This commit is contained in:
dabreegster 2022-01-16 09:51:51 +00:00
parent 5a944c7c19
commit a9d05ce55f
15 changed files with 40 additions and 41 deletions

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@ -286,8 +286,8 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-33" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#270-272" title="goto source code">[src]</a></div><a href="#method.draw_baselayer-33" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-34" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#274-277" title="goto source code">[src]</a></div><a href="#method.draw-34" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-33" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-33" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.reference.html">&amp;mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-34" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#81-152" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-34" class="anchor"></a><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../ltn/browse/struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-34" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#82-139" title="goto source code">[src]</a></div><a href="#method.event-34" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#141-151" title="goto source code">[src]</a></div><a href="#method.draw-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-34" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#79-147" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-34" class="anchor"></a><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../ltn/browse/struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-34" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#80-134" title="goto source code">[src]</a></div><a href="#method.event-34" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#136-146" title="goto source code">[src]</a></div><a href="#method.draw-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-34" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-34" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-34" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-34" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.reference.html">&amp;mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-35" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#93-146" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-35" class="anchor"></a><h3 class="code-header in-band">impl State&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../ltn/connectivity/struct.Viewer.html" title="struct game::ltn::connectivity::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#94-132" title="goto source code">[src]</a></div><a href="#method.event-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>&gt;</h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_boundary_roads` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_boundary_roads"><title>draw_boundary_roads in game::ltn::browse - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a></h2><div id="sidebar-vars" data-name="draw_boundary_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a>::<wbr><a class="fn" href="#">draw_boundary_roads</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#213-249" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>fn draw_boundary_roads(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; ToggleZoomed</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a></h2><div id="sidebar-vars" data-name="draw_boundary_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a>::<wbr><a class="fn" href="#">draw_boundary_roads</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#208-244" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>fn draw_boundary_roads(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; ToggleZoomed</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::browse - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#154-211" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>fn make_world(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;style: <a class="enum" href="enum.Style.html" title="enum game::ltn::browse::Style">Style</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;<br>) -&gt; World&lt;<a class="struct" href="../partition/struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">browse</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#149-206" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>fn make_world(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;style: <a class="enum" href="enum.Style.html" title="enum game::ltn::browse::Style">Style</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;<br>) -&gt; World&lt;<a class="struct" href="../partition/struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `browse` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, browse"><title>game::ltn::browse - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module browse</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="browse" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">browse</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#1-256" title="goto source code">[src]</a></span></h1><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module browse</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="browse" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">browse</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/browse.rs.html#1-251" title="goto source code">[src]</a></span></h1><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.BrowseNeighborhoods.html" title="game::ltn::browse::BrowseNeighborhoods struct">BrowseNeighborhoods</a></div><div class="item-right docblock-short"></div></div></div><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.Style.html" title="game::ltn::browse::Style enum">Style</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.draw_boundary_roads.html" title="game::ltn::browse::draw_boundary_roads fn">draw_boundary_roads</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.make_world.html" title="game::ltn::browse::make_world fn">make_world</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>

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@ -5,8 +5,8 @@
labels: <a class="struct" href="../../../map_gui/tools/labels/struct.DrawRoadLabels.html" title="struct map_gui::tools::labels::DrawRoadLabels">DrawRoadLabels</a>,
draw_all_filters: ToggleZoomed,
draw_boundary_roads: ToggleZoomed,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.world" class="structfield small-section-header"><a href="#structfield.world" class="anchor field"></a><code>world: World&lt;<a class="struct" href="../partition/struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</code></span><span id="structfield.labels" class="structfield small-section-header"><a href="#structfield.labels" class="anchor field"></a><code>labels: <a class="struct" href="../../../map_gui/tools/labels/struct.DrawRoadLabels.html" title="struct map_gui::tools::labels::DrawRoadLabels">DrawRoadLabels</a></code></span><span id="structfield.draw_all_filters" class="structfield small-section-header"><a href="#structfield.draw_all_filters" class="anchor field"></a><code>draw_all_filters: ToggleZoomed</code></span><span id="structfield.draw_boundary_roads" class="structfield small-section-header"><a href="#structfield.draw_boundary_roads" class="anchor field"></a><code>draw_boundary_roads: ToggleZoomed</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#24-79" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#25-78" title="goto source code">[src]</a></div><a href="#method.new_state" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#81-152" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E" class="anchor"></a><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#82-139" title="goto source code">[src]</a></div><a href="#method.event" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#141-151" title="goto source code">[src]</a></div><a href="#method.draw" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.world" class="structfield small-section-header"><a href="#structfield.world" class="anchor field"></a><code>world: World&lt;<a class="struct" href="../partition/struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</code></span><span id="structfield.labels" class="structfield small-section-header"><a href="#structfield.labels" class="anchor field"></a><code>labels: <a class="struct" href="../../../map_gui/tools/labels/struct.DrawRoadLabels.html" title="struct map_gui::tools::labels::DrawRoadLabels">DrawRoadLabels</a></code></span><span id="structfield.draw_all_filters" class="structfield small-section-header"><a href="#structfield.draw_all_filters" class="anchor field"></a><code>draw_all_filters: ToggleZoomed</code></span><span id="structfield.draw_boundary_roads" class="structfield small-section-header"><a href="#structfield.draw_boundary_roads" class="anchor field"></a><code>draw_boundary_roads: ToggleZoomed</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#24-77" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#25-76" title="goto source code">[src]</a></div><a href="#method.new_state" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#79-147" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E" class="anchor"></a><h3 class="code-header in-band">impl State&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#80-134" title="goto source code">[src]</a></div><a href="#method.event" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>&gt;</h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/browse.rs.html#136-146" title="goto source code">[src]</a></div><a href="#method.draw" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.reference.html">&amp;mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.58.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `COLORS` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, COLORS"><title>COLORS in game::ltn::partition - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a></h2><div id="sidebar-vars" data-name="COLORS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a>::<wbr><a class="constant" href="#">COLORS</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/partition.rs.html#10-17" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust const"><code>const COLORS: <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.array.html">[</a>Color<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.array.html">; 6]</a>;</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a></h2><div id="sidebar-vars" data-name="COLORS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a>::<wbr><a class="constant" href="#">COLORS</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/partition.rs.html#11-18" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust const"><code>const COLORS: <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.array.html">[</a>Color<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.array.html">; 6]</a>;</code></pre></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `partition` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, partition"><title>game::ltn::partition - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.NeighborhoodID.html" title="game::ltn::partition::NeighborhoodID struct">NeighborhoodID</a></div><div class="item-right docblock-short"><p>An opaque ID, wont be contiguous as we adjust boundaries</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Partitioning.html" title="game::ltn::partition::Partitioning struct">Partitioning</a></div><div class="item-right docblock-short"></div></div></div><h2 id="constants" class="small-section-header"><a href="#constants">Constants</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Partitioning` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Partitioning"><title>Partitioning in game::ltn::partition - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct Partitioning</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.neighborhoods">neighborhoods</a><a href="#structfield.single_blocks">single_blocks</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.empty">empty</a><a href="#method.neighborhood_containing">neighborhood_containing</a><a href="#method.recalculate_coloring">recalculate_coloring</a><a href="#method.seed_using_heuristics">seed_using_heuristics</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a></h2><div id="sidebar-vars" data-name="Partitioning" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a>::<wbr><a class="struct" href="#">Partitioning</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/partition.rs.html#26-30" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct Partitioning {
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct Partitioning</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.map">map</a><a href="#structfield.neighborhoods">neighborhoods</a><a href="#structfield.single_blocks">single_blocks</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.empty">empty</a><a href="#method.neighborhood_containing">neighborhood_containing</a><a href="#method.recalculate_coloring">recalculate_coloring</a><a href="#method.seed_using_heuristics">seed_using_heuristics</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a></h2><div id="sidebar-vars" data-name="Partitioning" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">partition</a>::<wbr><a class="struct" href="#">Partitioning</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/ltn/partition.rs.html#27-32" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct Partitioning {
pub map: <a class="struct" href="../../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>,
pub neighborhoods: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">(</a><a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>, Color<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">)</a>&gt;,
pub single_blocks: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>&gt;,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.neighborhoods" class="structfield small-section-header"><a href="#structfield.neighborhoods" class="anchor field"></a><code>neighborhoods: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">(</a><a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>, Color<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">)</a>&gt;</code></span><span id="structfield.single_blocks" class="structfield small-section-header"><a href="#structfield.single_blocks" class="anchor field"></a><code>single_blocks: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#32-119" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.empty" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#34-39" title="goto source code">[src]</a></div><a href="#method.empty" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.empty" class="fnname">empty</a>() -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div></summary><div class="docblock"><p>Only valid before the LTN tool has been activated this session</p>
</div></details><div id="method.seed_using_heuristics" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#41-91" title="goto source code">[src]</a></div><a href="#method.seed_using_heuristics" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.seed_using_heuristics" class="fnname">seed_using_heuristics</a>(app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;) -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div><details class="rustdoc-toggle method-toggle" open><summary><div id="method.recalculate_coloring" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#94-108" title="goto source code">[src]</a></div><a href="#method.recalculate_coloring" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.recalculate_coloring" class="fnname">recalculate_coloring</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.bool.html">bool</a></h4></div></summary><div class="docblock"><p>True if the coloring changed</p>
</div></details><div id="method.neighborhood_containing" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#110-118" title="goto source code">[src]</a></div><a href="#method.neighborhood_containing" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.neighborhood_containing" class="fnname">neighborhood_containing</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;find_block: &amp;<a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.58.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Clone" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#25" title="goto source code">[src]</a></div><a href="#impl-Clone" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#25" title="goto source code">[src]</a></div><a href="#method.clone" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div></summary><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.map" class="structfield small-section-header"><a href="#structfield.map" class="anchor field"></a><code>map: <a class="struct" href="../../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a></code></span><span id="structfield.neighborhoods" class="structfield small-section-header"><a href="#structfield.neighborhoods" class="anchor field"></a><code>neighborhoods: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>, <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">(</a><a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>, Color<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.tuple.html">)</a>&gt;</code></span><span id="structfield.single_blocks" class="structfield small-section-header"><a href="#structfield.single_blocks" class="anchor field"></a><code>single_blocks: <a class="struct" href="https://doc.rust-lang.org/1.58.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#34-123" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.empty" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#36-42" title="goto source code">[src]</a></div><a href="#method.empty" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.empty" class="fnname">empty</a>() -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div></summary><div class="docblock"><p>Only valid before the LTN tool has been activated this session</p>
</div></details><div id="method.seed_using_heuristics" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#44-95" title="goto source code">[src]</a></div><a href="#method.seed_using_heuristics" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.seed_using_heuristics" class="fnname">seed_using_heuristics</a>(app: &amp;<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, timer: &amp;mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a>&lt;'_&gt;) -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div><details class="rustdoc-toggle method-toggle" open><summary><div id="method.recalculate_coloring" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#98-112" title="goto source code">[src]</a></div><a href="#method.recalculate_coloring" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.recalculate_coloring" class="fnname">recalculate_coloring</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.bool.html">bool</a></h4></div></summary><div class="docblock"><p>True if the coloring changed</p>
</div></details><div id="method.neighborhood_containing" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#114-122" title="goto source code">[src]</a></div><a href="#method.neighborhood_containing" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.neighborhood_containing" class="fnname">neighborhood_containing</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;find_block: &amp;<a class="struct" href="../../../map_model/objects/block/struct.Block.html" title="struct map_model::objects::block::Block">Block</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.58.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="struct.NeighborhoodID.html" title="struct game::ltn::partition::NeighborhoodID">NeighborhoodID</a>&gt;</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Clone" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#26" title="goto source code">[src]</a></div><a href="#impl-Clone" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/partition.rs.html#26" title="goto source code">[src]</a></div><a href="#method.clone" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h4></div></summary><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone_from" class="method trait-impl has-srclink"><div class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/clone.rs.html#130" title="goto source code">[src]</a></div><a href="#method.clone_from" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.reference.html">&amp;</a>Self)</h4></div></summary><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/1.58.0/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.58.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.58.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.58.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.58.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.58.0/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.58.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.58.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -1,4 +1,4 @@
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<noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-14a1fb6b31708ee5/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust const"><code>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.str.html">str</a> = r&quot;Sat, 15 Jan 2022 19:13:14 +0000&quot;;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
<noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-14a1fb6b31708ee5/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust const"><code>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.58.0/std/primitive.str.html">str</a> = r&quot;Sun, 16 Jan 2022 09:50:51 +0000&quot;;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
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@ -250,11 +250,6 @@
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</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::HashSet</span>;
<span class="kw">use</span> <span class="ident">abstutil::Timer</span>;
@ -284,9 +279,7 @@
<span class="kw">let</span> <span class="ident">style</span> <span class="op">=</span> <span class="ident">Style::SimpleColoring</span>;
<span class="kw">let</span> <span class="ident">world</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">&quot;calculate neighborhoods&quot;</span>, <span class="op">|</span><span class="ident">ctx</span>, <span class="ident">timer</span><span class="op">|</span> {
<span class="comment">// TODO Or if the map doesn&#39;t match? Do we take care of this in SessionState for</span>
<span class="comment">// anything?!</span>
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">partitioning</span>.<span class="ident">neighborhoods</span>.<span class="ident">is_empty</span>() {
<span class="kw">if</span> <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">partitioning</span>.<span class="ident">map</span> <span class="op">!</span><span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_name</span>() {
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">partitioning</span> <span class="op">=</span> <span class="ident">Partitioning::seed_using_heuristics</span>(<span class="ident">app</span>, <span class="ident">timer</span>);
}
<span class="ident">make_world</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">style</span>, <span class="ident">timer</span>)
@ -349,9 +342,6 @@
<span class="ident">ctx</span>,
<span class="ident">app</span>,
<span class="ident">Box::new</span>(<span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> {
<span class="comment">// TODO If we leave the LTN tool and change maps elsewhere, this won&#39;t</span>
<span class="comment">// work! Do we have per-map session state?</span>
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">partitioning</span> <span class="op">=</span> <span class="ident">Partitioning::empty</span>();
<span class="ident">Transition::Replace</span>(<span class="ident">BrowseNeighborhoods::new_state</span>(<span class="ident">ctx</span>, <span class="ident">app</span>))
}),
));

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@ -118,8 +118,13 @@
<span id="117">117</span>
<span id="118">118</span>
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<span id="120">120</span>
<span id="121">121</span>
<span id="122">122</span>
<span id="123">123</span>
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::BTreeMap</span>;
<span class="kw">use</span> <span class="ident">abstio::MapName</span>;
<span class="kw">use</span> <span class="ident">abstutil::Timer</span>;
<span class="kw">use</span> <span class="ident">map_model::osm::RoadRank</span>;
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">Block</span>, <span class="ident">Perimeter</span>};
@ -144,6 +149,7 @@
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>)]</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Partitioning</span> {
<span class="kw">pub</span> <span class="ident">map</span>: <span class="ident">MapName</span>,
<span class="kw">pub</span> <span class="ident">neighborhoods</span>: <span class="ident">BTreeMap</span><span class="op">&lt;</span><span class="ident">NeighborhoodID</span>, (<span class="ident">Block</span>, <span class="ident">Color</span>)<span class="op">&gt;</span>,
<span class="comment">// The single / unmerged blocks never change</span>
<span class="kw">pub</span> <span class="ident">single_blocks</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Block</span><span class="op">&gt;</span>,
@ -153,6 +159,7 @@
<span class="doccomment">/// Only valid before the LTN tool has been activated this session</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">empty</span>() -&gt; <span class="ident">Partitioning</span> {
<span class="ident">Partitioning</span> {
<span class="ident">map</span>: <span class="ident">MapName::new</span>(<span class="string">&quot;zz&quot;</span>, <span class="string">&quot;temp&quot;</span>, <span class="string">&quot;orary&quot;</span>),
<span class="ident">neighborhoods</span>: <span class="ident">BTreeMap::new</span>(),
<span class="ident">single_blocks</span>: <span class="ident">Vec::new</span>(),
}
@ -203,6 +210,7 @@
<span class="ident">neighborhoods</span>.<span class="ident">insert</span>(<span class="ident">NeighborhoodID</span>(<span class="ident">neighborhoods</span>.<span class="ident">len</span>()), (<span class="ident">block</span>, <span class="ident">Color::RED</span>));
}
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">p</span> <span class="op">=</span> <span class="ident">Partitioning</span> {
<span class="ident">map</span>: <span class="ident">map</span>.<span class="ident">get_name</span>().<span class="ident">clone</span>(),
<span class="ident">neighborhoods</span>,
<span class="ident">single_blocks</span>,
};

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@ -175,7 +175,7 @@
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;rustdoc 1.58.0 (02072b482 2022-01-11)&quot;</span>;
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#&quot;The build time in RFC2822, UTC.&quot;#</span>]</span>
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;Sat, 15 Jan 2022 19:13:14 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;Sun, 16 Jan 2022 09:50:51 +0000&quot;</span>;
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#&quot;The target architecture, given by `CARGO_CFG_TARGET_ARCH`.&quot;#</span>]</span>
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r&quot;x86_64&quot;</span>;