mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-01 02:33:54 +03:00
make it a little easier to debug multipolygons, and handle riverbanks
This commit is contained in:
parent
34e454a92e
commit
c3a718fb08
@ -92,7 +92,7 @@ pub fn extract_osm(
|
||||
}
|
||||
}
|
||||
|
||||
let mut coastline_groups: Vec<Vec<Pt2D>> = Vec::new();
|
||||
let mut coastline_groups: Vec<(i64, Vec<Pt2D>)> = Vec::new();
|
||||
timer.start_iter("processing OSM ways", doc.ways.len());
|
||||
for way in doc.ways.values() {
|
||||
timer.next();
|
||||
@ -211,7 +211,7 @@ pub fn extract_osm(
|
||||
osm_tags: tags,
|
||||
});
|
||||
} else if tags.get("natural") == Some(&"coastline".to_string()) {
|
||||
coastline_groups.push(pts);
|
||||
coastline_groups.push((way.id, pts));
|
||||
} else {
|
||||
// The way might be part of a relation later.
|
||||
id_to_way.insert(way.id, pts);
|
||||
@ -230,14 +230,14 @@ pub fn extract_osm(
|
||||
if let Some(at) = get_area_type(&tags) {
|
||||
if tags.get("type") == Some(&"multipolygon".to_string()) {
|
||||
let mut ok = true;
|
||||
let mut pts_per_way: Vec<Vec<Pt2D>> = Vec::new();
|
||||
let mut pts_per_way: Vec<(i64, Vec<Pt2D>)> = Vec::new();
|
||||
for member in &rel.members {
|
||||
match member {
|
||||
osm_xml::Member::Way(osm_xml::UnresolvedReference::Way(id), ref role) => {
|
||||
// If the way is clipped out, that's fine
|
||||
if let Some(pts) = id_to_way.get(id) {
|
||||
if role == "outer" {
|
||||
pts_per_way.push(pts.to_vec());
|
||||
pts_per_way.push((*id, pts.to_vec()));
|
||||
} else {
|
||||
println!(
|
||||
"Relation {} has unhandled member role {}, ignoring it",
|
||||
@ -465,7 +465,9 @@ fn get_area_type(tags: &BTreeMap<String, String>) -> Option<AreaType> {
|
||||
if tags.get("landuse") == Some(&"cemetery".to_string()) {
|
||||
return Some(AreaType::Park);
|
||||
}
|
||||
if tags.get("natural") == Some(&"water".to_string()) {
|
||||
if tags.get("natural") == Some(&"water".to_string())
|
||||
|| tags.get("waterway") == Some(&"riverbank".to_string())
|
||||
{
|
||||
return Some(AreaType::Water);
|
||||
}
|
||||
if tags.get("place") == Some(&"island".to_string()) {
|
||||
@ -488,12 +490,12 @@ fn get_area_type(tags: &BTreeMap<String, String>) -> Option<AreaType> {
|
||||
// The result could be more than one disjoint polygon.
|
||||
fn glue_multipolygon(
|
||||
rel_id: i64,
|
||||
mut pts_per_way: Vec<Vec<Pt2D>>,
|
||||
mut pts_per_way: Vec<(i64, Vec<Pt2D>)>,
|
||||
boundary: &Ring,
|
||||
) -> Vec<Polygon> {
|
||||
// First deal with all of the closed loops.
|
||||
let mut polygons: Vec<Polygon> = Vec::new();
|
||||
pts_per_way.retain(|pts| {
|
||||
pts_per_way.retain(|(_, pts)| {
|
||||
if pts[0] == *pts.last().unwrap() {
|
||||
polygons.push(Polygon::new(pts));
|
||||
false
|
||||
@ -506,15 +508,15 @@ fn glue_multipolygon(
|
||||
}
|
||||
|
||||
// The main polygon
|
||||
let mut result = pts_per_way.pop().unwrap();
|
||||
let (_, mut result) = pts_per_way.pop().unwrap();
|
||||
let mut reversed = false;
|
||||
while !pts_per_way.is_empty() {
|
||||
let glue_pt = *result.last().unwrap();
|
||||
if let Some(idx) = pts_per_way
|
||||
.iter()
|
||||
.position(|pts| pts[0] == glue_pt || *pts.last().unwrap() == glue_pt)
|
||||
.position(|(_, pts)| pts[0] == glue_pt || *pts.last().unwrap() == glue_pt)
|
||||
{
|
||||
let mut append = pts_per_way.remove(idx);
|
||||
let (_, mut append) = pts_per_way.remove(idx);
|
||||
if append[0] != glue_pt {
|
||||
append.reverse();
|
||||
}
|
||||
@ -525,9 +527,10 @@ fn glue_multipolygon(
|
||||
// TODO Investigate what's going on here. At the very least, take what we have so
|
||||
// far and try to glue it up.
|
||||
println!(
|
||||
"Throwing away {} chunks from relation {}",
|
||||
"Throwing away {} chunks from relation {}: ways {:?}",
|
||||
pts_per_way.len(),
|
||||
rel_id
|
||||
rel_id,
|
||||
pts_per_way.iter().map(|(id, _)| *id).collect::<Vec<i64>>()
|
||||
);
|
||||
break;
|
||||
} else {
|
||||
|
Loading…
Reference in New Issue
Block a user