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diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js
index e0b59759a4..fa23e58b95 100644
--- a/rustdoc/search-index.js
+++ b/rustdoc/search-index.js
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Can go out of bounds.",7,[[["gpsbounds",3]],["pt2d",3]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very…",7,[[["lonlat",3]],["notnan",3]]],[11,"read_osmosis_polygon","","Parses a file in the…",7,[[],[["box",3],["result",4],["vec",3]]]],[11,"write_osmosis_polygon","","Writes a set of points to a file in the…",7,[[["vec",3]],[["box",3],["result",4]]]],[0,"line","","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[3,"InfiniteLine","","",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[5,"is_counter_clockwise","","",null,[[["pt2d",3]]]],[11,"new","geom","Creates a line segment between two points. None if the…",9,[[["pt2d",3]],[["line",3],["option",4]]]],[11,"must_new","","Equivalent to `Line::new(pt1, pt2).unwrap()`. Use this to…",9,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two…",9,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",9,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",9,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",9,[[],[["vec",3],["pt2d",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",9,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",9,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",9,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints --…",9,[[["line",3]],[["option",4],["pt2d",3]]]],[11,"crosses","","Determine if two line segments intersect, but more so than…",9,[[["line",3]]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line --…",9,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive…",9,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",9,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the…",9,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the…",9,[[["distance",3]],[["option",4],["pt2d",3]]]],[11,"must_dist_along","","Equivalent to `self.dist_along(dist).unwrap()`. Use this…",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",9,[[],["pt2d",3]]],[11,"percent_along","","",9,[[],[["option",4],["pt2d",3]]]],[11,"slice","","",9,[[["distance",3]],[["line",3],["option",4]]]],[11,"middle","","",9,[[],[["option",4],["pt2d",3]]]],[11,"contains_pt","","",9,[[["pt2d",3]]]],[11,"dist_along_of_point","","",9,[[["pt2d",3]],[["option",4],["distance",3]]]],[11,"percent_along_of_point","","",9,[[["pt2d",3]],["option",4]]],[11,"project_pt","","",9,[[["pt2d",3]],["pt2d",3]]],[11,"intersection","","Fails for parallel lines.",8,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[0,"percent","","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside…",null,null],[12,"0","","",10,null],[11,"inner","geom","",10,[[]]],[11,"int","","",10,[[],["percent",3]]],[0,"polygon","","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings…",11,null],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[5,"to_geo","","",null,[[["vec",3]],["polygon",3]]],[5,"from_geo","","",null,[[["polygon",3]],["polygon",3]]],[5,"from_multi","","",null,[[["multipolygon",3]],[["polygon",3],["vec",3]]]],[5,"downsize","","",null,[[["vec",3]],["vec",3]]],[11,"buggy_new","geom","",11,[[["vec",3],["pt2d",3]],["polygon",3]]],[11,"with_holes","","",11,[[["ring",3],["vec",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],["polygon",3]]],[11,"precomputed","","",11,[[["vec",3],["pt2d",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["triangle",3],["vec",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[],["polygon",3]]],[11,"scale","","",11,[[],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["angle",3],["pt2d",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The…",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["vec",3],["pt2d",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[],["polygon",3]]],[11,"rectangle_centered","","",11,[[["pt2d",3],["distance",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["option",4],["polygon",3]]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[["option",4]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["polygon",3],["vec",3]]]],[11,"convex_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"to_outline","","Creates the outline around the polygon, with the thickness…",11,[[["distance",3]],[["string",3],["result",4],["polygon",3]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is…",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["option",4],["vec",3]]]],[11,"clip_ring","","",11,[[["ring",3]],[["option",4],["vec",3]]]],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]]]],[0,"polyline","","",null,null],[3,"PolyLine","geom::polyline","",null,null],[12,"pts","","",13,null],[12,"length","","",13,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",21,null],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["polyline",3],["string",3],["result",4]]]],[5,"to_set","","",null,[[]]],[17,"MITER_THRESHOLD","","",null,null],[11,"new","geom","",13,[[["vec",3],["pt2d",3]],[["polyline",3],["string",3],["result",4]]]],[11,"must_new","","",13,[[["vec",3],["pt2d",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",13,[[["vec",3],["pt2d",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",13,[[["vec",3],["pt2d",3]],[["polyline",3],["string",3],["result",4]]]],[11,"to_thick_ring","","Like make_polygons, but make sure the points actually form…",13,[[["distance",3]],["ring",3]]],[11,"to_thick_boundary","","",13,[[["distance",3]],[["option",4],["polygon",3]]]],[11,"reversed","","",13,[[],["polyline",3]]],[11,"extend","","",13,[[["polyline",3]],[["polyline",3],["string",3],["result",4]]]],[11,"must_extend","","",13,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",13,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",13,[[["vec",3],["pt2d",3]],[["vec",3],["string",3],["result",4]]]],[11,"points","","",13,[[],["vec",3]]],[11,"into_points","","",13,[[],[["vec",3],["pt2d",3]]]],[11,"lines","","",13,[[]]],[11,"length","","",13,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",13,[[["distance",3]],[["string",3],["result",4]]]],[11,"exact_slice","","No excess leftover distance allowed.",13,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",13,[[["distance",3]],[["polyline",3],["string",3],["result",4]]]],[11,"first_half","","",13,[[],["polyline",3]]],[11,"second_half","","",13,[[],["polyline",3]]],[11,"dist_along","","",13,[[["distance",3]],[["string",3],["result",4]]]],[11,"must_dist_along","","",13,[[["distance",3]]]],[11,"middle","","",13,[[],["pt2d",3]]],[11,"first_pt","","",13,[[],["pt2d",3]]],[11,"last_pt","","",13,[[],["pt2d",3]]],[11,"first_line","","",13,[[],["line",3]]],[11,"last_line","","",13,[[],["line",3]]],[11,"shift_right","","",13,[[["distance",3]],[["polyline",3],["string",3],["result",4]]]],[11,"must_shift_right","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",13,[[["distance",3]],[["polyline",3],["string",3],["result",4]]]],[11,"must_shift_left","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",13,[[["distance",3]],[["polyline",3],["string",3],["result",4]]]],[11,"shift_with_sharp_angles","","",13,[[["distance",3]],[["vec",3],["pt2d",3]]]],[11,"make_polygons","","",13,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","",13,[[["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",13,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",13,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"make_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"make_double_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"dashed_arrow","","",13,[[["distance",3],["arrowcap",4]],[["polygon",3],["vec",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",13,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",13,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. Returns None if…",13,[[["pt2d",3]],[["polyline",3],["option",4]]]],[11,"get_slice_starting_at","","Returns None if the point is the last point.",13,[[["pt2d",3]],[["polyline",3],["option",4]]]],[11,"dist_along_of_point","","",13,[[["pt2d",3]],["option",4]]],[11,"trim_to_endpts","","",13,[[["pt2d",3]],["polyline",3]]],[11,"get_bounds","","",13,[[],["bounds",3]]],[11,"extend_to_length","","If the current line is at least this long, return it.…",13,[[["distance",3]],["polyline",3]]],[11,"to_geojson","","Produces a GeoJSON linestring, optionally mapping the…",13,[[["gpsbounds",3],["option",4]],["geometry",3]]],[0,"pt","","",null,null],[3,"Pt2D","geom::pt","This represents world-space in meters.",null,null],[12,"inner_x","","",15,null],[12,"inner_y","","",15,null],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",14,null],[12,"y_nan","","",14,null],[11,"new","geom","",15,[[],["pt2d",3]]],[11,"approx_eq","","",15,[[["pt2d",3],["distance",3]]]],[11,"to_gps","","Can go out of bounds.",15,[[["gpsbounds",3]],["lonlat",3]]],[11,"x","","",15,[[]]],[11,"y","","",15,[[]]],[11,"project_away","","",15,[[["distance",3],["angle",3]],["pt2d",3]]],[11,"raw_dist_to","","",15,[[["pt2d",3]]]],[11,"dist_to","","",15,[[["pt2d",3]],["distance",3]]],[11,"angle_to","","",15,[[["pt2d",3]],["angle",3]]],[11,"offset","","",15,[[],["pt2d",3]]],[11,"center","","",15,[[["vec",3]],["pt2d",3]]],[11,"approx_dedupe","","",15,[[["vec",3],["pt2d",3],["distance",3]],[["vec",3],["pt2d",3]]]],[11,"find_pts_between","","",15,[[["pt2d",3],["distance",3],["vec",3]],[["option",4],["vec",3]]]],[11,"to_hashable","","",15,[[],["hashablept2d",3]]],[11,"to_pt2d","","",14,[[],["pt2d",3]]],[0,"ring","","",null,null],[3,"Ring","geom::ring","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",16,null],[11,"new","geom","",16,[[["vec",3],["pt2d",3]],[["ring",3],["string",3],["result",4]]]],[11,"must_new","","",16,[[["vec",3],["pt2d",3]],["ring",3]]],[11,"to_outline","","Draws the ring with some thickness, with half of it…",16,[[["distance",3]],["polygon",3]]],[11,"to_polygon","","",16,[[],["polygon",3]]],[11,"points","","",16,[[],["vec",3]]],[11,"into_points","","",16,[[],[["vec",3],["pt2d",3]]]],[11,"all_intersections","","Be careful with the order of results. Hits on an earlier…",16,[[["polyline",3]],[["vec",3],["pt2d",3]]]],[11,"get_both_slices_btwn","","",16,[[["pt2d",3]],["option",4]]],[11,"get_shorter_slice_btwn","","",16,[[["pt2d",3]],[["polyline",3],["option",4]]]],[11,"split_points","","Extract all PolyLines and Rings. Doesn\'t handle crazy…",16,[[["vec",3]],[["result",4],["string",3]]]],[11,"contains_pt","","",16,[[["pt2d",3]]]],[11,"to_geojson","","Produces a GeoJSON polygon, optionally mapping the…",16,[[["gpsbounds",3],["option",4]],["geometry",3]]],[11,"translate","","Translates the ring by a fixed offset.",16,[[],["ring",3]]],[0,"speed","","",null,null],[3,"Speed","geom::speed","In meters per second. Can be negative.",null,null],[12,"0","","",17,null],[18,"ZERO","geom","",17,null],[11,"meters_per_second","","",17,[[],["speed",3]]],[11,"const_meters_per_second","","",17,[[],["speed",3]]],[11,"miles_per_hour","","",17,[[],["speed",3]]],[11,"km_per_hour","","",17,[[],["speed",3]]],[11,"from_dist_time","","",17,[[["distance",3],["duration",3]],["speed",3]]],[11,"inner_meters_per_second","","",17,[[]]],[11,"max","","",17,[[["speed",3]],["speed",3]]],[11,"min","","",17,[[["speed",3]],["speed",3]]],[11,"to_string","","Describes the speed according to formatting rules.",17,[[["unitfmt",3]],["string",3]]],[0,"stats","","",null,null],[3,"Histogram","geom::stats","",null,null],[12,"count","","",18,null],[12,"histogram","","",18,null],[12,"min","","",18,null],[12,"max","","",18,null],[4,"Statistic","","",null,null],[13,"Min","","",22,null],[13,"Mean","","",22,null],[13,"P50","","",22,null],[13,"P90","","",22,null],[13,"P99","","",22,null],[13,"Max","","",22,null],[8,"HgramValue","","",null,null],[10,"hgram_zero","","",23,[[]]],[10,"to_u64","","",23,[[]]],[10,"from_u64","","",23,[[]]],[11,"all","geom","",22,[[],[["vec",3],["statistic",4]]]],[11,"new","","",18,[[],["histogram",3]]],[11,"add","","",18,[[]]],[11,"remove","","",18,[[]]],[11,"describe","","",18,[[],["string",3]]],[11,"percentile","","None if empty",18,[[],["option",4]]],[11,"select","","",18,[[["statistic",4]],["option",4]]],[11,"count","","",18,[[]]],[11,"seems_eq","","Could implement PartialEq, but be a bit more clear how…",18,[[["histogram",3]]]],[0,"time","","",null,null],[3,"Time","geom::time","In seconds since midnight. 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diff --git a/rustdoc/sim/enum.PersonState.html b/rustdoc/sim/enum.PersonState.html
index bda66c4f93..f39384e824 100644
--- a/rustdoc/sim/enum.PersonState.html
+++ b/rustdoc/sim/enum.PersonState.html
@@ -1,18 +1,18 @@
sim::PersonState - Rust
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
\ No newline at end of file
diff --git a/rustdoc/sim/struct.CommutersVehiclesCounts.html b/rustdoc/sim/struct.CommutersVehiclesCounts.html
index a636f341dd..cc4111ac4b 100644
--- a/rustdoc/sim/struct.CommutersVehiclesCounts.html
+++ b/rustdoc/sim/struct.CommutersVehiclesCounts.html
@@ -1,5 +1,5 @@
sim::CommutersVehiclesCounts - Rust
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
\ No newline at end of file
diff --git a/rustdoc/sim/trips/index.html b/rustdoc/sim/trips/index.html
index 689e3a93c0..25b73f995e 100644
--- a/rustdoc/sim/trips/index.html
+++ b/rustdoc/sim/trips/index.html
@@ -1,5 +1,5 @@
sim::trips - Rust
Manages people, each of which executes some trips through the day. Each trip is further broken
down into legs -- for example, a driving trip might start with somebody walking to their car,
diff --git a/rustdoc/sim/trips/struct.CommutersVehiclesCounts.html b/rustdoc/sim/trips/struct.CommutersVehiclesCounts.html
index 12f20c0627..3aaad4b45a 100644
--- a/rustdoc/sim/trips/struct.CommutersVehiclesCounts.html
+++ b/rustdoc/sim/trips/struct.CommutersVehiclesCounts.html
@@ -1,5 +1,5 @@
diff --git a/rustdoc/sim/trips/struct.TripManager.html b/rustdoc/sim/trips/struct.TripManager.html
index b926a0bebf..3e51ac17fc 100644
--- a/rustdoc/sim/trips/struct.TripManager.html
+++ b/rustdoc/sim/trips/struct.TripManager.html
@@ -11,12 +11,12 @@ down into legs -- for example, a driving trip might start with somebody walking
driving somewhere, parking, and then walking to their final destination.
https://dabreegster.github.io/abstreet/trafficsim/trips.html describes some of the variations.
Cancel a trip after it's started. The person will be magically warped to their destination,
+ Fieldstrips: Vec<Trip>people: Vec<Person>active_trip_mode: BTreeMap<AgentID, TripID>unfinished_trips: usizecar_id_counter: usizeevents: Vec<Event>
Cancel a trip after it's started. The person will be magically warped to their destination,
along with their car, as if the trip had completed normally.