mirror of
https://github.com/a-b-street/abstreet.git
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Test turn generation via goldenfiles instead. Revert the "import from a
raw string" stuff from the previous commit. Add tests of a few interesting intersections. The results right now aren't ideal, but this sets things up for fast iteraton.
This commit is contained in:
parent
f951b296f7
commit
ac5aa927db
@ -68,6 +68,8 @@ lazy_static::lazy_static! {
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"data".to_string()
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} else if file_exists("../data/".to_string()) {
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"../data".to_string()
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} else if file_exists("../../data/".to_string()) {
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"../../data".to_string()
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} else {
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panic!("Can't find the data/ directory");
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}
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@ -87,6 +89,8 @@ lazy_static::lazy_static! {
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"data".to_string()
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} else if file_exists("../data/".to_string()) {
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"../data".to_string()
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} else if file_exists("../../data/".to_string()) {
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"../../data".to_string()
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} else {
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panic!("Can't find the data/ directory");
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}
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@ -42,6 +42,12 @@ Additionally, this script does a few more tests:
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- `--check_proposals` makes sure the edits shipped with the game still load
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properly
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## map_tests
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The `map_tests` crate runs the full importer against really simple `.osm`
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files. To iterate rapidly on interpreting turn restrictions, for example, it
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produces goldenfiles describing all turns in the tiny map.
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## Old tests
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Once upon a time, I made a little test harness that would run the simulation
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@ -12,14 +12,8 @@ use geom::{Distance, FindClosest, GPSBounds, LonLat, Pt2D, Ring};
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use map_model::raw::RawMap;
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use map_model::{osm, MapConfig, NamePerLanguage};
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pub enum Input {
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Path(String),
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Contents(String),
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}
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pub struct Options {
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pub osm_input: Input,
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pub osm_input: String,
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pub city_name: String,
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pub name: String,
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@ -1,4 +1,3 @@
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use crate::Input;
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use abstutil::{prettyprint_usize, slurp_file, Tags, Timer};
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use geom::{GPSBounds, LonLat, Pt2D};
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use map_model::osm::{NodeID, OsmID, RelationID, WayID};
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@ -40,22 +39,15 @@ pub struct Relation {
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}
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pub fn read(
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input: &Input,
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path: &str,
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input_gps_bounds: &GPSBounds,
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timer: &mut Timer,
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) -> Result<Document, Box<dyn Error>> {
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let bytes: Vec<u8>;
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let tree = match input {
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Input::Path(path) => {
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timer.start(format!("read {}", path));
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bytes = slurp_file(path)?;
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let raw_string = std::str::from_utf8(&bytes)?;
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let tree = roxmltree::Document::parse(raw_string)?;
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timer.stop(format!("read {}", path));
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tree
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}
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Input::Contents(contents) => roxmltree::Document::parse(contents)?,
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};
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timer.start(format!("read {}", path));
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let bytes = slurp_file(path)?;
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let raw_string = std::str::from_utf8(&bytes)?;
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let tree = roxmltree::Document::parse(raw_string)?;
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timer.stop(format!("read {}", path));
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let mut doc = Document {
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gps_bounds: input_gps_bounds.clone(),
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@ -14,3 +14,7 @@ rm -fv data/system/maps/huge_seattle.bin data/input/raw_maps/huge_seattle.bin da
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cargo run --release --bin game -- --prebake
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cargo run --release --bin game -- --smoketest
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cargo run --release --bin game -- --check_proposals
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# This is cheap enough to do before every single commit, but since we don't
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# have presubmit tests, it's fine to just run it here.
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cargo run --bin map_tests
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@ -58,10 +58,7 @@ pub fn osm_to_raw(name: &str, timer: &mut Timer, config: &ImporterConfiguration)
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!(
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"input/berlin/osm/{}.osm",
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name
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))),
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osm_input: abstutil::path(format!("input/berlin/osm/{}.osm", name)),
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city_name: "berlin".to_string(),
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name: name.to_string(),
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@ -20,10 +20,7 @@ pub fn osm_to_raw(name: &str, timer: &mut abstutil::Timer, config: &ImporterConf
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!(
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"input/krakow/osm/{}.osm",
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name
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))),
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osm_input: abstutil::path(format!("input/krakow/osm/{}.osm", name)),
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city_name: "krakow".to_string(),
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name: name.to_string(),
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@ -20,10 +20,7 @@ pub fn osm_to_raw(name: &str, timer: &mut abstutil::Timer, config: &ImporterConf
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!(
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"input/london/osm/{}.osm",
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name
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))),
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osm_input: abstutil::path(format!("input/london/osm/{}.osm", name)),
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city_name: "london".to_string(),
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name: name.to_string(),
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@ -203,7 +203,7 @@ fn oneshot(osm_path: String, clip: Option<String>, drive_on_right: bool, build_c
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let name = abstutil::basename(&osm_path);
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let raw = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(osm_path),
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osm_input: osm_path,
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city_name: "oneshot".to_string(),
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name: name.clone(),
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@ -67,10 +67,7 @@ pub fn osm_to_raw(name: &str, timer: &mut abstutil::Timer, config: &ImporterConf
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!(
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"input/seattle/osm/{}.osm",
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name
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))),
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osm_input: abstutil::path(format!("input/seattle/osm/{}.osm", name)),
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city_name: "seattle".to_string(),
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name: name.to_string(),
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@ -20,10 +20,7 @@ pub fn osm_to_raw(name: &str, timer: &mut abstutil::Timer, config: &ImporterConf
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!(
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"input/tel_aviv/{}.osm",
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name
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))),
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osm_input: abstutil::path(format!("input/tel_aviv/osm/{}.osm", name)),
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city_name: "tel_aviv".to_string(),
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name: name.to_string(),
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@ -20,7 +20,7 @@ pub fn osm_to_raw(name: &str, timer: &mut abstutil::Timer, config: &ImporterConf
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let map = convert_osm::convert(
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convert_osm::Options {
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osm_input: convert_osm::Input::Path(abstutil::path(format!("input/xian/{}.osm", name))),
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osm_input: abstutil::path(format!("input/xian/osm/{}.osm", name)),
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city_name: "xian".to_string(),
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name: name.to_string(),
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49
map_tests/goldenfiles/left_turn_and_bike_lane.txt
Normal file
49
map_tests/goldenfiles/left_turn_and_bike_lane.txt
Normal file
@ -0,0 +1,49 @@
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TurnID(Lane #0, Lane #5, Intersection #0) is a Crosswalk
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TurnID(Lane #0, Lane #22, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #1, Lane #10, Intersection #0) is a Straight
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TurnID(Lane #1, Lane #11, Intersection #0) is a Straight
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TurnID(Lane #1, Lane #20, Intersection #0) is a Right
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TurnID(Lane #1, Lane #21, Intersection #0) is a Right
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TurnID(Lane #2, Lane #10, Intersection #0) is a Straight
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TurnID(Lane #2, Lane #11, Intersection #0) is a Straight
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TurnID(Lane #2, Lane #15, Intersection #0) is a Left
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TurnID(Lane #2, Lane #21, Intersection #0) is a Right
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TurnID(Lane #5, Lane #0, Intersection #0) is a Crosswalk
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TurnID(Lane #5, Lane #13, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #6, Lane #12, Intersection #0) is a Crosswalk
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TurnID(Lane #6, Lane #16, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #7, Lane #3, Intersection #0) is a Straight
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TurnID(Lane #7, Lane #4, Intersection #0) is a Straight
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TurnID(Lane #7, Lane #15, Intersection #0) is a Right
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TurnID(Lane #7, Lane #21, Intersection #0) is a Left
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TurnID(Lane #8, Lane #3, Intersection #0) is a Straight
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TurnID(Lane #8, Lane #4, Intersection #0) is a Straight
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TurnID(Lane #8, Lane #21, Intersection #0) is a Left
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TurnID(Lane #9, Lane #20, Intersection #0) is a Left
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TurnID(Lane #9, Lane #21, Intersection #0) is a Left
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TurnID(Lane #12, Lane #6, Intersection #0) is a Crosswalk
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TurnID(Lane #12, Lane #17, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #13, Lane #5, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #13, Lane #16, Intersection #0) is a Crosswalk
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TurnID(Lane #14, Lane #3, Intersection #0) is a Right
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TurnID(Lane #14, Lane #4, Intersection #0) is a Right
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TurnID(Lane #14, Lane #10, Intersection #0) is a Left
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TurnID(Lane #14, Lane #11, Intersection #0) is a Left
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TurnID(Lane #14, Lane #20, Intersection #0) is a Straight
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TurnID(Lane #14, Lane #21, Intersection #0) is a Straight
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TurnID(Lane #16, Lane #6, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #16, Lane #13, Intersection #0) is a Crosswalk
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TurnID(Lane #17, Lane #12, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #17, Lane #22, Intersection #0) is a Crosswalk
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TurnID(Lane #18, Lane #3, Intersection #0) is a Left
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TurnID(Lane #18, Lane #4, Intersection #0) is a Left
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TurnID(Lane #18, Lane #10, Intersection #0) is a Right
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TurnID(Lane #18, Lane #11, Intersection #0) is a Right
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TurnID(Lane #18, Lane #15, Intersection #0) is a Straight
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TurnID(Lane #19, Lane #3, Intersection #0) is a Left
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TurnID(Lane #19, Lane #4, Intersection #0) is a Left
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TurnID(Lane #19, Lane #10, Intersection #0) is a Right
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TurnID(Lane #19, Lane #11, Intersection #0) is a Right
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TurnID(Lane #19, Lane #15, Intersection #0) is a Straight
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TurnID(Lane #22, Lane #0, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #22, Lane #17, Intersection #0) is a Crosswalk
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52
map_tests/goldenfiles/multiple_left_turn_lanes.txt
Normal file
52
map_tests/goldenfiles/multiple_left_turn_lanes.txt
Normal file
@ -0,0 +1,52 @@
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TurnID(Lane #0, Lane #4, Intersection #0) is a Crosswalk
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TurnID(Lane #0, Lane #20, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #4, Lane #0, Intersection #0) is a Crosswalk
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TurnID(Lane #4, Lane #15, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #5, Lane #9, Intersection #0) is a Crosswalk
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TurnID(Lane #5, Lane #16, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #6, Lane #17, Intersection #0) is a Left
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TurnID(Lane #6, Lane #18, Intersection #0) is a Left
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TurnID(Lane #6, Lane #19, Intersection #0) is a Left
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TurnID(Lane #7, Lane #1, Intersection #0) is a Straight
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TurnID(Lane #7, Lane #2, Intersection #0) is a Straight
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TurnID(Lane #7, Lane #3, Intersection #0) is a Straight
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TurnID(Lane #7, Lane #17, Intersection #0) is a Left
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TurnID(Lane #7, Lane #18, Intersection #0) is a Left
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TurnID(Lane #7, Lane #19, Intersection #0) is a Left
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TurnID(Lane #8, Lane #1, Intersection #0) is a Straight
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TurnID(Lane #8, Lane #2, Intersection #0) is a Straight
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TurnID(Lane #8, Lane #3, Intersection #0) is a Straight
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TurnID(Lane #8, Lane #17, Intersection #0) is a Left
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TurnID(Lane #8, Lane #18, Intersection #0) is a Left
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TurnID(Lane #8, Lane #19, Intersection #0) is a Left
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TurnID(Lane #9, Lane #5, Intersection #0) is a Crosswalk
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TurnID(Lane #9, Lane #10, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #10, Lane #9, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #10, Lane #15, Intersection #0) is a Crosswalk
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TurnID(Lane #11, Lane #1, Intersection #0) is a Right
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TurnID(Lane #11, Lane #2, Intersection #0) is a Right
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TurnID(Lane #11, Lane #3, Intersection #0) is a Right
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TurnID(Lane #11, Lane #17, Intersection #0) is a Straight
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TurnID(Lane #11, Lane #18, Intersection #0) is a Straight
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TurnID(Lane #11, Lane #19, Intersection #0) is a Straight
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TurnID(Lane #12, Lane #1, Intersection #0) is a Right
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TurnID(Lane #12, Lane #2, Intersection #0) is a Right
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TurnID(Lane #12, Lane #3, Intersection #0) is a Right
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TurnID(Lane #12, Lane #17, Intersection #0) is a Straight
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TurnID(Lane #12, Lane #18, Intersection #0) is a Straight
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TurnID(Lane #12, Lane #19, Intersection #0) is a Straight
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TurnID(Lane #13, Lane #1, Intersection #0) is a Right
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TurnID(Lane #13, Lane #2, Intersection #0) is a Right
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TurnID(Lane #13, Lane #3, Intersection #0) is a Right
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TurnID(Lane #13, Lane #17, Intersection #0) is a Straight
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TurnID(Lane #13, Lane #18, Intersection #0) is a Straight
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TurnID(Lane #13, Lane #19, Intersection #0) is a Straight
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TurnID(Lane #14, Lane #1, Intersection #0) is a Right
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TurnID(Lane #14, Lane #2, Intersection #0) is a Right
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TurnID(Lane #14, Lane #3, Intersection #0) is a Right
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TurnID(Lane #15, Lane #4, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #15, Lane #10, Intersection #0) is a Crosswalk
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TurnID(Lane #16, Lane #5, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #16, Lane #20, Intersection #0) is a Crosswalk
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TurnID(Lane #20, Lane #0, Intersection #0) is a SharedSidewalkCorner
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TurnID(Lane #20, Lane #16, Intersection #0) is a Crosswalk
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@ -1,32 +1,6 @@
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use crate::import_map;
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use map_model::{LaneID, TurnType};
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// If this test gets fully fleshed out, there would be many more of these. This one means the
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// southern road, inbound to the intersection, the left lane of it.
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const S_IN_LEFT: LaneID = LaneID(2);
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#[test]
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fn test_left_turn_lane() {
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let map = import_map(four_way());
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// Assert the hardcoded ID is reasonable
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assert_eq!("south", map.get_parent(S_IN_LEFT).get_name(None));
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assert!(map.get_l(S_IN_LEFT).is_driving());
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// TODO This is quite a weak assertion. I want to express that there's only the left turn from
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// this lane, and S_IN_RIGHT has the two straight turns and the right turn. But it'll be so
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// verbose.
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assert_eq!(
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TurnType::Left,
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map.get_turns_from_lane(S_IN_LEFT)[0].turn_type
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);
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}
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// A map with 4 roads (north, south, east, west) and one intersection. The north/south roads have 4
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// lanes, the east/west just 2. The south road has a left turn lane.
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fn four_way() -> String {
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format!(
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r#"<?xml version='1.0' encoding='UTF-8'?><osm>
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<?xml version='1.0' encoding='UTF-8'?>
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<!-- Resembles https://www.openstreetmap.org/node/53086620: there's a left turn lane and a bike lane. -->
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<osm>
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<bounds minlon="0.0" maxlon="0.01" minlat="0.0" maxlat="0.01"/>
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<node id="1" lon="0.005" lat="0.005"/>
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<node id="2" lon="0.005" lat="-1.0"/>
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@ -38,34 +12,39 @@ fn four_way() -> String {
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<nd ref="2"/>
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<tag k="name" v="south"/>
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<tag k="highway" v="primary"/>
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<tag k="lanes" v="4"/>
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<tag k="sidewalk" v="both"/>
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<tag k="turn:lanes:backward" v="left|"/>
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<tag k="lanes" v="4"/>
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</way>
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<way id="101">
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<nd ref="1"/>
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<nd ref="3"/>
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<tag k="name" v="north"/>
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<tag k="highway" v="primary"/>
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<tag k="lanes" v="4"/>
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<tag k="sidewalk" v="both"/>
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<tag k="lanes" v="5"/>
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<tag k="lanes:forward" v="2"/>
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<tag k="lanes:backward" v="3"/>
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<tag k="turn:lanes:backward" v="left||"/>
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</way>
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<way id="102">
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<nd ref="1"/>
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<nd ref="4"/>
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<tag k="name" v="west"/>
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<tag k="highway" v="residential"/>
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<tag k="lanes" v="2"/>
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<tag k="sidewalk" v="both"/>
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<tag k="lanes" v="2"/>
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</way>
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<way id="103">
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<nd ref="1"/>
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<nd ref="5"/>
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<tag k="name" v="east"/>
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<tag k="highway" v="residential"/>
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<tag k="lanes" v="2"/>
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<tag k="sidewalk" v="both"/>
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<tag k="lanes" v="2"/>
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<tag k="cycleway" v="lane"/>
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</way>
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</osm>"#
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)
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}
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</osm>
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52
map_tests/input/multiple_left_turn_lanes.osm
Normal file
52
map_tests/input/multiple_left_turn_lanes.osm
Normal file
@ -0,0 +1,52 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<!-- Resembles https://www.openstreetmap.org/node/53187904 with multiple left turn lanes. -->
|
||||
<osm>
|
||||
<bounds minlon="0.0" maxlon="0.01" minlat="0.0" maxlat="0.01"/>
|
||||
<node id="1" lon="0.005" lat="0.005"/>
|
||||
<node id="2" lon="0.005" lat="-1.0"/>
|
||||
<node id="3" lon="0.005" lat="1.0"/>
|
||||
<node id="4" lon="-0.1" lat="0.005"/>
|
||||
<node id="5" lon="1.0" lat="0.005"/>
|
||||
<way id="100">
|
||||
<nd ref="1"/>
|
||||
<nd ref="2"/>
|
||||
<tag k="name" v="south"/>
|
||||
<tag k="highway" v="primary"/>
|
||||
<tag k="sidewalk" v="both"/>
|
||||
|
||||
<tag k="lanes" v="3"/>
|
||||
<tag k="oneway" v="yes"/>
|
||||
</way>
|
||||
<way id="101">
|
||||
<nd ref="3"/>
|
||||
<nd ref="1"/>
|
||||
<tag k="name" v="north"/>
|
||||
<tag k="highway" v="primary"/>
|
||||
<tag k="sidewalk" v="both"/>
|
||||
|
||||
<tag k="lanes" v="3"/>
|
||||
<tag k="oneway" v="yes"/>
|
||||
<tag k="turn:lanes" v="left|left;through|none"/>
|
||||
</way>
|
||||
<way id="102">
|
||||
<nd ref="4"/>
|
||||
<nd ref="1"/>
|
||||
<tag k="name" v="west"/>
|
||||
<tag k="highway" v="residential"/>
|
||||
<tag k="sidewalk" v="both"/>
|
||||
|
||||
<tag k="lanes" v="4"/>
|
||||
<tag k="oneway" v="yes"/>
|
||||
<tag k="turn:lanes" v="|||right"/>
|
||||
</way>
|
||||
<way id="103">
|
||||
<nd ref="1"/>
|
||||
<nd ref="5"/>
|
||||
<tag k="name" v="east"/>
|
||||
<tag k="highway" v="residential"/>
|
||||
<tag k="sidewalk" v="both"/>
|
||||
|
||||
<tag k="lanes" v="3"/>
|
||||
<tag k="oneway" v="yes"/>
|
||||
</way>
|
||||
</osm>
|
@ -1,36 +0,0 @@
|
||||
// This crate contains tests for the map importing pipeline. They're closer to integration tests
|
||||
// than unit tests, mostly because of how tedious and brittle it would be to specify the full input
|
||||
// to individual pieces of the pipeline.
|
||||
|
||||
#[cfg(test)]
|
||||
mod turns;
|
||||
|
||||
// Run the contents of a .osm through the full map importer with default options.
|
||||
#[cfg(test)]
|
||||
fn import_map(raw_osm: String) -> map_model::Map {
|
||||
let mut timer = abstutil::Timer::new("convert synthetic map");
|
||||
let raw = convert_osm::convert(
|
||||
convert_osm::Options {
|
||||
osm_input: convert_osm::Input::Contents(raw_osm),
|
||||
city_name: "oneshot".to_string(),
|
||||
name: "test_map".to_string(),
|
||||
clip: None,
|
||||
map_config: map_model::MapConfig {
|
||||
driving_side: map_model::DrivingSide::Right,
|
||||
bikes_can_use_bus_lanes: true,
|
||||
},
|
||||
onstreet_parking: convert_osm::OnstreetParking::JustOSM,
|
||||
public_offstreet_parking: convert_osm::PublicOffstreetParking::None,
|
||||
private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg(0),
|
||||
elevation: None,
|
||||
include_railroads: true,
|
||||
},
|
||||
&mut timer,
|
||||
);
|
||||
let map = map_model::Map::create_from_raw(raw, true, &mut timer);
|
||||
// Useful to debug the result
|
||||
if false {
|
||||
map.save();
|
||||
}
|
||||
map
|
||||
}
|
56
map_tests/src/main.rs
Normal file
56
map_tests/src/main.rs
Normal file
@ -0,0 +1,56 @@
|
||||
use map_model::Map;
|
||||
use std::fs::File;
|
||||
use std::io::Write;
|
||||
|
||||
// Test the map pipeline by importing simple, handcrafted .osm files, then emitting goldenfiles
|
||||
// that summarize part of the generated map. Keep the goldenfiles under version control to notice
|
||||
// when they change. The goldenfiles (and changes to them) themselves aren't easy to understand,
|
||||
// but the test maps are.
|
||||
fn main() -> Result<(), std::io::Error> {
|
||||
// TODO It's kind of a hack to reference the crate's directory relative to the data dir.
|
||||
for path in abstutil::list_dir(std::path::Path::new(&abstutil::path("../map_tests/input"))) {
|
||||
let map = import_map(path);
|
||||
// Enable to debug the result wih the normal GUI
|
||||
if false {
|
||||
map.save();
|
||||
}
|
||||
println!("Producing goldenfiles for {}", map.get_name());
|
||||
dump_turn_goldenfile(&map)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Run the contents of a .osm through the full map importer with default options.
|
||||
fn import_map(path: String) -> Map {
|
||||
let mut timer = abstutil::Timer::new("convert synthetic map");
|
||||
let raw = convert_osm::convert(
|
||||
convert_osm::Options {
|
||||
name: abstutil::basename(&path),
|
||||
osm_input: path,
|
||||
city_name: "oneshot".to_string(),
|
||||
clip: None,
|
||||
map_config: map_model::MapConfig {
|
||||
driving_side: map_model::DrivingSide::Right,
|
||||
bikes_can_use_bus_lanes: true,
|
||||
},
|
||||
onstreet_parking: convert_osm::OnstreetParking::JustOSM,
|
||||
public_offstreet_parking: convert_osm::PublicOffstreetParking::None,
|
||||
private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg(0),
|
||||
elevation: None,
|
||||
include_railroads: true,
|
||||
},
|
||||
&mut timer,
|
||||
);
|
||||
let map = Map::create_from_raw(raw, true, &mut timer);
|
||||
map
|
||||
}
|
||||
|
||||
// Verify what turns are generated by writing (from lane, to lane, turn type).
|
||||
fn dump_turn_goldenfile(map: &Map) -> Result<(), std::io::Error> {
|
||||
let path = abstutil::path(format!("../map_tests/goldenfiles/{}.txt", map.get_name()));
|
||||
let mut f = File::create(path)?;
|
||||
for (_, t) in map.all_turns() {
|
||||
writeln!(f, "{} is a {:?}", t.id, t.turn_type)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
Loading…
Reference in New Issue
Block a user