, with gaps.","","","Represents a specific point some distance along a lane.","","(Spots, explicitly tagged as a garage)","For stop signs: cars can do this without stopping. 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This …","","","","","","","","","","Return the cost of a single path, and also a mapping from …","This and all_outgoing_borders are expensive to constantly …","","","","","","","","","","","This is the specific amenity listed in OSM, not the more …","","","","","","","","","","","Just for temporary std::mem::replace tricks.","","","","","","","","","Should contraction hierarchies for pathfinding be built? …","","","","","Meaningless order","","The physical center of the road, including sidewalks, …","","","","Derived from commands, kept up to date by update_derived","","","","","","A stack, oldest edit is first. The same intersection may …","self is ‘from’. (via, to). Only BanTurns.","","","Try to consolidate all short roads. 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These …","","","Load a map from a local serialized Map or RawMap. Note …","","See …","A bunch of (mostly read-only) queries on a Map.","After deserializing a map directly, call this after.","","Returns the highest elevation in the map","","","","","","","","","","","","","","","If false, adjacent roads with the same AccessRestrictions …","If false, adjacent roads with the same AccessRestrictions …","Was a short road adjacent to this intersection merged?","Modifies the map in-place, removing parts not essential …","","Returns (changed_roads, deleted_lanes, deleted_turns, …","","","","","","","","","","","","","","","","Explicitly store whatever the original was, since this can…","","Useful utilities for working with OpenStreetMap.","The importing process also automatically creates some …","","","","Depending on options while importing, these might be …","Depending on options while importing, these might be …","","Empty except for TurnType::Crosswalk. Usually just one …","","","","","","","Everything related to pathfinding through a map for …","","","","","","","[-1.0, 1.0] theoretically, but in practice, about [-0.25, …","","","This needs to be in clockwise orientation, or later …","","Edits without these are player generated.","Some edits are included in the game by default, in …","The link is optional even for proposals","","","The convert_osm crate produces a RawMap from OSM and …","","This can expensive, so don’t constantly do it while …","","","","","","","","Only roads incoming to the intersection are listed here.","","","Returns the routing params baked into the map.","","","","","","","","Lot to sidewalk","The building’s connection for any agent can change …","","","Simple search along undirected roads. Expresses the …","Non-empty, times in order for one day when a vehicle …","","","The middle of the “T”, pointing towards the parking …","src and dst must both belong to parent. No guarantees …","","","","","May be a border or not. If not, is long enough for buses …","","","","","","Street parking is divided into spots of this length. 8 …","","","","","","","","","self is ‘from’","","","","","","","","","","Like center_pts, but before any trimming for intersection …","","","","","","","","","","","","","","","","","","","A single city (like Seattle) can be broken down into …","","","","","","The individual maps","","If there’s a single map covering all the smaller maps, …","Generate a city from a bunch of smaller, individual maps. …","","","","","","","","","","","","","","false is src_i, true is dst_i","","","","Starting from some initial spot, calculate the cost to …","Starting from some initial buildings, calculate the cost …","If true, allow walking on shoulders.","","","","","","","","","","","","","","","","","","","","","","","","","Calculate the strongly connected components (SCC) of the …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","This returns the pathfinding cost of crossing one road …","","","","","","","","Starting from some initial buildings, calculate the cost …","If true, allow walking on shoulders.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Represents changes to a map. Note this isn’t …","","","","","","","","","","","","","","","","","Pick apart changed_roads and figure out if an entire road …","","","Derived from commands, kept up to date by update_derived","","This is meant for table-driven unit tests. Call this on …","","","","","","","","","A stack, oldest edit is first. The same intersection may …","","Assumes update_derived has been called.","Transforms a string describing lane types and directions, …","","","","(summary, details)","","","","","","","","Recalculate the driveways of some buildings after map …","Recalculate the driveways of some parking lots after map …","","","","","","","","","","Produces an md5sum of the contents of the edits.","","","","","","","","","","If false, adjacent roads with the same AccessRestrictions …","","","","","","","","","Some edits are included in the game by default, in …","","","","","","","","","","","","Encode the edits in a permanent format, referring to …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","When the PermanentMapEdits format changes, add a …","","","","","","","","","","","","","MapEdits are converted to this before serializing. …","","","","","","","","","","","","","","","","","","","","","","","","","","","Transform permanent edits to MapEdits, looking up the map …","Transform permanent edits to MapEdits, looking up the map …","","If false, adjacent roads with the same AccessRestrictions …","Edits without these are player generated.","The link is optional even for proposals","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Options for converting RawMaps to Maps.","","","","Should contraction hierarchies for pathfinding be built? …","","","","","Try to consolidate all short roads. Will likely break.","","","Naming is confusing, but RawMap -> InitialMap -> Map. …","","Preserve all OSM tags for buildings, increasing the final …","Snap points to an exact Position along the nearest lane. …","","","","","","","The various traffic signal generators live in the traffic …","","Adjust the path to start on the polygon’s border, not …","","","","","","","Look for roads underneath bridges, then lower their …","","","Finalize importing of buildings, mostly by matching them …","","Collapse degenerate intersections:","","","","Some cycleways intersect footways with detailed curb …","","","","","","","","","","","","","","","","OSM describes roads as center-lines that intersect. Turn …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Also returns a list of labeled polygons for debugging.","","","","","","","","","","","","","Fill in empty space between one-way roads.","","","Merge tiny “roads” that’re actually just part of a …","","","","Take in parking lots from OSM and all parking aisle …","Returns (driveway_line, driving_pos, sidewalk_line, …","Some roads might be totally disconnected from the largest …","","","","","","","","","","Snap separately mapped cycleways to main roads.","","","","","","","","","","","","","","Applies a bunch of heuristics to a single intersection, …","","","","","","","Simple second-pass after generating all signals. Find …","","","","","","","","Create a traffic signal which has a stage that is: …","","","Build stages. First find roads that are straight across, …","","","","","","","","","","","","","","","","Construct the final model of bus/train stops and routes. …","","","","","","","","","","","","Generate all driving and walking turns at an …","","","","","Ideally, we want every incoming lane to lead to at least …","Filter out crosswalks on really short roads. In reality, …","","","","At an intersection of footpaths only, just generate a …","","Generate Crosswalk and SharedSidewalkCorner (places where …","A complete rewrite of make_walking_turns, which looks at …","","","","","","","","","","","","","","","","","If true, driving happens on the right side of the road …","","","","","","If true, roads without explicitly tagged sidewalks may …","","","","","Street parking is divided into spots of this length. 8 …","","","","","","","","","","","","","Bus stops and routes.","","","","","","","","","Zones and AccessRestrictions are used to model things …","","Areas are just used for drawing.","","","","","","","Not from OSM. A user-specified area to focus on.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The importing process also automatically creates some …","","","","","","","","","","","","","","","","","","","","","","","","","A business located inside a building.","Businesses are categorized into one of these types.","","","","","","A building has connections to the road and sidewalk, may …","","","","","","","An estimated number of workers","","","","","","","","","","","","None corresponds to the native name","Represent no parking as Private(0, false).","","","","","(Spots, explicitly tagged as a garage)","(Name, spots)","","","An estimated number of residents, workers","","","","","","","All types of amenities, in alphabetical order.","","This is the specific amenity listed in OSM, not the more …","","Returns (biking position, sidewalk position). Could fail …","","","","","","","","","","","","","","","","","","Categorize an OSM amenity tag.","","","","","","","","","","","","","","","","","","","","","","","","","","Goes from building to sidewalk","The polyline goes from the building to the driving …","","","","","","","","","","","","","","","","","","","","","","","","","","","","Does this building contain any amenity matching the …","","","","","","","","","","","","","","","","Where a text label should be centered to have the best …","","","","","","","","","","","","","","","Depending on options while importing, these might be …","Depending on options while importing, these might be …","","","","","","","","","","","","","The building’s connection for any agent can change …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","These may be on different roads entirely, like for light …","","","","","","","","","","","","","","","","","","","","","","","","","As long as this is unique per lane, this value is …","","","","","If it’s both, train overrides bus","","","","","Explicitly store whatever the original was, since this can…","","","","","","","","","","","","","Non-empty, times in order for one day when a vehicle …","May be a border or not. If not, is long enough for buses …","","","","","","","","","","","","","","","","","","","","","","","","","","","An intersection connects roads. Most have >2 roads and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Strict for bikes. If there are bike lanes, not allowed to …","","","Return all incoming roads to an intersection, sorted by …","Higher numbers get drawn on top","","","","Note that a lane may belong to both incoming_lanes and …","","","","","","","","","","","","","","","Was a short road adjacent to this intersection merged?","","","","","","","This needs to be in clockwise orientation, or later …","","","","","","","","","","","","","","","","","Don’t call for SharedSidewalkCorners","","","","","","","","","","","","","A raised curb","","Flex posts, wands, cones, other “weak” forms of …","Solid barrier, no gaps.","A road segment is broken down into individual lanes, …","A lane is identified by its parent road and its position, …","","","","","From some manually audited cases in Seattle, the length …","","Sturdier planters, with gaps.","","","","","","","Just paint!","","","","","","","","","","","","Meaningless order","","","","","","","","","","","","","","","","","","","","","","","","{Cars, bikes} trying to start or end here might not be …","","","","pt2 will be endpoint","","","","","","","","","","","","","","","","","","","","","","The inverse ofto_char
. Always picks one buffer type. …","","","","","","Returns the set of allowed turn types, based on …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Represents the lane type as a single character, for use …","","","","","","","Starting from this lane, follow the lane’s left edge to …","","","","","","","","","","","","","","","","For a given lane type, returns some likely widths. This …","","","","","","","","This is cheaper to store than a MovementID. It simply …","A Movement groups all turns from one road to another, …","A movement is like a turn, but with less detail – it …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The “overall” path of movement, aka, an “average” …","","","","","","","","","","","","","","","","","","","","","","Polyline points FROM intersection","","","","","","","","","","","","","","","","","","","Parking lots have some fixed capacity for cars, and are …","","","","","","","","","","","","","","","Goes from the lot to the driving lane","Guaranteed to be at least 7m (MAX_CAR_LENGTH + a little …","","","If we can’t render all spots (maybe a lot with no …","","","","","","","","","","","","","","","","Lot to sidewalk","","The middle of the “T”, pointing towards the parking …","","","","","","","","","","","","","","","","","A Road represents a segment between exactly two …","","","","","","","","","","","","","","The physical center of the road, including sidewalks, …","","","These are ordered from closest to center lane (left-most …","","","","","","","","","","","","","self is ‘from’. (via, to). Only BanTurns.","","","","","","lane must belong to this road. Offset 0 is the centermost …","Get the DirectedRoadID pointing to the intersection. …","Get the DirectedRoadID pointing from the intersection. …","","","","","","","","","Includes off-side","","","","","","","","","","","","","This is the FIRST yellow line where the direction of the …","Creates the thick polygon representing one half of the …","","","","","Returns all lanes located between l1 and l2, exclusive.","Gets the left PolyLine of the road","","","","","","Does this directed road have any lanes of a certain type?","","","","A simple classification of if the road is stressful or …","","","Returns lanes from the “center” going out","","","","","","Many roads wind up with almost no length, due to their …","","","","","","Strict for bikes. If there are bike lanes, not allowed to …","Invariant: A road must contain at least one child. These …","Get the only sidewalk or shoulder on this side of the …","","","","","","Returns lanes from the “center” going out","","","","","[-1.0, 1.0] theoretically, but in practice, about [-0.25, …","","","","","","","","","","","","","","","","","","","","","","","","","self is ‘from’","","","","","Like center_pts, but before any trimming for intersection …","","","","","","","","","","","","","","","","","","","","","","","","","Get the priority of a turn according to the stop sign – …","","","","","","","","","Only roads incoming to the intersection are listed here.","","","","","","","","","","","","","","A traffic signal consists of a sequence of Stages that …","","","","Minimum is the minimum duration, 0 allows cycle to be …","Modifies the fixed timing of all stages, applying either …","","","","","","","","","","","","","Move crosswalks from stages, adding them to an all-walk …","Move crosswalks from stages, adding them to an all-walk …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","How long a full cycle of the signal lasts, assuming no …","","","","","","","","","","","","","","","","","Only call this variant while importing the map, to …","","","","","For stop signs: Can’t currently specify this! For …","","","For stop signs: cars can do this without stopping. These …","","","","A Turn leads from the end of one Lane to the start of …","Turns are uniquely identified by their (src, dst) lanes …","","","","For stop signs: cars have to stop before doing this turn, …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Empty except for TurnType::Crosswalk. Usually just one …","","","","","Penalties for (lane types, lane-changing, slow lane). The …","Is this turn legal, according to turn lane tagging?","Is this turn legal, according to turn restrictions …","","","","","src and dst must both belong to parent. No guarantees …","","","","","","","","","","","","","","","","","","","","","","","","","A contiguous set of roads with access restrictions. This …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Larger number means a bigger road, according to …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Who’s asking for a path?","","Tuneable parameters for all types of routing.","","","","","","","","","","","","","","Can an agent use a lane? There are some subtle exceptions …","","","","","","","","","","","","","","","","","","Strict for bikes. If there are bike lanes, not allowed to …","","","","Not bijective, but this is the best guess of user intent","","","","Some helpers for working with fast_paths.","","","","","","","","","","","","","","","","","To deal with complicated intersections and short roads in …","","","","Structures related to the new road-based pathfinding …","Pathfinding for cars, bikes, buses, and trains using …","","","Pathfinding for pedestrians, as well as figuring out if …","Heavily penalize crossing into an access-restricted zone …","","","","","","","","This operates on raw IDs and costs; no type safety. The …","","","","","","Returns (path cost, node IDs in path)","Returns (path cost, node IDs in path). Input is pairs of …","","","","","","","","","","","","","","","","","","","","","","","","","A bidirectional mapping between fast_paths NodeId and …","","","","","","","","","","","","","Call this after filling out the input graph, right before …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Quickly create an invalid pathfinder, just to make borrow …","","","","Create a new Pathfinder with custom routing params that …","","Finds a path from a start to an end for a certain type of …","Finds a path from a start to an end for a certain type of …","","","","","","","","","","","This only applies to VehiclePathfinder; walking through …","","A sequence of movements through a cluster of …","Find all other traffic signals “close” to one. Ignore …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Group lane-based uber-turns into road-based UberTurnV2s.","","","","(legal, illegal)","","","","","","","","","","","","","","","","","","","","","","Sidewalks only!","Original direction","","","","","","","","","","","Determines the start and end position to travel between …","","","","","","","","","","","","","","","","","","","","","","","","Once we finish this PathStep, how much distance will be …","","","","","","","Estimate how long following the path will take in the …","","","","","","","","","If the agent following this path will initially block …","","The original PathRequest used to produce this path. If …","","","Returns the total elevation (gain, loss) experienced over …","","","","","","","","","","The caller must pass in two valid positions for the …","The single definitive place to determine how fast …","The single definitive place to determine how fast …","","Trusting the caller to do this in valid ways.","","","","","","","","","","","","","","","","","","","","","","Traces along the path from its originally requested …","Traces along the path from a specified distance along the …","","","","","","","","","","","","","","The caller must pass in two valid positions for the …","","","","The caller must pass in two valid sidewalk positions. …","Original direction","Opposite direction, sidewalks only","","One step along a path.","A path between two endpoints for a particular mode. This …","","","","","","","","","","","","","","","","","Vehicle implementations often just calculate the sequence …","The time needed to perform this path. This time is not a …","The original PathRequest used to produce this path.","All steps in this path.","","","Transform a sequence of roads representing a path into …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","This returns the pathfinding cost of crossing one road …","","","","","false is src_i, true is dst_i","","","","","","","","","","","","","","","","","","","","Attempt the pathfinding and see if we should ride a bus. …","","","","","","","","","","","","","","A way to refer to roads across many maps and over time. …","","","","","","","","","","","This is guaranteed to be in order and contiguous.","","","","Prints the OriginalRoad in a way that can be copied to …","Look for short roads that should be merged, and mark them …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","This is effectively a PolyLine, except there’s a case …","","","","","","","","","","","","","","","","","","","","","","(via, to). For turn restrictions where ‘via’ is an …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the corrected center and total width","","","","","","","","","","","","","","","","","","","","","","","","","If not, light rail","","","","","","Guaranteed to be filled out when RawMap is fully written.","(the surviving intersection, the deleted intersection, …","","","","","","","","","","","","","","","","","","","","","","","","","","","If it’s not explicitly mapped, we’ll do equiv_pos.","","Represents the original place where OSM center-lines …","","","","(Intersection polygon, polygons for roads, list of …","","","","Run a sequence of transformations to the RawMap before …","","","","","","","","","","","","","","","","","","","","","","","","Generate the trimmedPolyLine
for a single RawRoad by …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Probably not an intersection, but this type is more …","","","","","","","","","","","","","","","Represents a specific point some distance along a lane.","Either a lane or a turn, where most movement happens.","","","","","","","","","","","","","","","","","","","","","","","Given a position along a lane, find the equivalent …","","","","","","","","","","","Return the center-line geometry of this lane or turn.","","","","","","","The single definitive place to determine how fast …","The single definitive place to determine how fast 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"minify_map":{"doc":"Removes nonessential parts of a Map, for the bike network …","t":[5],"n":["main"],"q":["minify_map"],"d":[""],"i":[0],"f":[[[]]],"p":[]},\ diff --git a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html index 1296640bdb..1c7e336316 100644 --- a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html +++ b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-7b2f388b02b372bc/out/built.rs.html @@ -177,7 +177,7 @@ pub const RUSTDOC_VERSION: &str = r"rustdoc 1.54.0 (a178d0322 2021-07-26)"; #[doc=r#"The build time in RFC2822, UTC."#] #[allow(dead_code)] -pub const BUILT_TIME_UTC: &str = r"Tue, 07 Sep 2021 04:22:56 +0000"; +pub const BUILT_TIME_UTC: &str = r"Tue, 07 Sep 2021 05:50:19 +0000"; #[doc=r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#] #[allow(dead_code)] pub const CFG_TARGET_ARCH: &str = r"x86_64"; diff --git a/rustdoc/src/map_editor/app.rs.html b/rustdoc/src/map_editor/app.rs.html index 9e25493120..aaebb25f17 100644 --- a/rustdoc/src/map_editor/app.rs.html +++ b/rustdoc/src/map_editor/app.rs.html @@ -554,30 +554,7 @@ 552 553 554 -555 -556 -557 -558 -559 -560 -561 -562 -563 -564 -565 -566 -567 -568 -569 -570 -571 -572 -573 -574 -575 -576-use abstutil::CmdArgs; use geom::{Distance, Line, Polygon, Pt2D}; use map_gui::tools::CameraState; use map_gui::AppLike; @@ -666,22 +643,6 @@ } } -impl App { - pub fn new(ctx: &mut EventCtx) -> App { - let mut args = CmdArgs::new(); - let load = args.optional_free(); - let include_bldgs = args.enabled("--bldgs"); - args.done(); - - let model = if let Some(path) = load { - Model::import(ctx, path, include_bldgs) - } else { - Model::blank(ctx) - }; - App { model } - } -} - pub struct MainState { mode: Mode, panel: Panel, @@ -986,16 +947,11 @@ app.model.map.save(); } "reload RawMap" => { - let include_bldgs = false; - app.model = Model::import( + return Transition::Push(crate::load::load_map( ctx, abstio::path_raw_map(&app.model.map.name), - include_bldgs, - ); - app.model.show_intersection_geometry( - ctx, - self.panel.is_checked("intersection geometry"), - ); + app.model.include_bldgs, + )); } "open another RawMap" => { return Transition::Push(crate::load::PickMap::new_state(ctx)); diff --git a/rustdoc/src/map_editor/lib.rs.html b/rustdoc/src/map_editor/lib.rs.html index a278b7ac6a..ee5df9e090 100644 --- a/rustdoc/src/map_editor/lib.rs.html +++ b/rustdoc/src/map_editor/lib.rs.html @@ -44,6 +44,19 @@ 42 43 44 +45 +46 +47 +48 +49 +50 +51 +52 +53 +54 +55 +56 +57//! The map_editor renders and lets you edit RawMaps, which are a format in between OSM and the //! full Map. It's useful for debugging maps imported from OSM, and for drawing synthetic maps for @@ -70,8 +83,21 @@ fn run(mut settings: Settings) { settings = settings.read_svg(Box::new(abstio::slurp_bytes)); widgetry::run(settings, |ctx| { - let app = App::new(ctx); - let states = vec![app::MainState::new_state(ctx, &app)]; + let mut args = abstutil::CmdArgs::new(); + let load = args.optional_free(); + let include_bldgs = args.enabled("--bldgs"); + args.done(); + + let mut app = App { + model: model::Model::blank(ctx), + }; + app.model.include_bldgs = include_bldgs; + + let states = if let Some(path) = load { + vec![load::load_map(ctx, path, include_bldgs)] + } else { + vec![app::MainState::new_state(ctx, &app)] + }; (app, states) }); } diff --git a/rustdoc/src/map_editor/load.rs.html b/rustdoc/src/map_editor/load.rs.html index b47701c449..5283b7d5c8 100644 --- a/rustdoc/src/map_editor/load.rs.html +++ b/rustdoc/src/map_editor/load.rs.html @@ -110,15 +110,16 @@ let mut buttons = Vec::new(); for name in MapName::list_all_maps_merged(&Manifest::load()) { + let path = abstio::path_raw_map(&name); buttons.push( ctx.style() .btn_outline .text(name.describe()) - .build_widget(ctx, &name.path()) + .build_widget(ctx, &path) .margin_right(10) .margin_below(10), ); - autocomplete_entries.push((name.describe(), name.path())); + autocomplete_entries.push((name.describe(), path)); } Box::new(PickMap { @@ -141,20 +142,20 @@ } impl State<App> for PickMap { - fn event(&mut self, ctx: &mut EventCtx, _: &mut App) -> Transition<App> { + fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition<App> { if let Outcome::Clicked(x) = self.panel.event(ctx) { match x.as_ref() { "close" => { return Transition::Pop; } - path => { - return load_map(ctx, MapName::from_path(path).unwrap()); + _ => { + return Transition::Push(load_map(ctx, x, app.model.include_bldgs)); } } } if let Some(mut paths) = self.panel.autocomplete_done::<String>("search") { if !paths.is_empty() { - return load_map(ctx, MapName::from_path(&paths.remove(0)).unwrap()); + return Transition::Push(load_map(ctx, paths.remove(0), app.model.include_bldgs)); } } @@ -166,18 +167,17 @@ } } -fn load_map(ctx: &mut EventCtx, map: MapName) -> Transition<App> { - Transition::Push(FileLoader::<App, RawMap>::new_state( +pub fn load_map(ctx: &mut EventCtx, path: String, include_bldgs: bool) -> Box<dyn State<App>> { + FileLoader::<App, RawMap>::new_state( ctx, - abstio::path_raw_map(&map), - Box::new(|ctx, app, timer, map| { + path, + Box::new(move |ctx, app, timer, map| { // TODO Handle corrupt files -- which especially might happen on the web! let map = map.unwrap(); - let include_bldgs = false; app.model = crate::model::Model::from_map(ctx, map, include_bldgs, timer); Transition::Clear(vec![crate::app::MainState::new_state(ctx, app)]) }), - )) + ) }use std::collections::{BTreeMap, HashMap}; use std::io::Write; @@ -688,7 +655,7 @@ pub world: World<ID>, pub draw_extra: Drawable, - include_bldgs: bool, + pub include_bldgs: bool, intersection_geom: bool, } @@ -712,39 +679,6 @@ } } - pub fn import(ctx: &EventCtx, path: String, include_bldgs: bool) -> Model { - let mut timer = Timer::new("import map"); - - // TODO Is this really that useful? - let map = if path.ends_with(".osm") { - convert_osm::convert( - convert_osm::Options { - name: MapName::new("zz", "oneshot", &abstutil::basename(&path)), - osm_input: path, - clip: None, - map_config: map_model::MapConfig { - driving_side: map_model::DrivingSide::Right, - bikes_can_use_bus_lanes: true, - inferred_sidewalks: true, - street_parking_spot_length: Distance::meters(8.0), - }, - onstreet_parking: convert_osm::OnstreetParking::JustOSM, - public_offstreet_parking: convert_osm::PublicOffstreetParking::None, - private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg( - 0, - ), - include_railroads: true, - extra_buildings: None, - skip_local_roads: false, - }, - &mut timer, - ) - } else { - abstio::read_binary(path, &mut timer) - }; - Model::from_map(ctx, map, include_bldgs, &mut timer) - } - pub fn from_map(ctx: &EventCtx, map: RawMap, include_bldgs: bool, timer: &mut Timer) -> Model { let mut model = Model::blank(ctx); model.include_bldgs = include_bldgs;