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drawing circles in glium
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@ -66,7 +66,7 @@
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## Switch to OpenGL (for speed)
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- get things running again
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- circles, arrows, other disabled things
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- arrows
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- forking
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- render text
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- colors still seem off
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@ -24,7 +24,7 @@ pub use crate::text::Text;
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pub use crate::text_box::TextBox;
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pub use crate::top_menu::{Folder, TopMenu};
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pub use crate::wizard::{Wizard, WrappedWizard};
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use geom::Pt2D;
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use geom::{Angle, Circle, Line, Polygon, Pt2D, Triangle};
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use glium::{implement_vertex, uniform, Surface};
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// TODO Not super happy about exposing this; fork_screenspace for external callers should be
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@ -153,17 +153,17 @@ impl<'a> GfxCtx<'a> {
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// Use graphics::Line internally for now, but make it easy to switch to something else by
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// picking this API now.
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pub fn draw_line(&mut self, color: Color, thickness: f64, line: &geom::Line) {
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pub fn draw_line(&mut self, color: Color, thickness: f64, line: &Line) {
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self.draw_polygon(color, &line.to_polyline().make_polygons(thickness));
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}
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pub fn draw_rounded_line(&mut self, color: Color, thickness: f64, line: &geom::Line) {
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pub fn draw_rounded_line(&mut self, color: Color, thickness: f64, line: &Line) {
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self.draw_line(color, thickness, line);
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self.draw_circle(color, &geom::Circle::new(line.pt1(), thickness / 2.0));
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self.draw_circle(color, &geom::Circle::new(line.pt2(), thickness / 2.0));
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self.draw_circle(color, &Circle::new(line.pt1(), thickness / 2.0));
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self.draw_circle(color, &Circle::new(line.pt2(), thickness / 2.0));
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}
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pub fn draw_arrow(&mut self, color: Color, thickness: f64, line: &geom::Line) {
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pub fn draw_arrow(&mut self, color: Color, thickness: f64, line: &Line) {
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// TODO Raw method doesn't work yet in all cases...
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/*graphics::Line::new_round(color.0, thickness).draw_arrow(
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[
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@ -184,7 +184,7 @@ impl<'a> GfxCtx<'a> {
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let triangle_height = (head_size / 2.0).sqrt() * si::M;
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self.draw_polygon(
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color,
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&geom::Polygon::new(&vec![
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&Polygon::new(&vec![
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//line.pt2(),
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//line.pt2().project_away(head_size, angle.rotate_degs(-135.0)),
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line.reverse()
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@ -202,7 +202,7 @@ impl<'a> GfxCtx<'a> {
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);
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self.draw_polygon(
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color,
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&geom::Polygon::new(&vec![
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&Polygon::new(&vec![
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line.pt2(),
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line.pt2()
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.project_away(head_size, angle.rotate_degs(-135.0)),
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@ -211,7 +211,7 @@ impl<'a> GfxCtx<'a> {
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);*/
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}
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pub fn draw_polygon(&mut self, color: Color, poly: &geom::Polygon) {
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pub fn draw_polygon(&mut self, color: Color, poly: &Polygon) {
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let mut vertices: Vec<Vertex> = Vec::new();
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for tri in &poly.triangles {
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vertices.push(Vertex {
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@ -236,17 +236,23 @@ impl<'a> GfxCtx<'a> {
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.unwrap();
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}
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pub fn draw_circle(&mut self, color: Color, circle: &geom::Circle) {
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/*graphics::Ellipse::new(color.0).draw(
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[
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circle.center.x() - circle.radius,
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circle.center.y() - circle.radius,
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2.0 * circle.radius,
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2.0 * circle.radius,
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],
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&self.ctx.draw_state,
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self.ctx.transform,
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self.gfx,
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);*/
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pub fn draw_circle(&mut self, color: Color, circle: &Circle) {
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let num_triangles = 60;
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let mut triangles: Vec<Triangle> = Vec::new();
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for i in 0..num_triangles {
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triangles.push(Triangle {
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pt1: circle.center,
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pt2: circle.center.project_away(
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circle.radius,
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Angle::new_degs((i as f64) / (num_triangles as f64) * 360.0),
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),
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pt3: circle.center.project_away(
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circle.radius,
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Angle::new_degs(((i + 1) as f64) / (num_triangles as f64) * 360.0),
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),
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});
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}
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self.draw_polygon(color, &Polygon { triangles });
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}
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}
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