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more flexibly merge short roads with stop sign and traffic signal. use it to fix a stuck part of 23rd.
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parent
2e5649bf7e
commit
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20
data/fixes/misc_23rd.json
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20
data/fixes/misc_23rd.json
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@ -0,0 +1,20 @@
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{
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"gps_bounds": {
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"min_lon": -122.31036966897095,
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"min_lat": 47.597290174872846,
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"max_lon": -122.29152725418099,
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"max_lat": 47.65513966206871
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},
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"override_metadata": [],
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"delete_roads": [],
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"delete_intersections": [],
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"add_intersections": [],
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"add_roads": [],
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"merge_short_roads": [
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{
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"osm_way_id": 6460085,
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"node1": 53211697,
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"node2": 53211698
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}
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]
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}
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@ -690,8 +690,11 @@ impl Model {
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// of lanes and can generate all the IDs.
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self.road_deleted(id);
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let (deleted_i, changed_roads) = self.map.merge_short_road(id, &mut self.fixes).unwrap();
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let (retained_i, deleted_i, changed_roads) =
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self.map.merge_short_road(id, &mut self.fixes).unwrap();
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self.world.delete(ID::Intersection(retained_i));
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self.intersection_added(retained_i, prerender);
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self.world.delete(ID::Intersection(deleted_i));
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for r in changed_roads {
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self.road_deleted(r);
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@ -372,7 +372,9 @@ impl RawMap {
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let road = &self.roads[&id];
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let i1 = &self.intersections[&road.i1];
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let i2 = &self.intersections[&road.i2];
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if i1.intersection_type != i2.intersection_type {
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if i1.intersection_type == IntersectionType::Border
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|| i2.intersection_type == IntersectionType::Border
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{
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return false;
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}
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@ -391,12 +393,17 @@ impl RawMap {
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true
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}
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// (the deleted intersection, list of modified roads connected to deleted intersection)
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// (the surviving intersection, the deleted intersection, list of modified roads connected to
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// deleted intersection)
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pub fn merge_short_road(
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&mut self,
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id: StableRoadID,
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fixes: &mut MapFixes,
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) -> Option<(StableIntersectionID, Vec<StableRoadID>)> {
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) -> Option<(
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StableIntersectionID,
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StableIntersectionID,
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Vec<StableRoadID>,
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)> {
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assert!(self.can_merge_short_road(id, fixes));
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let (i1, i2) = {
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let r = self.roads.remove(&id).unwrap();
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@ -408,8 +415,15 @@ impl RawMap {
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(i.point, i.orig_id)
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};
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// Arbitrarily keep i1 and destroy i2.
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self.intersections.remove(&i2).unwrap();
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// Arbitrarily keep i1 and destroy i2. If the intersection types differ, upgrade the
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// surviving interesting.
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{
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let i = self.intersections.remove(&i2).unwrap();
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if i.intersection_type == IntersectionType::TrafficSignal {
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self.intersections.get_mut(&i1).unwrap().intersection_type =
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IntersectionType::TrafficSignal;
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}
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}
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// Fix up all roads connected to i2.
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let mut fixed = Vec::new();
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@ -430,7 +444,7 @@ impl RawMap {
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}
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}
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Some((i2, fixed))
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Some((i1, i2, fixed))
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}
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pub fn override_metadata(
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