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https://github.com/a-b-street/abstreet.git
synced 2024-11-28 20:29:04 +03:00
wrap text in signal diagram to limit width
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parent
1ab3c5200a
commit
af76ad9d60
@ -378,7 +378,7 @@ impl GeomBatch {
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for (_, poly) in &self.list {
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bounds.union(poly.get_bounds());
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}
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ScreenDims::new(bounds.max_x - bounds.min_x, bounds.max_y - bounds.min_y)
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ScreenDims::new(bounds.width(), bounds.height())
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}
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// Slightly weird use case, but hotswap colors.
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@ -495,8 +495,8 @@ impl<'a> Prerender<'a> {
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center.y() + origin_pt.y() * cos + origin_pt.x() * sin,
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);
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let tx = (rot_pt.x() - b.min_x) / (b.max_x - b.min_x);
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let ty = (rot_pt.y() - b.min_y) / (b.max_y - b.min_y);
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let tx = (rot_pt.x() - b.min_x) / b.width();
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let ty = (rot_pt.y() - b.min_y) / b.height();
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[tx as f32, ty as f32, id.0, 100.0 + id.1]
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}
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Color::CustomUVTexture(id) => {
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@ -603,6 +603,6 @@ impl DrawBoth {
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// TODO Hack
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pub(crate) fn override_bounds(&mut self, b: Bounds) {
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self.dims = ScreenDims::new(b.max_x - b.min_x, b.max_y - b.min_y);
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self.dims = ScreenDims::new(b.width(), b.height());
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}
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}
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@ -1,5 +1,5 @@
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use crate::assets::Assets;
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use crate::{Color, EventCtx, GfxCtx, ScreenDims, ScreenPt, ScreenRectangle};
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use crate::{Color, GfxCtx, ScreenDims, ScreenPt, ScreenRectangle};
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use geom::{Polygon, Pt2D};
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use glium_glyph::glyph_brush::rusttype::Scale;
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use glium_glyph::glyph_brush::{FontId, GlyphCruncher};
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@ -153,9 +153,8 @@ impl Text {
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}
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}
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// TODO Ideally we'd wrap last-minute when drawing, but eh, start somewhere.
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pub fn add_wrapped_line(&mut self, ctx: &EventCtx, line: String) {
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let wrap_to = ctx.canvas.window_width / MAX_CHAR_WIDTH;
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pub fn add_wrapped(&mut self, line: String, width: f64) {
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let wrap_to = width / MAX_CHAR_WIDTH;
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for l in textwrap::wrap(&line, wrap_to as usize).into_iter() {
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self.add(Line(l));
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}
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@ -31,7 +31,7 @@ impl Minimap {
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// Initially pick a zoom to fit the entire map's width in the minimap. Arbitrary and
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// probably pretty weird.
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let bounds = ui.primary.map.get_bounds();
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let base_zoom = 0.15 * ctx.canvas.window_width / (bounds.max_x - bounds.min_x);
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let base_zoom = 0.15 * ctx.canvas.window_width / bounds.width();
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Minimap {
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dragging: false,
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composite: make_minimap_panel(ctx, &ui.agent_cs, 0),
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@ -1,7 +1,7 @@
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use crate::common::CommonState;
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use crate::edit::apply_map_edits;
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use crate::game::{msg, State, Transition, WizardState};
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use crate::helpers::list_names;
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use crate::helpers::plain_list_names;
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use crate::managed::{Composite, Outcome};
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use crate::render::{draw_signal_phase, DrawOptions, DrawTurnGroup, BIG_ARROW_THICKNESS};
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use crate::sandbox::{spawn_agents_around, SpeedControls, TimePanel};
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@ -348,17 +348,13 @@ fn make_diagram(
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// but this is close enough.
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let bounds = ui.primary.map.get_i(i).polygon.get_bounds();
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// Pick a zoom so that we fit some percentage of the screen
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let zoom = 0.2 * ctx.canvas.window_width / (bounds.max_x - bounds.min_x);
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let bbox = Polygon::rectangle(
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zoom * (bounds.max_x - bounds.min_x),
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zoom * (bounds.max_y - bounds.min_y),
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);
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let zoom = 0.2 * ctx.canvas.window_width / bounds.width();
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let bbox = Polygon::rectangle(zoom * bounds.width(), zoom * bounds.height());
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let signal = ui.primary.map.get_traffic_signal(i);
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let mut col = vec![
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ManagedWidget::draw_text(ctx, {
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let mut txt = Text::new();
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txt.add(Line(i.to_string()).roboto());
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let road_names = ui
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.primary
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.map
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@ -367,15 +363,10 @@ fn make_diagram(
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.iter()
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.map(|r| ui.primary.map.get_r(*r).get_name())
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.collect::<BTreeSet<_>>();
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// TODO Some kind of reusable TextStyle thing
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txt.add(Line("").roboto().size(21).fg(Color::WHITE.alpha(0.54)));
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list_names(
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&mut txt,
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|l| l.roboto().fg(Color::WHITE.alpha(0.54)),
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road_names,
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);
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// TODO Style inside here. Also 0.4 is manually tuned and pretty wacky, because it
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// assumes default font.
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txt.add_wrapped(plain_list_names(road_names), 0.4 * ctx.canvas.window_width);
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txt.add(Line(format!("{} phases", signal.phases.len())));
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txt.add(Line(""));
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txt.add(Line(format!("Signal offset: {}", signal.offset)));
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txt.add(Line(format!("One cycle lasts {}", signal.cycle_length())));
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txt
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@ -7,6 +7,7 @@ use map_model::{AreaID, BuildingID, BusStopID, IntersectionID, LaneID, RoadID, T
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use serde_derive::{Deserialize, Serialize};
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use sim::{AgentID, CarID, PedestrianID};
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use std::collections::{BTreeMap, BTreeSet, HashMap};
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use std::fmt::Write;
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// Aside from Road, everything here can actually be selected.
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#[derive(Clone, Hash, PartialEq, Eq, Debug, PartialOrd, Ord)]
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@ -200,3 +201,24 @@ pub fn list_names<F: Fn(TextSpan) -> TextSpan>(txt: &mut Text, styler: F, names:
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txt.append(styler(Line(n)));
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}
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}
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// TODO Ideally use list_names, but this is hard to make work with word wrap
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pub fn plain_list_names(names: BTreeSet<String>) -> String {
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let mut s = String::new();
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let len = names.len();
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for (idx, n) in names.into_iter().enumerate() {
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if idx != 0 {
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if idx == len - 1 {
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if len == 2 {
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write!(s, " and ").unwrap();
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} else {
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write!(s, ", and ").unwrap();
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}
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} else {
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write!(s, ", ").unwrap();
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}
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}
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write!(s, "{}", n).unwrap();
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}
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s
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}
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@ -1,4 +1,4 @@
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use crate::helpers::list_names;
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use crate::helpers::plain_list_names;
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use crate::options::TrafficSignalStyle;
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use crate::render::{DrawCtx, DrawTurnGroup, BIG_ARROW_THICKNESS};
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use crate::ui::UI;
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@ -211,16 +211,12 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
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// but this is close enough.
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let bounds = ui.primary.map.get_i(i).polygon.get_bounds();
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// Pick a zoom so that we fit some percentage of the screen
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let zoom = 0.2 * ctx.canvas.window_width / (bounds.max_x - bounds.min_x);
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let bbox = Polygon::rectangle(
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zoom * (bounds.max_x - bounds.min_x),
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zoom * (bounds.max_y - bounds.min_y),
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);
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let zoom = 0.2 * ctx.canvas.window_width / bounds.width();
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let bbox = Polygon::rectangle(zoom * bounds.width(), zoom * bounds.height());
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let signal = ui.primary.map.get_traffic_signal(i);
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let mut col = vec![ManagedWidget::draw_text(ctx, {
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let mut txt = Text::new();
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txt.add(Line(i.to_string()).roboto());
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let road_names = ui
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.primary
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.map
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@ -229,15 +225,10 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
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.iter()
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.map(|r| ui.primary.map.get_r(*r).get_name())
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.collect::<BTreeSet<_>>();
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// TODO Some kind of reusable TextStyle thing
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txt.add(Line("").roboto().size(21).fg(Color::WHITE.alpha(0.54)));
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list_names(
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&mut txt,
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|l| l.roboto().fg(Color::WHITE.alpha(0.54)),
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road_names,
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);
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// TODO Style inside here. Also 0.4 is manually tuned and pretty wacky, because it
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// assumes default font.
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txt.add_wrapped(plain_list_names(road_names), 0.4 * ctx.canvas.window_width);
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txt.add(Line(format!("{} phases", signal.phases.len())));
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txt.add(Line(""));
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txt.add(Line(format!("Signal offset: {}", signal.offset)));
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txt.add(Line(format!("One cycle lasts {}", signal.cycle_length())));
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txt
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@ -285,7 +285,7 @@ fn pick_finished_trips(
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fn parking_overhead(ctx: &EventCtx, ui: &UI) -> ManagedWidget {
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let mut txt = Text::new();
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for line in ui.primary.sim.get_analytics().analyze_parking_phases() {
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txt.add_wrapped_line(ctx, line);
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txt.add_wrapped(line, 0.9 * ctx.canvas.window_width);
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}
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ManagedWidget::draw_text(ctx, txt)
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}
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