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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `build_panel` fn in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, build_panel"><title>fifteen_min::viewer::build_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><script>window.sidebarCurrent = {name: "build_panel", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#264-343" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">build_panel</a></span></h1><pre class="rust fn">fn build_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: &<a class="struct" href="../../map_model/objects/building/struct.Building.html" title="struct map_model::objects::building::Building">Building</a>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "fifteen_min";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#264-345" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">build_panel</a></span></h1><pre class="rust fn">fn build_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: &<a class="struct" href="../../map_model/objects/building/struct.Building.html" title="struct map_model::objects::building::Building">Building</a>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "fifteen_min";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_unwalkable_roads` fn in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_unwalkable_roads"><title>fifteen_min::viewer::draw_unwalkable_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><script>window.sidebarCurrent = {name: "draw_unwalkable_roads", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#546-568" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">draw_unwalkable_roads</a></span></h1><pre class="rust fn">fn draw_unwalkable_roads(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> opts: &<a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "fifteen_min";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#548-570" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">draw_unwalkable_roads</a></span></h1><pre class="rust fn">fn draw_unwalkable_roads(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> opts: &<a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "fifteen_min";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `viewer` mod in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, viewer"><title>fifteen_min::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module viewer</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class="location"><a href="../index.html">fifteen_min</a></p><script>window.sidebarCurrent = {name: "viewer", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#1-568" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">fifteen_min</a>::<wbr><a class="mod" href="">viewer</a></span></h1><div class="docblock"><p>This is a tool to experiment with the concept of 15-minute neighborhoods. Can you access your
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#1-570" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">fifteen_min</a>::<wbr><a class="mod" href="">viewer</a></span></h1><div class="docblock"><p>This is a tool to experiment with the concept of 15-minute neighborhoods. Can you access your
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daily needs (like groceries, a cafe, a library) within a 15-minute walk, bike ride, or public
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transit ride of your home?</p>
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||||
<p>See https://github.com/dabreegster/abstreet/issues/393 for more context.</p>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Entry` struct in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, Entry"><title>fifteen_min::viewer::Entry - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Entry</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.address">address</a><a href="#structfield.amenity_type">amenity_type</a><a href="#structfield.bldg">bldg</a><a href="#structfield.duration_away">duration_away</a><a href="#structfield.name">name</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><script>window.sidebarCurrent = {name: "Entry", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#407-413" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="struct" href="">Entry</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Entry {
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#409-415" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="struct" href="">Entry</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Entry {
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bldg: <a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>,
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name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
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amenity_type: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `HoverKey` type in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, HoverKey"><title>fifteen_min::viewer::HoverKey - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc type"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Type Definition HoverKey</p><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><script>window.sidebarCurrent = {name: "HoverKey", ty: "type", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#350" title="goto source code">[src]</a></span><span class="in-band">Type Definition <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="type" href="">HoverKey</a></span></h1><pre class="rust typedef">type HoverKey = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>;</pre><div class="docblock"><p>(building, scale factor)</p>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#352" title="goto source code">[src]</a></span><span class="in-band">Type Definition <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="type" href="">HoverKey</a></span></h1><pre class="rust typedef">type HoverKey = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>;</pre><div class="docblock"><p>(building, scale factor)</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "fifteen_min";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -73,9 +73,9 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
||||
</div><h4 id="method.draw-58" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#303-305" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-6" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||
</div><h4 id="method.on_mouseover-5" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
|
||||
</div><h4 id="method.draw_baselayer-57" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#235-265" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#236-260" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
</div><h4 id="method.draw_baselayer-57" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#236-266" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#237-261" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
||||
</div><h4 id="method.draw-59" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#262-264" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
</div><h4 id="method.draw-59" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#263-265" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||
</div><h4 id="method.on_mouseover-6" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
|
||||
</div><h4 id="method.other_event-6" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A) -> Transition<A></code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
|
||||
@ -217,8 +217,8 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
|
||||
</div><h4 id="method.draw_baselayer-34" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code><a class="srclink" href="../../src/game/pregame.rs.html#498-500" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.draw-35" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/pregame.rs.html#502-505" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.on_destroy-34" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-35" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a></code><a href="#impl-State%3CApp%3E-35" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#341-448" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-35" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#342-439" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-36" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#441-447" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-35" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a></code><a href="#impl-State%3CApp%3E-35" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#340-447" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-35" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#341-438" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-36" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#440-446" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-35" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-35" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-36" class="impl"><code class="in-band">impl<T: 'static, F: 'static, P: 'static + <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut EventCtx<'_>, &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, &Table<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, T, F>) -> Panel> State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/dashboards/generic_trip_table/struct.GenericTripTable.html" title="struct game::sandbox::dashboards::generic_trip_table::GenericTripTable">GenericTripTable</a><T, F, P></code><a href="#impl-State%3CApp%3E-36" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/generic_trip_table.rs.html#50-109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-36" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/dashboards/generic_trip_table.rs.html#53-98" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
@ -245,16 +245,16 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
|
||||
</div><h4 id="method.draw_baselayer-40" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.draw-41" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#133-147" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.on_destroy-40" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-41" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E-41" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#324-508" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-41" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#325-478" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-42" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#480-507" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-41" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E-41" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#325-509" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-41" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#326-479" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-42" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform.rs.html#481-508" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-41" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-41" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-42" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E-42" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#235-328" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-42" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#236-322" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-43" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#324-327" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-42" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E-42" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#239-332" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-42" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#240-326" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-43" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#328-331" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-42" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-42" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-43" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E-43" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#393-458" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-43" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#394-452" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-44" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#454-457" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-43" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E-43" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#397-462" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-43" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#398-456" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw-44" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#458-461" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer-43" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy-43" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div><h3 id="impl-State%3CApp%3E-44" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/sandbox/gameplay/struct.FinalScore.html" title="struct game::sandbox::gameplay::FinalScore">FinalScore</a></code><a href="#impl-State%3CApp%3E-44" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#299-370" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-44" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#300-363" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><script>window.sidebarCurrent = {name: "BUILT_TIME_UTC", ty: "constant", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-b5501e76eef510ad/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Sun, 24 Jan 2021 22:37:08 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-b5501e76eef510ad/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Sun, 24 Jan 2021 23:46:28 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BorderType` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BorderType"><title>game::sandbox::dashboards::commuter::BorderType - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Enum BorderType</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Both">Both</a><a href="#variant.Incoming">Incoming</a><a href="#variant.Outgoing">Outgoing</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "BorderType", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#522-526" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="enum" href="">BorderType</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">enum BorderType {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#521-525" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="enum" href="">BorderType</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">enum BorderType {
|
||||
Incoming,
|
||||
Outgoing,
|
||||
Both,
|
||||
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `build_shape_for_border` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, build_shape_for_border"><title>game::sandbox::dashboards::commuter::build_shape_for_border - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "build_shape_for_border", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#528-557" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">build_shape_for_border</a></span></h1><pre class="rust fn">fn build_shape_for_border(<br> border: &<a class="struct" href="../../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br> border_type: <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BorderType.html" title="enum game::sandbox::dashboards::commuter::BorderType">BorderType</a>, <br> map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#527-556" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">build_shape_for_border</a></span></h1><pre class="rust fn">fn build_shape_for_border(<br> border: &<a class="struct" href="../../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br> border_type: <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BorderType.html" title="enum game::sandbox::dashboards::commuter::BorderType">BorderType</a>, <br> map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `group_bldgs` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, group_bldgs"><title>game::sandbox::dashboards::commuter::group_bldgs - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "group_bldgs", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#454-520" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">group_bldgs</a></span></h1><pre class="rust fn">fn group_bldgs(<br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Block.html" title="struct game::sandbox::dashboards::commuter::Block">Block</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#453-519" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">group_bldgs</a></span></h1><pre class="rust fn">fn group_bldgs(<br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Block.html" title="struct game::sandbox::dashboards::commuter::Block">Block</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_panel"><title>game::sandbox::dashboards::commuter::make_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "make_panel", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#684-706" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">make_panel</a></span></h1><pre class="rust fn">fn make_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#683-705" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">make_panel</a></span></h1><pre class="rust fn">fn make_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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@ -1,4 +1,4 @@
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `partition_sidewalk_loops` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, partition_sidewalk_loops"><title>game::sandbox::dashboards::commuter::partition_sidewalk_loops - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "partition_sidewalk_loops", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#566-682" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">partition_sidewalk_loops</a></span></h1><pre class="rust fn">fn partition_sidewalk_loops(app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Loop.html" title="struct game::sandbox::dashboards::commuter::Loop">Loop</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#565-681" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="fn" href="">partition_sidewalk_loops</a></span></h1><pre class="rust fn">fn partition_sidewalk_loops(app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Loop.html" title="struct game::sandbox::dashboards::commuter::Loop">Loop</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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@ -1,7 +1,7 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `commuter` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, commuter"><title>game::sandbox::dashboards::commuter - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module commuter</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a></p><script>window.sidebarCurrent = {name: "commuter", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#1-706" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">commuter</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#1-705" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">commuter</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
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<table><tr class="module-item"><td><a class="struct" href="struct.Block.html" title="game::sandbox::dashboards::commuter::Block struct">Block</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.CommuterPatterns.html" title="game::sandbox::dashboards::commuter::CommuterPatterns struct">CommuterPatterns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Filter.html" title="game::sandbox::dashboards::commuter::Filter struct">Filter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Loop.html" title="game::sandbox::dashboards::commuter::Loop struct">Loop</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.PanelState.html" title="game::sandbox::dashboards::commuter::PanelState struct">PanelState</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
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<table><tr class="module-item"><td><a class="enum" href="enum.BlockSelection.html" title="game::sandbox::dashboards::commuter::BlockSelection enum">BlockSelection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.BorderType.html" title="game::sandbox::dashboards::commuter::BorderType enum">BorderType</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
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<table><tr class="module-item"><td><a class="fn" href="fn.build_shape_for_border.html" title="game::sandbox::dashboards::commuter::build_shape_for_border fn">build_shape_for_border</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.group_bldgs.html" title="game::sandbox::dashboards::commuter::group_bldgs fn">group_bldgs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_panel.html" title="game::sandbox::dashboards::commuter::make_panel fn">make_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.partition_sidewalk_loops.html" title="game::sandbox::dashboards::commuter::partition_sidewalk_loops fn">partition_sidewalk_loops</a></td><td class="docblock-short"></td></tr></table><h2 id="types" class="section-header"><a href="#types">Type Definitions</a></h2>
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||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Loop` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Loop"><title>game::sandbox::dashboards::commuter::Loop - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Loop</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bldgs">bldgs</a><a href="#structfield.proper">proper</a><a href="#structfield.roads">roads</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a></p><script>window.sidebarCurrent = {name: "Loop", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#559-564" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="struct" href="">Loop</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Loop {
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/commuter.rs.html#558-563" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">commuter</a>::<wbr><a class="struct" href="">Loop</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Loop {
|
||||
bldgs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>,
|
||||
proper: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
roads: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>,
|
||||
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `actions` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, actions"><title>game::sandbox::gameplay::freeform::actions - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a></p><script>window.sidebarCurrent = {name: "actions", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#578-584" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">actions</a></span></h1><pre class="rust fn">pub fn actions(_: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, id: <a class="enum" href="../../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>Key, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#579-585" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">actions</a></span></h1><pre class="rust fn">pub fn actions(_: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, id: <a class="enum" href="../../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>Key, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `execute` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, execute"><title>game::sandbox::gameplay::freeform::execute - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a></p><script>window.sidebarCurrent = {name: "execute", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#586-595" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">execute</a></span></h1><pre class="rust fn">pub fn execute(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> id: <a class="enum" href="../../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>, <br> action: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#587-596" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">execute</a></span></h1><pre class="rust fn">pub fn execute(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> id: <a class="enum" href="../../../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>, <br> action: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `spawn_agents_around` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, spawn_agents_around"><title>game::sandbox::gameplay::freeform::spawn_agents_around - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a></p><script>window.sidebarCurrent = {name: "spawn_agents_around", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#510-576" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">spawn_agents_around</a></span></h1><pre class="rust fn">pub fn spawn_agents_around(i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#511-577" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="fn" href="">spawn_agents_around</a></span></h1><pre class="rust fn">pub fn spawn_agents_around(i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,6 +1,6 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `freeform` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, freeform"><title>game::sandbox::gameplay::freeform - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module freeform</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a></p><script>window.sidebarCurrent = {name: "freeform", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#1-595" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a class="mod" href="">freeform</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#1-596" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a class="mod" href="">freeform</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.AgentSpawner.html" title="game::sandbox::gameplay::freeform::AgentSpawner struct">AgentSpawner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ChangeScenario.html" title="game::sandbox::gameplay::freeform::ChangeScenario struct">ChangeScenario</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Freeform.html" title="game::sandbox::gameplay::freeform::Freeform struct">Freeform</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="fn" href="fn.actions.html" title="game::sandbox::gameplay::freeform::actions fn">actions</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.execute.html" title="game::sandbox::gameplay::freeform::execute fn">execute</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.spawn_agents_around.html" title="game::sandbox::gameplay::freeform::spawn_agents_around fn">spawn_agents_around</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentSpawner` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentSpawner"><title>game::sandbox::gameplay::freeform::AgentSpawner - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct AgentSpawner</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.confirmed">confirmed</a><a href="#structfield.goal">goal</a><a href="#structfield.panel">panel</a><a href="#structfield.source">source</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a></p><script>window.sidebarCurrent = {name: "AgentSpawner", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#267-272" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="struct" href="">AgentSpawner</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct AgentSpawner {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#268-273" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="struct" href="">AgentSpawner</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct AgentSpawner {
|
||||
panel: Panel,
|
||||
source: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>>,
|
||||
goal: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>, <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>>,
|
||||
confirmed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.source" class="structfield small-section-header"><a href="#structfield.source" class="anchor field"></a><code>source: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>></code></span><span id="structfield.goal" class="structfield small-section-header"><a href="#structfield.goal" class="anchor field"></a><code>goal: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>, <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.confirmed" class="structfield small-section-header"><a href="#structfield.confirmed" class="anchor field"></a><code>confirmed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#274-322" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>, start: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#275-321" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#324-508" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#325-478" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#480-507" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.source" class="structfield small-section-header"><a href="#structfield.source" class="anchor field"></a><code>source: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>></code></span><span id="structfield.goal" class="structfield small-section-header"><a href="#structfield.goal" class="anchor field"></a><code>goal: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../../../sim/make/spawner/enum.TripEndpoint.html" title="enum sim::make::spawner::TripEndpoint">TripEndpoint</a>, <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.confirmed" class="structfield small-section-header"><a href="#structfield.confirmed" class="anchor field"></a><code>confirmed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#275-323" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(ctx: &mut EventCtx<'_>, start: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#276-322" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#325-509" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#326-479" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#481-508" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::AgentSpawner">AgentSpawner</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,9 +1,9 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ChangeScenario` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ChangeScenario"><title>game::sandbox::gameplay::freeform::ChangeScenario - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ChangeScenario</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-SimpleState%3CApp%3E">SimpleState<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a></p><script>window.sidebarCurrent = {name: "ChangeScenario", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#147" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="struct" href="">ChangeScenario</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ChangeScenario;</pre></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#149-233" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> current_scenario: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#150-232" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CApp%3E" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#235-265" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#236-260" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#148" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">freeform</a>::<wbr><a class="struct" href="">ChangeScenario</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ChangeScenario;</pre></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#150-234" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> current_scenario: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#151-233" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CApp%3E" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#236-266" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#237-261" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#262-264" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/freeform.rs.html#263-265" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||
</div><h4 id="method.on_mouseover" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
|
||||
</div><h4 id="method.other_event" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A) -> Transition<A></code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
|
||||
|
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@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `play_scenario` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, play_scenario"><title>game::sandbox::gameplay::play_scenario - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module play_scenario</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a></p><script>window.sidebarCurrent = {name: "play_scenario", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#1-458" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a class="mod" href="">play_scenario</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#1-462" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a class="mod" href="">play_scenario</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.ChangeMode.html" title="game::sandbox::gameplay::play_scenario::ChangeMode struct">ChangeMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditScenarioModifiers.html" title="game::sandbox::gameplay::play_scenario::EditScenarioModifiers struct">EditScenarioModifiers</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.PlayScenario.html" title="game::sandbox::gameplay::play_scenario::PlayScenario struct">PlayScenario</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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@ -1,13 +1,13 @@
|
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ChangeMode` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ChangeMode"><title>game::sandbox::gameplay::play_scenario::ChangeMode - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ChangeMode</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.modifiers">modifiers</a><a href="#structfield.panel">panel</a><a href="#structfield.scenario_name">scenario_name</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a></p><script>window.sidebarCurrent = {name: "ChangeMode", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#330-334" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a>::<wbr><a class="struct" href="">ChangeMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ChangeMode {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#334-338" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a>::<wbr><a class="struct" href="">ChangeMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ChangeMode {
|
||||
panel: Panel,
|
||||
scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.scenario_name" class="structfield small-section-header"><a href="#structfield.scenario_name" class="anchor field"></a><code>scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.modifiers" class="structfield small-section-header"><a href="#structfield.modifiers" class="anchor field"></a><code>modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#336-391" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#337-390" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#393-458" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#394-452" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#454-457" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.scenario_name" class="structfield small-section-header"><a href="#structfield.scenario_name" class="anchor field"></a><code>scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.modifiers" class="structfield small-section-header"><a href="#structfield.modifiers" class="anchor field"></a><code>modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#340-395" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#341-394" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#397-462" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#398-456" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#458-461" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,13 +1,13 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `EditScenarioModifiers` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, EditScenarioModifiers"><title>game::sandbox::gameplay::play_scenario::EditScenarioModifiers - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct EditScenarioModifiers</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.modifiers">modifiers</a><a href="#structfield.panel">panel</a><a href="#structfield.scenario_name">scenario_name</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a></p><script>window.sidebarCurrent = {name: "EditScenarioModifiers", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#155-159" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a>::<wbr><a class="struct" href="">EditScenarioModifiers</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct EditScenarioModifiers {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#159-163" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">play_scenario</a>::<wbr><a class="struct" href="">EditScenarioModifiers</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct EditScenarioModifiers {
|
||||
scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>>,
|
||||
panel: Panel,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.scenario_name" class="structfield small-section-header"><a href="#structfield.scenario_name" class="anchor field"></a><code>scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.modifiers" class="structfield small-section-header"><a href="#structfield.modifiers" class="anchor field"></a><code>modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#161-233" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#162-232" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#235-328" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#236-322" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#324-327" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.scenario_name" class="structfield small-section-header"><a href="#structfield.scenario_name" class="anchor field"></a><code>scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.modifiers" class="structfield small-section-header"><a href="#structfield.modifiers" class="anchor field"></a><code>modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#165-237" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> scenario_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> modifiers: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#166-236" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#239-332" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#240-326" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/play_scenario.rs.html#328-331" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `speed` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, speed"><title>game::sandbox::speed - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module speed</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a></p><script>window.sidebarCurrent = {name: "speed", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<table><tr class="module-item"><td><a class="struct" href="struct.SpeedControls.html" title="game::sandbox::speed::SpeedControls struct">SpeedControls</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TimePanel.html" title="game::sandbox::speed::TimePanel struct">TimePanel</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<table><tr class="module-item"><td><a class="enum" href="enum.SpeedSetting.html" title="game::sandbox::speed::SpeedSetting enum">SpeedSetting</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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<span class="in-band">List of all items</span></h1><h3 id="Structs">Structs</h3><ul class="structs docblock"><li><a href="struct.Angle.html">Angle</a></li><li><a href="struct.Bounds.html">Bounds</a></li><li><a href="struct.Circle.html">Circle</a></li><li><a href="struct.Distance.html">Distance</a></li><li><a href="struct.Duration.html">Duration</a></li><li><a href="struct.FindClosest.html">FindClosest</a></li><li><a href="struct.GPSBounds.html">GPSBounds</a></li><li><a href="struct.HashablePt2D.html">HashablePt2D</a></li><li><a href="struct.Histogram.html">Histogram</a></li><li><a href="struct.InfiniteLine.html">InfiniteLine</a></li><li><a href="struct.Line.html">Line</a></li><li><a href="struct.LonLat.html">LonLat</a></li><li><a href="struct.Percent.html">Percent</a></li><li><a href="struct.PolyLine.html">PolyLine</a></li><li><a href="struct.Polygon.html">Polygon</a></li><li><a href="struct.Pt2D.html">Pt2D</a></li><li><a href="struct.Ring.html">Ring</a></li><li><a href="struct.Speed.html">Speed</a></li><li><a href="struct.Time.html">Time</a></li><li><a href="struct.Triangle.html">Triangle</a></li><li><a href="struct.UnitFmt.html">UnitFmt</a></li><li><a href="angle/struct.Angle.html">angle::Angle</a></li><li><a href="bounds/struct.Bounds.html">bounds::Bounds</a></li><li><a href="bounds/struct.GPSBounds.html">bounds::GPSBounds</a></li><li><a href="circle/struct.Circle.html">circle::Circle</a></li><li><a href="distance/struct.Distance.html">distance::Distance</a></li><li><a href="duration/struct.Duration.html">duration::Duration</a></li><li><a href="find_closest/struct.FindClosest.html">find_closest::FindClosest</a></li><li><a href="gps/struct.LonLat.html">gps::LonLat</a></li><li><a href="line/struct.InfiniteLine.html">line::InfiniteLine</a></li><li><a href="line/struct.Line.html">line::Line</a></li><li><a href="percent/struct.Percent.html">percent::Percent</a></li><li><a href="polygon/struct.Polygon.html">polygon::Polygon</a></li><li><a href="polygon/struct.Triangle.html">polygon::Triangle</a></li><li><a href="polyline/struct.PolyLine.html">polyline::PolyLine</a></li><li><a href="pt/struct.HashablePt2D.html">pt::HashablePt2D</a></li><li><a href="pt/struct.Pt2D.html">pt::Pt2D</a></li><li><a href="ring/struct.Ring.html">ring::Ring</a></li><li><a href="speed/struct.Speed.html">speed::Speed</a></li><li><a href="stats/struct.Histogram.html">stats::Histogram</a></li><li><a href="time/struct.Time.html">time::Time</a></li></ul><h3 id="Enums">Enums</h3><ul class="enums docblock"><li><a href="enum.ArrowCap.html">ArrowCap</a></li><li><a href="enum.Statistic.html">Statistic</a></li><li><a href="polyline/enum.ArrowCap.html">polyline::ArrowCap</a></li><li><a href="stats/enum.Statistic.html">stats::Statistic</a></li></ul><h3 id="Traits">Traits</h3><ul class="traits docblock"><li><a href="trait.HgramValue.html">HgramValue</a></li><li><a href="stats/trait.HgramValue.html">stats::HgramValue</a></li></ul><h3 id="Functions">Functions</h3><ul class="functions docblock"><li><a href="find_closest/fn.pts_to_line_string.html">find_closest::pts_to_line_string</a></li><li><a href="line/fn.is_counter_clockwise.html">line::is_counter_clockwise</a></li><li><a href="polygon/fn.downsize.html">polygon::downsize</a></li><li><a href="polygon/fn.from_multi.html">polygon::from_multi</a></li><li><a href="polygon/fn.to_geo.html">polygon::to_geo</a></li><li><a href="polyline/fn.fix_angles.html">polyline::fix_angles</a></li><li><a href="polyline/fn.pts_to_line_string.html">polyline::pts_to_line_string</a></li><li><a href="polyline/fn.to_set.html">polyline::to_set</a></li><li><a href="fn.trim_f64.html">trim_f64</a></li></ul><h3 id="Constants">Constants</h3><ul class="constants docblock"><li><a href="constant.EPSILON_DIST.html">EPSILON_DIST</a></li><li><a href="circle/constant.TRIANGLES_PER_CIRCLE.html">circle::TRIANGLES_PER_CIRCLE</a></li><li><a href="polyline/constant.MITER_THRESHOLD.html">polyline::MITER_THRESHOLD</a></li></ul></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "geom";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
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<span class="in-band">List of all items</span></h1><h3 id="Structs">Structs</h3><ul class="structs docblock"><li><a href="struct.Angle.html">Angle</a></li><li><a href="struct.Bounds.html">Bounds</a></li><li><a href="struct.Circle.html">Circle</a></li><li><a href="struct.CornerRadii.html">CornerRadii</a></li><li><a href="struct.Distance.html">Distance</a></li><li><a href="struct.Duration.html">Duration</a></li><li><a href="struct.FindClosest.html">FindClosest</a></li><li><a href="struct.GPSBounds.html">GPSBounds</a></li><li><a href="struct.HashablePt2D.html">HashablePt2D</a></li><li><a href="struct.Histogram.html">Histogram</a></li><li><a href="struct.InfiniteLine.html">InfiniteLine</a></li><li><a href="struct.Line.html">Line</a></li><li><a href="struct.LonLat.html">LonLat</a></li><li><a href="struct.Percent.html">Percent</a></li><li><a href="struct.PolyLine.html">PolyLine</a></li><li><a href="struct.Polygon.html">Polygon</a></li><li><a href="struct.Pt2D.html">Pt2D</a></li><li><a href="struct.Ring.html">Ring</a></li><li><a href="struct.Speed.html">Speed</a></li><li><a href="struct.Time.html">Time</a></li><li><a href="struct.Triangle.html">Triangle</a></li><li><a href="struct.UnitFmt.html">UnitFmt</a></li><li><a href="angle/struct.Angle.html">angle::Angle</a></li><li><a href="bounds/struct.Bounds.html">bounds::Bounds</a></li><li><a href="bounds/struct.GPSBounds.html">bounds::GPSBounds</a></li><li><a href="circle/struct.Circle.html">circle::Circle</a></li><li><a href="distance/struct.Distance.html">distance::Distance</a></li><li><a href="duration/struct.Duration.html">duration::Duration</a></li><li><a href="find_closest/struct.FindClosest.html">find_closest::FindClosest</a></li><li><a href="gps/struct.LonLat.html">gps::LonLat</a></li><li><a href="line/struct.InfiniteLine.html">line::InfiniteLine</a></li><li><a href="line/struct.Line.html">line::Line</a></li><li><a href="percent/struct.Percent.html">percent::Percent</a></li><li><a href="polygon/struct.Polygon.html">polygon::Polygon</a></li><li><a href="polygon/struct.Triangle.html">polygon::Triangle</a></li><li><a href="polyline/struct.PolyLine.html">polyline::PolyLine</a></li><li><a href="pt/struct.HashablePt2D.html">pt::HashablePt2D</a></li><li><a href="pt/struct.Pt2D.html">pt::Pt2D</a></li><li><a href="ring/struct.Ring.html">ring::Ring</a></li><li><a href="speed/struct.Speed.html">speed::Speed</a></li><li><a href="stats/struct.Histogram.html">stats::Histogram</a></li><li><a href="time/struct.Time.html">time::Time</a></li></ul><h3 id="Enums">Enums</h3><ul class="enums docblock"><li><a href="enum.ArrowCap.html">ArrowCap</a></li><li><a href="enum.Statistic.html">Statistic</a></li><li><a href="polyline/enum.ArrowCap.html">polyline::ArrowCap</a></li><li><a href="stats/enum.Statistic.html">stats::Statistic</a></li></ul><h3 id="Traits">Traits</h3><ul class="traits docblock"><li><a href="trait.HgramValue.html">HgramValue</a></li><li><a href="stats/trait.HgramValue.html">stats::HgramValue</a></li></ul><h3 id="Functions">Functions</h3><ul class="functions docblock"><li><a href="find_closest/fn.pts_to_line_string.html">find_closest::pts_to_line_string</a></li><li><a href="line/fn.is_counter_clockwise.html">line::is_counter_clockwise</a></li><li><a href="polygon/fn.downsize.html">polygon::downsize</a></li><li><a href="polygon/fn.from_multi.html">polygon::from_multi</a></li><li><a href="polygon/fn.to_geo.html">polygon::to_geo</a></li><li><a href="polyline/fn.fix_angles.html">polyline::fix_angles</a></li><li><a href="polyline/fn.pts_to_line_string.html">polyline::pts_to_line_string</a></li><li><a href="polyline/fn.to_set.html">polyline::to_set</a></li><li><a href="fn.trim_f64.html">trim_f64</a></li></ul><h3 id="Constants">Constants</h3><ul class="constants docblock"><li><a href="constant.EPSILON_DIST.html">EPSILON_DIST</a></li><li><a href="circle/constant.TRIANGLES_PER_CIRCLE.html">circle::TRIANGLES_PER_CIRCLE</a></li><li><a href="polyline/constant.MITER_THRESHOLD.html">polyline::MITER_THRESHOLD</a></li></ul></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "geom";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `geom` crate."><meta name="keywords" content="rust, rustlang, rust-lang, geom"><title>geom - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../geom/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Crate geom</p><div class="block version"><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all geom's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"></p><script>window.sidebarCurrent = {name: "geom", ty: "mod", relpath: "../"};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<table><tr class="module-item"><td><a class="mod" href="angle/index.html" title="geom::angle mod">angle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="bounds/index.html" title="geom::bounds mod">bounds</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="circle/index.html" title="geom::circle mod">circle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="distance/index.html" title="geom::distance mod">distance</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="duration/index.html" title="geom::duration mod">duration</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="find_closest/index.html" title="geom::find_closest mod">find_closest</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="gps/index.html" title="geom::gps mod">gps</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="line/index.html" title="geom::line mod">line</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="percent/index.html" title="geom::percent mod">percent</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="polygon/index.html" title="geom::polygon mod">polygon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="polyline/index.html" title="geom::polyline mod">polyline</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="pt/index.html" title="geom::pt mod">pt</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="ring/index.html" title="geom::ring mod">ring</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="speed/index.html" title="geom::speed mod">speed</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stats/index.html" title="geom::stats mod">stats</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="time/index.html" title="geom::time mod">time</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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||||
<table><tr class="module-item"><td><a class="struct" href="struct.Angle.html" title="geom::Angle struct">Angle</a></td><td class="docblock-short"><p>An angle, stored in radians.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Bounds.html" title="geom::Bounds struct">Bounds</a></td><td class="docblock-short"><p>Represents a rectangular boundary of <code>Pt2D</code> points.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Circle.html" title="geom::Circle struct">Circle</a></td><td class="docblock-short"><p>A circle, defined by a center and radius.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Distance.html" title="geom::Distance struct">Distance</a></td><td class="docblock-short"><p>A distance, in meters. Can be negative.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.CornerRadii.html" title="geom::CornerRadii struct">CornerRadii</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Distance.html" title="geom::Distance struct">Distance</a></td><td class="docblock-short"><p>A distance, in meters. Can be negative.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Duration.html" title="geom::Duration struct">Duration</a></td><td class="docblock-short"><p>A duration, in seconds. Can be negative.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.FindClosest.html" title="geom::FindClosest struct">FindClosest</a></td><td class="docblock-short"><p>A quad-tree to quickly find the closest points to some polylines.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.GPSBounds.html" title="geom::GPSBounds struct">GPSBounds</a></td><td class="docblock-short"><p>Represents a rectangular boundary of <code>LonLat</code> points. After building one of these, <code>LonLat</code>s
|
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `downsize` fn in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, downsize"><title>geom::polygon::downsize - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../geom/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a></p><script>window.sidebarCurrent = {name: "downsize", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#564-574" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">downsize</a></span></h1><pre class="rust fn">fn downsize(input: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u16.html">u16</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#585-595" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">downsize</a></span></h1><pre class="rust fn">fn downsize(input: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u16.html">u16</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `from_multi` fn in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, from_multi"><title>geom::polygon::from_multi - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../geom/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a></p><script>window.sidebarCurrent = {name: "from_multi", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#546-562" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">from_multi</a></span></h1><pre class="rust fn">fn from_multi(multi: MultiPolygon<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/struct.Polygon.html" title="struct geom::Polygon">Polygon</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#567-583" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">from_multi</a></span></h1><pre class="rust fn">fn from_multi(multi: MultiPolygon<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/struct.Polygon.html" title="struct geom::Polygon">Polygon</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `to_geo` fn in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, to_geo"><title>geom::polygon::to_geo - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../geom/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a></p><script>window.sidebarCurrent = {name: "to_geo", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#506-515" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">to_geo</a></span></h1><pre class="rust fn">fn to_geo(pts: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>>) -> Polygon<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#527-536" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="fn" href="">to_geo</a></span></h1><pre class="rust fn">fn to_geo(pts: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>>) -> Polygon<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `polygon` mod in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, polygon"><title>geom::polygon - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../geom/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module polygon</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">geom</a></p><script>window.sidebarCurrent = {name: "polygon", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#1-574" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">geom</a>::<wbr><a class="mod" href="">polygon</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#1-595" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">geom</a>::<wbr><a class="mod" href="">polygon</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.Polygon.html" title="geom::polygon::Polygon struct">Polygon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Triangle.html" title="geom::polygon::Triangle struct">Triangle</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.downsize.html" title="geom::polygon::downsize fn">downsize</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.from_multi.html" title="geom::polygon::from_multi fn">from_multi</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.to_geo.html" title="geom::polygon::to_geo fn">to_geo</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Triangle` struct in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, Triangle"><title>geom::polygon::Triangle - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../geom/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Triangle</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.pt1">pt1</a><a href="#structfield.pt2">pt2</a><a href="#structfield.pt3">pt3</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.contains_pt">contains_pt</a><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a></p><script>window.sidebarCurrent = {name: "Triangle", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#467-471" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="struct" href="">Triangle</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Triangle {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/geom/polygon.rs.html#488-492" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">geom</a>::<wbr><a href="index.html">polygon</a>::<wbr><a class="struct" href="">Triangle</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Triangle {
|
||||
pub pt1: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
pub pt2: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
pub pt3: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.pt1" class="structfield small-section-header"><a href="#structfield.pt1" class="anchor field"></a><code>pt1: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt2" class="structfield small-section-header"><a href="#structfield.pt2" class="anchor field"></a><code>pt2: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt3" class="structfield small-section-header"><a href="#structfield.pt3" class="anchor field"></a><code>pt3: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#473-504" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub(crate) fn <a href="#method.new" class="fnname">new</a>(pt1: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt2: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt3: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#474-476" title="goto source code">[src]</a></h4><h4 id="method.contains_pt" class="method"><code>fn <a href="#method.contains_pt" class="fnname">contains_pt</a>(&self, pt: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#478-503" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.pt1" class="structfield small-section-header"><a href="#structfield.pt1" class="anchor field"></a><code>pt1: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt2" class="structfield small-section-header"><a href="#structfield.pt2" class="anchor field"></a><code>pt2: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt3" class="structfield small-section-header"><a href="#structfield.pt3" class="anchor field"></a><code>pt3: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#494-525" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub(crate) fn <a href="#method.new" class="fnname">new</a>(pt1: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt2: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt3: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#495-497" title="goto source code">[src]</a></h4><h4 id="method.contains_pt" class="method"><code>fn <a href="#method.contains_pt" class="fnname">contains_pt</a>(&self, pt: <a class="struct" href="../../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#499-524" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
@ -1 +1 @@
|
||||
initSidebarItems({"constant":[["EPSILON_DIST",""]],"enum":[["ArrowCap",""],["Statistic",""]],"fn":[["trim_f64","Reduce the precision of an f64. This helps ensure serialization is idempotent (everything is exacly the same before and after saving/loading). Ideally we'd use some kind of proper fixed-precision type instead of f64."]],"mod":[["angle",""],["bounds",""],["circle",""],["distance",""],["duration",""],["find_closest",""],["gps",""],["line",""],["percent",""],["polygon",""],["polyline",""],["pt",""],["ring",""],["speed",""],["stats",""],["time",""]],"struct":[["Angle","An angle, stored in radians."],["Bounds","Represents a rectangular boundary of `Pt2D` points."],["Circle","A circle, defined by a center and radius."],["Distance","A distance, in meters. Can be negative."],["Duration","A duration, in seconds. Can be negative."],["FindClosest","A quad-tree to quickly find the closest points to some polylines."],["GPSBounds","Represents a rectangular boundary of `LonLat` points. After building one of these, `LonLat`s can be transformed into `Pt2D`s, treating the top-left of the boundary as (0, 0), and growing to the right and down (screen-drawing order, not Cartesian) in meters."],["HashablePt2D","This represents world space, NOT LonLat."],["Histogram",""],["InfiniteLine",""],["Line","A line segment."],["LonLat","Represents a (longitude, latitude) point."],["Percent","Most of the time, [0, 1]. But some callers may go outside this range."],["PolyLine",""],["Polygon",""],["Pt2D","This represents world-space in meters."],["Ring","Maybe a misnomer, but like a PolyLine, but closed."],["Speed","In meters per second. Can be negative."],["Time","In seconds since midnight. Can't be negative."],["Triangle",""],["UnitFmt","Specifies how to stringify different geom objects."]],"trait":[["HgramValue",""]]});
|
||||
initSidebarItems({"constant":[["EPSILON_DIST",""]],"enum":[["ArrowCap",""],["Statistic",""]],"fn":[["trim_f64","Reduce the precision of an f64. This helps ensure serialization is idempotent (everything is exacly the same before and after saving/loading). Ideally we'd use some kind of proper fixed-precision type instead of f64."]],"mod":[["angle",""],["bounds",""],["circle",""],["distance",""],["duration",""],["find_closest",""],["gps",""],["line",""],["percent",""],["polygon",""],["polyline",""],["pt",""],["ring",""],["speed",""],["stats",""],["time",""]],"struct":[["Angle","An angle, stored in radians."],["Bounds","Represents a rectangular boundary of `Pt2D` points."],["Circle","A circle, defined by a center and radius."],["CornerRadii",""],["Distance","A distance, in meters. Can be negative."],["Duration","A duration, in seconds. Can be negative."],["FindClosest","A quad-tree to quickly find the closest points to some polylines."],["GPSBounds","Represents a rectangular boundary of `LonLat` points. After building one of these, `LonLat`s can be transformed into `Pt2D`s, treating the top-left of the boundary as (0, 0), and growing to the right and down (screen-drawing order, not Cartesian) in meters."],["HashablePt2D","This represents world space, NOT LonLat."],["Histogram",""],["InfiniteLine",""],["Line","A line segment."],["LonLat","Represents a (longitude, latitude) point."],["Percent","Most of the time, [0, 1]. But some callers may go outside this range."],["PolyLine",""],["Polygon",""],["Pt2D","This represents world-space in meters."],["Ring","Maybe a misnomer, but like a PolyLine, but closed."],["Speed","In meters per second. Can be negative."],["Time","In seconds since midnight. Can't be negative."],["Triangle",""],["UnitFmt","Specifies how to stringify different geom objects."]],"trait":[["HgramValue",""]]});
|
29
rustdoc/geom/struct.CornerRadii.html
Normal file
29
rustdoc/geom/struct.CornerRadii.html
Normal file
@ -0,0 +1,29 @@
|
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRadii` struct in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRadii"><title>geom::CornerRadii - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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||||
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../geom/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct CornerRadii</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bottom_left">bottom_left</a><a href="#structfield.bottom_right">bottom_right</a><a href="#structfield.top_left">top_left</a><a href="#structfield.top_right">top_right</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.uniform">uniform</a><a href="#method.zero">zero</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3Cf64%3E">From<f64></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">geom</a></p><script>window.sidebarCurrent = {name: "CornerRadii", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/geom/lib.rs.html#58-63" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">geom</a>::<wbr><a class="struct" href="">CornerRadii</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct CornerRadii {
|
||||
pub top_left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub top_right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub bottom_right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
pub bottom_left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top_left" class="structfield small-section-header"><a href="#structfield.top_left" class="anchor field"></a><code>top_left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.top_right" class="structfield small-section-header"><a href="#structfield.top_right" class="anchor field"></a><code>top_right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom_right" class="structfield small-section-header"><a href="#structfield.bottom_right" class="anchor field"></a><code>bottom_right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom_left" class="structfield small-section-header"><a href="#structfield.bottom_left" class="anchor field"></a><code>bottom_left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#65-78" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(radius: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/geom/lib.rs.html#66-73" title="goto source code">[src]</a></h4><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -> Self</code><a class="srclink" href="../src/geom/lib.rs.html#75-77" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#57" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a class="srclink" href="../src/geom/lib.rs.html#57" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#57" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#57" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/geom/lib.rs.html#57" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#86-90" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/geom/lib.rs.html#87-89" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/geom/lib.rs.html#80-84" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/geom/lib.rs.html#81-83" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href="#impl-From%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#552-556" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -> T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#553-555" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Into%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href="#impl-Into%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#541-548" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -> U</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#545-547" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Same%3CT%3E" class="impl"><code class="in-band">impl<T> Same<T> for T</code><a href="#impl-Same%3CT%3E" class="anchor"></a></h3><div class="impl-items"><h4 id="associatedtype.Output" class="type"><code>type <a href="#associatedtype.Output" class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
|
||||
</div></div><h3 id="impl-ToOwned" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href="#impl-ToOwned" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#80-92" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Owned" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
|
||||
</div><h4 id="method.to_owned" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fnname">to_owned</a>(&self) -> T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
|
||||
</div><h4 id="method.clone_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fnname">clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91" title="goto source code">[src]</a></h4><div class="stability hidden"><div class="stab unstable"><details><summary><span class="emoji">🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
|
||||
</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
|
||||
</div></div><h3 id="impl-TryFrom%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#589-598" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
</div><h4 id="method.try_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#595-597" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-TryInto%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href="#impl-TryInto%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#575-584" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error-1" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
</div><h4 id="method.try_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#581-583" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "geom";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Triangle` struct in crate `geom`."><meta name="keywords" content="rust, rustlang, rust-lang, Triangle"><title>geom::Triangle - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../geom/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct Triangle</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.pt1">pt1</a><a href="#structfield.pt2">pt2</a><a href="#structfield.pt3">pt3</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.contains_pt">contains_pt</a><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">geom</a></p><script>window.sidebarCurrent = {name: "Triangle", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/geom/polygon.rs.html#467-471" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">geom</a>::<wbr><a class="struct" href="">Triangle</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Triangle {
|
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/geom/polygon.rs.html#488-492" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">geom</a>::<wbr><a class="struct" href="">Triangle</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Triangle {
|
||||
pub pt1: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
pub pt2: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
pub pt3: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.pt1" class="structfield small-section-header"><a href="#structfield.pt1" class="anchor field"></a><code>pt1: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt2" class="structfield small-section-header"><a href="#structfield.pt2" class="anchor field"></a><code>pt2: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt3" class="structfield small-section-header"><a href="#structfield.pt3" class="anchor field"></a><code>pt3: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#473-504" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub(crate) fn <a href="#method.new" class="fnname">new</a>(pt1: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt2: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt3: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../src/geom/polygon.rs.html#474-476" title="goto source code">[src]</a></h4><h4 id="method.contains_pt" class="method"><code>fn <a href="#method.contains_pt" class="fnname">contains_pt</a>(&self, pt: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/geom/polygon.rs.html#478-503" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.pt1" class="structfield small-section-header"><a href="#structfield.pt1" class="anchor field"></a><code>pt1: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt2" class="structfield small-section-header"><a href="#structfield.pt2" class="anchor field"></a><code>pt2: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><span id="structfield.pt3" class="structfield small-section-header"><a href="#structfield.pt3" class="anchor field"></a><code>pt3: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#494-525" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub(crate) fn <a href="#method.new" class="fnname">new</a>(pt1: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt2: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>, pt3: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../src/geom/polygon.rs.html#495-497" title="goto source code">[src]</a></h4><h4 id="method.contains_pt" class="method"><code>fn <a href="#method.contains_pt" class="fnname">contains_pt</a>(&self, pt: <a class="struct" href="../geom/struct.Pt2D.html" title="struct geom::Pt2D">Pt2D</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/geom/polygon.rs.html#499-524" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a class="srclink" href="../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/geom/polygon.rs.html#466" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/geom/polygon.rs.html#487" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../geom/struct.Triangle.html" title="struct geom::Triangle">Triangle</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
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@ -1,5 +1,5 @@
|
||||
(function() {var implementors = {};
|
||||
implementors["geom"] = [{"text":"impl From<Polygon<f64>> for Polygon","synthetic":false,"types":[]},{"text":"impl From<Polygon> for Polygon<f64>","synthetic":false,"types":[]},{"text":"impl From<Pt2D> for Coordinate<f64>","synthetic":false,"types":[]},{"text":"impl From<Pt2D> for Point<f64>","synthetic":false,"types":[]},{"text":"impl From<Coordinate<f64>> for Pt2D","synthetic":false,"types":[]},{"text":"impl From<Point<f64>> for Pt2D","synthetic":false,"types":[]},{"text":"impl From<Ring> for LineString<f64>","synthetic":false,"types":[]},{"text":"impl From<LineString<f64>> for Ring","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl From<Polygon<f64>> for Polygon","synthetic":false,"types":[]},{"text":"impl From<Polygon> for Polygon<f64>","synthetic":false,"types":[]},{"text":"impl From<Pt2D> for Coordinate<f64>","synthetic":false,"types":[]},{"text":"impl From<Pt2D> for Point<f64>","synthetic":false,"types":[]},{"text":"impl From<Coordinate<f64>> for Pt2D","synthetic":false,"types":[]},{"text":"impl From<Point<f64>> for Pt2D","synthetic":false,"types":[]},{"text":"impl From<Ring> for LineString<f64>","synthetic":false,"types":[]},{"text":"impl From<LineString<f64>> for Ring","synthetic":false,"types":[]},{"text":"impl From<f64> for CornerRadii","synthetic":false,"types":[]}];
|
||||
implementors["sim"] = [{"text":"impl From<NormalParkingSimState> for ParkingSimState","synthetic":false,"types":[]},{"text":"impl From<InfiniteParkingSimState> for ParkingSimState","synthetic":false,"types":[]},{"text":"impl From<Time> for AnyTime","synthetic":false,"types":[]},{"text":"impl From<f64> for AnyTime","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl From<Color> for Fill","synthetic":false,"types":[]},{"text":"impl From<Texture> for Fill","synthetic":false,"types":[]},{"text":"impl From<Key> for Option<MultiKey>","synthetic":false,"types":[]},{"text":"impl From<Key> for MultiKey","synthetic":false,"types":[]},{"text":"impl<F: Into<Fill>> From<Vec<(F, Polygon)>> for GeomBatch","synthetic":false,"types":[]},{"text":"impl From<Color> for RewriteColor","synthetic":false,"types":[]},{"text":"impl From<LogicalPosition<f64>> for ScreenPt","synthetic":false,"types":[]},{"text":"impl From<LogicalSize<f64>> for ScreenDims","synthetic":false,"types":[]},{"text":"impl From<ScreenDims> for LogicalSize<f64>","synthetic":false,"types":[]},{"text":"impl From<f64> for ScreenDims","synthetic":false,"types":[]},{"text":"impl From<usize> for EdgeInsets","synthetic":false,"types":[]},{"text":"impl From<f32> for EdgeInsets","synthetic":false,"types":[]},{"text":"impl From<EdgeInsets> for Rect<Dimension>","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl From<Color> for Fill","synthetic":false,"types":[]},{"text":"impl From<Texture> for Fill","synthetic":false,"types":[]},{"text":"impl From<Key> for Option<MultiKey>","synthetic":false,"types":[]},{"text":"impl From<Key> for MultiKey","synthetic":false,"types":[]},{"text":"impl<F: Into<Fill>> From<Vec<(F, Polygon)>> for GeomBatch","synthetic":false,"types":[]},{"text":"impl From<Color> for RewriteColor","synthetic":false,"types":[]},{"text":"impl From<LogicalPosition<f64>> for ScreenPt","synthetic":false,"types":[]},{"text":"impl From<LogicalSize<f64>> for ScreenDims","synthetic":false,"types":[]},{"text":"impl From<ScreenDims> for LogicalSize<f64>","synthetic":false,"types":[]},{"text":"impl From<f64> for ScreenDims","synthetic":false,"types":[]},{"text":"impl From<f64> for CornerRounding","synthetic":false,"types":[]},{"text":"impl From<CornerRadii> for CornerRounding","synthetic":false,"types":[]},{"text":"impl From<usize> for EdgeInsets","synthetic":false,"types":[]},{"text":"impl From<f32> for EdgeInsets","synthetic":false,"types":[]},{"text":"impl From<EdgeInsets> for Rect<Dimension>","synthetic":false,"types":[]}];
|
||||
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()
|
@ -1,10 +1,10 @@
|
||||
(function() {var implementors = {};
|
||||
implementors["abstutil"] = [{"text":"impl<K, V> Default for MultiMap<K, V> <span class=\"where fmt-newline\">where<br> K: Ord + PartialEq + Clone,<br> V: Ord + PartialEq + Clone, </span>","synthetic":false,"types":[]},{"text":"impl<T: Ord + PartialEq + Clone> Default for Counter<T>","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Default for Distance","synthetic":false,"types":[]},{"text":"impl Default for Duration","synthetic":false,"types":[]},{"text":"impl<T: HgramValue<T>> Default for Histogram<T>","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Default for Distance","synthetic":false,"types":[]},{"text":"impl Default for Duration","synthetic":false,"types":[]},{"text":"impl<T: HgramValue<T>> Default for Histogram<T>","synthetic":false,"types":[]},{"text":"impl Default for CornerRadii","synthetic":false,"types":[]}];
|
||||
implementors["importer"] = [{"text":"impl Default for ImporterConfiguration","synthetic":false,"types":[]}];
|
||||
implementors["map_model"] = [{"text":"impl Default for MapEdits","synthetic":false,"types":[]}];
|
||||
implementors["santa"] = [{"text":"impl Default for Music","synthetic":false,"types":[]}];
|
||||
implementors["sim"] = [{"text":"impl Default for Analytics","synthetic":false,"types":[]},{"text":"impl Default for SimOptions","synthetic":false,"types":[]},{"text":"impl Default for AlertHandler","synthetic":false,"types":[]}];
|
||||
implementors["sumo"] = [{"text":"impl Default for Function","synthetic":false,"types":[]},{"text":"impl Default for SpreadType","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl<'a> Default for ButtonBuilder<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for ButtonStyle<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for Image<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for Label<'a>","synthetic":false,"types":[]},{"text":"impl Default for Stack","synthetic":false,"types":[]},{"text":"impl Default for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Default for ContentMode","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl<'a> Default for ButtonBuilder<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for ButtonStyle<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for Image<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Default for Label<'a>","synthetic":false,"types":[]},{"text":"impl Default for Stack","synthetic":false,"types":[]},{"text":"impl Default for CornerRounding","synthetic":false,"types":[]},{"text":"impl Default for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Default for ContentMode","synthetic":false,"types":[]}];
|
||||
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()
|
@ -3,7 +3,7 @@ implementors["abstio"] = [{"text":"impl Debug for MapName","synthetic":false,"ty
|
||||
implementors["abstutil"] = [{"text":"impl Debug for Tags","synthetic":false,"types":[]},{"text":"impl Debug for Progress","synthetic":false,"types":[]}];
|
||||
implementors["collisions"] = [{"text":"impl Debug for Severity","synthetic":false,"types":[]}];
|
||||
implementors["game"] = [{"text":"impl Debug for SEIR","synthetic":false,"types":[]},{"text":"impl Debug for DashTab","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Debug for Angle","synthetic":false,"types":[]},{"text":"impl Debug for Bounds","synthetic":false,"types":[]},{"text":"impl Debug for GPSBounds","synthetic":false,"types":[]},{"text":"impl Debug for Circle","synthetic":false,"types":[]},{"text":"impl Debug for Distance","synthetic":false,"types":[]},{"text":"impl Debug for Duration","synthetic":false,"types":[]},{"text":"impl Debug for LonLat","synthetic":false,"types":[]},{"text":"impl Debug for Line","synthetic":false,"types":[]},{"text":"impl Debug for InfiniteLine","synthetic":false,"types":[]},{"text":"impl Debug for Polygon","synthetic":false,"types":[]},{"text":"impl Debug for Triangle","synthetic":false,"types":[]},{"text":"impl Debug for PolyLine","synthetic":false,"types":[]},{"text":"impl Debug for Pt2D","synthetic":false,"types":[]},{"text":"impl Debug for HashablePt2D","synthetic":false,"types":[]},{"text":"impl Debug for Ring","synthetic":false,"types":[]},{"text":"impl Debug for Speed","synthetic":false,"types":[]},{"text":"impl Debug for Time","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Debug for Angle","synthetic":false,"types":[]},{"text":"impl Debug for Bounds","synthetic":false,"types":[]},{"text":"impl Debug for GPSBounds","synthetic":false,"types":[]},{"text":"impl Debug for Circle","synthetic":false,"types":[]},{"text":"impl Debug for Distance","synthetic":false,"types":[]},{"text":"impl Debug for Duration","synthetic":false,"types":[]},{"text":"impl Debug for LonLat","synthetic":false,"types":[]},{"text":"impl Debug for Line","synthetic":false,"types":[]},{"text":"impl Debug for InfiniteLine","synthetic":false,"types":[]},{"text":"impl Debug for Polygon","synthetic":false,"types":[]},{"text":"impl Debug for Triangle","synthetic":false,"types":[]},{"text":"impl Debug for PolyLine","synthetic":false,"types":[]},{"text":"impl Debug for Pt2D","synthetic":false,"types":[]},{"text":"impl Debug for HashablePt2D","synthetic":false,"types":[]},{"text":"impl Debug for Ring","synthetic":false,"types":[]},{"text":"impl Debug for Speed","synthetic":false,"types":[]},{"text":"impl Debug for Time","synthetic":false,"types":[]},{"text":"impl Debug for CornerRadii","synthetic":false,"types":[]}];
|
||||
implementors["importer"] = [{"text":"impl Debug for Record","synthetic":false,"types":[]},{"text":"impl Debug for TripRecord","synthetic":false,"types":[]},{"text":"impl Debug for StopTimeRecord","synthetic":false,"types":[]}];
|
||||
implementors["kml"] = [{"text":"impl Debug for ExtraShape","synthetic":false,"types":[]}];
|
||||
implementors["map_editor"] = [{"text":"impl Debug for ID","synthetic":false,"types":[]}];
|
||||
@ -13,5 +13,5 @@ implementors["parking_mapper"] = [{"text":"impl Debug for Show","synthetic":fals
|
||||
implementors["popdat"] = [{"text":"impl Debug for CensusArea","synthetic":false,"types":[]},{"text":"impl Debug for Activity","synthetic":false,"types":[]}];
|
||||
implementors["sim"] = [{"text":"impl Debug for TripPhase","synthetic":false,"types":[]},{"text":"impl Debug for Event","synthetic":false,"types":[]},{"text":"impl Debug for AlertLocation","synthetic":false,"types":[]},{"text":"impl Debug for TripPhaseType","synthetic":false,"types":[]},{"text":"impl Debug for ScenarioGenerator","synthetic":false,"types":[]},{"text":"impl Debug for SpawnOverTime","synthetic":false,"types":[]},{"text":"impl Debug for BorderSpawnOverTime","synthetic":false,"types":[]},{"text":"impl Debug for Scenario","synthetic":false,"types":[]},{"text":"impl Debug for PersonSpec","synthetic":false,"types":[]},{"text":"impl Debug for IndividTrip","synthetic":false,"types":[]},{"text":"impl Debug for TripPurpose","synthetic":false,"types":[]},{"text":"impl Debug for StartTripArgs","synthetic":false,"types":[]},{"text":"impl Debug for TripSpec","synthetic":false,"types":[]},{"text":"impl Debug for TripEndpoint","synthetic":false,"types":[]},{"text":"impl Debug for Car","synthetic":false,"types":[]},{"text":"impl Debug for CarState","synthetic":false,"types":[]},{"text":"impl Debug for State","synthetic":false,"types":[]},{"text":"impl Debug for SignalState","synthetic":false,"types":[]},{"text":"impl Debug for Request","synthetic":false,"types":[]},{"text":"impl Debug for Queue","synthetic":false,"types":[]},{"text":"impl Debug for PedState","synthetic":false,"types":[]},{"text":"impl Debug for Cmd","synthetic":false,"types":[]},{"text":"impl Debug for AnyTime","synthetic":false,"types":[]},{"text":"impl Debug for StateEvent","synthetic":false,"types":[]},{"text":"impl Debug for Event","synthetic":false,"types":[]},{"text":"impl Debug for State","synthetic":false,"types":[]},{"text":"impl Debug for Router","synthetic":false,"types":[]},{"text":"impl Debug for ActionAtEnd","synthetic":false,"types":[]},{"text":"impl Debug for Goal","synthetic":false,"types":[]},{"text":"impl Debug for Command","synthetic":false,"types":[]},{"text":"impl Debug for CommandType","synthetic":false,"types":[]},{"text":"impl Debug for SimpleCommandType","synthetic":false,"types":[]},{"text":"impl Debug for DelayCause","synthetic":false,"types":[]},{"text":"impl Debug for TripManager","synthetic":false,"types":[]},{"text":"impl Debug for Trip","synthetic":false,"types":[]},{"text":"impl Debug for TripInfo","synthetic":false,"types":[]},{"text":"impl Debug for TripLeg","synthetic":false,"types":[]},{"text":"impl Debug for TripMode","synthetic":false,"types":[]},{"text":"impl Debug for Person","synthetic":false,"types":[]},{"text":"impl Debug for PersonState","synthetic":false,"types":[]},{"text":"impl Debug for CarID","synthetic":false,"types":[]},{"text":"impl Debug for PedestrianID","synthetic":false,"types":[]},{"text":"impl Debug for AgentID","synthetic":false,"types":[]},{"text":"impl Debug for AgentType","synthetic":false,"types":[]},{"text":"impl Debug for TripID","synthetic":false,"types":[]},{"text":"impl Debug for PersonID","synthetic":false,"types":[]},{"text":"impl Debug for OrigPersonID","synthetic":false,"types":[]},{"text":"impl Debug for VehicleType","synthetic":false,"types":[]},{"text":"impl Debug for Vehicle","synthetic":false,"types":[]},{"text":"impl Debug for VehicleSpec","synthetic":false,"types":[]},{"text":"impl Debug for ParkingSpot","synthetic":false,"types":[]},{"text":"impl Debug for ParkedCar","synthetic":false,"types":[]},{"text":"impl Debug for DrivingGoal","synthetic":false,"types":[]},{"text":"impl Debug for SidewalkSpot","synthetic":false,"types":[]},{"text":"impl Debug for SidewalkPOI","synthetic":false,"types":[]},{"text":"impl Debug for TimeInterval","synthetic":false,"types":[]},{"text":"impl Debug for DistanceInterval","synthetic":false,"types":[]},{"text":"impl Debug for CreatePedestrian","synthetic":false,"types":[]},{"text":"impl Debug for CreateCar","synthetic":false,"types":[]}];
|
||||
implementors["traffic_signal_data"] = [{"text":"impl Debug for TrafficSignal","synthetic":false,"types":[]},{"text":"impl Debug for Plan","synthetic":false,"types":[]},{"text":"impl Debug for Stage","synthetic":false,"types":[]},{"text":"impl Debug for StageType","synthetic":false,"types":[]},{"text":"impl Debug for Turn","synthetic":false,"types":[]},{"text":"impl Debug for DirectedRoad","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl Debug for HorizontalAlignment","synthetic":false,"types":[]},{"text":"impl Debug for VerticalAlignment","synthetic":false,"types":[]},{"text":"impl Debug for Color","synthetic":false,"types":[]},{"text":"impl Debug for Fill","synthetic":false,"types":[]},{"text":"impl Debug for Texture","synthetic":false,"types":[]},{"text":"impl Debug for LinearGradient","synthetic":false,"types":[]},{"text":"impl Debug for Uniforms","synthetic":false,"types":[]},{"text":"impl Debug for Event","synthetic":false,"types":[]},{"text":"impl Debug for Key","synthetic":false,"types":[]},{"text":"impl Debug for MultiKey","synthetic":false,"types":[]},{"text":"impl Debug for UpdateType","synthetic":false,"types":[]},{"text":"impl Debug for GeomBatch","synthetic":false,"types":[]},{"text":"impl Debug for RewriteColor","synthetic":false,"types":[]},{"text":"impl Debug for ScreenPt","synthetic":false,"types":[]},{"text":"impl Debug for ScreenRectangle","synthetic":false,"types":[]},{"text":"impl Debug for ScreenDims","synthetic":false,"types":[]},{"text":"impl Debug for Font","synthetic":false,"types":[]},{"text":"impl Debug for TextSpan","synthetic":false,"types":[]},{"text":"impl Debug for Text","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ButtonBuilder<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ButtonStyle<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ImageSource<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for Image<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for Label<'a>","synthetic":false,"types":[]},{"text":"impl Debug for Axis","synthetic":false,"types":[]},{"text":"impl Debug for Stack","synthetic":false,"types":[]},{"text":"impl Debug for Outcome","synthetic":false,"types":[]},{"text":"impl Debug for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Debug for ControlState","synthetic":false,"types":[]},{"text":"impl Debug for ContentMode","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl Debug for HorizontalAlignment","synthetic":false,"types":[]},{"text":"impl Debug for VerticalAlignment","synthetic":false,"types":[]},{"text":"impl Debug for Color","synthetic":false,"types":[]},{"text":"impl Debug for Fill","synthetic":false,"types":[]},{"text":"impl Debug for Texture","synthetic":false,"types":[]},{"text":"impl Debug for LinearGradient","synthetic":false,"types":[]},{"text":"impl Debug for Uniforms","synthetic":false,"types":[]},{"text":"impl Debug for Event","synthetic":false,"types":[]},{"text":"impl Debug for Key","synthetic":false,"types":[]},{"text":"impl Debug for MultiKey","synthetic":false,"types":[]},{"text":"impl Debug for UpdateType","synthetic":false,"types":[]},{"text":"impl Debug for GeomBatch","synthetic":false,"types":[]},{"text":"impl Debug for RewriteColor","synthetic":false,"types":[]},{"text":"impl Debug for ScreenPt","synthetic":false,"types":[]},{"text":"impl Debug for ScreenRectangle","synthetic":false,"types":[]},{"text":"impl Debug for ScreenDims","synthetic":false,"types":[]},{"text":"impl Debug for Font","synthetic":false,"types":[]},{"text":"impl Debug for TextSpan","synthetic":false,"types":[]},{"text":"impl Debug for Text","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ButtonBuilder<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ButtonStyle<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for ImageSource<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for Image<'a>","synthetic":false,"types":[]},{"text":"impl<'a> Debug for Label<'a>","synthetic":false,"types":[]},{"text":"impl Debug for Axis","synthetic":false,"types":[]},{"text":"impl Debug for Stack","synthetic":false,"types":[]},{"text":"impl Debug for Outcome","synthetic":false,"types":[]},{"text":"impl Debug for CornerRounding","synthetic":false,"types":[]},{"text":"impl Debug for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Debug for ControlState","synthetic":false,"types":[]},{"text":"impl Debug for ContentMode","synthetic":false,"types":[]}];
|
||||
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()
|
@ -1,12 +1,12 @@
|
||||
(function() {var implementors = {};
|
||||
implementors["collisions"] = [{"text":"impl Copy for Severity","synthetic":false,"types":[]}];
|
||||
implementors["game"] = [{"text":"impl Copy for SEIR","synthetic":false,"types":[]},{"text":"impl Copy for Loc","synthetic":false,"types":[]},{"text":"impl Copy for BlockSelection","synthetic":false,"types":[]},{"text":"impl Copy for DashTab","synthetic":false,"types":[]},{"text":"impl Copy for TutorialPointer","synthetic":false,"types":[]},{"text":"impl Copy for Task","synthetic":false,"types":[]},{"text":"impl Copy for SpeedSetting","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Copy for Angle","synthetic":false,"types":[]},{"text":"impl Copy for Distance","synthetic":false,"types":[]},{"text":"impl Copy for Duration","synthetic":false,"types":[]},{"text":"impl Copy for LonLat","synthetic":false,"types":[]},{"text":"impl Copy for Percent","synthetic":false,"types":[]},{"text":"impl Copy for Pt2D","synthetic":false,"types":[]},{"text":"impl Copy for HashablePt2D","synthetic":false,"types":[]},{"text":"impl Copy for Speed","synthetic":false,"types":[]},{"text":"impl Copy for Statistic","synthetic":false,"types":[]},{"text":"impl Copy for Time","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Copy for Angle","synthetic":false,"types":[]},{"text":"impl Copy for Distance","synthetic":false,"types":[]},{"text":"impl Copy for Duration","synthetic":false,"types":[]},{"text":"impl Copy for LonLat","synthetic":false,"types":[]},{"text":"impl Copy for Percent","synthetic":false,"types":[]},{"text":"impl Copy for Pt2D","synthetic":false,"types":[]},{"text":"impl Copy for HashablePt2D","synthetic":false,"types":[]},{"text":"impl Copy for Speed","synthetic":false,"types":[]},{"text":"impl Copy for Statistic","synthetic":false,"types":[]},{"text":"impl Copy for Time","synthetic":false,"types":[]},{"text":"impl Copy for CornerRadii","synthetic":false,"types":[]}];
|
||||
implementors["map_editor"] = [{"text":"impl Copy for ID","synthetic":false,"types":[]}];
|
||||
implementors["map_gui"] = [{"text":"impl Copy for ColorSchemeChoice","synthetic":false,"types":[]}];
|
||||
implementors["map_model"] = [{"text":"impl Copy for DrivingSide","synthetic":false,"types":[]},{"text":"impl Copy for AreaID","synthetic":false,"types":[]},{"text":"impl Copy for AreaType","synthetic":false,"types":[]},{"text":"impl Copy for BuildingID","synthetic":false,"types":[]},{"text":"impl Copy for AmenityType","synthetic":false,"types":[]},{"text":"impl Copy for BusStopID","synthetic":false,"types":[]},{"text":"impl Copy for BusRouteID","synthetic":false,"types":[]},{"text":"impl Copy for IntersectionID","synthetic":false,"types":[]},{"text":"impl Copy for IntersectionType","synthetic":false,"types":[]},{"text":"impl Copy for LaneID","synthetic":false,"types":[]},{"text":"impl Copy for LaneType","synthetic":false,"types":[]},{"text":"impl Copy for ParkingLotID","synthetic":false,"types":[]},{"text":"impl Copy for RoadID","synthetic":false,"types":[]},{"text":"impl Copy for Direction","synthetic":false,"types":[]},{"text":"impl Copy for DirectedRoadID","synthetic":false,"types":[]},{"text":"impl Copy for TurnID","synthetic":false,"types":[]},{"text":"impl Copy for TurnType","synthetic":false,"types":[]},{"text":"impl Copy for TurnPriority","synthetic":false,"types":[]},{"text":"impl Copy for MovementID","synthetic":false,"types":[]},{"text":"impl Copy for CompressedMovementID","synthetic":false,"types":[]},{"text":"impl Copy for RoadRank","synthetic":false,"types":[]},{"text":"impl Copy for NodeID","synthetic":false,"types":[]},{"text":"impl Copy for WayID","synthetic":false,"types":[]},{"text":"impl Copy for RelationID","synthetic":false,"types":[]},{"text":"impl Copy for OsmID","synthetic":false,"types":[]},{"text":"impl Copy for Node","synthetic":false,"types":[]},{"text":"impl Copy for WalkingNode","synthetic":false,"types":[]},{"text":"impl Copy for PathStep","synthetic":false,"types":[]},{"text":"impl Copy for PathConstraints","synthetic":false,"types":[]},{"text":"impl Copy for OriginalRoad","synthetic":false,"types":[]},{"text":"impl Copy for RestrictionType","synthetic":false,"types":[]},{"text":"impl Copy for TurnRestriction","synthetic":false,"types":[]},{"text":"impl Copy for Position","synthetic":false,"types":[]},{"text":"impl Copy for Traversable","synthetic":false,"types":[]}];
|
||||
implementors["parking_mapper"] = [{"text":"impl Copy for Show","synthetic":false,"types":[]}];
|
||||
implementors["popdat"] = [{"text":"impl Copy for Activity","synthetic":false,"types":[]}];
|
||||
implementors["sim"] = [{"text":"impl Copy for TripPhaseType","synthetic":false,"types":[]},{"text":"impl Copy for TripPurpose","synthetic":false,"types":[]},{"text":"impl Copy for TripEndpoint","synthetic":false,"types":[]},{"text":"impl Copy for AnyTime","synthetic":false,"types":[]},{"text":"impl Copy for CarStatus","synthetic":false,"types":[]},{"text":"impl Copy for TripMode","synthetic":false,"types":[]},{"text":"impl Copy for CarID","synthetic":false,"types":[]},{"text":"impl Copy for PedestrianID","synthetic":false,"types":[]},{"text":"impl Copy for AgentID","synthetic":false,"types":[]},{"text":"impl Copy for AgentType","synthetic":false,"types":[]},{"text":"impl Copy for TripID","synthetic":false,"types":[]},{"text":"impl Copy for PersonID","synthetic":false,"types":[]},{"text":"impl Copy for OrigPersonID","synthetic":false,"types":[]},{"text":"impl Copy for VehicleType","synthetic":false,"types":[]},{"text":"impl Copy for ParkingSpot","synthetic":false,"types":[]},{"text":"impl Copy for TimeInterval","synthetic":false,"types":[]},{"text":"impl Copy for DistanceInterval","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl Copy for HorizontalAlignment","synthetic":false,"types":[]},{"text":"impl Copy for VerticalAlignment","synthetic":false,"types":[]},{"text":"impl Copy for Color","synthetic":false,"types":[]},{"text":"impl Copy for Texture","synthetic":false,"types":[]},{"text":"impl Copy for Event","synthetic":false,"types":[]},{"text":"impl Copy for Key","synthetic":false,"types":[]},{"text":"impl Copy for RewriteColor","synthetic":false,"types":[]},{"text":"impl Copy for ScreenPt","synthetic":false,"types":[]},{"text":"impl Copy for ScreenDims","synthetic":false,"types":[]},{"text":"impl Copy for Font","synthetic":false,"types":[]},{"text":"impl Copy for Axis","synthetic":false,"types":[]},{"text":"impl Copy for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Copy for ControlState","synthetic":false,"types":[]}];
|
||||
implementors["widgetry"] = [{"text":"impl Copy for HorizontalAlignment","synthetic":false,"types":[]},{"text":"impl Copy for VerticalAlignment","synthetic":false,"types":[]},{"text":"impl Copy for Color","synthetic":false,"types":[]},{"text":"impl Copy for Texture","synthetic":false,"types":[]},{"text":"impl Copy for Event","synthetic":false,"types":[]},{"text":"impl Copy for Key","synthetic":false,"types":[]},{"text":"impl Copy for RewriteColor","synthetic":false,"types":[]},{"text":"impl Copy for ScreenPt","synthetic":false,"types":[]},{"text":"impl Copy for ScreenDims","synthetic":false,"types":[]},{"text":"impl Copy for Font","synthetic":false,"types":[]},{"text":"impl Copy for Axis","synthetic":false,"types":[]},{"text":"impl Copy for CornerRounding","synthetic":false,"types":[]},{"text":"impl Copy for EdgeInsets","synthetic":false,"types":[]},{"text":"impl Copy for ControlState","synthetic":false,"types":[]}];
|
||||
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()
|
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@ -569,6 +569,8 @@
|
||||
<span id="566">566</span>
|
||||
<span id="567">567</span>
|
||||
<span id="568">568</span>
|
||||
<span id="569">569</span>
|
||||
<span id="570">570</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="doccomment">//! This is a tool to experiment with the concept of 15-minute neighborhoods. Can you access your</span>
|
||||
<span class="doccomment">//! daily needs (like groceries, a cafe, a library) within a 15-minute walk, bike ride, or public</span>
|
||||
@ -586,7 +588,7 @@
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Cached</span>, <span class="ident">Checkbox</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">RewriteColor</span>, <span class="ident">State</span>, <span class="ident">StyledButtons</span>, <span class="ident">Text</span>,
|
||||
<span class="ident">TextExt</span>, <span class="ident">Transition</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">Transition</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">find_home</span>::<span class="ident">FindHome</span>;
|
||||
@ -843,13 +845,15 @@
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_close_widget</span>(<span class="ident">ctx</span>),
|
||||
]));
|
||||
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="string">"Map:"</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_light_popup</span>(<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()))
|
||||
.<span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/map.svg"</span>,
|
||||
<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()),
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">L</span>))
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change map"</span>),
|
||||
]));
|
||||
);
|
||||
|
||||
<span class="ident">rows</span>.<span class="ident">push</span>(
|
||||
<span class="ident">Text</span>::<span class="ident">from_all</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
|
@ -122,7 +122,7 @@
|
||||
<span class="doccomment">/// The output of `rustdoc -V`</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"rustdoc 1.49.0 (e1884a8e3 2020-12-29)"</span>;
|
||||
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Sun, 24 Jan 2021 22:37:08 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Sun, 24 Jan 2021 23:46:28 +0000"</span>;
|
||||
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"x86_64"</span>;
|
||||
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>
|
||||
|
@ -693,8 +693,8 @@
|
||||
<span class="ident">TripMode</span>, <span class="ident">TripResult</span>, <span class="ident">VehicleType</span>,
|
||||
};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">RewriteColor</span>, <span class="ident">StyledButtons</span>,
|
||||
<span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">TextSpan</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">CornerRounding</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">RewriteColor</span>,
|
||||
<span class="ident">StyledButtons</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">TextSpan</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
|
||||
@ -836,7 +836,7 @@
|
||||
.<span class="ident">padding_bottom</span>(<span class="number">2</span>),
|
||||
])
|
||||
.<span class="ident">centered</span>()
|
||||
.<span class="ident">fully_rounded</span>()
|
||||
.<span class="ident">corner_rounding</span>(<span class="ident">CornerRounding</span>::<span class="ident">FullyRounded</span>)
|
||||
.<span class="ident">outline</span>(<span class="number">1.0</span>, <span class="ident">color</span>)
|
||||
.<span class="ident">bg</span>(<span class="ident">color</span>.<span class="ident">alpha</span>(<span class="number">0.2</span>))
|
||||
.<span class="ident">padding</span>(<span class="ident">EdgeInsets</span> {
|
||||
|
@ -706,7 +706,6 @@
|
||||
<span id="703">703</span>
|
||||
<span id="704">704</span>
|
||||
<span id="705">705</span>
|
||||
<span id="706">706</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeSet</span>, <span class="ident">HashMap</span>, <span class="ident">HashSet</span>};
|
||||
|
||||
@ -997,8 +996,7 @@
|
||||
.<span class="ident">centered_on</span>(<span class="ident">compare_to_block</span>.<span class="ident">shape</span>.<span class="ident">polylabel</span>());
|
||||
|
||||
<span class="kw">let</span> <span class="ident">dims</span> <span class="op">=</span> <span class="ident">label</span>.<span class="ident">get_dims</span>();
|
||||
<span class="kw">let</span> <span class="ident">label_bg</span> <span class="op">=</span>
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">dims</span>.<span class="ident">width</span> <span class="op">+</span> <span class="number">70.0</span>, <span class="ident">dims</span>.<span class="ident">height</span> <span class="op">+</span> <span class="number">20.0</span>, <span class="prelude-val">None</span>);
|
||||
<span class="kw">let</span> <span class="ident">label_bg</span> <span class="op">=</span> <span class="ident">Polygon</span>::<span class="ident">pill</span>(<span class="ident">dims</span>.<span class="ident">width</span> <span class="op">+</span> <span class="number">70.0</span>, <span class="ident">dims</span>.<span class="ident">height</span> <span class="op">+</span> <span class="number">20.0</span>);
|
||||
<span class="kw">let</span> <span class="ident">bg</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">from</span>(<span class="macro">vec</span><span class="macro">!</span>[(<span class="ident">Color</span>::<span class="ident">WHITE</span>, <span class="ident">label_bg</span>)])
|
||||
.<span class="ident">centered_on</span>(<span class="ident">compare_to_block</span>.<span class="ident">shape</span>.<span class="ident">polylabel</span>());
|
||||
<span class="ident">batch</span>.<span class="ident">append</span>(<span class="ident">bg</span>);
|
||||
|
@ -596,6 +596,7 @@
|
||||
<span id="593">593</span>
|
||||
<span id="594">594</span>
|
||||
<span id="595">595</span>
|
||||
<span id="596">596</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">seq</span>::<span class="ident">SliceRandom</span>;
|
||||
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">Rng</span>;
|
||||
@ -704,14 +705,15 @@
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">Line</span>(<span class="string">"Sandbox"</span>).<span class="ident">small_heading</span>().<span class="ident">draw</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">vert_separator</span>(<span class="ident">ctx</span>, <span class="number">50.0</span>),
|
||||
<span class="string">"Map:"</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_light_popup</span>(<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()))
|
||||
.<span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/map.svg"</span>,
|
||||
<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()),
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">L</span>))
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change map"</span>),
|
||||
<span class="string">"Scenario:"</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_light_popup</span>(<span class="string">"none"</span>)
|
||||
.<span class="ident">btn_light_popup_icon_text</span>(<span class="string">"system/assets/tools/calendar.svg"</span>, <span class="string">"none"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">S</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change scenario"</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
|
@ -459,6 +459,10 @@
|
||||
<span id="456">456</span>
|
||||
<span id="457">457</span>
|
||||
<span id="458">458</span>
|
||||
<span id="459">459</span>
|
||||
<span id="460">460</span>
|
||||
<span id="461">461</span>
|
||||
<span id="462">462</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
||||
|
||||
@ -576,14 +580,18 @@
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">Line</span>(<span class="string">"Sandbox"</span>).<span class="ident">small_heading</span>().<span class="ident">draw</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">Widget</span>::<span class="ident">vert_separator</span>(<span class="ident">ctx</span>, <span class="number">50.0</span>),
|
||||
<span class="string">"Map:"</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_light_popup</span>(<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()))
|
||||
.<span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/map.svg"</span>,
|
||||
<span class="ident">nice_map_name</span>(<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>()),
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">L</span>))
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change map"</span>),
|
||||
<span class="string">"Scenario:"</span>.<span class="ident">draw_text</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_light_popup</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">scenario_name</span>)
|
||||
.<span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/calendar.svg"</span>,
|
||||
<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">scenario_name</span>,
|
||||
)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">S</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"change scenario"</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
@ -595,7 +603,7 @@
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">scenario_name</span> <span class="op">!</span><span class="op">=</span> <span class="string">"empty"</span> {
|
||||
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_solid_light_icon</span>(<span class="string">"system/assets/tools/pencil.svg"</span>)
|
||||
.<span class="ident">btn_plain_light_icon</span>(<span class="string">"system/assets/tools/pencil.svg"</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"edit traffic patterns"</span>)
|
||||
.<span class="ident">centered_vert</span>(),
|
||||
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} modifications to traffic patterns"</span>, <span class="self">self</span>.<span class="ident">modifiers</span>.<span class="ident">len</span>())
|
||||
|
@ -1384,7 +1384,7 @@
|
||||
<span class="ident">Widget</span>::<span class="ident">nothing</span>()
|
||||
},
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_solid_light_icon</span>(<span class="string">"system/assets/meters/trip_histogram.svg"</span>)
|
||||
.<span class="ident">btn_plain_light_icon</span>(<span class="string">"system/assets/meters/trip_histogram.svg"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">Q</span>)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"more data"</span>)
|
||||
.<span class="ident">align_right</span>(),
|
||||
|
@ -431,9 +431,6 @@
|
||||
<span id="428">428</span>
|
||||
<span id="429">429</span>
|
||||
<span id="430">430</span>
|
||||
<span id="431">431</span>
|
||||
<span id="432">432</span>
|
||||
<span id="433">433</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">Polygon</span>, <span class="ident">Time</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::<span class="ident">PopupMsg</span>;
|
||||
@ -543,9 +540,6 @@
|
||||
})
|
||||
.<span class="ident">collect</span>(),
|
||||
)
|
||||
<span class="comment">// Inner buttons, styled as one composite button w/ background/border</span>
|
||||
.<span class="ident">bg</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_solid_light</span>.<span class="ident">bg</span>)
|
||||
.<span class="ident">outline</span>(<span class="number">2.0</span>, <span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_solid_light</span>.<span class="ident">outline</span>)
|
||||
.<span class="ident">margin_right</span>(<span class="number">16</span>),
|
||||
);
|
||||
|
||||
|
@ -56,6 +56,41 @@
|
||||
<span id="53">53</span>
|
||||
<span id="54">54</span>
|
||||
<span id="55">55</span>
|
||||
<span id="56">56</span>
|
||||
<span id="57">57</span>
|
||||
<span id="58">58</span>
|
||||
<span id="59">59</span>
|
||||
<span id="60">60</span>
|
||||
<span id="61">61</span>
|
||||
<span id="62">62</span>
|
||||
<span id="63">63</span>
|
||||
<span id="64">64</span>
|
||||
<span id="65">65</span>
|
||||
<span id="66">66</span>
|
||||
<span id="67">67</span>
|
||||
<span id="68">68</span>
|
||||
<span id="69">69</span>
|
||||
<span id="70">70</span>
|
||||
<span id="71">71</span>
|
||||
<span id="72">72</span>
|
||||
<span id="73">73</span>
|
||||
<span id="74">74</span>
|
||||
<span id="75">75</span>
|
||||
<span id="76">76</span>
|
||||
<span id="77">77</span>
|
||||
<span id="78">78</span>
|
||||
<span id="79">79</span>
|
||||
<span id="80">80</span>
|
||||
<span id="81">81</span>
|
||||
<span id="82">82</span>
|
||||
<span id="83">83</span>
|
||||
<span id="84">84</span>
|
||||
<span id="85">85</span>
|
||||
<span id="86">86</span>
|
||||
<span id="87">87</span>
|
||||
<span id="88">88</span>
|
||||
<span id="89">89</span>
|
||||
<span id="90">90</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="attribute">#[<span class="ident">macro_use</span>]</span>
|
||||
<span class="kw">extern</span> <span class="kw">crate</span> <span class="ident">anyhow</span>;
|
||||
@ -112,5 +147,40 @@
|
||||
<span class="doccomment">/// Display in metric; US imperial otherwise.</span>
|
||||
<span class="kw">pub</span> <span class="ident">metric</span>: <span class="ident">bool</span>,
|
||||
}
|
||||
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Copy</span>, <span class="ident">Debug</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">CornerRadii</span> {
|
||||
<span class="kw">pub</span> <span class="ident">top_left</span>: <span class="ident">f64</span>,
|
||||
<span class="kw">pub</span> <span class="ident">top_right</span>: <span class="ident">f64</span>,
|
||||
<span class="kw">pub</span> <span class="ident">bottom_right</span>: <span class="ident">f64</span>,
|
||||
<span class="kw">pub</span> <span class="ident">bottom_left</span>: <span class="ident">f64</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">CornerRadii</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">uniform</span>(<span class="ident">radius</span>: <span class="ident">f64</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="self">Self</span> {
|
||||
<span class="ident">top_left</span>: <span class="ident">radius</span>,
|
||||
<span class="ident">top_right</span>: <span class="ident">radius</span>,
|
||||
<span class="ident">bottom_right</span>: <span class="ident">radius</span>,
|
||||
<span class="ident">bottom_left</span>: <span class="ident">radius</span>,
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">zero</span>() <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="self">Self</span>::<span class="ident">uniform</span>(<span class="number">0.0</span>)
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">std</span>::<span class="ident">convert</span>::<span class="ident">From</span><span class="op"><</span><span class="ident">f64</span><span class="op">></span> <span class="kw">for</span> <span class="ident">CornerRadii</span> {
|
||||
<span class="kw">fn</span> <span class="ident">from</span>(<span class="ident">uniform</span>: <span class="ident">f64</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="self">Self</span>::<span class="ident">uniform</span>(<span class="ident">uniform</span>)
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">std</span>::<span class="ident">default</span>::<span class="ident">Default</span> <span class="kw">for</span> <span class="ident">CornerRadii</span> {
|
||||
<span class="kw">fn</span> <span class="ident">default</span>() <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="self">Self</span>::<span class="ident">zero</span>()
|
||||
}
|
||||
}
|
||||
</pre></div>
|
||||
</section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "geom";</script><script src="../../main.js"></script><script src="../../source-script.js"></script><script src="../../source-files.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -575,6 +575,27 @@
|
||||
<span id="572">572</span>
|
||||
<span id="573">573</span>
|
||||
<span id="574">574</span>
|
||||
<span id="575">575</span>
|
||||
<span id="576">576</span>
|
||||
<span id="577">577</span>
|
||||
<span id="578">578</span>
|
||||
<span id="579">579</span>
|
||||
<span id="580">580</span>
|
||||
<span id="581">581</span>
|
||||
<span id="582">582</span>
|
||||
<span id="583">583</span>
|
||||
<span id="584">584</span>
|
||||
<span id="585">585</span>
|
||||
<span id="586">586</span>
|
||||
<span id="587">587</span>
|
||||
<span id="588">588</span>
|
||||
<span id="589">589</span>
|
||||
<span id="590">590</span>
|
||||
<span id="591">591</span>
|
||||
<span id="592">592</span>
|
||||
<span id="593">593</span>
|
||||
<span id="594">594</span>
|
||||
<span id="595">595</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">convert</span>::<span class="ident">TryFrom</span>;
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">fmt</span>;
|
||||
@ -586,7 +607,7 @@
|
||||
<span class="kw">use</span> <span class="ident">geo_booleanop</span>::<span class="ident">boolean</span>::<span class="ident">BooleanOp</span>;
|
||||
<span class="kw">use</span> <span class="ident">serde</span>::{<span class="ident">Deserialize</span>, <span class="ident">Serialize</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">Angle</span>, <span class="ident">Bounds</span>, <span class="ident">Distance</span>, <span class="ident">GPSBounds</span>, <span class="ident">HashablePt2D</span>, <span class="ident">PolyLine</span>, <span class="ident">Pt2D</span>, <span class="ident">Ring</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">Angle</span>, <span class="ident">Bounds</span>, <span class="ident">CornerRadii</span>, <span class="ident">Distance</span>, <span class="ident">GPSBounds</span>, <span class="ident">HashablePt2D</span>, <span class="ident">PolyLine</span>, <span class="ident">Pt2D</span>, <span class="ident">Ring</span>};
|
||||
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">PartialEq</span>, <span class="ident">Serialize</span>, <span class="ident">Deserialize</span>, <span class="ident">Clone</span>, <span class="ident">Debug</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Polygon</span> {
|
||||
@ -815,17 +836,21 @@
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Top-left at the origin. Doesn't take Distance, because this is usually pixels, actually.</span>
|
||||
<span class="doccomment">/// If radius is None, be as round as possible. Fails if the radius is too big.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">maybe_rounded_rectangle</span>(<span class="ident">w</span>: <span class="ident">f64</span>, <span class="ident">h</span>: <span class="ident">f64</span>, <span class="ident">r</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">f64</span><span class="op">></span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Polygon</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">r</span> <span class="op">=</span> <span class="ident">r</span>.<span class="ident">unwrap_or_else</span>(<span class="op">|</span><span class="op">|</span> <span class="ident">w</span>.<span class="ident">min</span>(<span class="ident">h</span>) <span class="op">/</span> <span class="number">2.0</span>);
|
||||
<span class="kw">if</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">r</span> <span class="op">></span> <span class="ident">w</span> <span class="op">|</span><span class="op">|</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">r</span> <span class="op">></span> <span class="ident">h</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">maybe_rounded_rectangle</span><span class="op"><</span><span class="ident">R</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">CornerRadii</span><span class="op">></span><span class="op">></span>(<span class="ident">w</span>: <span class="ident">f64</span>, <span class="ident">h</span>: <span class="ident">f64</span>, <span class="ident">r</span>: <span class="ident">R</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Polygon</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">r</span> <span class="op">=</span> <span class="ident">r</span>.<span class="ident">into</span>();
|
||||
<span class="kw">let</span> <span class="ident">max_r</span> <span class="op">=</span> <span class="ident">r</span>
|
||||
.<span class="ident">top_left</span>
|
||||
.<span class="ident">max</span>(<span class="ident">r</span>.<span class="ident">top_right</span>)
|
||||
.<span class="ident">max</span>(<span class="ident">r</span>.<span class="ident">bottom_right</span>)
|
||||
.<span class="ident">max</span>(<span class="ident">r</span>.<span class="ident">bottom_left</span>);
|
||||
<span class="kw">if</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">max_r</span> <span class="op">></span> <span class="ident">w</span> <span class="op">|</span><span class="op">|</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">max_r</span> <span class="op">></span> <span class="ident">h</span> {
|
||||
<span class="kw">return</span> <span class="prelude-val">None</span>;
|
||||
}
|
||||
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pts</span> <span class="op">=</span> <span class="macro">vec</span><span class="macro">!</span>[];
|
||||
|
||||
<span class="kw">const</span> <span class="ident">RESOLUTION</span>: <span class="ident">usize</span> <span class="op">=</span> <span class="number">5</span>;
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">arc</span> <span class="op">=</span> <span class="op">|</span><span class="ident">center</span>: <span class="ident">Pt2D</span>, <span class="ident">angle1_degs</span>: <span class="ident">f64</span>, <span class="ident">angle2_degs</span>: <span class="ident">f64</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">arc</span> <span class="op">=</span> <span class="op">|</span><span class="ident">r</span>: <span class="ident">f64</span>, <span class="ident">center</span>: <span class="ident">Pt2D</span>, <span class="ident">angle1_degs</span>: <span class="ident">f64</span>, <span class="ident">angle2_degs</span>: <span class="ident">f64</span><span class="op">|</span> {
|
||||
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="number">0</span>..<span class="op">=</span><span class="ident">RESOLUTION</span> {
|
||||
<span class="kw">let</span> <span class="ident">angle</span> <span class="op">=</span> <span class="ident">Angle</span>::<span class="ident">degrees</span>(
|
||||
<span class="ident">angle1_degs</span> <span class="op">+</span> (<span class="ident">angle2_degs</span> <span class="op">-</span> <span class="ident">angle1_degs</span>) <span class="op">*</span> ((<span class="ident">i</span> <span class="kw">as</span> <span class="ident">f64</span>) <span class="op">/</span> (<span class="ident">RESOLUTION</span> <span class="kw">as</span> <span class="ident">f64</span>)),
|
||||
@ -834,16 +859,27 @@
|
||||
}
|
||||
};
|
||||
|
||||
<span class="comment">// Top-left corner</span>
|
||||
<span class="ident">arc</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">r</span>, <span class="ident">r</span>), <span class="number">180.0</span>, <span class="number">90.0</span>);
|
||||
<span class="comment">// Top-right</span>
|
||||
<span class="ident">arc</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">w</span> <span class="op">-</span> <span class="ident">r</span>, <span class="ident">r</span>), <span class="number">90.0</span>, <span class="number">0.0</span>);
|
||||
<span class="comment">// Bottom-right</span>
|
||||
<span class="ident">arc</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">w</span> <span class="op">-</span> <span class="ident">r</span>, <span class="ident">h</span> <span class="op">-</span> <span class="ident">r</span>), <span class="number">360.0</span>, <span class="number">270.0</span>);
|
||||
<span class="comment">// Bottom-left</span>
|
||||
<span class="ident">arc</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">r</span>, <span class="ident">h</span> <span class="op">-</span> <span class="ident">r</span>), <span class="number">270.0</span>, <span class="number">180.0</span>);
|
||||
<span class="ident">arc</span>(<span class="ident">r</span>.<span class="ident">top_left</span>, <span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">r</span>.<span class="ident">top_left</span>, <span class="ident">r</span>.<span class="ident">top_left</span>), <span class="number">180.0</span>, <span class="number">90.0</span>);
|
||||
<span class="ident">arc</span>(
|
||||
<span class="ident">r</span>.<span class="ident">top_right</span>,
|
||||
<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">w</span> <span class="op">-</span> <span class="ident">r</span>.<span class="ident">top_right</span>, <span class="ident">r</span>.<span class="ident">top_right</span>),
|
||||
<span class="number">90.0</span>,
|
||||
<span class="number">0.0</span>,
|
||||
);
|
||||
<span class="ident">arc</span>(
|
||||
<span class="ident">r</span>.<span class="ident">bottom_right</span>,
|
||||
<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">w</span> <span class="op">-</span> <span class="ident">r</span>.<span class="ident">bottom_right</span>, <span class="ident">h</span> <span class="op">-</span> <span class="ident">r</span>.<span class="ident">bottom_right</span>),
|
||||
<span class="number">360.0</span>,
|
||||
<span class="number">270.0</span>,
|
||||
);
|
||||
<span class="ident">arc</span>(
|
||||
<span class="ident">r</span>.<span class="ident">bottom_left</span>,
|
||||
<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="ident">r</span>.<span class="ident">bottom_left</span>, <span class="ident">h</span> <span class="op">-</span> <span class="ident">r</span>.<span class="ident">bottom_left</span>),
|
||||
<span class="number">270.0</span>,
|
||||
<span class="number">180.0</span>,
|
||||
);
|
||||
<span class="comment">// Close it off</span>
|
||||
<span class="ident">pts</span>.<span class="ident">push</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="number">0.0</span>, <span class="ident">r</span>));
|
||||
<span class="ident">pts</span>.<span class="ident">push</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="number">0.0</span>, <span class="ident">r</span>.<span class="ident">top_left</span>));
|
||||
|
||||
<span class="comment">// If the radius was maximized, then some of the edges will be zero length.</span>
|
||||
<span class="ident">pts</span>.<span class="ident">dedup</span>();
|
||||
@ -851,9 +887,15 @@
|
||||
<span class="prelude-val">Some</span>(<span class="ident">Ring</span>::<span class="ident">must_new</span>(<span class="ident">pts</span>).<span class="ident">to_polygon</span>())
|
||||
}
|
||||
|
||||
<span class="doccomment">/// A rectangle, two sides of which are fully rounded half-circles.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">pill</span>(<span class="ident">w</span>: <span class="ident">f64</span>, <span class="ident">h</span>: <span class="ident">f64</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Polygon</span> {
|
||||
<span class="kw">let</span> <span class="ident">r</span> <span class="op">=</span> <span class="ident">w</span>.<span class="ident">min</span>(<span class="ident">h</span>) <span class="op">/</span> <span class="number">2.0</span>;
|
||||
<span class="ident">Polygon</span>::<span class="ident">maybe_rounded_rectangle</span>(<span class="ident">w</span>, <span class="ident">h</span>, <span class="ident">r</span>).<span class="ident">unwrap</span>()
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Top-left at the origin. Doesn't take Distance, because this is usually pixels, actually.</span>
|
||||
<span class="doccomment">/// If radius is None, be as round as possible</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">rounded_rectangle</span>(<span class="ident">w</span>: <span class="ident">f64</span>, <span class="ident">h</span>: <span class="ident">f64</span>, <span class="ident">r</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">f64</span><span class="op">></span>) <span class="op">-</span><span class="op">></span> <span class="ident">Polygon</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">rounded_rectangle</span><span class="op"><</span><span class="ident">R</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">CornerRadii</span><span class="op">></span><span class="op">></span>(<span class="ident">w</span>: <span class="ident">f64</span>, <span class="ident">h</span>: <span class="ident">f64</span>, <span class="ident">r</span>: <span class="ident">R</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Polygon</span> {
|
||||
<span class="ident">Polygon</span>::<span class="ident">maybe_rounded_rectangle</span>(<span class="ident">w</span>, <span class="ident">h</span>, <span class="ident">r</span>).<span class="ident">unwrap</span>()
|
||||
}
|
||||
|
||||
|
@ -48,7 +48,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">custom_bar</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">filled_color</span>: <span class="ident">Color</span>, <span class="ident">pct_full</span>: <span class="ident">f64</span>, <span class="ident">txt</span>: <span class="ident">Text</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="kw">let</span> <span class="ident">total_width</span> <span class="op">=</span> <span class="number">300.0</span>;
|
||||
<span class="kw">let</span> <span class="ident">height</span> <span class="op">=</span> <span class="number">32.0</span>;
|
||||
<span class="kw">let</span> <span class="ident">radius</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="number">4.0</span>);
|
||||
<span class="kw">let</span> <span class="ident">radius</span> <span class="op">=</span> <span class="number">4.0</span>;
|
||||
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
|
||||
<span class="comment">// Background</span>
|
||||
|
@ -220,6 +220,8 @@
|
||||
<span id="217">217</span>
|
||||
<span id="218">218</span>
|
||||
<span id="219">219</span>
|
||||
<span id="220">220</span>
|
||||
<span id="221">221</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="doccomment">//! # Widgets</span>
|
||||
<span class="doccomment">//!</span>
|
||||
@ -286,7 +288,9 @@
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">spinner</span>::<span class="ident">Spinner</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">table</span>;
|
||||
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">text_box</span>::<span class="ident">TextBox</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::{<span class="ident">EdgeInsets</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>};
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::{
|
||||
<span class="ident">CornerRounding</span>, <span class="ident">EdgeInsets</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
};
|
||||
|
||||
<span class="kw">mod</span> <span class="ident">app_state</span>;
|
||||
<span class="kw">mod</span> <span class="ident">assets</span>;
|
||||
|
@ -325,7 +325,61 @@
|
||||
<span id="322">322</span>
|
||||
<span id="323">323</span>
|
||||
<span id="324">324</span>
|
||||
<span id="325">325</span>
|
||||
<span id="326">326</span>
|
||||
<span id="327">327</span>
|
||||
<span id="328">328</span>
|
||||
<span id="329">329</span>
|
||||
<span id="330">330</span>
|
||||
<span id="331">331</span>
|
||||
<span id="332">332</span>
|
||||
<span id="333">333</span>
|
||||
<span id="334">334</span>
|
||||
<span id="335">335</span>
|
||||
<span id="336">336</span>
|
||||
<span id="337">337</span>
|
||||
<span id="338">338</span>
|
||||
<span id="339">339</span>
|
||||
<span id="340">340</span>
|
||||
<span id="341">341</span>
|
||||
<span id="342">342</span>
|
||||
<span id="343">343</span>
|
||||
<span id="344">344</span>
|
||||
<span id="345">345</span>
|
||||
<span id="346">346</span>
|
||||
<span id="347">347</span>
|
||||
<span id="348">348</span>
|
||||
<span id="349">349</span>
|
||||
<span id="350">350</span>
|
||||
<span id="351">351</span>
|
||||
<span id="352">352</span>
|
||||
<span id="353">353</span>
|
||||
<span id="354">354</span>
|
||||
<span id="355">355</span>
|
||||
<span id="356">356</span>
|
||||
<span id="357">357</span>
|
||||
<span id="358">358</span>
|
||||
<span id="359">359</span>
|
||||
<span id="360">360</span>
|
||||
<span id="361">361</span>
|
||||
<span id="362">362</span>
|
||||
<span id="363">363</span>
|
||||
<span id="364">364</span>
|
||||
<span id="365">365</span>
|
||||
<span id="366">366</span>
|
||||
<span id="367">367</span>
|
||||
<span id="368">368</span>
|
||||
<span id="369">369</span>
|
||||
<span id="370">370</span>
|
||||
<span id="371">371</span>
|
||||
<span id="372">372</span>
|
||||
<span id="373">373</span>
|
||||
<span id="374">374</span>
|
||||
<span id="375">375</span>
|
||||
<span id="376">376</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">CornerRadii</span>;
|
||||
|
||||
<span class="kw">use</span> <span class="kw">super</span>::<span class="ident">ButtonStyle</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">include_labeled_bytes</span>, <span class="ident">ButtonBuilder</span>, <span class="ident">ControlState</span>, <span class="ident">EventCtx</span>, <span class="ident">ScreenDims</span>, <span class="ident">Style</span>, <span class="ident">Widget</span>,
|
||||
@ -529,6 +583,7 @@
|
||||
}
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Text</span>};
|
||||
|
||||
<span class="kw">impl</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> <span class="ident">StyledButtons</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> <span class="kw">for</span> <span class="ident">Style</span> {
|
||||
<span class="kw">fn</span> <span class="ident">btn_solid_dark</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">btn_solid</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">btn_solid_dark</span>)
|
||||
@ -576,7 +631,7 @@
|
||||
}
|
||||
|
||||
<span class="kw">impl</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> <span class="ident">Style</span> {
|
||||
<span class="kw">fn</span> <span class="ident">btn_plain</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">btn_plain</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="ident">ButtonBuilder</span>::<span class="ident">new</span>()
|
||||
.<span class="ident">label_color</span>(<span class="ident">button_style</span>.<span class="ident">fg</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
.<span class="ident">label_color</span>(<span class="ident">button_style</span>.<span class="ident">fg_disabled</span>, <span class="ident">ControlState</span>::<span class="ident">Disabled</span>)
|
||||
@ -587,7 +642,7 @@
|
||||
.<span class="ident">bg_color</span>(<span class="ident">button_style</span>.<span class="ident">bg_disabled</span>, <span class="ident">ControlState</span>::<span class="ident">Disabled</span>)
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">btn_solid</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">btn_solid</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">btn_plain</span>(<span class="ident">button_style</span>).<span class="ident">outline</span>(
|
||||
<span class="self">self</span>.<span class="ident">outline_thickness</span>,
|
||||
<span class="ident">button_style</span>.<span class="ident">outline</span>,
|
||||
@ -595,7 +650,7 @@
|
||||
)
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">btn_outline</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">btn_outline</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="self">self</span>.<span class="ident">btn_plain</span>(<span class="ident">button_style</span>).<span class="ident">outline</span>(
|
||||
<span class="self">self</span>.<span class="ident">outline_thickness</span>,
|
||||
<span class="ident">button_style</span>.<span class="ident">outline</span>,
|
||||
@ -603,7 +658,12 @@
|
||||
)
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">btn_hotkey</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>, <span class="ident">label</span>: <span class="kw-2">&</span><span class="ident">str</span>, <span class="ident">key</span>: <span class="ident">Key</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">btn_hotkey</span>(
|
||||
<span class="kw-2">&</span><span class="self">self</span>,
|
||||
<span class="ident">button_style</span>: <span class="kw-2">&</span><span class="ident">ButtonStyle</span>,
|
||||
<span class="ident">label</span>: <span class="kw-2">&</span><span class="ident">str</span>,
|
||||
<span class="ident">key</span>: <span class="ident">Key</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">default</span> <span class="op">=</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">txt</span> <span class="op">=</span> <span class="ident">Text</span>::<span class="ident">new</span>();
|
||||
<span class="kw">let</span> <span class="ident">key_txt</span> <span class="op">=</span> <span class="ident">Line</span>(<span class="ident">key</span>.<span class="ident">describe</span>()).<span class="ident">fg</span>(<span class="ident">button_style</span>.<span class="ident">fg_hotkey</span>);
|
||||
@ -627,6 +687,50 @@
|
||||
.<span class="ident">label_styled_text</span>(<span class="ident">disabled</span>, <span class="ident">ControlState</span>::<span class="ident">Disabled</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">key</span>)
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="kw-2">&</span><span class="self">self</span>,
|
||||
<span class="ident">icon_path</span>: <span class="kw-2">&</span><span class="lifetime">'a</span> <span class="ident">str</span>,
|
||||
<span class="ident">text</span>: <span class="kw-2">&</span><span class="lifetime">'a</span> <span class="ident">str</span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">outline_style</span> <span class="op">=</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">btn_outline_light</span>;
|
||||
<span class="kw">let</span> <span class="ident">solid_style</span> <span class="op">=</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">btn_solid_dark</span>;
|
||||
|
||||
<span class="comment">// The text is styled like an "outline" button, while the image is styled like a "solid"</span>
|
||||
<span class="comment">// button.</span>
|
||||
<span class="self">self</span>.<span class="ident">btn_outline</span>(<span class="ident">outline_style</span>)
|
||||
.<span class="ident">label_text</span>(<span class="ident">text</span>)
|
||||
.<span class="ident">image_path</span>(<span class="ident">icon_path</span>)
|
||||
.<span class="ident">image_dims</span>(<span class="number">25.0</span>)
|
||||
.<span class="ident">image_color</span>(<span class="ident">solid_style</span>.<span class="ident">fg</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
.<span class="ident">outline</span>(
|
||||
<span class="self">self</span>.<span class="ident">outline_thickness</span>,
|
||||
<span class="ident">solid_style</span>.<span class="ident">outline</span>,
|
||||
<span class="ident">ControlState</span>::<span class="ident">Default</span>,
|
||||
)
|
||||
.<span class="ident">outline</span>(
|
||||
<span class="self">self</span>.<span class="ident">outline_thickness</span>,
|
||||
<span class="ident">solid_style</span>.<span class="ident">bg_hover</span>,
|
||||
<span class="ident">ControlState</span>::<span class="ident">Hovered</span>,
|
||||
)
|
||||
.<span class="ident">image_bg_color</span>(<span class="ident">solid_style</span>.<span class="ident">bg</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
.<span class="ident">image_bg_color</span>(<span class="ident">solid_style</span>.<span class="ident">bg_hover</span>, <span class="ident">ControlState</span>::<span class="ident">Hovered</span>)
|
||||
<span class="comment">// Move the padding from the *entire button* to just the image, so we get a colored</span>
|
||||
<span class="comment">// padded area around the image.</span>
|
||||
.<span class="ident">padding</span>(<span class="number">0</span>)
|
||||
.<span class="ident">image_padding</span>(<span class="number">8.0</span>)
|
||||
<span class="comment">// ...though we still need to pad between the text and button edge</span>
|
||||
.<span class="ident">padding_right</span>(<span class="number">8.0</span>)
|
||||
<span class="comment">// Round the button's image's exterior corners so they don't protrude past the button's</span>
|
||||
<span class="comment">// corners. However, per design, we want the images interior corners to be</span>
|
||||
<span class="comment">// unrounded.</span>
|
||||
.<span class="ident">image_corner_rounding</span>(<span class="ident">CornerRadii</span> {
|
||||
<span class="ident">top_left</span>: <span class="number">2.0</span>,
|
||||
<span class="ident">top_right</span>: <span class="number">0.0</span>,
|
||||
<span class="ident">bottom_right</span>: <span class="number">0.0</span>,
|
||||
<span class="ident">bottom_left</span>: <span class="number">2.0</span>,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// Captures some constants for uniform styling of icon-only buttons</span>
|
||||
|
@ -866,13 +866,86 @@
|
||||
<span id="863">863</span>
|
||||
<span id="864">864</span>
|
||||
<span id="865">865</span>
|
||||
<span id="866">866</span>
|
||||
<span id="867">867</span>
|
||||
<span id="868">868</span>
|
||||
<span id="869">869</span>
|
||||
<span id="870">870</span>
|
||||
<span id="871">871</span>
|
||||
<span id="872">872</span>
|
||||
<span id="873">873</span>
|
||||
<span id="874">874</span>
|
||||
<span id="875">875</span>
|
||||
<span id="876">876</span>
|
||||
<span id="877">877</span>
|
||||
<span id="878">878</span>
|
||||
<span id="879">879</span>
|
||||
<span id="880">880</span>
|
||||
<span id="881">881</span>
|
||||
<span id="882">882</span>
|
||||
<span id="883">883</span>
|
||||
<span id="884">884</span>
|
||||
<span id="885">885</span>
|
||||
<span id="886">886</span>
|
||||
<span id="887">887</span>
|
||||
<span id="888">888</span>
|
||||
<span id="889">889</span>
|
||||
<span id="890">890</span>
|
||||
<span id="891">891</span>
|
||||
<span id="892">892</span>
|
||||
<span id="893">893</span>
|
||||
<span id="894">894</span>
|
||||
<span id="895">895</span>
|
||||
<span id="896">896</span>
|
||||
<span id="897">897</span>
|
||||
<span id="898">898</span>
|
||||
<span id="899">899</span>
|
||||
<span id="900">900</span>
|
||||
<span id="901">901</span>
|
||||
<span id="902">902</span>
|
||||
<span id="903">903</span>
|
||||
<span id="904">904</span>
|
||||
<span id="905">905</span>
|
||||
<span id="906">906</span>
|
||||
<span id="907">907</span>
|
||||
<span id="908">908</span>
|
||||
<span id="909">909</span>
|
||||
<span id="910">910</span>
|
||||
<span id="911">911</span>
|
||||
<span id="912">912</span>
|
||||
<span id="913">913</span>
|
||||
<span id="914">914</span>
|
||||
<span id="915">915</span>
|
||||
<span id="916">916</span>
|
||||
<span id="917">917</span>
|
||||
<span id="918">918</span>
|
||||
<span id="919">919</span>
|
||||
<span id="920">920</span>
|
||||
<span id="921">921</span>
|
||||
<span id="922">922</span>
|
||||
<span id="923">923</span>
|
||||
<span id="924">924</span>
|
||||
<span id="925">925</span>
|
||||
<span id="926">926</span>
|
||||
<span id="927">927</span>
|
||||
<span id="928">928</span>
|
||||
<span id="929">929</span>
|
||||
<span id="930">930</span>
|
||||
<span id="931">931</span>
|
||||
<span id="932">932</span>
|
||||
<span id="933">933</span>
|
||||
<span id="934">934</span>
|
||||
<span id="935">935</span>
|
||||
<span id="936">936</span>
|
||||
<span id="937">937</span>
|
||||
<span id="938">938</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>};
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">svg</span>, <span class="ident">text</span>::<span class="ident">Font</span>, <span class="ident">Color</span>, <span class="ident">ContentMode</span>, <span class="ident">ControlState</span>, <span class="ident">Drawable</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>,
|
||||
<span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">MultiKey</span>, <span class="ident">Outcome</span>, <span class="ident">RewriteColor</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">Text</span>,
|
||||
<span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
<span class="ident">svg</span>, <span class="ident">text</span>::<span class="ident">Font</span>, <span class="ident">Color</span>, <span class="ident">ContentMode</span>, <span class="ident">ControlState</span>, <span class="ident">CornerRounding</span>, <span class="ident">Drawable</span>, <span class="ident">EdgeInsets</span>,
|
||||
<span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">MultiKey</span>, <span class="ident">Outcome</span>, <span class="ident">RewriteColor</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>,
|
||||
<span class="ident">ScreenRectangle</span>, <span class="ident">Text</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Button</span> {
|
||||
@ -999,6 +1072,7 @@
|
||||
<span class="ident">tooltip</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Text</span><span class="op">></span>,
|
||||
<span class="ident">stack_axis</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">geom_batch_stack</span>::<span class="ident">Axis</span><span class="op">></span>,
|
||||
<span class="ident">is_label_before_image</span>: <span class="ident">bool</span>,
|
||||
<span class="ident">corner_rounding</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">CornerRounding</span><span class="op">></span>,
|
||||
<span class="ident">is_disabled</span>: <span class="ident">bool</span>,
|
||||
<span class="ident">default_style</span>: <span class="ident">ButtonStyle</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span>,
|
||||
<span class="ident">hover_style</span>: <span class="ident">ButtonStyle</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span>,
|
||||
@ -1168,6 +1242,20 @@
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Set a background color for the image, other than the buttons background.</span>
|
||||
<span class="doccomment">///</span>
|
||||
<span class="doccomment">/// This has no effect if the button does not have an image.</span>
|
||||
<span class="doccomment">///</span>
|
||||
<span class="doccomment">/// If the style hasn't been set for the current ControlState, the style for</span>
|
||||
<span class="doccomment">/// `ControlState::Default` will be used.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">image_bg_color</span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">color</span>: <span class="ident">Color</span>, <span class="ident">for_state</span>: <span class="ident">ControlState</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="kw">let</span> <span class="ident">state_style</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">style_mut</span>(<span class="ident">for_state</span>);
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">image</span> <span class="op">=</span> <span class="ident">state_style</span>.<span class="ident">image</span>.<span class="ident">take</span>().<span class="ident">unwrap_or_default</span>();
|
||||
<span class="ident">image</span>.<span class="ident">bg_color</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">color</span>);
|
||||
<span class="ident">state_style</span>.<span class="ident">image</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">image</span>);
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Scale the bounds containing the image. If `image_dims` are not specified, the images</span>
|
||||
<span class="doccomment">/// intrinsic size will be used.</span>
|
||||
<span class="doccomment">///</span>
|
||||
@ -1194,6 +1282,22 @@
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Set independent rounding for each of the button's image's corners</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">image_corner_rounding</span><span class="op"><</span><span class="ident">R</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">CornerRounding</span><span class="op">></span><span class="op">></span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">value</span>: <span class="ident">R</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">image</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">default_style</span>.<span class="ident">image</span>.<span class="ident">take</span>().<span class="ident">unwrap_or_default</span>();
|
||||
<span class="ident">image</span>.<span class="ident">corner_rounding</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">value</span>.<span class="ident">into</span>());
|
||||
<span class="self">self</span>.<span class="ident">default_style</span>.<span class="ident">image</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">image</span>);
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Set padding for the image</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">image_padding</span><span class="op"><</span><span class="ident">EI</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">EdgeInsets</span><span class="op">></span><span class="op">></span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">value</span>: <span class="ident">EI</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">image</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">default_style</span>.<span class="ident">image</span>.<span class="ident">take</span>().<span class="ident">unwrap_or_default</span>();
|
||||
<span class="ident">image</span>.<span class="ident">padding</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">value</span>.<span class="ident">into</span>());
|
||||
<span class="self">self</span>.<span class="ident">default_style</span>.<span class="ident">image</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">image</span>);
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Set a background color for the button based on the button's [`ControlState`].</span>
|
||||
<span class="doccomment">///</span>
|
||||
<span class="doccomment">/// If the style hasn't been set for the current ControlState, the style for</span>
|
||||
@ -1288,6 +1392,12 @@
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="doccomment">/// Set independent rounding for each of the button's corners</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">corner_rounding</span><span class="op"><</span><span class="ident">R</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">CornerRounding</span><span class="op">></span><span class="op">></span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">value</span>: <span class="ident">R</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="self">self</span>.<span class="ident">corner_rounding</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">value</span>.<span class="ident">into</span>());
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
<span class="comment">// Building</span>
|
||||
|
||||
<span class="doccomment">/// Build a button.</span>
|
||||
@ -1414,13 +1524,42 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">let</span> <span class="ident">image_corners</span> <span class="op">=</span> <span class="ident">image</span>
|
||||
.<span class="ident">corner_rounding</span>
|
||||
.<span class="ident">or</span>(<span class="ident">default</span>.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">d</span><span class="op">|</span> <span class="ident">d</span>.<span class="ident">corner_rounding</span>))
|
||||
.<span class="ident">unwrap_or_default</span>();
|
||||
<span class="kw">let</span> <span class="ident">padding</span> <span class="op">=</span> <span class="ident">image</span>
|
||||
.<span class="ident">padding</span>
|
||||
.<span class="ident">or</span>(<span class="ident">default</span>.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">d</span><span class="op">|</span> <span class="ident">d</span>.<span class="ident">padding</span>))
|
||||
.<span class="ident">unwrap_or_default</span>();
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">container_batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
|
||||
<span class="kw">let</span> <span class="ident">container</span> <span class="op">=</span> <span class="ident">Polygon</span>::<span class="ident">rectangle</span>(<span class="ident">image_dims</span>.<span class="ident">width</span>, <span class="ident">image_dims</span>.<span class="ident">height</span>);
|
||||
<span class="ident">container_batch</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">CLEAR</span>, <span class="ident">container</span>);
|
||||
<span class="kw">let</span> <span class="ident">container</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">image_corners</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">FullyRounded</span> <span class="op">=</span><span class="op">></span> <span class="ident">Polygon</span>::<span class="ident">pill</span>(
|
||||
<span class="ident">image_dims</span>.<span class="ident">width</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">left</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">right</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
<span class="ident">image_dims</span>.<span class="ident">height</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">top</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">bottom</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
),
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">image_corners</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(
|
||||
<span class="comment">// TODO: EdgeInsets -> f64?</span>
|
||||
<span class="ident">image_dims</span>.<span class="ident">width</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">left</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">right</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
<span class="ident">image_dims</span>.<span class="ident">height</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">top</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">bottom</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
<span class="ident">image_corners</span>,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
<span class="kw">let</span> <span class="ident">image_bg</span> <span class="op">=</span> <span class="ident">image</span>
|
||||
.<span class="ident">bg_color</span>
|
||||
.<span class="ident">or</span>(<span class="ident">default</span>.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">d</span><span class="op">|</span> <span class="ident">d</span>.<span class="ident">bg_color</span>))
|
||||
.<span class="ident">unwrap_or</span>(<span class="ident">Color</span>::<span class="ident">CLEAR</span>);
|
||||
<span class="ident">container_batch</span>.<span class="ident">push</span>(<span class="ident">image_bg</span>, <span class="ident">container</span>);
|
||||
|
||||
<span class="kw">let</span> <span class="ident">center</span> <span class="op">=</span> <span class="ident">Pt2D</span>::<span class="ident">new</span>(
|
||||
<span class="ident">image_dims</span>.<span class="ident">width</span> <span class="op">/</span> <span class="number">2.0</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">left</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
<span class="ident">image_dims</span>.<span class="ident">height</span> <span class="op">/</span> <span class="number">2.0</span> <span class="op">+</span> <span class="ident">padding</span>.<span class="ident">top</span> <span class="kw">as</span> <span class="ident">f64</span>,
|
||||
);
|
||||
<span class="ident">svg_batch</span> <span class="op">=</span> <span class="ident">svg_batch</span>.<span class="ident">autocrop</span>().<span class="ident">centered_on</span>(<span class="ident">center</span>);
|
||||
|
||||
<span class="ident">svg_batch</span> <span class="op">=</span> <span class="ident">svg_batch</span>
|
||||
.<span class="ident">autocrop</span>()
|
||||
.<span class="ident">centered_on</span>(<span class="ident">container_batch</span>.<span class="ident">get_bounds</span>().<span class="ident">center</span>());
|
||||
<span class="ident">container_batch</span>.<span class="ident">append</span>(<span class="ident">svg_batch</span>);
|
||||
|
||||
<span class="ident">svg_batch</span> <span class="op">=</span> <span class="ident">container_batch</span>
|
||||
@ -1513,6 +1652,10 @@
|
||||
<span class="ident">button_widget</span> <span class="op">=</span> <span class="ident">button_widget</span>.<span class="ident">outline</span>(<span class="ident">thickness</span>, <span class="ident">color</span>);
|
||||
}
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">corner_rounding</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">corner_rounding</span> {
|
||||
<span class="ident">button_widget</span> <span class="op">=</span> <span class="ident">button_widget</span>.<span class="ident">corner_rounding</span>(<span class="ident">corner_rounding</span>);
|
||||
}
|
||||
|
||||
<span class="kw">let</span> (<span class="ident">geom_batch</span>, <span class="ident">_hitbox</span>) <span class="op">=</span> <span class="ident">button_widget</span>.<span class="ident">to_geom</span>(<span class="ident">ctx</span>, <span class="prelude-val">None</span>);
|
||||
<span class="ident">geom_batch</span>
|
||||
}
|
||||
@ -1542,8 +1685,11 @@
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Image</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="ident">source</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">ImageSource</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span><span class="op">></span>,
|
||||
<span class="ident">color</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">RewriteColor</span><span class="op">></span>,
|
||||
<span class="ident">bg_color</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Color</span><span class="op">></span>,
|
||||
<span class="ident">dims</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">ScreenDims</span><span class="op">></span>,
|
||||
<span class="ident">content_mode</span>: <span class="ident">ContentMode</span>,
|
||||
<span class="ident">corner_rounding</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">CornerRounding</span><span class="op">></span>,
|
||||
<span class="ident">padding</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">EdgeInsets</span><span class="op">></span>,
|
||||
}
|
||||
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Debug</span>, <span class="ident">Default</span>)]</span>
|
||||
|
@ -199,12 +199,16 @@
|
||||
<span id="196">196</span>
|
||||
<span id="197">197</span>
|
||||
<span id="198">198</span>
|
||||
<span id="199">199</span>
|
||||
<span id="200">200</span>
|
||||
<span id="201">201</span>
|
||||
<span id="202">202</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">CornerRadii</span>, <span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">Button</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Menu</span>, <span class="ident">Outcome</span>,
|
||||
<span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
<span class="ident">Button</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">CornerRounding</span>, <span class="ident">EdgeInsets</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">Menu</span>, <span class="ident">Outcome</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">StyledButtons</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
};
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Dropdown</span><span class="op"><</span><span class="ident">T</span>: <span class="ident">Clone</span><span class="op">></span> {
|
||||
@ -337,7 +341,7 @@
|
||||
<span class="kw">let</span> <span class="ident">pad</span> <span class="op">=</span> <span class="number">5.0</span>;
|
||||
<span class="kw">let</span> <span class="ident">width</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">get_dims</span>().<span class="ident">width</span> <span class="op">+</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">pad</span>;
|
||||
<span class="kw">let</span> <span class="ident">height</span> <span class="op">=</span> <span class="ident">m</span>.<span class="ident">get_dims</span>().<span class="ident">height</span> <span class="op">+</span> <span class="number">2.0</span> <span class="op">*</span> <span class="ident">pad</span>;
|
||||
<span class="kw">let</span> <span class="ident">rect</span> <span class="op">=</span> <span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="prelude-val">Some</span>(<span class="number">5.0</span>));
|
||||
<span class="kw">let</span> <span class="ident">rect</span> <span class="op">=</span> <span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="number">5.0</span>);
|
||||
<span class="kw">let</span> <span class="ident">draw_bg</span> <span class="op">=</span> <span class="ident">g</span>.<span class="ident">upload</span>(<span class="ident">GeomBatch</span>::<span class="ident">from</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
(<span class="ident">Color</span>::<span class="ident">grey</span>(<span class="number">0.3</span>), <span class="ident">rect</span>.<span class="ident">clone</span>()),
|
||||
(
|
||||
@ -376,7 +380,6 @@
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">make_btn</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">label</span>: <span class="kw-2">&</span><span class="ident">str</span>, <span class="ident">tooltip</span>: <span class="kw-2">&</span><span class="ident">str</span>, <span class="ident">is_persisten_split</span>: <span class="ident">bool</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Button</span> {
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">StyledButtons</span>;
|
||||
<span class="comment">// If we want to make Dropdown configurable, pass in or expose its button builder?</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">builder</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_solid_dark_dropdown</span>();
|
||||
<span class="kw">if</span> <span class="ident">is_persisten_split</span> {
|
||||
@ -390,7 +393,12 @@
|
||||
<span class="ident">left</span>: <span class="number">8.0</span>,
|
||||
<span class="ident">right</span>: <span class="number">8.0</span>,
|
||||
})
|
||||
.<span class="ident">bg_color</span>(<span class="ident">Color</span>::<span class="ident">CLEAR</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
.<span class="ident">corner_rounding</span>(<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">CornerRadii</span> {
|
||||
<span class="ident">top_left</span>: <span class="number">0.0</span>,
|
||||
<span class="ident">bottom_left</span>: <span class="number">0.0</span>,
|
||||
<span class="ident">bottom_right</span>: <span class="number">2.0</span>,
|
||||
<span class="ident">top_right</span>: <span class="number">2.0</span>,
|
||||
}))
|
||||
.<span class="ident">outline</span>(<span class="number">0.0</span>, <span class="ident">Color</span>::<span class="ident">CLEAR</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>);
|
||||
} <span class="kw">else</span> {
|
||||
<span class="ident">builder</span> <span class="op">=</span> <span class="ident">builder</span>.<span class="ident">label_text</span>(<span class="ident">label</span>);
|
||||
|
@ -801,6 +801,41 @@
|
||||
<span id="798">798</span>
|
||||
<span id="799">799</span>
|
||||
<span id="800">800</span>
|
||||
<span id="801">801</span>
|
||||
<span id="802">802</span>
|
||||
<span id="803">803</span>
|
||||
<span id="804">804</span>
|
||||
<span id="805">805</span>
|
||||
<span id="806">806</span>
|
||||
<span id="807">807</span>
|
||||
<span id="808">808</span>
|
||||
<span id="809">809</span>
|
||||
<span id="810">810</span>
|
||||
<span id="811">811</span>
|
||||
<span id="812">812</span>
|
||||
<span id="813">813</span>
|
||||
<span id="814">814</span>
|
||||
<span id="815">815</span>
|
||||
<span id="816">816</span>
|
||||
<span id="817">817</span>
|
||||
<span id="818">818</span>
|
||||
<span id="819">819</span>
|
||||
<span id="820">820</span>
|
||||
<span id="821">821</span>
|
||||
<span id="822">822</span>
|
||||
<span id="823">823</span>
|
||||
<span id="824">824</span>
|
||||
<span id="825">825</span>
|
||||
<span id="826">826</span>
|
||||
<span id="827">827</span>
|
||||
<span id="828">828</span>
|
||||
<span id="829">829</span>
|
||||
<span id="830">830</span>
|
||||
<span id="831">831</span>
|
||||
<span id="832">832</span>
|
||||
<span id="833">833</span>
|
||||
<span id="834">834</span>
|
||||
<span id="835">835</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
|
||||
|
||||
@ -811,7 +846,7 @@
|
||||
<span class="ident">AlignItems</span>, <span class="ident">Dimension</span>, <span class="ident">FlexDirection</span>, <span class="ident">FlexWrap</span>, <span class="ident">JustifyContent</span>, <span class="ident">PositionType</span>, <span class="ident">Style</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Percent</span>, <span class="ident">Polygon</span>};
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">CornerRadii</span>, <span class="ident">Distance</span>, <span class="ident">Percent</span>, <span class="ident">Polygon</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">containers</span>::{<span class="ident">Container</span>, <span class="ident">Nothing</span>};
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">panel</span>::<span class="ident">Panel</span>;
|
||||
@ -906,12 +941,35 @@
|
||||
<span class="ident">id</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">String</span><span class="op">></span>,
|
||||
}
|
||||
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>, <span class="ident">Copy</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">CornerRounding</span> {
|
||||
<span class="ident">CornerRadii</span>(<span class="ident">CornerRadii</span>),
|
||||
<span class="ident">FullyRounded</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">std</span>::<span class="ident">convert</span>::<span class="ident">From</span><span class="op"><</span><span class="ident">f64</span><span class="op">></span> <span class="kw">for</span> <span class="ident">CornerRounding</span> {
|
||||
<span class="kw">fn</span> <span class="ident">from</span>(<span class="ident">uniform</span>: <span class="ident">f64</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">uniform</span>.<span class="ident">into</span>())
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">std</span>::<span class="ident">convert</span>::<span class="ident">From</span><span class="op"><</span><span class="ident">CornerRadii</span><span class="op">></span> <span class="kw">for</span> <span class="ident">CornerRounding</span> {
|
||||
<span class="kw">fn</span> <span class="ident">from</span>(<span class="ident">radii</span>: <span class="ident">CornerRadii</span>) <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">radii</span>)
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">std</span>::<span class="ident">default</span>::<span class="ident">Default</span> <span class="kw">for</span> <span class="ident">CornerRounding</span> {
|
||||
<span class="kw">fn</span> <span class="ident">default</span>() <span class="op">-</span><span class="op">></span> <span class="self">Self</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">CornerRadii</span>::<span class="ident">default</span>())
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">struct</span> <span class="ident">LayoutStyle</span> {
|
||||
<span class="ident">bg_color</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Color</span><span class="op">></span>,
|
||||
<span class="comment">// (thickness, color)</span>
|
||||
<span class="ident">outline</span>: <span class="prelude-ty">Option</span><span class="op"><</span>(<span class="ident">f64</span>, <span class="ident">Color</span>)<span class="op">></span>,
|
||||
<span class="comment">// If None, as round as possible</span>
|
||||
<span class="ident">rounded_radius</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">f64</span><span class="op">></span>,
|
||||
<span class="ident">corner_rounding</span>: <span class="ident">CornerRounding</span>,
|
||||
<span class="ident">style</span>: <span class="ident">Style</span>,
|
||||
}
|
||||
|
||||
@ -991,8 +1049,9 @@
|
||||
<span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">outline</span> <span class="op">=</span> <span class="prelude-val">Some</span>((<span class="ident">thickness</span>, <span class="ident">color</span>));
|
||||
<span class="self">self</span>
|
||||
}
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">fully_rounded</span>(<span class="kw-2">mut</span> <span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">rounded_radius</span> <span class="op">=</span> <span class="prelude-val">None</span>;
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">corner_rounding</span><span class="op"><</span><span class="ident">R</span>: <span class="ident">Into</span><span class="op"><</span><span class="ident">CornerRounding</span><span class="op">></span><span class="op">></span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">value</span>: <span class="ident">R</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">corner_rounding</span> <span class="op">=</span> <span class="ident">value</span>.<span class="ident">into</span>();
|
||||
<span class="self">self</span>
|
||||
}
|
||||
|
||||
@ -1120,7 +1179,7 @@
|
||||
<span class="ident">layout</span>: <span class="ident">LayoutStyle</span> {
|
||||
<span class="ident">bg_color</span>: <span class="prelude-val">None</span>,
|
||||
<span class="ident">outline</span>: <span class="prelude-val">None</span>,
|
||||
<span class="ident">rounded_radius</span>: <span class="prelude-val">Some</span>(<span class="number">5.0</span>),
|
||||
<span class="ident">corner_rounding</span>: <span class="ident">CornerRounding</span>::<span class="ident">from</span>(<span class="number">5.0</span>),
|
||||
<span class="ident">style</span>: <span class="ident">Style</span> {
|
||||
..<span class="ident">Default</span>::<span class="ident">default</span>()
|
||||
},
|
||||
@ -1369,18 +1428,29 @@
|
||||
<span class="op">&&</span> (<span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">bg_color</span>.<span class="ident">is_some</span>() <span class="op">|</span><span class="op">|</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">outline</span>.<span class="ident">is_some</span>())
|
||||
{
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">c</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">bg_color</span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">color</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">bg_color</span> {
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">c</span>,
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">rounded_radius</span>),
|
||||
<span class="ident">color</span>,
|
||||
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">corner_rounding</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">corner_radii</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="ident">corner_radii</span>)
|
||||
}
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">FullyRounded</span> <span class="op">=</span><span class="op">></span> <span class="ident">Polygon</span>::<span class="ident">pill</span>(<span class="ident">width</span>, <span class="ident">height</span>),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">thickness</span>, <span class="ident">color</span>)) <span class="op">=</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">outline</span> {
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">color</span>,
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">rounded_radius</span>)
|
||||
.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="ident">thickness</span>))
|
||||
.<span class="ident">unwrap</span>(),
|
||||
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">layout</span>.<span class="ident">corner_rounding</span> {
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">CornerRadii</span>(<span class="ident">corner_radii</span>) <span class="op">=</span><span class="op">></span> {
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="ident">width</span>, <span class="ident">height</span>, <span class="ident">corner_radii</span>)
|
||||
}
|
||||
<span class="ident">CornerRounding</span>::<span class="ident">FullyRounded</span> <span class="op">=</span><span class="op">></span> <span class="ident">Polygon</span>::<span class="ident">pill</span>(<span class="ident">width</span>, <span class="ident">height</span>),
|
||||
}
|
||||
.<span class="ident">to_outline</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="ident">thickness</span>))
|
||||
.<span class="ident">unwrap</span>(),
|
||||
);
|
||||
}
|
||||
<span class="kw">if</span> <span class="ident">defer_draw</span> {
|
||||
|
@ -136,8 +136,8 @@
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Polygon</span>;
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{
|
||||
<span class="ident">Button</span>, <span class="ident">ButtonBuilder</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">Dropdown</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">JustDraw</span>,
|
||||
<span class="ident">MultiKey</span>, <span class="ident">Outcome</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
<span class="ident">Button</span>, <span class="ident">ButtonBuilder</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">ControlState</span>, <span class="ident">Dropdown</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">JustDraw</span>, <span class="ident">MultiKey</span>, <span class="ident">Outcome</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
|
||||
};
|
||||
|
||||
<span class="comment">// TODO Radio buttons in the menu</span>
|
||||
@ -156,8 +156,8 @@
|
||||
<span class="ident">hotkey</span>: <span class="ident">MK</span>,
|
||||
<span class="ident">choices</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">Choice</span><span class="op"><</span><span class="ident">T</span><span class="op">></span><span class="op">></span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> {
|
||||
<span class="kw">let</span> <span class="ident">bg</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#003046"</span>).<span class="ident">alpha</span>(<span class="number">0.8</span>);
|
||||
<span class="kw">let</span> <span class="ident">outline</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#003046"</span>).<span class="ident">alpha</span>(<span class="number">0.6</span>);
|
||||
<span class="kw">let</span> <span class="ident">outline_style</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_outline_light</span>;
|
||||
<span class="kw">let</span> <span class="ident">outline</span> <span class="op">=</span> <span class="ident">outline_style</span>.<span class="ident">outline</span>;
|
||||
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">PersistentSplit</span>::<span class="ident">new</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">label</span>,
|
||||
@ -165,7 +165,6 @@
|
||||
<span class="ident">hotkey</span>,
|
||||
<span class="ident">choices</span>,
|
||||
)))
|
||||
.<span class="ident">bg</span>(<span class="ident">bg</span>)
|
||||
.<span class="ident">outline</span>(<span class="number">2.0</span>, <span class="ident">outline</span>)
|
||||
.<span class="ident">named</span>(<span class="ident">label</span>)
|
||||
}
|
||||
@ -185,7 +184,8 @@
|
||||
}
|
||||
<span class="kw">let</span> <span class="ident">btn</span> <span class="op">=</span> <span class="ident">btn</span>.<span class="ident">build</span>(<span class="ident">ctx</span>, <span class="ident">label</span>);
|
||||
|
||||
<span class="kw">let</span> <span class="ident">outline</span> <span class="op">=</span> <span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#003046"</span>).<span class="ident">alpha</span>(<span class="number">0.6</span>);
|
||||
<span class="kw">let</span> <span class="ident">outline_style</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_outline_light</span>;
|
||||
<span class="kw">let</span> <span class="ident">outline</span> <span class="op">=</span> <span class="ident">outline_style</span>.<span class="ident">outline</span>;
|
||||
|
||||
<span class="ident">PersistentSplit</span> {
|
||||
<span class="ident">current_value</span>: <span class="ident">dropdown</span>.<span class="ident">current_value</span>(),
|
||||
@ -204,9 +204,9 @@
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">button_builder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> <span class="ident">ButtonBuilder</span><span class="op"><</span><span class="lifetime">'a</span><span class="op">></span> {
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">ControlState</span>, <span class="ident">StyledButtons</span>};
|
||||
<span class="kw">let</span> <span class="ident">outline_style</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_outline_light</span>;
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_solid_light</span>()
|
||||
.<span class="ident">btn_outline</span>(<span class="ident">outline_style</span>)
|
||||
.<span class="ident">outline</span>(<span class="number">0.0</span>, <span class="ident">Color</span>::<span class="ident">CLEAR</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
}
|
||||
|
||||
|
@ -274,10 +274,6 @@
|
||||
<span id="271">271</span>
|
||||
<span id="272">272</span>
|
||||
<span id="273">273</span>
|
||||
<span id="274">274</span>
|
||||
<span id="275">275</span>
|
||||
<span id="276">276</span>
|
||||
<span id="277">277</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
|
||||
@ -395,16 +391,12 @@
|
||||
<span class="comment">// The background</span>
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#F2F2F2"</span>),
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>, <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>, <span class="prelude-val">None</span>),
|
||||
<span class="ident">Polygon</span>::<span class="ident">pill</span>(<span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>, <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>),
|
||||
);
|
||||
<span class="comment">// So far</span>
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#F4DF4D"</span>),
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(
|
||||
<span class="self">self</span>.<span class="ident">current_percent</span> <span class="op">*</span> <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>,
|
||||
<span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>,
|
||||
<span class="prelude-val">None</span>,
|
||||
),
|
||||
<span class="ident">Polygon</span>::<span class="ident">pill</span>(<span class="self">self</span>.<span class="ident">current_percent</span> <span class="op">*</span> <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>, <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>),
|
||||
);
|
||||
|
||||
<span class="comment">// The circle dragger</span>
|
||||
|
@ -280,7 +280,7 @@
|
||||
<span class="comment">// TODO Cache</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">from</span>(<span class="macro">vec</span><span class="macro">!</span>[(
|
||||
<span class="ident">text</span>::<span class="ident">BG_COLOR</span>,
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>, <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>, <span class="prelude-val">Some</span>(<span class="number">5.0</span>)),
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">width</span>, <span class="self">self</span>.<span class="ident">dims</span>.<span class="ident">height</span>, <span class="number">5.0</span>),
|
||||
)]);
|
||||
<span class="ident">batch</span>.<span class="ident">append</span>(
|
||||
<span class="ident">Text</span>::<span class="ident">from</span>(<span class="ident">Line</span>(<span class="self">self</span>.<span class="ident">current</span>.<span class="ident">to_string</span>()))
|
||||
|
@ -529,6 +529,17 @@
|
||||
<span id="526">526</span>
|
||||
<span id="527">527</span>
|
||||
<span id="528">528</span>
|
||||
<span id="529">529</span>
|
||||
<span id="530">530</span>
|
||||
<span id="531">531</span>
|
||||
<span id="532">532</span>
|
||||
<span id="533">533</span>
|
||||
<span id="534">534</span>
|
||||
<span id="535">535</span>
|
||||
<span id="536">536</span>
|
||||
<span id="537">537</span>
|
||||
<span id="538">538</span>
|
||||
<span id="539">539</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
|
||||
|
||||
@ -799,7 +810,7 @@
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">Color</span>::<span class="ident">hex</span>(<span class="string">"#4E30A6"</span>),
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="number">5000.0</span>, <span class="number">5000.0</span>, <span class="prelude-val">Some</span>(<span class="number">25.0</span>)),
|
||||
<span class="ident">Polygon</span>::<span class="ident">rounded_rectangle</span>(<span class="number">5000.0</span>, <span class="number">5000.0</span>, <span class="number">25.0</span>),
|
||||
);
|
||||
<span class="comment">// SVG support using lyon and usvg. Map-space means don't scale for high DPI monitors.</span>
|
||||
<span class="ident">batch</span>
|
||||
@ -1015,6 +1026,17 @@
|
||||
})
|
||||
.<span class="ident">collect</span>::<span class="op"><</span><span class="ident">Vec</span><span class="op"><</span><span class="kw">_</span><span class="op">></span><span class="op">></span>(),
|
||||
),
|
||||
<span class="ident">Widget</span>::<span class="ident">col</span>(
|
||||
(<span class="number">0</span>..<span class="ident">row_height</span>)
|
||||
.<span class="ident">map</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> {
|
||||
<span class="ident">btn</span>.<span class="ident">btn_light_popup_icon_text</span>(
|
||||
<span class="string">"system/assets/tools/layers.svg"</span>,
|
||||
<span class="string">"icon+text"</span>,
|
||||
)
|
||||
.<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="kw-2">&</span><span class="ident">next_id</span>())
|
||||
})
|
||||
.<span class="ident">collect</span>::<span class="op"><</span><span class="ident">Vec</span><span class="op"><</span><span class="kw">_</span><span class="op">></span><span class="op">></span>(),
|
||||
),
|
||||
<span class="ident">Widget</span>::<span class="ident">col</span>(
|
||||
(<span class="number">0</span>..<span class="ident">row_height</span>)
|
||||
.<span class="ident">map</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> {
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `backend` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, backend"><title>widgetry::backend - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module backend</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li></ul></div><p class="location"><a href="../index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "backend", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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|
||||
<table><tr><td><code>pub use crate::<a class="mod" href="../../widgetry/backend_glow/index.html" title="mod widgetry::backend_glow">backend_glow</a>::*;</code></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "widgetry";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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@ -1,7 +1,7 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ContentMode` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, ContentMode"><title>widgetry::ContentMode - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum ContentMode</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.ScaleAspectFill">ScaleAspectFill</a><a href="#variant.ScaleAspectFit">ScaleAspectFit</a><a href="#variant.ScaleToFill">ScaleToFill</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "ContentMode", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#116-132" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ContentMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ContentMode {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#118-134" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ContentMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ContentMode {
|
||||
ScaleToFill,
|
||||
ScaleAspectFit,
|
||||
ScaleAspectFill,
|
||||
@ -16,10 +16,10 @@ then there will be some empty space within the bounds to center the content.</p>
|
||||
</div><div id="variant.ScaleAspectFill" class="variant small-section-header"><a href="#variant.ScaleAspectFill" class="anchor field"></a><code>ScaleAspectFill</code></div><div class="docblock"><p>Maintaining aspect ratio, content grows until both bounds are met.</p>
|
||||
<p>If the aspect ratio of the bounds do not exactly match the aspect ratio of the content,
|
||||
the content will overflow one dimension of its bounds.</p>
|
||||
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#115" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#115" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#117" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#115" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#115" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#134-138" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/widgetry/lib.rs.html#135-137" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#117" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#136-140" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/widgetry/lib.rs.html#137-139" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
@ -1,15 +1,15 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ControlState` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, ControlState"><title>widgetry::ControlState - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum ControlState</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Default">Default</a><a href="#variant.Disabled">Disabled</a><a href="#variant.Hovered">Hovered</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "ControlState", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#107-112" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ControlState</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ControlState {
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#109-114" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ControlState</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ControlState {
|
||||
Default,
|
||||
Hovered,
|
||||
Disabled,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.Default" class="variant small-section-header"><a href="#variant.Default" class="anchor field"></a><code>Default</code></div><div id="variant.Hovered" class="variant small-section-header"><a href="#variant.Hovered" class="anchor field"></a><code>Hovered</code></div><div id="variant.Disabled" class="variant small-section-header"><a href="#variant.Disabled" class="anchor field"></a><code>Disabled</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#106" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#106" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
<div id="variant.Default" class="variant small-section-header"><a href="#variant.Default" class="anchor field"></a><code>Default</code></div><div id="variant.Hovered" class="variant small-section-header"><a href="#variant.Hovered" class="anchor field"></a><code>Hovered</code></div><div id="variant.Disabled" class="variant small-section-header"><a href="#variant.Disabled" class="anchor field"></a><code>Disabled</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#108" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#108" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#106" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#106" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#106" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#108" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#108" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#108" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
|
39
rustdoc/widgetry/enum.CornerRounding.html
Normal file
39
rustdoc/widgetry/enum.CornerRounding.html
Normal file
@ -0,0 +1,39 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRounding` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRounding"><title>widgetry::CornerRounding - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum CornerRounding</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.CornerRadii">CornerRadii</a><a href="#variant.FullyRounded">FullyRounded</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CCornerRadii%3E">From<CornerRadii></a><a href="#impl-From%3Cf64%3E">From<f64></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "CornerRounding", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#106-109" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">CornerRounding</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
|
||||
CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>),
|
||||
FullyRounded,
|
||||
}</pre></div><h2 id="variants" class="variants small-section-header">
|
||||
Variants<a href="#variants" class="anchor"></a></h2>
|
||||
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#105" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#105" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#105" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#105" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#105" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
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||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#123-127" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#124-126" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
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||||
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#117-121" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#118-120" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111-115" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#112-114" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/enum.CornerRounding.html" title="enum widgetry::CornerRounding">CornerRounding</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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||||
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||
then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
|
||||
</div><h4 id="method.into_any_rc" class="method hidden"><code>pub fn <a href="#method.into_any_rc" class="fnname">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
|
||||
further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
|
||||
</div><h4 id="method.as_any" class="method hidden"><code>pub fn <a href="#method.as_any" class="fnname">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||
generate <code>&Any</code>'s vtable from <code>&Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
|
||||
</div><h4 id="method.as_any_mut" class="method hidden"><code>pub fn <a href="#method.as_any_mut" class="fnname">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||
generate <code>&mut Any</code>'s vtable from <code>&mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
|
||||
</div></div><h3 id="impl-DowncastSync" class="impl"><code class="in-band">impl<T> DowncastSync for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href="#impl-DowncastSync" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any_arc" class="method hidden"><code>pub fn <a href="#method.into_any_arc" class="fnname">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>></code></h4><div class='docblock hidden'><p>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be
|
||||
further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_arc">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href="#impl-From%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#552-556" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-2" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -> T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#553-555" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Into%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href="#impl-Into%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#541-548" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -> U</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#545-547" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-Same%3CT%3E" class="impl"><code class="in-band">impl<T> Same<T> for T</code><a href="#impl-Same%3CT%3E" class="anchor"></a></h3><div class="impl-items"><h4 id="associatedtype.Output" class="type"><code>type <a href="#associatedtype.Output" class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
|
||||
</div></div><h3 id="impl-ToOwned" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href="#impl-ToOwned" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#80-92" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Owned" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
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||||
</div><h4 id="method.to_owned" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fnname">to_owned</a>(&self) -> T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
|
||||
</div><h4 id="method.clone_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fnname">clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91" title="goto source code">[src]</a></h4><div class="stability hidden"><div class="stab unstable"><details><summary><span class="emoji">🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
|
||||
</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
|
||||
</div></div><h3 id="impl-TryFrom%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#589-598" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
</div><h4 id="method.try_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#595-597" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-TryInto%3CU%3E" class="impl"><code class="in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href="#impl-TryInto%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#575-584" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error-1" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
</div><h4 id="method.try_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#581-583" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "widgetry";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `widgetry` crate."><meta name="keywords" content="rust, rustlang, rust-lang, widgetry"><title>widgetry - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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||||
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
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||||
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Crate widgetry</p><div class="block version"><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all widgetry's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#macros">Macros</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"></p><script>window.sidebarCurrent = {name: "widgetry", ty: "mod", relpath: "../"};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#1-219" title="goto source code">[src]</a></span><span class="in-band">Crate <a class="mod" href="">widgetry</a></span></h1><div class="docblock"><h1 id="widgets" class="section-header"><a href="#widgets">Widgets</a></h1>
|
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#1-221" title="goto source code">[src]</a></span><span class="in-band">Crate <a class="mod" href="">widgetry</a></span></h1><div class="docblock"><h1 id="widgets" class="section-header"><a href="#widgets">Widgets</a></h1>
|
||||
<p>If none of these do what you need, implementing a new <a href="../widgetry/widgets/trait.WidgetImpl.html" title="WidgetImpl"><code>WidgetImpl</code></a> isn't tough.</p>
|
||||
<p>TODO inline pictures of some of these</p>
|
||||
<ul>
|
||||
@ -44,7 +44,7 @@ creating a <code>GeomBatch</code> and calling <code>ctx.upload(batch)</code>.</p
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Series.html" title="widgetry::Series struct">Series</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Settings.html" title="widgetry::Settings struct">Settings</a></td><td class="docblock-short"><p>Customize how widgetry works. These settings can't be changed after starting.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Slider.html" title="widgetry::Slider struct">Slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Spinner.html" title="widgetry::Spinner struct">Spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Style.html" title="widgetry::Style struct">Style</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Text.html" title="widgetry::Text struct">Text</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextSpan.html" title="widgetry::TextSpan struct">TextSpan</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Texture.html" title="widgetry::Texture struct">Texture</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UserInput.html" title="widgetry::UserInput struct">UserInput</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warper.html" title="widgetry::Warper struct">Warper</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
|
||||
<table><tr class="module-item"><td><a class="enum" href="enum.ContentMode.html" title="widgetry::ContentMode enum">ContentMode</a></td><td class="docblock-short"><p>Rules for how content should stretch to fill its bounds</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.ControlState.html" title="widgetry::ControlState enum">ControlState</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.DrawBaselayer.html" title="widgetry::DrawBaselayer enum">DrawBaselayer</a></td><td class="docblock-short"><p>Before <code>State::draw</code> is called, draw something else.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.ControlState.html" title="widgetry::ControlState enum">ControlState</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.CornerRounding.html" title="widgetry::CornerRounding enum">CornerRounding</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.DrawBaselayer.html" title="widgetry::DrawBaselayer enum">DrawBaselayer</a></td><td class="docblock-short"><p>Before <code>State::draw</code> is called, draw something else.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Event.html" title="widgetry::Event enum">Event</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Fill.html" title="widgetry::Fill enum">Fill</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Font.html" title="widgetry::Font enum">Font</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.HorizontalAlignment.html" title="widgetry::HorizontalAlignment enum">HorizontalAlignment</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Key.html" title="widgetry::Key enum">Key</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.MultiKey.html" title="widgetry::MultiKey enum">MultiKey</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Outcome.html" title="widgetry::Outcome enum">Outcome</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.RewriteColor.html" title="widgetry::RewriteColor enum">RewriteColor</a></td><td class="docblock-short"><p>A way to transform all colors in a GeomBatch.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Transition.html" title="widgetry::Transition enum">Transition</a></td><td class="docblock-short"><p>When a state responds to an event, it can specify some way to manipulate the stack of states.</p>
|
||||
</td></tr><tr class="module-item"><td><a class="enum" href="enum.UpdateType.html" title="widgetry::UpdateType enum">UpdateType</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.VerticalAlignment.html" title="widgetry::VerticalAlignment enum">VerticalAlignment</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `include_labeled_bytes` macro in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, include_labeled_bytes"><title>widgetry::include_labeled_bytes - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc macro"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "include_labeled_bytes", ty: "macro", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#100-104" title="goto source code">[src]</a></span><span class="in-band">Macro <a href="index.html">widgetry</a>::<wbr><a class="macro" href="">include_labeled_bytes</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><div class="example-wrap"><pre class="rust macro">
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#102-106" title="goto source code">[src]</a></span><span class="in-band">Macro <a href="index.html">widgetry</a>::<wbr><a class="macro" href="">include_labeled_bytes</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><div class="example-wrap"><pre class="rust macro">
|
||||
<span class="macro">macro_rules</span><span class="macro">!</span> <span class="ident">include_labeled_bytes</span> {
|
||||
(<span class="macro-nonterminal">$</span><span class="macro-nonterminal">file</span>:<span class="ident">expr</span>) <span class="op">=</span><span class="op">></span> { ... };
|
||||
}</pre></div>
|
||||
|
@ -1 +1 @@
|
||||
initSidebarItems({"enum":[["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["Key",""],["MultiKey",""],["Outcome",""],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Checkbox",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler",""],["GeomBatch","A mutable builder for a group of colored polygons."],["GfxCtx",""],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Style",""],["Text",""],["TextSpan",""],["Texture",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["StyledButtons",""],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]]});
|
||||
initSidebarItems({"enum":[["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["CornerRounding",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["Key",""],["MultiKey",""],["Outcome",""],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Checkbox",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler",""],["GeomBatch","A mutable builder for a group of colored polygons."],["GfxCtx",""],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Style",""],["Text",""],["TextSpan",""],["Texture",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["StyledButtons",""],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]]});
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `EdgeInsets` struct in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, EdgeInsets"><title>widgetry::EdgeInsets - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct EdgeInsets</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bottom">bottom</a><a href="#structfield.left">left</a><a href="#structfield.right">right</a><a href="#structfield.top">top</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.uniform">uniform</a><a href="#method.zero">zero</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CEdgeInsets%3E">From<EdgeInsets></a><a href="#impl-From%3Cf32%3E">From<f32></a><a href="#impl-From%3Cusize%3E">From<usize></a><a href="#impl-PartialEq%3CEdgeInsets%3E">PartialEq<EdgeInsets></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-IsDefault">IsDefault</a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class="location"><a href="index.html">widgetry</a></p><script>window.sidebarCurrent = {name: "EdgeInsets", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#742-747" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#777-782" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
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||||
pub top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>,
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pub left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>,
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pub bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>,
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pub right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>,
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||||
}</pre></div><h2 id="fields" class="fields small-section-header">
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#749-767" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#750-757" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#759-766" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#784-802" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#785-792" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>) -> Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#794-801" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&self) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id="method.clone_from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>> for Rect<Dimension></code><a href="#impl-From%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#791-800" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-2" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(insets: <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> Rect<Dimension></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#792-799" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf32%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf32%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#780-789" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#781-788" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#769-778" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#770-777" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
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</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the "default value" for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
|
||||
</div></div><h3 id="impl-From%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>> for Rect<Dimension></code><a href="#impl-From%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#826-835" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-2" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(insets: <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> Rect<Dimension></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#827-834" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cf32%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf32%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#815-824" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#816-823" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#804-813" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#805-812" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&self, other: &<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
|
||||
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#741" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&self, other: &<a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#776" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/struct.EdgeInsets.html" title="struct widgetry::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
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|
@ -1,19 +1,19 @@
|
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|
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/button.rs.html#690-697" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">MultiButton</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct MultiButton {
|
||||
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/button.rs.html#763-770" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">MultiButton</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct MultiButton {
|
||||
draw: <a class="struct" href="../widgetry/struct.Drawable.html" title="struct widgetry::Drawable">Drawable</a>,
|
||||
hitboxes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>>,
|
||||
hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>,
|
||||
top_left: <a class="struct" href="../widgetry/struct.ScreenPt.html" title="struct widgetry::ScreenPt">ScreenPt</a>,
|
||||
dims: <a class="struct" href="../widgetry/struct.ScreenDims.html" title="struct widgetry::ScreenDims">ScreenDims</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: <a class="struct" href="../widgetry/struct.Drawable.html" title="struct widgetry::Drawable">Drawable</a></code></span><span id="structfield.hitboxes" class="structfield small-section-header"><a href="#structfield.hitboxes" class="anchor field"></a><code>hitboxes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.hovering" class="structfield small-section-header"><a href="#structfield.hovering" class="anchor field"></a><code>hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.top_left" class="structfield small-section-header"><a href="#structfield.top_left" class="anchor field"></a><code>top_left: <a class="struct" href="../widgetry/struct.ScreenPt.html" title="struct widgetry::ScreenPt">ScreenPt</a></code></span><span id="structfield.dims" class="structfield small-section-header"><a href="#structfield.dims" class="anchor field"></a><code>dims: <a class="struct" href="../widgetry/struct.ScreenDims.html" title="struct widgetry::ScreenDims">ScreenDims</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/struct.MultiButton.html" title="struct widgetry::MultiButton">MultiButton</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/button.rs.html#699-709" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &<a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a><'_>, <br> batch: <a class="struct" href="../widgetry/struct.GeomBatch.html" title="struct widgetry::GeomBatch">GeomBatch</a>, <br> hitboxes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>><br>) -> <a class="struct" href="../widgetry/struct.Widget.html" title="struct widgetry::Widget">Widget</a></code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#700-708" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-WidgetImpl" class="impl"><code class="in-band">impl <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a> for <a class="struct" href="../widgetry/struct.MultiButton.html" title="struct widgetry::MultiButton">MultiButton</a></code><a href="#impl-WidgetImpl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/button.rs.html#711-755" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.get_dims" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.get_dims" class="fnname">get_dims</a>(&self) -> <a class="struct" href="../widgetry/struct.ScreenDims.html" title="struct widgetry::ScreenDims">ScreenDims</a></code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#712-714" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>What width and height does the widget occupy? If this changes, be sure to set
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: <a class="struct" href="../widgetry/struct.Drawable.html" title="struct widgetry::Drawable">Drawable</a></code></span><span id="structfield.hitboxes" class="structfield small-section-header"><a href="#structfield.hitboxes" class="anchor field"></a><code>hitboxes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.hovering" class="structfield small-section-header"><a href="#structfield.hovering" class="anchor field"></a><code>hovering: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.top_left" class="structfield small-section-header"><a href="#structfield.top_left" class="anchor field"></a><code>top_left: <a class="struct" href="../widgetry/struct.ScreenPt.html" title="struct widgetry::ScreenPt">ScreenPt</a></code></span><span id="structfield.dims" class="structfield small-section-header"><a href="#structfield.dims" class="anchor field"></a><code>dims: <a class="struct" href="../widgetry/struct.ScreenDims.html" title="struct widgetry::ScreenDims">ScreenDims</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/struct.MultiButton.html" title="struct widgetry::MultiButton">MultiButton</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/button.rs.html#772-782" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &<a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a><'_>, <br> batch: <a class="struct" href="../widgetry/struct.GeomBatch.html" title="struct widgetry::GeomBatch">GeomBatch</a>, <br> hitboxes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>><br>) -> <a class="struct" href="../widgetry/struct.Widget.html" title="struct widgetry::Widget">Widget</a></code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#773-781" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-WidgetImpl" class="impl"><code class="in-band">impl <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a> for <a class="struct" href="../widgetry/struct.MultiButton.html" title="struct widgetry::MultiButton">MultiButton</a></code><a href="#impl-WidgetImpl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/button.rs.html#784-828" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.get_dims" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.get_dims" class="fnname">get_dims</a>(&self) -> <a class="struct" href="../widgetry/struct.ScreenDims.html" title="struct widgetry::ScreenDims">ScreenDims</a></code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#785-787" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>What width and height does the widget occupy? If this changes, be sure to set
|
||||
<code>redo_layout</code> to true in <code>event</code>. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.get_dims">Read more</a></p>
|
||||
</div><h4 id="method.set_pos" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.set_pos" class="fnname">set_pos</a>(&mut self, top_left: <a class="struct" href="../widgetry/struct.ScreenPt.html" title="struct widgetry::ScreenPt">ScreenPt</a>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#716-718" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your widget's top left corner should be here. Handle mouse events and draw appropriately.</p>
|
||||
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a><'_>, output: &mut <a class="struct" href="../widgetry/struct.WidgetOutput.html" title="struct widgetry::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#720-744" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
|
||||
</div><h4 id="method.set_pos" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.set_pos" class="fnname">set_pos</a>(&mut self, top_left: <a class="struct" href="../widgetry/struct.ScreenPt.html" title="struct widgetry::ScreenPt">ScreenPt</a>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#789-791" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your widget's top left corner should be here. Handle mouse events and draw appropriately.</p>
|
||||
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&mut self, ctx: &mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a><'_>, output: &mut <a class="struct" href="../widgetry/struct.WidgetOutput.html" title="struct widgetry::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#793-817" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
|
||||
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&self, g: &mut <a class="struct" href="../widgetry/struct.GfxCtx.html" title="struct widgetry::GfxCtx">GfxCtx</a><'_>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#746-754" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&self, g: &mut <a class="struct" href="../widgetry/struct.GfxCtx.html" title="struct widgetry::GfxCtx">GfxCtx</a><'_>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#819-827" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
|
||||
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#54-56" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
|
||||
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
|
||||
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&mut self, _: &mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a><'_>, _prev: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>>)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
|
||||
|
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `back_button` fn in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, back_button"><title>widgetry::style::buttons::back_button - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a></p><script>window.sidebarCurrent = {name: "back_button", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#309-316" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">back_button</a></span></h1><pre class="rust fn">fn back_button<'a>(<br> builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>, <br> title: &'a <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#361-368" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">back_button</a></span></h1><pre class="rust fn">fn back_button<'a>(<br> builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>, <br> title: &'a <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `dropdown_button` fn in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, dropdown_button"><title>widgetry::style::buttons::dropdown_button - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a></p><script>window.sidebarCurrent = {name: "dropdown_button", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#318-324" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">dropdown_button</a></span></h1><pre class="rust fn">fn dropdown_button<'a>(builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#370-376" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">dropdown_button</a></span></h1><pre class="rust fn">fn dropdown_button<'a>(builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `icon_button` fn in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, icon_button"><title>widgetry::style::buttons::icon_button - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a></p><script>window.sidebarCurrent = {name: "icon_button", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#305-307" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">icon_button</a></span></h1><pre class="rust fn">fn icon_button<'a>(builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#357-359" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a href="index.html">buttons</a>::<wbr><a class="fn" href="">icon_button</a></span></h1><pre class="rust fn">fn icon_button<'a>(builder: <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a>) -> <a class="struct" href="../../../widgetry/struct.ButtonBuilder.html" title="struct widgetry::ButtonBuilder">ButtonBuilder</a><'a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,6 +1,6 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `buttons` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, buttons"><title>widgetry::style::buttons - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module buttons</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a></p><script>window.sidebarCurrent = {name: "buttons", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#1-324" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a class="mod" href="">buttons</a></span></h1><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/widgetry/style/buttons.rs.html#1-376" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">style</a>::<wbr><a class="mod" href="">buttons</a></span></h1><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
|
||||
<table><tr class="module-item"><td><a class="trait" href="trait.StyledButtons.html" title="widgetry::style::buttons::StyledButtons trait">StyledButtons</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.back_button.html" title="widgetry::style::buttons::back_button fn">back_button</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.dropdown_button.html" title="widgetry::style::buttons::dropdown_button fn">dropdown_button</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.icon_button.html" title="widgetry::style::buttons::icon_button fn">icon_button</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "widgetry";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
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