mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-01 02:33:54 +03:00
stop right BEFORE intersections
This commit is contained in:
parent
0a0740c1bf
commit
d0744083fc
@ -12,11 +12,40 @@ mod gps;
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mod line;
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mod line;
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mod polyline;
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mod polyline;
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mod pt;
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mod pt;
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mod util;
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pub use angle::Angle;
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pub use angle::Angle;
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pub use bounds::Bounds;
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pub use bounds::Bounds;
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use dimensioned::si;
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pub use gps::LonLat;
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pub use gps::LonLat;
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pub use line::Line;
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pub use line::Line;
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pub use polyline::PolyLine;
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pub use polyline::PolyLine;
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pub use pt::{HashablePt2D, Pt2D};
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pub use pt::{HashablePt2D, Pt2D};
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use std::marker;
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pub(crate) const EPSILON_DIST: si::Meter<f64> = si::Meter {
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value_unsafe: 0.00001,
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_marker: marker::PhantomData,
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};
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// NOT segment. Fails for parallel lines.
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// https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection#Given_two_points_on_each_line
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pub(crate) fn line_intersection(l1: &Line, l2: &Line) -> Option<Pt2D> {
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let x1 = l1.pt1().x();
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let y1 = l1.pt1().y();
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let x2 = l1.pt2().x();
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let y2 = l1.pt2().y();
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let x3 = l2.pt1().x();
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let y3 = l2.pt1().y();
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let x4 = l2.pt2().x();
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let y4 = l2.pt2().y();
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let numer_x = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4);
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let numer_y = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4);
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let denom = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
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if denom == 0.0 {
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None
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} else {
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Some(Pt2D::new(numer_x / denom, numer_y / denom))
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}
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}
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@ -1,5 +1,5 @@
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use dimensioned::si;
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use dimensioned::si;
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use {util, Angle, Pt2D};
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use {line_intersection, Angle, Pt2D, EPSILON_DIST};
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// Segment, technically
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// Segment, technically
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#[derive(Serialize, Deserialize, Debug)]
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#[derive(Serialize, Deserialize, Debug)]
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@ -33,7 +33,7 @@ impl Line {
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if !self.intersects(other) {
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if !self.intersects(other) {
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None
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None
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} else {
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} else {
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util::line_intersection(self, other)
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line_intersection(self, other)
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}
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}
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}
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}
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@ -63,7 +63,7 @@ impl Line {
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pub fn dist_along(&self, dist: si::Meter<f64>) -> Pt2D {
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pub fn dist_along(&self, dist: si::Meter<f64>) -> Pt2D {
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let len = self.length();
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let len = self.length();
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if dist > len + util::EPSILON_METERS {
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if dist > len + EPSILON_DIST {
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panic!("cant do {} along a line of length {}", dist, len);
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panic!("cant do {} along a line of length {}", dist, len);
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}
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}
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@ -98,9 +98,9 @@ impl Line {
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pub fn contains_pt(&self, pt: Pt2D) -> bool {
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pub fn contains_pt(&self, pt: Pt2D) -> bool {
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let dist = Line(self.0, pt).length() + Line(pt, self.1).length() - self.length();
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let dist = Line(self.0, pt).length() + Line(pt, self.1).length() - self.length();
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if dist < 0.0 * si::M {
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if dist < 0.0 * si::M {
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-1.0 * dist < util::EPSILON_METERS
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-1.0 * dist < EPSILON_DIST
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} else {
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} else {
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dist < util::EPSILON_METERS
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dist < EPSILON_DIST
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}
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}
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}
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}
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}
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}
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@ -2,7 +2,7 @@ use dimensioned::si;
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use graphics::math::Vec2d;
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use graphics::math::Vec2d;
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use std::f64;
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use std::f64;
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use std::fmt;
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use std::fmt;
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use {util, Angle, Line, Pt2D};
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use {line_intersection, Angle, Line, Pt2D, EPSILON_DIST};
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct PolyLine {
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pub struct PolyLine {
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@ -59,7 +59,7 @@ impl PolyLine {
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let l = Line::new(pair[0], pair[1]);
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let l = Line::new(pair[0], pair[1]);
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let length = l.length();
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let length = l.length();
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let epsilon = if idx == self.pts.len() - 2 {
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let epsilon = if idx == self.pts.len() - 2 {
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util::EPSILON_METERS
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EPSILON_DIST
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} else {
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} else {
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0.0 * si::M
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0.0 * si::M
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};
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};
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@ -115,7 +115,7 @@ impl PolyLine {
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let l2 = Line::new(pt2_raw, pt3_raw).shift(width);
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let l2 = Line::new(pt2_raw, pt3_raw).shift(width);
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// When the lines are perfectly parallel, it means pt2_shift_1st == pt2_shift_2nd and the
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// When the lines are perfectly parallel, it means pt2_shift_1st == pt2_shift_2nd and the
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// original geometry is redundant.
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// original geometry is redundant.
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let pt2_shift = util::line_intersection(&l1, &l2).unwrap_or(l1.pt2());
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let pt2_shift = line_intersection(&l1, &l2).unwrap_or(l1.pt2());
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if pt3_idx == 2 {
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if pt3_idx == 2 {
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result.push(l1.pt1());
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result.push(l1.pt1());
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@ -248,8 +248,8 @@ impl fmt::Display for PolyLine {
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#[test]
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#[test]
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fn shift_polyline_equivalence() {
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fn shift_polyline_equivalence() {
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use line_intersection;
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use rand;
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use rand;
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use util::line_intersection;
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let scale = 1000.0;
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let scale = 1000.0;
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let pt1 = Pt2D::new(rand::random::<f64>() * scale, rand::random::<f64>() * scale);
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let pt1 = Pt2D::new(rand::random::<f64>() * scale, rand::random::<f64>() * scale);
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@ -1,31 +0,0 @@
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use dimensioned::si;
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use std::marker;
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use {Line, Pt2D};
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pub(crate) const EPSILON_METERS: si::Meter<f64> = si::Meter {
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value_unsafe: 0.00001,
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_marker: marker::PhantomData,
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};
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// NOT segment. Fails for parallel lines.
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// https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection#Given_two_points_on_each_line
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pub(crate) fn line_intersection(l1: &Line, l2: &Line) -> Option<Pt2D> {
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let x1 = l1.pt1().x();
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let y1 = l1.pt1().y();
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let x2 = l1.pt2().x();
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let y2 = l1.pt2().y();
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let x3 = l2.pt1().x();
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let y3 = l2.pt1().y();
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let x4 = l2.pt2().x();
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let y4 = l2.pt2().y();
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let numer_x = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4);
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let numer_y = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4);
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let denom = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
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if denom == 0.0 {
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None
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} else {
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Some(Pt2D::new(numer_x / denom, numer_y / denom))
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}
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}
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@ -38,12 +38,10 @@ fn main() {
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sim.seed_pedestrians(&map, 100);
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sim.seed_pedestrians(&map, 100);
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sim.start_many_parked_cars(&map, 100);
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sim.start_many_parked_cars(&map, 100);
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let mut counter = 0;
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let mut benchmark = sim.start_benchmark();
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let mut benchmark = sim.start_benchmark();
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loop {
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loop {
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counter += 1;
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sim.step(&map, &control_map);
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sim.step(&map, &control_map);
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if counter % 1000 == 0 {
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if sim.time.is_multiple_of_minute() {
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let speed = sim.measure_speed(&mut benchmark);
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let speed = sim.measure_speed(&mut benchmark);
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println!("{0}, speed = {1:.2}x", sim.summary(), speed);
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println!("{0}, speed = {1:.2}x", sim.summary(), speed);
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}
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}
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@ -11,6 +11,7 @@ dimensioned = { git = "https://github.com/paholg/dimensioned", rev = "0e1076ebfa
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ezgui = { path = "../ezgui" }
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ezgui = { path = "../ezgui" }
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geom = { path = "../geom" }
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geom = { path = "../geom" }
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map_model = { path = "../map_model" }
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map_model = { path = "../map_model" }
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more-asserts = "0.2.1"
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multimap = "0.4.0"
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multimap = "0.4.0"
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ordered-float = "0.5.0"
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ordered-float = "0.5.0"
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piston2d-graphics = "*"
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piston2d-graphics = "*"
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@ -162,7 +162,12 @@ impl Car {
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loop {
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loop {
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let leftover_dist = self.dist_along - self.on.length(map);
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let leftover_dist = self.dist_along - self.on.length(map);
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if leftover_dist < 0.0 * si::M {
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// == 0.0 is important! If no floating point imprecision happens, cars will stop RIGHT
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// at the end of a lane, with exactly 0 leftover distance. We don't want to bump them
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// into the turn and illegally enter the intersection in that case. The alternative
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// from AORTA, IIRC, is to make cars stop anywhere in a small buffer at the end of the
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// lane.
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if leftover_dist <= 0.0 * si::M {
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break;
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break;
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}
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}
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let next_on = match self.on {
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let next_on = match self.on {
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@ -178,7 +183,15 @@ impl Car {
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self.waiting_for = None;
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self.waiting_for = None;
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self.on = next_on;
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self.on = next_on;
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if let On::Turn(t) = self.on {
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if let On::Turn(t) = self.on {
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intersections.on_enter(Request::for_car(self.id, t))?;
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// TODO easier way to attach more debug info?
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intersections
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.on_enter(Request::for_car(self.id, t))
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.map_err(|e| {
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InvariantViolated(format!(
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"{}. new speed {}, leftover dist {}",
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e, self.speed, leftover_dist
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))
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})?;
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}
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}
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self.dist_along = leftover_dist;
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self.dist_along = leftover_dist;
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}
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}
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@ -213,7 +226,7 @@ impl SimQueue {
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) -> Result<(), InvariantViolated> {
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) -> Result<(), InvariantViolated> {
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let old_queue = self.cars_queue.clone();
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let old_queue = self.cars_queue.clone();
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assert!(ids.len() <= self.capacity);
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assert_le!(ids.len(), self.capacity);
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self.cars_queue.clear();
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self.cars_queue.clear();
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self.cars_queue.extend(ids);
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self.cars_queue.extend(ids);
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// Sort descending.
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// Sort descending.
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@ -298,6 +298,7 @@ impl TrafficSignal {
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continue;
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continue;
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}
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}
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// How long will it take the agent to cross the turn?
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// How long will it take the agent to cross the turn?
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// TODO assuming they accelerate!
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let crossing_time = turn.length() / speeds[&agent];
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let crossing_time = turn.length() / speeds[&agent];
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// TODO account for TIMESTEP
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// TODO account for TIMESTEP
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@ -1,8 +1,15 @@
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use dimensioned::si;
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use dimensioned::si;
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use models::FOLLOWING_DISTANCE;
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use models::FOLLOWING_DISTANCE;
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use std;
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use {Acceleration, Distance, Speed, Time, TIMESTEP};
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use {Acceleration, Distance, Speed, Time, TIMESTEP};
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pub const EPSILON_SPEED: Speed = si::MeterPerSecond {
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value_unsafe: 0.00000001,
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_marker: std::marker::PhantomData,
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};
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// TODO unit test all of this
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// TODO unit test all of this
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// TODO handle floating point issues uniformly here
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pub struct Vehicle {
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pub struct Vehicle {
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// > 0
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// > 0
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@ -36,7 +43,11 @@ impl Vehicle {
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// TODO this needs unit tests and some careful checking
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// TODO this needs unit tests and some careful checking
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pub fn accel_to_stop_in_dist(&self, speed: Speed, dist: Distance) -> Acceleration {
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pub fn accel_to_stop_in_dist(&self, speed: Speed, dist: Distance) -> Acceleration {
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assert!(dist > 0.0 * si::M);
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assert_ge!(dist, 0.0 * si::M);
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// Don't NaN out
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if dist == 0.0 * si::M {
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return 0.0 * si::MPS2;
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}
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// d = (v_1)(t) + (1/2)(a)(t^2)
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// d = (v_1)(t) + (1/2)(a)(t^2)
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// 0 = (v_1) + (a)(t)
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// 0 = (v_1) + (a)(t)
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@ -60,7 +71,7 @@ impl Vehicle {
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// Assume we accelerate as much as possible this tick (restricted only by the speed limit),
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// Assume we accelerate as much as possible this tick (restricted only by the speed limit),
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// then stop as fast as possible.
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// then stop as fast as possible.
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pub fn max_lookahead_dist(&self, current_speed: Speed, speed_limit: Speed) -> Distance {
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pub fn max_lookahead_dist(&self, current_speed: Speed, speed_limit: Speed) -> Distance {
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assert!(current_speed <= speed_limit);
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assert_le!(current_speed, speed_limit);
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let max_next_accel = min_accel(self.max_accel, (speed_limit - current_speed) / TIMESTEP);
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let max_next_accel = min_accel(self.max_accel, (speed_limit - current_speed) / TIMESTEP);
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let max_next_dist = dist_at_constant_accel(max_next_accel, TIMESTEP, current_speed);
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let max_next_dist = dist_at_constant_accel(max_next_accel, TIMESTEP, current_speed);
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let max_next_speed = current_speed + max_next_accel * TIMESTEP;
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let max_next_speed = current_speed + max_next_accel * TIMESTEP;
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@ -69,7 +80,7 @@ impl Vehicle {
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// TODO share with max_lookahead_dist
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// TODO share with max_lookahead_dist
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fn max_next_dist(&self, current_speed: Speed, speed_limit: Speed) -> Distance {
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fn max_next_dist(&self, current_speed: Speed, speed_limit: Speed) -> Distance {
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assert!(current_speed <= speed_limit);
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assert_le!(current_speed, speed_limit);
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let max_next_accel = min_accel(self.max_accel, (speed_limit - current_speed) / TIMESTEP);
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let max_next_accel = min_accel(self.max_accel, (speed_limit - current_speed) / TIMESTEP);
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dist_at_constant_accel(max_next_accel, TIMESTEP, current_speed)
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dist_at_constant_accel(max_next_accel, TIMESTEP, current_speed)
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}
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}
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@ -154,9 +165,13 @@ pub fn results_of_accel_for_one_tick(
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min_time(TIMESTEP, -1.0 * initial_speed / accel)
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min_time(TIMESTEP, -1.0 * initial_speed / accel)
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};
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};
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let dist = (initial_speed * actual_time) + (0.5 * accel * (actual_time * actual_time));
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let dist = (initial_speed * actual_time) + (0.5 * accel * (actual_time * actual_time));
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assert!(dist >= 0.0 * si::M);
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assert_ge!(dist, 0.0 * si::M);
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let new_speed = initial_speed + (accel * actual_time);
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let mut new_speed = initial_speed + (accel * actual_time);
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assert!(new_speed >= 0.0 * si::MPS);
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// Handle some floating point imprecision
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if new_speed < 0.0 * si::MPS && new_speed >= -1.0 * EPSILON_SPEED {
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new_speed = 0.0 * si::MPS;
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}
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assert_ge!(new_speed, 0.0 * si::MPS);
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(dist, new_speed)
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(dist, new_speed)
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}
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}
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@ -9,6 +9,8 @@ extern crate ezgui;
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extern crate geom;
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extern crate geom;
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extern crate graphics;
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extern crate graphics;
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extern crate map_model;
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extern crate map_model;
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#[macro_use]
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extern crate more_asserts;
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extern crate multimap;
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extern crate multimap;
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extern crate ordered_float;
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extern crate ordered_float;
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#[macro_use]
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#[macro_use]
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@ -86,6 +88,11 @@ impl Tick {
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pub fn increment(&mut self) {
|
pub fn increment(&mut self) {
|
||||||
self.0 += 1;
|
self.0 += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO er, little weird
|
||||||
|
pub fn is_multiple_of_minute(&self) -> bool {
|
||||||
|
self.0 % 600 == 0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl std::ops::Sub for Tick {
|
impl std::ops::Sub for Tick {
|
||||||
|
Loading…
Reference in New Issue
Block a user