mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-27 15:03:20 +03:00
Use btn_primary.* methods instead of btn_primary_*
This commit is contained in:
parent
87a1a3f027
commit
cee0e5dbbd
@ -35,7 +35,8 @@ impl FindHome {
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)
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.flex_wrap(ctx, Percent::int(50)),
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ctx.style()
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.btn_solid_primary_text("Search")
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.btn_solid_primary
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.text("Search")
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.hotkey(Key::Enter)
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.build_def(ctx),
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]))
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@ -163,7 +163,8 @@ fn make_panel(
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Widget::custom_col(vec![
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(make_task)(ctx),
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ctx.style()
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.btn_solid_primary_text("Start")
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.btn_solid_primary
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.text("Start")
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.hotkey(Key::Enter)
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.build_def(ctx)
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.centered_horiz()
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@ -224,7 +225,7 @@ fn make_panel(
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Widget::col(vec![
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Widget::row(vec![prev.margin_right(40), next]).centered_horiz(),
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ButtonStyle::outline_dark_fg()
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.outline_text("Skip cutscene")
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.text("Skip cutscene")
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.build_def(ctx)
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.centered_horiz(),
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])
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@ -265,7 +266,8 @@ impl FYI {
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Widget::custom_col(vec![
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contents,
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ctx.style()
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.btn_solid_primary_text("OK")
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.btn_solid_primary
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.text("OK")
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.hotkey(hotkeys(vec![Key::Escape, Key::Space, Key::Enter]))
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.build_def(ctx)
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.centered_horiz()
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@ -168,7 +168,8 @@ impl BulkEdit {
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},
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Widget::row(vec![
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ctx.style()
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.btn_solid_primary_text("Finish")
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.btn_solid_primary
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.text("Finish")
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.hotkey(Key::Enter)
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.build_def(ctx),
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ctx.style()
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@ -5,7 +5,7 @@ use map_gui::render::{DrawOptions, DrawUberTurnGroup, BIG_ARROW_THICKNESS};
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use map_model::{IntersectionCluster, IntersectionID};
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use widgetry::{
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DrawBaselayer, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, Key, Outcome, Panel, State,
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StyledButtons, VerticalAlignment, Widget,
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VerticalAlignment, Widget,
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};
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use crate::app::Transition;
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@ -25,7 +25,8 @@ impl ClusterTrafficSignalEditor {
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Box::new(ClusterTrafficSignalEditor {
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panel: Panel::new(Widget::row(vec![ctx
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.style()
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.btn_solid_primary_text("Finish")
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.btn_solid_primary
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.text("Finish")
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.hotkey(Key::Escape)
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.build_def(ctx)]))
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.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
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@ -99,7 +99,8 @@ impl LaneEditor {
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.hotkey(Key::A)
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.build_def(ctx),
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ctx.style()
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.btn_solid_primary_text("Finish")
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.btn_solid_primary
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.text("Finish")
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.hotkey(Key::Escape)
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.build_def(ctx),
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];
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@ -420,7 +420,8 @@ impl SaveEdits {
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Widget::nothing()
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},
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ctx.style()
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.btn_solid_primary_text("Save")
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.btn_solid_primary
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.text("Save")
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.disabled(true)
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.build_def(ctx),
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])
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@ -441,7 +442,8 @@ impl SaveEdits {
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ctx,
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"Save",
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ctx.style()
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.btn_solid_primary_text("Save")
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.btn_solid_primary
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.text("Save")
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.disabled(true)
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.build_def(ctx),
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);
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@ -454,7 +456,8 @@ impl SaveEdits {
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ctx,
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"Save",
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ctx.style()
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.btn_solid_primary_text("Save")
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.btn_solid_primary
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.text("Save")
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.disabled(true)
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.build_def(ctx),
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);
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@ -470,7 +473,8 @@ impl SaveEdits {
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ctx,
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"Save",
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ctx.style()
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.btn_solid_primary_text("Save")
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.btn_solid_primary
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.text("Save")
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.hotkey(Key::Enter)
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.build_def(ctx),
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);
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@ -649,7 +653,8 @@ fn make_topcenter(ctx: &mut EventCtx, app: &App) -> Panel {
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.draw(ctx)
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.centered_horiz(),
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ctx.style()
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.btn_solid_primary_text(&format!(
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.btn_solid_primary
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.text(&format!(
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"Finish & resume from {}",
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app.primary
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.suspended_sim
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@ -32,7 +32,8 @@ impl RouteEditor {
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Spinner::widget(ctx, (1, 120), 60).named("freq_mins"),
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]),
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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]))
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@ -67,7 +67,8 @@ impl StopSignEditor {
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.btn_outline_text("convert to traffic signal")
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.build_def(ctx),
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ctx.style()
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.btn_solid_primary_text("Finish")
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.btn_solid_primary
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.text("Finish")
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.hotkey(Key::Escape)
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.build_def(ctx),
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]))
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@ -95,7 +95,8 @@ impl ChangeDuration {
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.secondary()
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.draw(ctx),
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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]))
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@ -494,7 +494,8 @@ impl State<App> for TrafficSignalEditor {
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fn make_top_panel(ctx: &mut EventCtx, app: &App, can_undo: bool, can_redo: bool) -> Panel {
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let row = vec![
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ctx.style()
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.btn_solid_primary_text("Finish")
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.btn_solid_primary
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.text("Finish")
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.hotkey(Key::Enter)
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.build_def(ctx),
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ctx.style()
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@ -113,7 +113,8 @@ fn make_btn(ctx: &mut EventCtx, num: usize) -> Widget {
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_ => format!("Edit {} signals", num),
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};
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ctx.style()
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.btn_solid_primary_text(&title)
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.btn_solid_primary
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.text(&title)
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.disabled(num == 0)
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.hotkey(hotkeys(vec![Key::Enter, Key::E]))
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.build_widget(ctx, "edit")
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@ -64,7 +64,8 @@ impl ZoneEditor {
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]),
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Widget::custom_row(vec![
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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ctx.style()
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@ -46,7 +46,8 @@ impl TitleScreen {
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// TODO that nicer font
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// TODO Any key
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ctx.style()
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.btn_solid_primary_text("Play")
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.btn_solid_primary
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.text("Play")
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.hotkey(hotkeys(vec![Key::Space, Key::Enter]))
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.build_widget(ctx, "start game"),
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])
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@ -368,7 +369,8 @@ impl Proposals {
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}
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current_tab.push(
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ctx.style()
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.btn_solid_primary_text("Try out this proposal")
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.btn_solid_primary
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.text("Try out this proposal")
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.build_def(ctx),
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);
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@ -323,7 +323,8 @@ impl AgentSpawner {
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Spinner::widget(ctx, (1, 1000), 1).named("number"),
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]),
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ctx.style()
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.btn_solid_primary_text("Confirm")
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.btn_solid_primary
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.text("Confirm")
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.disabled(true)
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.build_def(ctx),
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]))
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@ -409,7 +410,8 @@ impl State<App> for AgentSpawner {
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ctx,
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"Confirm",
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ctx.style()
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.btn_solid_primary_text("Confirm")
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.btn_solid_primary
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.text("Confirm")
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.disabled(true)
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.build_def(ctx),
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);
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@ -485,7 +487,8 @@ impl State<App> for AgentSpawner {
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ctx,
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"Confirm",
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ctx.style()
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.btn_solid_primary_text("Confirm")
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.btn_solid_primary
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.text("Confirm")
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.hotkey(Key::Enter)
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.build_def(ctx),
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);
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@ -281,7 +281,8 @@ impl FinalScore {
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ctx.style().btn_outline_text("Try again").build_def(ctx),
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if next_mode.is_some() {
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ctx.style()
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.btn_solid_primary_text("Next challenge")
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.btn_solid_primary
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.text("Next challenge")
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.build_def(ctx)
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} else {
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Widget::nothing()
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@ -227,7 +227,8 @@ impl EditScenarioModifiers {
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rows.push(
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Widget::row(vec![
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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ctx.style()
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@ -389,7 +390,8 @@ impl ChangeMode {
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]),
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Widget::row(vec![
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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ctx.style()
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@ -844,7 +844,8 @@ impl TutorialState {
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if self.current.part == self.stage().messages.len() - 1 {
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controls.push(
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ctx.style()
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.btn_solid_primary_text("Try it")
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.btn_solid_primary
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.text("Try it")
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.hotkey(hotkeys(vec![Key::RightArrow, Key::Space, Key::Enter]))
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.build_def(ctx),
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);
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@ -156,7 +156,8 @@ fn make_btn(ctx: &mut EventCtx, num: usize) -> Widget {
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_ => format!("Record {} intersections", num),
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};
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ctx.style()
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.btn_solid_primary_text(&title)
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.btn_solid_primary
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.text(&title)
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.disabled(num == 0)
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.hotkey(Key::Enter)
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.build_widget(ctx, "record")
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@ -445,7 +445,8 @@ impl AgentMeter {
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.centered_vert(),
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format!("{} trips captured", prettyprint_usize(n)).draw_text(ctx),
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ctx.style()
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.btn_solid_primary_text("Finish Capture")
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.btn_solid_primary
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.text("Finish Capture")
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.build_def(ctx)
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.align_right(),
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]));
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@ -474,7 +474,8 @@ fn compare_count(after: usize, before: usize) -> String {
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fn build_jump_to_time_btn(ctx: &EventCtx, target: Time) -> Widget {
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ctx.style()
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.btn_solid_primary_text(&format!("Jump to {}", target.ampm_tostring()))
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.btn_solid_primary
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.text(&format!("Jump to {}", target.ampm_tostring()))
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.hotkey(Key::Enter)
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.build_widget(ctx, "jump to time")
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.centered_horiz()
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@ -483,7 +484,8 @@ fn build_jump_to_time_btn(ctx: &EventCtx, target: Time) -> Widget {
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fn build_jump_to_delay_button(ctx: &EventCtx, delay: Duration) -> Widget {
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ctx.style()
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.btn_solid_primary_text(&format!("Jump to next {} delay", delay))
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.btn_solid_primary
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.text(&format!("Jump to next {} delay", delay))
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.hotkey(Key::Enter)
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.build_widget(ctx, "jump to delay")
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.centered_horiz()
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@ -109,7 +109,8 @@ impl EditRoad {
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]),
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Widget::row(vec![info, controls]),
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx),
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];
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@ -114,7 +114,8 @@ impl MainState {
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.btn_outline_text("adjust boundary")
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.build_def(ctx),
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ctx.style()
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.btn_solid_primary_text("export to OSM")
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.btn_solid_primary
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.text("export to OSM")
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.build_def(ctx),
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]),
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]))
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@ -260,7 +260,8 @@ impl OptionsPanel {
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.bg(app.cs().inner_panel_bg)
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.padding(8),
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ctx.style()
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.btn_solid_primary_text("Apply")
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.btn_solid_primary
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.text("Apply")
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.hotkey(Key::Enter)
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.build_def(ctx)
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.centered_horiz(),
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@ -162,7 +162,8 @@ impl PopupMsg {
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panel: Panel::new(Widget::col(vec![
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txt.draw(ctx),
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ctx.style()
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.btn_solid_primary_text("OK")
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.btn_solid_primary
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.text("OK")
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.hotkey(hotkeys(vec![Key::Enter, Key::Escape]))
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.build_def(ctx),
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]))
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@ -50,7 +50,8 @@ impl<A: AppLike + 'static> Picker<A> {
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}
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col.push(
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ctx.style()
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.btn_solid_primary_text("Sync files")
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.btn_solid_primary
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.text("Sync files")
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.build_def(ctx),
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);
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|
@ -197,7 +197,8 @@ impl Results {
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Panel::new(Widget::col(vec![
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txt.draw(ctx),
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ctx.style()
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.btn_solid_primary_text("OK")
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.btn_solid_primary
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.text("OK")
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.hotkey(Key::Enter)
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.build_def(ctx),
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]))
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|
@ -309,7 +309,8 @@ fn make_upzone_panel(ctx: &mut EventCtx, app: &App, num_picked: usize) -> Panel
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if app.session.upzones_unlocked == 0 {
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return Panel::new(
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ctx.style()
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.btn_solid_primary_text("Start game")
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.btn_solid_primary
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.text("Start game")
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.hotkey(Key::Enter)
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.build_def(ctx)
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.container(),
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@ -352,12 +353,14 @@ fn make_upzone_panel(ctx: &mut EventCtx, app: &App, num_picked: usize) -> Panel
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]),
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if num_picked == app.session.upzones_unlocked {
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ctx.style()
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.btn_solid_primary_text("Start game")
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.btn_solid_primary
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.text("Start game")
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.hotkey(Key::Enter)
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.build_def(ctx)
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} else {
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ctx.style()
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.btn_solid_primary_text("Finish upzoning before playing")
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.btn_solid_primary
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.text("Finish upzoning before playing")
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.disabled(true)
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.build_def(ctx)
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},
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|
@ -100,46 +100,6 @@ pub trait StyledButtons<'a> {
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.image_dims(ScreenDims::square(18.0))
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}
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fn btn_plain_primary(&self) -> ButtonBuilder<'a>;
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fn btn_plain_primary_text(&self, text: &'a str) -> ButtonBuilder<'a> {
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self.btn_plain_primary().label_text(text)
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}
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fn btn_plain_primary_icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
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icon_button(self.btn_plain_primary().image_path(image_path))
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}
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fn btn_solid_primary(&self) -> ButtonBuilder<'a>;
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fn btn_solid_primary_text(&self, text: &'a str) -> ButtonBuilder<'a> {
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self.btn_solid_primary().label_text(text)
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}
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fn btn_solid_primary_icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
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icon_button(self.btn_solid_primary().image_path(image_path))
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}
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fn btn_solid_primary_icon_text(&self, image_path: &'a str, text: &'a str) -> ButtonBuilder<'a> {
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self.btn_solid_primary()
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.label_text(text)
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.image_path(image_path)
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.image_dims(ScreenDims::square(18.0))
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}
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fn btn_outline_primary(&self) -> ButtonBuilder<'a>;
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fn btn_outline_primary_text(&self, text: &'a str) -> ButtonBuilder<'a> {
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self.btn_outline_primary().label_text(text)
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}
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fn btn_outline_primary_icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
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icon_button(self.btn_outline_primary().image_path(image_path))
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}
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fn btn_outline_primary_icon_text(
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&self,
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image_path: &'a str,
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text: &'a str,
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) -> ButtonBuilder<'a> {
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self.btn_outline_primary()
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.label_text(text)
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.image_path(image_path)
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.image_dims(ScreenDims::square(18.0))
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}
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// Specific UI Elements
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/// title: name of previous screen, which you'll return to
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@ -210,62 +170,51 @@ impl<'a> StyledButtons<'a> for Style {
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fn btn_outline_destructive(&self) -> ButtonBuilder<'a> {
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basic_button(&self.btn_solid_destructive, true)
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}
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fn btn_plain_primary(&self) -> ButtonBuilder<'a> {
|
||||
basic_button(&self.btn_outline_primary, false)
|
||||
}
|
||||
|
||||
fn btn_solid_primary(&self) -> ButtonBuilder<'a> {
|
||||
basic_button(&self.btn_solid_primary, true)
|
||||
}
|
||||
|
||||
fn btn_outline_primary(&self) -> ButtonBuilder<'a> {
|
||||
basic_button(&self.btn_solid_primary, true)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ButtonStyle {
|
||||
pub fn plain(&self) -> ButtonBuilder<'a> {
|
||||
pub fn btn_plain(&self) -> ButtonBuilder<'a> {
|
||||
basic_button(self, false)
|
||||
}
|
||||
|
||||
pub fn outline(&self) -> ButtonBuilder<'a> {
|
||||
self.plain().outline(self.outline, ControlState::Default)
|
||||
pub fn btn(&self) -> ButtonBuilder<'a> {
|
||||
self.btn_plain()
|
||||
.outline(self.outline, ControlState::Default)
|
||||
}
|
||||
|
||||
pub fn plain_text(&self, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.plain().label_text(text)
|
||||
self.btn_plain().label_text(text)
|
||||
}
|
||||
|
||||
pub fn plain_icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
|
||||
icon_button(self.plain().image_path(image_path))
|
||||
icon_button(self.btn_plain().image_path(image_path))
|
||||
}
|
||||
|
||||
pub fn plain_icon_bytes(&self, labeled_bytes: (&'a str, &'a [u8])) -> ButtonBuilder<'a> {
|
||||
icon_button(self.plain().image_bytes(labeled_bytes))
|
||||
icon_button(self.btn_plain().image_bytes(labeled_bytes))
|
||||
}
|
||||
|
||||
pub fn plain_icon_text(&self, image_path: &'a str, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.plain()
|
||||
self.btn_plain()
|
||||
.label_text(text)
|
||||
.image_path(image_path)
|
||||
.image_dims(ScreenDims::square(18.0))
|
||||
}
|
||||
|
||||
pub fn outline_text(&self, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.outline().label_text(text)
|
||||
pub fn text(&self, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.btn().label_text(text)
|
||||
}
|
||||
|
||||
pub fn outline_icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
|
||||
icon_button(self.outline().image_path(image_path))
|
||||
pub fn icon(&self, image_path: &'a str) -> ButtonBuilder<'a> {
|
||||
icon_button(self.btn().image_path(image_path))
|
||||
}
|
||||
|
||||
pub fn outline_icon_bytes(&self, labeled_bytes: (&'a str, &'a [u8])) -> ButtonBuilder<'a> {
|
||||
icon_button(self.outline().image_bytes(labeled_bytes))
|
||||
pub fn icon_bytes(&self, labeled_bytes: (&'a str, &'a [u8])) -> ButtonBuilder<'a> {
|
||||
icon_button(self.btn().image_bytes(labeled_bytes))
|
||||
}
|
||||
|
||||
pub fn outline_icon_text(&self, image_path: &'a str, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.outline()
|
||||
pub fn icon_text(&self, image_path: &'a str, text: &'a str) -> ButtonBuilder<'a> {
|
||||
self.btn()
|
||||
.label_text(text)
|
||||
.image_path(image_path)
|
||||
.image_dims(ScreenDims::square(18.0))
|
||||
|
@ -420,7 +420,8 @@ fn make_controls(ctx: &mut EventCtx) -> Panel {
|
||||
],
|
||||
),
|
||||
ctx.style()
|
||||
.btn_outline_primary_text("Apply")
|
||||
.btn_outline_primary
|
||||
.text("Apply")
|
||||
.build_widget(ctx, "apply"),
|
||||
])
|
||||
.margin_above(30),
|
||||
|
Loading…
Reference in New Issue
Block a user