From d1be0619e5e23c5b152254bef2b87f6cc22cb2d9 Mon Sep 17 00:00:00 2001 From: dabreegster Date: Wed, 3 Nov 2021 03:00:41 +0000 Subject: [PATCH] deploy: 1c748cf304ea9e77925936ebc73cb33fd0928912 --- rustdoc/game/app/struct.App.html | 10 +++++----- rustdoc/game/debug/blockfinder/fn.make_panel.html | 2 +- rustdoc/game/debug/blockfinder/index.html | 2 +- .../game/debug/blockfinder/struct.Blockfinder.html | 4 ++-- .../game/debug/blockfinder/struct.OneBlock.html | 8 ++++---- .../built_info/constant.BUILT_TIME_UTC.html | 2 +- rustdoc/search-index.js | 2 +- rustdoc/src/game/debug/blockfinder.rs.html | 14 ++------------ .../build/game-1cadd2d85de266ec/out/built.rs.html | 2 +- 9 files changed, 18 insertions(+), 28 deletions(-) diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index 404864e0f4..fcaa1002c6 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -45,11 +45,11 @@ the event and immediately apply the transition.

Called when the mouse has moved.

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then call this to handle all other events. Read more

-

Called when something on the panel has been clicked. Since the action is just a string, +

Called when something on the panel has been clicked. Since the action is just a string, the fallback case can just use unreachable!(). Read more

-

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then +

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then call this to handle all other events. Read more

-

Called when something on the panel has been clicked.

+

Called when something on the panel has been clicked.

Called when something on the panel has changed. If a transition is returned, stop handling the event and immediately apply the transition. Read more

Called when the mouse has moved.

@@ -381,8 +381,8 @@ the event and immediately apply the transition.

Draw

Before this state is popped or replaced, call this.

Specifies what to draw before draw()

-

Respond to a UI event, such as input or time passing.

-

Draw

+

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to a UI event, such as input or time passing.

diff --git a/rustdoc/game/debug/blockfinder/fn.make_panel.html b/rustdoc/game/debug/blockfinder/fn.make_panel.html index 3d6646ab9c..cd241a31c1 100644 --- a/rustdoc/game/debug/blockfinder/fn.make_panel.html +++ b/rustdoc/game/debug/blockfinder/fn.make_panel.html @@ -1,3 +1,3 @@ -make_panel in game::debug::blockfinder - Rust

Function game::debug::blockfinder::make_panel[][src]

fn make_panel(ctx: &mut EventCtx<'_>) -> Panel
+make_panel in game::debug::blockfinder - Rust

Function game::debug::blockfinder::make_panel[][src]

fn make_panel(ctx: &mut EventCtx<'_>) -> Panel
\ No newline at end of file diff --git a/rustdoc/game/debug/blockfinder/index.html b/rustdoc/game/debug/blockfinder/index.html index f390a3766c..a882d4639b 100644 --- a/rustdoc/game/debug/blockfinder/index.html +++ b/rustdoc/game/debug/blockfinder/index.html @@ -1,4 +1,4 @@ -game::debug::blockfinder - Rust

Module game::debug::blockfinder[][src]

Structs

+game::debug::blockfinder - Rust

Module game::debug::blockfinder[][src]

Structs

Constants

Functions

diff --git a/rustdoc/game/debug/blockfinder/struct.Blockfinder.html b/rustdoc/game/debug/blockfinder/struct.Blockfinder.html index bcaa16ed7d..81bf71272f 100644 --- a/rustdoc/game/debug/blockfinder/struct.Blockfinder.html +++ b/rustdoc/game/debug/blockfinder/struct.Blockfinder.html @@ -4,8 +4,8 @@ blocks: BTreeMap<Obj, Block>, world: World<Obj>, to_merge: BTreeSet<Obj>, -}

Fields

panel: Panelid_counter: usizeblocks: BTreeMap<Obj, Block>world: World<Obj>to_merge: BTreeSet<Obj>

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

-

Draw

+}

Fields

panel: Panelid_counter: usizeblocks: BTreeMap<Obj, Block>world: World<Obj>to_merge: BTreeSet<Obj>

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/game/debug/blockfinder/struct.OneBlock.html b/rustdoc/game/debug/blockfinder/struct.OneBlock.html index dcc232cbb9..7a87c945b9 100644 --- a/rustdoc/game/debug/blockfinder/struct.OneBlock.html +++ b/rustdoc/game/debug/blockfinder/struct.OneBlock.html @@ -1,10 +1,10 @@ -OneBlock in game::debug::blockfinder - Rust

Struct game::debug::blockfinder::OneBlock[][src]

pub struct OneBlock {
+OneBlock in game::debug::blockfinder - Rust

Struct game::debug::blockfinder::OneBlock[][src]

pub struct OneBlock {
     block: Block,
-}

Fields

block: Block

Implementations

Trait Implementations

Called when something on the panel has been clicked. Since the action is just a string, +}

Fields

block: Block

Implementations

Trait Implementations

Called when something on the panel has been clicked. Since the action is just a string, the fallback case can just use unreachable!(). Read more

-

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then +

If a panel on_click event didn’t occur and panel_changed didn’t return transition, then call this to handle all other events. Read more

-

Called when something on the panel has been clicked.

+

Called when something on the panel has been clicked.

Called when something on the panel has changed. If a transition is returned, stop handling the event and immediately apply the transition. Read more

Called when the mouse has moved.

diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index c601f798b9..72f9aa4dbb 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,4 +1,4 @@ -BUILT_TIME_UTC in game::pregame::built_info - Rust

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = r"Wed, 03 Nov 2021 02:44:22 +0000";
Expand description

The build time in RFC2822, UTC.

+BUILT_TIME_UTC in game::pregame::built_info - Rust

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = r"Wed, 03 Nov 2021 02:59:32 +0000";
Expand description

The build time in RFC2822, UTC.

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map.","","","","","","","","","","","","","","","","","","","","When a button with this label is clicked, warp to this ID.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Draws the timeline for a single trip, with tooltips","Creates the timeline, location warp, and time warp buttons …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Creates the top row for any layer panel.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Also returns the steepest street and a row explaining the …","","Returns the colored categories used and a row explaining 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build time in RFC2822, UTC.","The endianness, given by CARGO_CFG_TARGET_ENDIAN.","The toolchain-environment, given by CARGO_CFG_TARGET_ENV.","The OS-family, given by CARGO_CFG_TARGET_FAMILY.","The operating system, given by CARGO_CFG_TARGET_OS.","The pointer width, given by CARGO_CFG_TARGET_POINTER_WIDTH.","The target architecture, given by CARGO_CFG_TARGET_ARCH.","The Continuous Integration platform detected during …","Value of DEBUG for the profile used during compilation.","The features that were enabled during compilation.","The features as a comma-separated string.","The host triple of the rust compiler.","The parallelism that was specified during compilation.","Value of OPT_LEVEL for the profile used during compilation.","A colon-separated list of authors.","The description.","The homepage.","The license.","The name of the package.","The source repository as advertised in Cargo.toml.","The full version.","The major version.","The minor version.","The patch version.","The 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The …","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A gameplay mode with specific controls for integration with","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Idempotent. 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Handles thickening …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A bottom-right panel for managing a bunch of toggleable …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Save sequences of waypoints as named trips. Basic file …","","","","","","","","","","","saves iff current trip is changed.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","“main” is determined by 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map.","","","","","","","","","","","","","","","","","","","","When a button with this label is clicked, warp to this ID.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Draws the timeline for a single trip, with tooltips","Creates the timeline, location warp, and time warp buttons …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Creates the top row for any layer panel.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Also returns the steepest street and a row explaining the …","","Returns the colored categories used and a row explaining 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build time in RFC2822, UTC.","The endianness, given by CARGO_CFG_TARGET_ENDIAN.","The toolchain-environment, given by CARGO_CFG_TARGET_ENV.","The OS-family, given by CARGO_CFG_TARGET_FAMILY.","The operating system, given by CARGO_CFG_TARGET_OS.","The pointer width, given by CARGO_CFG_TARGET_POINTER_WIDTH.","The target architecture, given by CARGO_CFG_TARGET_ARCH.","The Continuous Integration platform detected during …","Value of DEBUG for the profile used during compilation.","The features that were enabled during compilation.","The features as a comma-separated string.","The host triple of the rust compiler.","The parallelism that was specified during compilation.","Value of OPT_LEVEL for the profile used during compilation.","A colon-separated list of authors.","The description.","The homepage.","The license.","The name of the package.","The source repository as advertised in Cargo.toml.","The full version.","The major version.","The minor version.","The patch version.","The 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The …","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A gameplay mode with specific controls for integration with","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Idempotent. 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Handles thickening …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A bottom-right panel for managing a bunch of toggleable …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Save sequences of waypoints as named trips. Basic file …","","","","","","","","","","","saves iff current trip is changed.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","“main” is determined by 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angle, stored in radians.","","Represents a rectangular boundary of Pt2D points.","A circle, defined by a center and radius.","","A distance, in meters. Can be negative.","A duration, in seconds. Can be negative.","","A quad-tree to quickly find the closest points to some …","Represents a rectangular boundary of LonLat points. After …","This represents world space, NOT LonLat.","","","","A line segment.","Represents a (longitude, latitude) point.","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","This represents world-space in meters.","Maybe a misnomer, but like a PolyLine, but closed.","In meters per second. Can be negative.","","In seconds since midnight. Can’t be negative.","","","Specifies how to stringify different geom objects.","","","","","","","","","","","","","","","","","","Deserializes a trimmed f64 from an i32.","","","","","","","","","","","","","Groups of three indices make up the triangles","","","","","","","","","","","","Display in metric; US imperial otherwise.","","","","","","","","","","","","","","","","","","","If the polygon has holes, explicitly store all the rings …","Round Durations to a whole number of seconds.","","Serializes a trimmed f64 as an i32 to save space.","","","","","","","","","Reduce the precision of an f64. This helps ensure …","","","","","","","","","","","","","","An angle, stored in radians.","","","True if this angle is within some degrees of another, …","True if this angle is within some degrees of another, …","Calculates the average of some angles.","","","","","Create an angle in degrees.","","","","","","","","","","Create an angle in radians.","Returns [0, 360)","Returns [0, 2pi)","Invert the direction of this angle.","","I don’t know how to describe what this does. Use for …","Rotates this angle by some degrees.","","Logically this returns [-180, 180], but keep in mind when …","Returns [-180, 180]","","","","","","Represents a rectangular boundary of Pt2D points.","Represents a rectangular boundary of LonLat points. After …","Expand the existing boundary by some distance evenly on …","Converts the boundary to the format used by aabb_quadtree.","","","","","The center point of this boundary.","","","","","True if the point is within the boundary.","True if the point is within the boundary.","Convert all points to map-space. The points may be outside …","Convert map-space points back to LonLats. This is only …","","","","","","","","Create a boundary covering some points.","","Create a boundary covering some points.","The bottom-right corner of the boundary, in map-space.","Creates a rectangle covering this boundary.","The height of this boundary.","","","","","","","","","","","","","A boundary including no points.","A boundary including no points.","","","Converts the boundary to map-space.","","","Convert all points to map-space, failing if any points are …","","","","","","","Unions two boundaries.","Update the boundary to include this point.","Update the boundary to include this point.","The width of this boundary.","","A circle, defined by a center and radius.","","","","","","","True if the point is inside the circle.","","","","","Get the boundary containing this circle.","","Creates a circle.","","","Creates an outline around the circle, strictly contained …","","Renders some percent, between [0, 1], of the circle as a …","Renders the circle as a polygon.","Returns the ring around the circle.","","","","","","A distance, in meters. Can be negative.","","Returns the absolute value of this distance.","","","","","Creates a distance in centimeters.","","","","","","","","","","","Creates a distance in feet.","","","","Creates a distance in inches.","Returns the distance in meters. Prefer to work with …","","Creates a distance in meters.","Creates a distance in miles.","","","","","","Rounds this distance up to a higher, more “even” value …","Calculates a percentage, usually in [0.0, 1.0], of self / …","","Returns the square root of this distance.","","","","Returns the distance in feet.","Returns the distance in miles.","","Describes the distance according to formatting rules. …","","","","","","A duration, in seconds. Can be negative.","","","","","","","","","","","","","","","","If two durations are within this amount, they’ll print …","","Creates a duration in minutes.","","","","","","Splits the duration into (hours, minutes, seconds, …","","Creates a duration in hours.","Returns the duration in seconds. Prefer working in …","","Returns (rounded max, the boundaries)","Creates a duration in milliseconds.","Creates a duration in minutes.","","","","","Returns the duration as a number of minutes, rounded up.","Parses a duration such as “3:00” to …","","Returns the duration elapsed from this moment in real time.","","Rounds a duration up to the nearest whole number multiple.","Creates a duration in seconds.","","","","","","Shows only the largest unit (hours, minute, seconds), …","","Describes the duration according to formatting rules.","","","","","","A quad-tree to quickly find the closest points to some …","Add an object to the quadtree, remembering some key …","For every object within some distance of a query point, …","","","Finds the closest point on the existing geometry to the …","","","","Creates the quad-tree, limited to points contained in the …","","","","","","Represents a (longitude, latitude) point.","","","Finds the average of a set of coordinates.","","","","","","Pretty meaningless units, for comparing distances very …","","","","Returns the Haversine distance to another point.","","","","","Note the order of arguments!","Extract polygons from a raw GeoJSON string. For …","Parses a WKT-style line-string into a list of coordinates.","","Parses a file in the …","","","Transform this to a world-space point. Can go out of …","","","","","Writes a set of points to a file in the …","Returns the longitude of this point.","Returns the latitude of this point.","","","","","","A line segment.","The angle of the line segment, from the first to the …","","","","","","","","","","Determine if two line segments intersect, but more so than …","","","Returns a point along the line segment, unless the …","","","","","","","","","Returns an infinite line passing through this line’s two …","If two line segments intersect – including endpoints – …","Fails for parallel lines.","If the line segment intersects with an infinite line – …","","","","Length of the line segment","Returns a thick line segment.","","Equivalent to self.dist_along(dist).unwrap(). Use this to …","Equivalent to Line::new(pt1, pt2).unwrap(). Use this to …","","Creates a line segment between two points. None if the …","","","Returns the two points in this line segment.","Returns the first point in this line segment.","Returns the second point in this line segment.","Returns a reversed line segment","","","Perpendicularly shifts the line to the right if positive …","Perpendicularly shifts the line over to the left. Width …","Perpendicularly shifts the line over to the right. Width …","","","","Returns a polyline containing these two points.","","","","","","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","","","","","","","","","","","","","","","","","","Usually m^2, unless the polygon is in screen-space","","","","","","","Doesn’t handle multiple crossings in and out.","","","","","","","Does this polygon contain the point either in the interior …","","","","","","","","","","","","","Extracts all polygons from raw bytes representing a …","","","","","Get the outer ring of this polygon. This should usually …","Groups of three indices make up the triangles","","Do two polygons intersect at all?","Does this polygon intersect a polyline?","","","","","Top-left at the origin. Doesn’t take Distance, because …","","","A rectangle, two sides of which are fully rounded …","The order of these points depends on the constructor! The …","","","","","","","","Top-left at the origin. Doesn’t take Distance, because …","","","If the polygon has holes, explicitly store all the rings …","","","Top-left at the origin. Doesn’t take Distance, because …","","","","","Remove the internal rings used for to_outline. This is …","","If the polygon is just a single outer ring, produces a …","Creates the outline around the polygon, with the thickness …","","","","","","","","","","","","","","","","","","","","","One or both args might be empty.","","","","","","","","Don’t draw the dashes too close to the ends.","First dedupes adjacent points","","","","","","No excess leftover distance allowed.","Glue together two polylines in order. The last point of …","If the current line is at least this long, return it. …","","","","","","","Like extend, but handles the last and first point not …","","","","Panics if the pt is not on the polyline. Returns None if …","Returns None if the point is the last point.","","Also return the angle of the line where the hit was found","","","","","","","","","","If the length is too short, just give up and make the …","","The resulting polygon is manually triangulated and may not …","The resulting polygon is manually triangulated and may not …","","Fail if the length is too short.","","","Like extend, but panics on failure.","","","","","","Extends self by a single point. If the new point is close …","Returns the angle from the start to end of this polyline.","","Returns the point on the polyline closest to the query.","","","Same as get_slice_ending_at, but returns None if the point …","Same as get_slice_starting_at, but returns None if the …","","","Perpendicularly shifts the polyline to the right if …","","","","","Returns the excess distance left over from the end","Walk along the PolyLine, starting buffer_ends from the …","Walk along the PolyLine, from start_buffer to …","","Produces a GeoJSON linestring, optionally mapping the …","","","","","Like make_polygons, but make sure the points actually form …","","","","","","","","Doesn’t check for duplicates. Use at your own risk.","This represents world space, NOT LonLat.","This represents world-space in meters.","","","","","","","","","","","","","","","","","","Pretty meaningless units, for comparing distances very …","","","","","","","","","","","","","","","","","","","Can go out of bounds.","","","","","","","","","","","","","","","","","","","Maybe a misnomer, but like a PolyLine, but closed.","Be careful with the order of results. Hits on an earlier …","","","","","","","","","","","","","Assuming both points are somewhere along the ring, return …","","Assuming both points are somewhere along the ring, return …","","","","","","","","","","Extract all PolyLines and Rings. Doesn’t handle crazy …","Produces a GeoJSON polygon, optionally mapping the …","Draws the ring with some thickness, with half of it …","","","Translates the ring by a fixed offset.","","","","","In meters per second. Can be negative.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Describes the speed according to formatting rules.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","None if empty","","Could implement PartialEq, but be a bit more clear how …","","","","","","","","","","","","","","","In seconds since midnight. Can’t be negative.","","","","","","","","","","","","","","","","","Rounded down. 6:59:00 is hour 6.","(hours, minutes, seconds, centiseconds)","","For RNG range generation. Don’t 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…","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Transform the Seattle-wide Endpoints into specific …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","If the output file doesn’t already exist, downloads the …","If the output file doesn’t already exist, downloads the …","Uses osmconvert to clip the input .osm (or .pbf) against a …","Converts a RawMap to a Map."],"i":[0,1,1,0,1,1,1,1,1,0,1,1,0,1,1,1,1,0,1,1,1,1,0,0,1,1,0,0,1,1,1,0,0,1,0,2,2,2,2,0,2,0,2,2,2,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,5,6,5,6,5,6,5,6,5,6,5,0,6,5,6,5,0,6,5,6,5,6,5,6,5,0,0,6,6,5,6,5,6,5,6,5,6,5,0,0,0,0,0,0,0,7,8,9,10,11,7,8,9,10,11,7,8,9,10,11,7,8,9,10,11,10,11,10,11,10,8,7,8,9,10,11,8,8,8,9,10,11,7,8,9,10,11,10,0,0,8,9,8,0,0,0,7,8,9,10,11,7,8,9,10,11,7,8,9,10,11,7,8,9,10,11,8,10,8,8,11,11,9,9,9,10,8,11,10,10,7,10,11,10,10,11,8,8,8,10,10,7,7,8,9,10,11,7,8,9,10,11,8,7,8,9,10,11,7,8,9,10,11,9,9,0,0,12,13,12,13,12,13,12,13,0,13,13,0,13,12,13,13,12,13,12,13,12,13,12,13,0,12,13,12,12,13,13,12,13,12,13,12,13,12,13,0,14,14,14,14,14,14,14,0,14,0,14,14,14,14,0,14,14,14,14,14,14,0,0,14,14,14,14,14,0,0,0,0],"f":[null,[[],["any",8]],[[],["any",8]],null,[[]],[[]],null,null,[[],["app",3]],null,[[]],[[["argmatches",3]]],null,[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["bool",15],["option",4,["string"]],["string",3],["rawtomapoptions",3]]],null,null,null,null,[[]],[[["usize",15]]],[[["timer",3]]],null,null,null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],null,null,[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[["string",3],["timer",3]]],[[],["result",4]],[[["timer",3],["map",3]]],null,[[["formatter",3]],["result",6]],[[]],[[["timer",3],["rawmap",3],["importerconfiguration",3]]],[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[],["importerconfiguration",3]],[[],["result",4]],[[]],null,null,[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[],["importerconfiguration",3]],null,[[],["result",4]],[[],["result",4]],[[],["typeid",3]],null,[[]],null,[[],["any",8]],[[],["any",8]],[[]],[[]],[[],["result",4]],null,[[]],null,[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],null,null,[[["timer",3],["mapname",3],["importerconfiguration",3]]],null,null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[]],null,null,[[["map",3]]],[[["map",3],["scenario",3]]],null,[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[]],[[]],[[]],[[]],[[],["result",4]],[[],["result",4]],[[["timer",3],["importerconfiguration",3],["bool",15]]],[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[]],[[]],[[["timer",3],["importerconfiguration",3]]],[[]],[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["rc",3]],[["rc",3,["any"]],["any",8]]],[[["map",3],["extrashapes",3],["timer",3]]],[[["str",15],["timer",3],["importerconfiguration",3]]],null,null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["typeid",3]],[[],["typeid",3]],[[]],[[]],null,null,null,null,null,null,null,[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[],["any",8]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[]],[[],["origtrip",3]],[[],["endpoint",3]],[[]],[[]],null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],null,null,[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[["formatter",3]],["result",6]],[[]],[[]],[[]],[[]],[[]],null,[[["str",15]],["tripmode",4]],[[["str",15]],["trippurpose",4]],null,null,null,[[["timer",3],["map",3]],["popdat",3]],[[["timer",3],["map",3]]],[[["timer",3],["map",3]],[["vec",3,["origtrip"]],["origtrip",3]]],[[]],[[]],[[]],[[]],[[]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["global",3],["box",3,["global"]]],[["global",3],["box",3,["any","global"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]]],[[["arc",3]],[["arc",3,["any"]],["any",8]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diff --git a/rustdoc/src/game/debug/blockfinder.rs.html b/rustdoc/src/game/debug/blockfinder.rs.html index 2d30a680bd..6c27ae4cc3 100644 --- a/rustdoc/src/game/debug/blockfinder.rs.html +++ b/rustdoc/src/game/debug/blockfinder.rs.html @@ -361,17 +361,12 @@ 361 362 363 -364 -365 -366 -367 -368
use std::collections::{BTreeMap, BTreeSet};
 
 use abstutil::Timer;
 use geom::Distance;
 use map_model::osm::RoadRank;
-use map_model::{Block, PathConstraints, Perimeter};
+use map_model::{Block, Perimeter};
 use widgetry::mapspace::{ObjectID, World, WorldOutcome};
 use widgetry::{
     Color, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, Key, Line, Outcome, Panel,
@@ -552,14 +547,9 @@
                         .collect();
                     let map = &app.primary.map;
                     let partitions = Perimeter::partition_by_predicate(perimeters, |r| {
-                        // "Interior" roads of a neighborhood aren't classified as arterial and are
-                        // driveable (so existing bike-only connections induce a split)
+                        // "Interior" roads of a neighborhood aren't classified as arterial
                         let road = map.get_r(r);
                         road.get_rank() == RoadRank::Local
-                            && road
-                                .lanes
-                                .iter()
-                                .any(|l| PathConstraints::Car.can_use(l, map))
                     });
 
                     // Reset pretty much all of our state
diff --git a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-1cadd2d85de266ec/out/built.rs.html b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-1cadd2d85de266ec/out/built.rs.html
index 831bbee658..319d63adaa 100644
--- a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-1cadd2d85de266ec/out/built.rs.html
+++ b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-1cadd2d85de266ec/out/built.rs.html
@@ -174,7 +174,7 @@
 pub const RUSTDOC_VERSION: &str = r"rustdoc 1.56.1 (59eed8a2a 2021-11-01)";
 #[doc=r#"The build time in RFC2822, UTC."#]
 #[allow(dead_code)]
-pub const BUILT_TIME_UTC: &str = r"Wed, 03 Nov 2021 02:44:22 +0000";
+pub const BUILT_TIME_UTC: &str = r"Wed, 03 Nov 2021 02:59:32 +0000";
 #[doc=r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#]
 #[allow(dead_code)]
 pub const CFG_TARGET_ARCH: &str = r"x86_64";