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Steps towards the new color-scheme. #715
- Stop using different colors in the city picker. Just using a uniform color, different between day/night, that looks fine in all themes. - Simplify the methods for road markings; not going to change them based on rank
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c71c1b91dc
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@ -74,8 +74,8 @@ pub struct ColorScheme {
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bike_lane: Color,
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bike_lane: Color,
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sidewalk: Color,
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sidewalk: Color,
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pub sidewalk_lines: Color,
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pub sidewalk_lines: Color,
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general_road_marking: Color,
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pub general_road_marking: Color,
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road_center_line: Color,
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pub road_center_line: Color,
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pub light_rail_track: Color,
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pub light_rail_track: Color,
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pub private_road: Color,
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pub private_road: Color,
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unzoomed_highway: Color,
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unzoomed_highway: Color,
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@ -353,16 +353,6 @@ impl ColorScheme {
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}
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}
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}
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}
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// TODO Maybe this'll be the same everywhere
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pub fn road_center_line(&self, _: RoadRank) -> Color {
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self.road_center_line
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}
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// TODO Maybe this'll be the same everywhere
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pub fn general_road_marking(&self, _: RoadRank) -> Color {
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self.general_road_marking
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}
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// These two could try to use serde, but... Color serializes with a separate RGB by default,
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// These two could try to use serde, but... Color serializes with a separate RGB by default,
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// and changing it to use a nice hex string is way too hard.
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// and changing it to use a nice hex string is way too hard.
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pub fn export(&self, path: &str) -> Result<()> {
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pub fn export(&self, path: &str) -> Result<()> {
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@ -71,7 +71,7 @@ impl DrawIntersection {
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IntersectionType::Border => {
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IntersectionType::Border => {
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let r = map.get_r(*i.roads.iter().next().unwrap());
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let r = map.get_r(*i.roads.iter().next().unwrap());
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default_geom.extend(
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default_geom.extend(
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app.cs().road_center_line(r.get_rank()),
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app.cs().road_center_line,
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calculate_border_arrows(i, r, map),
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calculate_border_arrows(i, r, map),
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);
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);
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}
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}
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@ -495,10 +495,8 @@ pub fn make_crosswalk(batch: &mut GeomBatch, turn: &Turn, map: &Map, cs: &ColorS
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let pt1 = line.dist_along(dist_along).expect(&err);
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let pt1 = line.dist_along(dist_along).expect(&err);
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// Reuse perp_line. Project away an arbitrary amount
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// Reuse perp_line. Project away an arbitrary amount
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let pt2 = pt1.project_away(Distance::meters(1.0), line.angle());
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let pt2 = pt1.project_away(Distance::meters(1.0), line.angle());
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let general_road_marking =
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cs.general_road_marking(map.get_i(turn.id.parent).get_rank(map));
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batch.push(
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batch.push(
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general_road_marking,
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cs.general_road_marking,
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perp_line(Line::must_new(pt1, pt2), width).make_polygons(CROSSWALK_LINE_THICKNESS),
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perp_line(Line::must_new(pt1, pt2), width).make_polygons(CROSSWALK_LINE_THICKNESS),
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);
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);
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@ -508,7 +506,7 @@ pub fn make_crosswalk(batch: &mut GeomBatch, turn: &Turn, map: &Map, cs: &ColorS
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.expect(&err);
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.expect(&err);
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let pt4 = pt3.project_away(Distance::meters(1.0), line.angle());
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let pt4 = pt3.project_away(Distance::meters(1.0), line.angle());
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batch.push(
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batch.push(
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general_road_marking,
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cs.general_road_marking,
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perp_line(Line::must_new(pt3, pt4), width).make_polygons(CROSSWALK_LINE_THICKNESS),
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perp_line(Line::must_new(pt3, pt4), width).make_polygons(CROSSWALK_LINE_THICKNESS),
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);
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);
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@ -41,7 +41,7 @@ impl DrawLane {
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self.polygon.clone(),
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self.polygon.clone(),
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);
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);
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}
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}
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let general_road_marking = app.cs().general_road_marking(rank);
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let general_road_marking = app.cs().general_road_marking;
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match lane.lane_type {
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match lane.lane_type {
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LaneType::Sidewalk | LaneType::Shoulder => {
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LaneType::Sidewalk | LaneType::Shoulder => {
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@ -105,13 +105,13 @@ impl DrawLane {
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LaneType::SharedLeftTurn => {
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LaneType::SharedLeftTurn => {
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let thickness = Distance::meters(0.25);
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let thickness = Distance::meters(0.25);
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batch.push(
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batch.push(
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app.cs().road_center_line(rank),
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app.cs().road_center_line,
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lane.lane_center_pts
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lane.lane_center_pts
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.must_shift_right((lane.width - thickness) / 2.0)
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.must_shift_right((lane.width - thickness) / 2.0)
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.make_polygons(thickness),
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.make_polygons(thickness),
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);
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);
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batch.push(
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batch.push(
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app.cs().road_center_line(rank),
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app.cs().road_center_line,
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lane.lane_center_pts
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lane.lane_center_pts
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.must_shift_left((lane.width - thickness) / 2.0)
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.must_shift_left((lane.width - thickness) / 2.0)
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.make_polygons(thickness),
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.make_polygons(thickness),
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@ -174,7 +174,7 @@ impl DrawLane {
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}
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}
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}
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}
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LaneType::Buffer(style) => {
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LaneType::Buffer(style) => {
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calculate_buffer_markings(app, style, lane, road, &mut batch);
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calculate_buffer_markings(app, style, lane, &mut batch);
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}
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}
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}
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}
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@ -393,10 +393,9 @@ fn calculate_buffer_markings(
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app: &dyn AppLike,
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app: &dyn AppLike,
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style: BufferType,
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style: BufferType,
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lane: &Lane,
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lane: &Lane,
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road: &Road,
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batch: &mut GeomBatch,
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batch: &mut GeomBatch,
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) {
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) {
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let color = app.cs().general_road_marking(road.get_rank());
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let color = app.cs().general_road_marking;
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let side_lines = |batch: &mut GeomBatch| {
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let side_lines = |batch: &mut GeomBatch| {
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let thickness = Distance::meters(0.25);
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let thickness = Distance::meters(0.25);
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@ -79,7 +79,7 @@ impl DrawParkingLot {
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let right = pt.project_away(width / 2.0, angle.rotate_degs(-90.0));
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let right = pt.project_away(width / 2.0, angle.rotate_degs(-90.0));
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batch.push(
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batch.push(
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app.cs().general_road_marking(rank),
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app.cs().general_road_marking,
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PolyLine::must_new(vec![
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PolyLine::must_new(vec![
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left.project_away(height, *angle),
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left.project_away(height, *angle),
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left,
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left,
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@ -30,12 +30,10 @@ impl DrawRoad {
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let mut batch = GeomBatch::new();
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let mut batch = GeomBatch::new();
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let r = app.map().get_r(self.id);
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let r = app.map().get_r(self.id);
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// TODO Need to detangle how road_center_line is used.
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let center_line_color = if r.is_private() {
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let center_color = app.cs().road_center_line(r.get_rank());
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app.cs().road_center_line.lerp(app.cs().private_road, 0.5)
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let color = if r.is_private() {
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center_color.lerp(app.cs().private_road, 0.5)
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} else {
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} else {
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center_color
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app.cs().road_center_line
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};
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};
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// Draw a center line every time two driving/bike/bus lanes of opposite direction are
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// Draw a center line every time two driving/bike/bus lanes of opposite direction are
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@ -47,7 +45,7 @@ impl DrawRoad {
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if dir1 != dir2 && lt1.is_for_moving_vehicles() && lt2.is_for_moving_vehicles() {
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if dir1 != dir2 && lt1.is_for_moving_vehicles() && lt2.is_for_moving_vehicles() {
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let pl = r.get_left_side(app.map()).must_shift_right(width);
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let pl = r.get_left_side(app.map()).must_shift_right(width);
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batch.extend(
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batch.extend(
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color,
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center_line_color,
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pl.dashed_lines(
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pl.dashed_lines(
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Distance::meters(0.25),
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Distance::meters(0.25),
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Distance::meters(2.0),
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Distance::meters(2.0),
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@ -63,12 +61,6 @@ impl DrawRoad {
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if r.center_pts.length() >= Distance::meters(30.0) && name != "???" {
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if r.center_pts.length() >= Distance::meters(30.0) && name != "???" {
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// TODO If it's definitely straddling bus/bike lanes, change the color? Or
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// TODO If it's definitely straddling bus/bike lanes, change the color? Or
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// even easier, just skip the center lines?
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// even easier, just skip the center lines?
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let center_color = app.cs().road_center_line(r.get_rank());
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let fg = if r.is_private() {
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center_color.lerp(app.cs().private_road, 0.5)
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} else {
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center_color
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};
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let bg = if r.is_private() {
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let bg = if r.is_private() {
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app.cs()
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app.cs()
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.zoomed_road_surface(LaneType::Driving, r.get_rank())
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.zoomed_road_surface(LaneType::Driving, r.get_rank())
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@ -80,13 +72,13 @@ impl DrawRoad {
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if false {
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if false {
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// TODO Not ready yet
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// TODO Not ready yet
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batch.append(
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batch.append(Line(name).fg(center_line_color).render_curvey(
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Line(name)
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prerender,
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.fg(fg)
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&r.center_pts,
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.render_curvey(prerender, &r.center_pts, 0.1),
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0.1,
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);
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));
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} else {
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} else {
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let txt = Text::from(Line(name).fg(fg)).bg(bg);
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let txt = Text::from(Line(name).fg(center_line_color)).bg(bg);
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let (pt, angle) = r.center_pts.must_dist_along(r.center_pts.length() / 2.0);
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let (pt, angle) = r.center_pts.must_dist_along(r.center_pts.length() / 2.0);
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batch.append(
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batch.append(
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txt.render_autocropped(prerender)
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txt.render_autocropped(prerender)
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@ -1,7 +1,6 @@
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use std::collections::BTreeMap;
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use std::collections::BTreeMap;
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use abstio::{CityName, Manifest, MapName};
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use abstio::{CityName, Manifest, MapName};
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use abstutil::VecMap;
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use geom::{Distance, Percent};
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use geom::{Distance, Percent};
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use map_model::City;
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use map_model::City;
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use widgetry::{
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use widgetry::{
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@ -60,19 +59,20 @@ impl<A: AppLike + 'static> CityPicker<A> {
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// If somebody has just generated a new map somewhere with an existing
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// If somebody has just generated a new map somewhere with an existing
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// city.bin, but hasn't updated city.bin yet, that new map will be invisible on
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// city.bin, but hasn't updated city.bin yet, that new map will be invisible on
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// the city-wide diagram.
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// the city-wide diagram.
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let outline_color = app.cs().minimap_cursor_border;
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let mut tooltips = Vec::new();
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let mut tooltips = Vec::new();
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let mut colors = VecMap::new();
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for (name, polygon) in city.districts {
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for (name, polygon) in city.districts {
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if &name != app.map().get_name() {
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if &name != app.map().get_name() {
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let color = app.cs().rotating_color_agents(colors.len());
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batch.push(
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batch.push(color, polygon.to_outline(Distance::meters(200.0)).unwrap());
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outline_color,
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polygon.to_outline(Distance::meters(200.0)).unwrap(),
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);
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let polygon = polygon.scale(zoom);
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let polygon = polygon.scale(zoom);
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tooltips.push((
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tooltips.push((
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polygon.clone(),
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polygon.clone(),
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Text::from(nice_map_name(&name)),
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Text::from(nice_map_name(&name)),
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Some(ClickOutcome::Custom(Box::new(name))),
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Some(ClickOutcome::Custom(Box::new(name))),
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));
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));
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colors.push(polygon, color);
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}
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}
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}
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}
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DrawWithTooltips::new_widget(
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DrawWithTooltips::new_widget(
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@ -80,8 +80,7 @@ impl<A: AppLike + 'static> CityPicker<A> {
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batch.scale(zoom),
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batch.scale(zoom),
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tooltips,
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tooltips,
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Box::new(move |poly| {
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Box::new(move |poly| {
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let color = colors.get(poly).unwrap();
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GeomBatch::from(vec![(outline_color.alpha(0.5), poly.clone())])
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GeomBatch::from(vec![(color.alpha(0.5), poly.clone())])
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}),
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}),
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)
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)
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} else {
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} else {
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