This commit is contained in:
dabreegster 2021-02-12 21:58:43 +00:00
parent 242f4f237e
commit d8ebe8a869
44 changed files with 67 additions and 67 deletions

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@ -211,12 +211,12 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
</div><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#67" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-3" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-3" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-30" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#573-643" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-30" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#574-637" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-31" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#639-642" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-30" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#573-646" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-30" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#574-640" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-31" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#642-645" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-30" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-30" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-31" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#881-899" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-31" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#882-894" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-32" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#896-898" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-31" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#884-902" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-31" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#885-897" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-32" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#899-901" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-31" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-31" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-32" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/layer/struct.PickLayer.html" title="struct game::layer::PickLayer">PickLayer</a></code><a href="#impl-State%3CApp%3E-32" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#159-265" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-32" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/layer/mod.rs.html#160-255" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>

View File

@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `apply_map_edits` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, apply_map_edits"><title>game::edit::apply_map_edits - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "apply_map_edits", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#668-712" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">apply_map_edits</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#671-715" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">apply_map_edits</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

View File

@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `can_edit_lane` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, can_edit_lane"><title>game::edit::can_edit_lane - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "can_edit_lane", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#714-721" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">can_edit_lane</a></span></h1><pre class="rust fn">pub fn can_edit_lane(mode: &amp;<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#717-724" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">can_edit_lane</a></span></h1><pre class="rust fn">pub fn can_edit_lane(mode: &amp;<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmd_to_id` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmd_to_id"><title>game::edit::cmd_to_id - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "cmd_to_id", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#839-845" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">cmd_to_id</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &amp;<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#842-848" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">cmd_to_id</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &amp;<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_changelist` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_changelist"><title>game::edit::make_changelist - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "make_changelist", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#775-836" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_changelist</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#778-839" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_changelist</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_topcenter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_topcenter"><title>game::edit::make_topcenter - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "make_topcenter", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#645-666" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_topcenter</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#648-669" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_topcenter</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `maybe_edit_intersection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, maybe_edit_intersection"><title>game::edit::maybe_edit_intersection - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "maybe_edit_intersection", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#734-773" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">maybe_edit_intersection</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: &amp;<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#737-776" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">maybe_edit_intersection</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: &amp;<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `speed_limit_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, speed_limit_choices"><title>game::edit::speed_limit_choices - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "speed_limit_choices", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#723-732" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">speed_limit_choices</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#726-735" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">speed_limit_choices</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>&gt;&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `edit` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, edit"><title>game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module edit</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><script>window.sidebarCurrent = {name: "edit", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<table><tr><td><code>pub use self::cluster_traffic_signals::<a class="struct" href="../../game/edit/cluster_traffic_signals/struct.ClusterTrafficSignalEditor.html" title="struct game::edit::cluster_traffic_signals::ClusterTrafficSignalEditor">ClusterTrafficSignalEditor</a>;</code></td></tr><tr><td><code>pub use self::lanes::<a class="struct" href="../../game/edit/lanes/struct.LaneEditor.html" title="struct game::edit::lanes::LaneEditor">LaneEditor</a>;</code></td></tr><tr><td><code>pub use self::routes::<a class="struct" href="../../game/edit/routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a>;</code></td></tr><tr><td><code>pub use self::stop_signs::<a class="struct" href="../../game/edit/stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a>;</code></td></tr><tr><td><code>pub use self::traffic_signals::<a class="struct" href="../../game/edit/traffic_signals/struct.TrafficSignalEditor.html" title="struct game::edit::traffic_signals::TrafficSignalEditor">TrafficSignalEditor</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_blackholes.html" title="fn game::edit::validate::check_blackholes">check_blackholes</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_sidewalk_connectivity.html" title="fn game::edit::validate::check_sidewalk_connectivity">check_sidewalk_connectivity</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.try_change_lt.html" title="fn game::edit::validate::try_change_lt">try_change_lt</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="bulk/index.html" title="game::edit::bulk mod">bulk</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="cluster_traffic_signals/index.html" title="game::edit::cluster_traffic_signals mod">cluster_traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="lanes/index.html" title="game::edit::lanes mod">lanes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::edit::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="select/index.html" title="game::edit::select mod">select</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stop_signs/index.html" title="game::edit::stop_signs mod">stop_signs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::edit::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="validate/index.html" title="game::edit::validate mod">validate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="zones/index.html" title="game::edit::zones mod">zones</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.ConfirmDiscard.html" title="game::edit::ConfirmDiscard struct">ConfirmDiscard</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditMode.html" title="game::edit::EditMode struct">EditMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LoadEdits.html" title="game::edit::LoadEdits struct">LoadEdits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SaveEdits.html" title="game::edit::SaveEdits struct">SaveEdits</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ConfirmDiscard` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ConfirmDiscard"><title>game::edit::ConfirmDiscard - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ConfirmDiscard</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.discard">discard</a><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><script>window.sidebarCurrent = {name: "ConfirmDiscard", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#847-850" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">ConfirmDiscard</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ConfirmDiscard {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#850-853" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">ConfirmDiscard</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ConfirmDiscard {
panel: Panel,
discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)&gt;,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#852-879" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#853-878" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#881-899" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#882-894" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#896-898" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#855-882" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#856-881" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#884-902" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#885-897" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#899-901" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

View File

@ -5,8 +5,8 @@
panel: Panel,
mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#527-571" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#528-570" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#573-643" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#574-637" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#639-642" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#527-571" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#528-570" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#573-646" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/mod.rs.html#574-640" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#642-645" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

View File

@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><script>window.sidebarCurrent = {name: "BUILT_TIME_UTC", ty: "constant", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Fri, 12 Feb 2021 21:41:07 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Fri, 12 Feb 2021 21:56:18 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

View File

@ -6,7 +6,10 @@ covers the RawMap-&gt;Map stage.</p>
</div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="bridges/index.html" title="map_model::make::bridges mod">bridges</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="buildings/index.html" title="map_model::make::buildings mod">buildings</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="initial/index.html" title="map_model::make::initial mod">initial</a></td><td class="docblock-short"><p>Naming is confusing, but RawMap -&gt; InitialMap -&gt; Map. InitialMap is separate pretty much just
for the step of producing <a href="https://a-b-street.github.io/docs/map/importing/geometry.html">https://a-b-street.github.io/docs/map/importing/geometry.html</a>.</p>
</td></tr><tr class="module-item"><td><a class="mod" href="medians/index.html" title="map_model::make::medians mod">medians</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="merge_intersections/index.html" title="map_model::make::merge_intersections mod">merge_intersections</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_lots/index.html" title="map_model::make::parking_lots mod">parking_lots</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="remove_disconnected/index.html" title="map_model::make::remove_disconnected mod">remove_disconnected</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="map_model::make::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="transit/index.html" title="map_model::make::transit mod">transit</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="turns/index.html" title="map_model::make::turns mod">turns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="walking_turns/index.html" title="map_model::make::walking_turns mod">walking_turns</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
</td></tr><tr class="module-item"><td><a class="mod" href="medians/index.html" title="map_model::make::medians mod">medians</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="merge_intersections/index.html" title="map_model::make::merge_intersections mod">merge_intersections</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_lots/index.html" title="map_model::make::parking_lots mod">parking_lots</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="remove_disconnected/index.html" title="map_model::make::remove_disconnected mod">remove_disconnected</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="map_model::make::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"><p>The various traffic signal generators live in the traffic signal module. Eventually, we
might want to move to a trait. For now, there's a single make_traffic_signal static method
in each generator file, which is called to generate a traffic signal of a particular flavor.</p>
</td></tr><tr class="module-item"><td><a class="mod" href="transit/index.html" title="map_model::make::transit mod">transit</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="turns/index.html" title="map_model::make::turns mod">turns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="walking_turns/index.html" title="map_model::make::walking_turns mod">walking_turns</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.match_points_to_lanes.html" title="map_model::make::match_points_to_lanes fn">match_points_to_lanes</a></td><td class="docblock-short"><p>Snap points to an exact Position along the nearest lane. If the result doesn't contain a
requested point, then there was no matching lane close enough.</p>
</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "map_model";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `okay_partition` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, okay_partition"><title>map_model::make::traffic_signals::brute_force::okay_partition - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">brute_force</a></p><script>window.sidebarCurrent = {name: "okay_partition", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/brute_force.rs.html#27-40" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">brute_force</a>::<wbr><a class="fn" href="">okay_partition</a></span></h1><pre class="rust fn">fn okay_partition(movements: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;&amp;<a class="struct" href="../../../../map_model/objects/turn/struct.Movement.html" title="struct map_model::objects::turn::Movement">Movement</a>&gt;, partition: <a class="struct" href="../../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/brute_force.rs.html#26-39" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">brute_force</a>::<wbr><a class="fn" href="">okay_partition</a></span></h1><pre class="rust fn">fn okay_partition(movements: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;&amp;<a class="struct" href="../../../../map_model/objects/turn/struct.Movement.html" title="struct map_model::objects::turn::Movement">Movement</a>&gt;, partition: <a class="struct" href="../../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `brute_force` mod in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, brute_force"><title>map_model::make::traffic_signals::brute_force - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/brute_force.rs.html#1-39" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a class="mod" href="">brute_force</a></span></h1><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.make_traffic_signal.html" title="map_model::make::traffic_signals::brute_force::make_traffic_signal fn">make_traffic_signal</a></td><td class="docblock-short"><p>Temporary experiment to group all movements into the smallest number of stages.</p>
</td></tr><tr class="module-item"><td><a class="fn" href="fn.okay_partition.html" title="map_model::make::traffic_signals::brute_force::okay_partition fn">okay_partition</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `get_sorted_incoming_roads` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, get_sorted_incoming_roads"><title>map_model::make::traffic_signals::get_sorted_incoming_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#542-553" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">get_sorted_incoming_roads</a></span></h1><pre class="rust fn">fn get_sorted_incoming_roads(i: <a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>&gt;</pre><div class="docblock"><p>Return all incoming roads to an intersection, sorted by angle. This skips one-way roads
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#541-552" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">get_sorted_incoming_roads</a></span></h1><pre class="rust fn">fn get_sorted_incoming_roads(i: <a class="struct" href="../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>&gt;</pre><div class="docblock"><p>Return all incoming roads to an intersection, sorted by angle. This skips one-way roads
outbound from the intersection, since no turns originate from those anyway. This allows
heuristics for a 3-way intersection to not care if one of the roads happens to be a dual
carriageway (split into two one-ways).</p>

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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#455-483" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">helper</a></span></h1><pre class="rust fn">fn helper(items: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&amp;[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, max_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "map_model";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#454-482" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">helper</a></span></h1><pre class="rust fn">fn helper(items: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&amp;[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, max_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "map_model";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `synchronize` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, synchronize"><title>map_model::make::traffic_signals::synchronize - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#490-536" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">synchronize</a></span></h1><pre class="rust fn">pub fn synchronize(map: &amp;mut <a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>)</pre><div class="docblock"><p>Simple second-pass after generating all signals. Find pairs of traffic signals very close to
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#489-535" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="fn" href="">synchronize</a></span></h1><pre class="rust fn">pub fn synchronize(map: &amp;mut <a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>)</pre><div class="docblock"><p>Simple second-pass after generating all signals. Find pairs of traffic signals very close to
each other with 2 stages each, see if the primary movement of the first stages lead to each
other, and flip the order of stages if not. This is often wrong when the most common movement is
actually turning left then going straight (near Mercer for example), but not sure how we could

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `traffic_signals` mod in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, traffic_signals"><title>map_model::make::traffic_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module traffic_signals</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a></p><script>window.sidebarCurrent = {name: "traffic_signals", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#1-553" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a class="mod" href="">traffic_signals</a></span></h1><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="brute_force/index.html" title="map_model::make::traffic_signals::brute_force mod">brute_force</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="lagging_green/index.html" title="map_model::make::traffic_signals::lagging_green mod">lagging_green</a></td><td class="docblock-short"><p>The various traffic signal generators live in the traffic signal module. Eventually, we
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#1-552" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a class="mod" href="">traffic_signals</a></span></h1><div class="docblock"><p>The various traffic signal generators live in the traffic signal module. Eventually, we
might want to move to a trait. For now, there's a single make_traffic_signal static method
in each generator file, which is called to generate a traffic signal of a particular flavor.</p>
</td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<p>For example, lagging_green.rs contains a one public fn:
pub fn make_traffic_signal(map: &amp;Map, i: IntersectionID)-&gt;Option<ControlTrafficSignal></p>
</div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="brute_force/index.html" title="map_model::make::traffic_signals::brute_force mod">brute_force</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="lagging_green/index.html" title="map_model::make::traffic_signals::lagging_green mod">lagging_green</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.Partition.html" title="map_model::make::traffic_signals::Partition struct">Partition</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
<table><tr class="module-item"><td><a class="constant" href="constant.PROTECTED.html" title="map_model::make::traffic_signals::PROTECTED constant">PROTECTED</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="constant" href="constant.YIELD.html" title="map_model::make::traffic_signals::YIELD constant">YIELD</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.all_walk_all_yield.html" title="map_model::make::traffic_signals::all_walk_all_yield fn">all_walk_all_yield</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.degenerate.html" title="map_model::make::traffic_signals::degenerate fn">degenerate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.expand_all_stages.html" title="map_model::make::traffic_signals::expand_all_stages fn">expand_all_stages</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.four_way_four_stage.html" title="map_model::make::traffic_signals::four_way_four_stage fn">four_way_four_stage</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.four_way_two_stage.html" title="map_model::make::traffic_signals::four_way_two_stage fn">four_way_two_stage</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.get_possible_policies.html" title="map_model::make::traffic_signals::get_possible_policies fn">get_possible_policies</a></td><td class="docblock-short"><p>Applies a bunch of heuristics to a single intersection, returning the valid results in

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `add_stage` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, add_stage"><title>map_model::make::traffic_signals::lagging_green::add_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "add_stage", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#240-249" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">add_stage</a></span></h1><pre class="rust fn">fn add_stage(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, stage: <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#239-248" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">add_stage</a></span></h1><pre class="rust fn">fn add_stage(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, stage: <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `four_way_four_stage` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, four_way_four_stage"><title>map_model::make::traffic_signals::lagging_green::four_way_four_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "four_way_four_stage", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#324-363" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">four_way_four_stage</a></span></h1><pre class="rust fn">fn four_way_four_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#323-362" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">four_way_four_stage</a></span></h1><pre class="rust fn">fn four_way_four_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `is_conflict` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, is_conflict"><title>map_model::make::traffic_signals::lagging_green::is_conflict - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "is_conflict", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#111-121" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">is_conflict</a></span></h1><pre class="rust fn">fn is_conflict(<br>&nbsp;&nbsp;&nbsp;&nbsp;ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;stage: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#110-120" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">is_conflict</a></span></h1><pre class="rust fn">fn is_conflict(<br>&nbsp;&nbsp;&nbsp;&nbsp;ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;stage: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_crosswalk_variable` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, make_crosswalk_variable"><title>map_model::make::traffic_signals::lagging_green::make_crosswalk_variable - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "make_crosswalk_variable", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#58-78" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_crosswalk_variable</a></span></h1><pre class="rust fn">fn make_crosswalk_variable(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#57-77" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_crosswalk_variable</a></span></h1><pre class="rust fn">fn make_crosswalk_variable(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_lagging_green_variable` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, make_lagging_green_variable"><title>map_model::make::traffic_signals::lagging_green::make_lagging_green_variable - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "make_lagging_green_variable", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#408-429" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_lagging_green_variable</a></span></h1><pre class="rust fn">fn make_lagging_green_variable(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#407-428" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_lagging_green_variable</a></span></h1><pre class="rust fn">fn make_lagging_green_variable(ts: &amp;mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_signal` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, make_signal"><title>map_model::make::traffic_signals::lagging_green::make_signal - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "make_signal", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#18-42" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_signal</a></span></h1><pre class="rust fn">fn make_signal(map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, id: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#18-41" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">make_signal</a></span></h1><pre class="rust fn">fn make_signal(map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, id: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `merge_stages` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, merge_stages"><title>map_model::make::traffic_signals::lagging_green::merge_stages - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "merge_stages", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#80-108" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">merge_stages</a></span></h1><pre class="rust fn">fn merge_stages(ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#79-107" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">merge_stages</a></span></h1><pre class="rust fn">fn merge_stages(ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `movements` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, movements"><title>map_model::make::traffic_signals::lagging_green::movements - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "movements", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#365-390" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">movements</a></span></h1><pre class="rust fn">fn movements(<br>&nbsp;&nbsp;&nbsp;&nbsp;ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a><br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#364-389" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">movements</a></span></h1><pre class="rust fn">fn movements(<br>&nbsp;&nbsp;&nbsp;&nbsp;ts: &amp;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a><br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `multi_way_stages` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, multi_way_stages"><title>map_model::make::traffic_signals::lagging_green::multi_way_stages - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "multi_way_stages", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#139-238" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">multi_way_stages</a></span></h1><pre class="rust fn">fn multi_way_stages(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre><div class="docblock"><p>Build stages. First find roads that are straight across, they are either one-way or two-way.
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#138-237" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">multi_way_stages</a></span></h1><pre class="rust fn">fn multi_way_stages(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre><div class="docblock"><p>Build stages. First find roads that are straight across, they are either one-way or two-way.
For one-way, add any right or left turns, thus completing the stage. For two-way, two
stages will be added. The first stage has protected straight, and right and yield left.
The second stage has protected left. Lastly, sometimes oncomming left turns can't both

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `optimize` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, optimize"><title>map_model::make::traffic_signals::lagging_green::optimize - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "optimize", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#44-55" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">optimize</a></span></h1><pre class="rust fn">fn optimize(ts: <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#43-54" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">optimize</a></span></h1><pre class="rust fn">fn optimize(ts: <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `protected_yield_stage` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, protected_yield_stage"><title>map_model::make::traffic_signals::lagging_green::protected_yield_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "protected_yield_stage", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#123-128" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">protected_yield_stage</a></span></h1><pre class="rust fn">fn protected_yield_stage(p: <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, y: <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>) -&gt; <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#122-127" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">protected_yield_stage</a></span></h1><pre class="rust fn">fn protected_yield_stage(p: <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, y: <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>) -&gt; <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.Stage.html" title="struct map_model::objects::traffic_signals::Stage">Stage</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `remove_movement` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, remove_movement"><title>map_model::make::traffic_signals::lagging_green::remove_movement - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "remove_movement", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#264-278" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">remove_movement</a></span></h1><pre class="rust fn">fn remove_movement(<br>&nbsp;&nbsp;&nbsp;&nbsp;from: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;to: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;turns: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#263-277" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">remove_movement</a></span></h1><pre class="rust fn">fn remove_movement(<br>&nbsp;&nbsp;&nbsp;&nbsp;from: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;to: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;turns: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `straight_types` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, straight_types"><title>map_model::make::traffic_signals::lagging_green::straight_types - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "straight_types", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#392-406" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">straight_types</a></span></h1><pre class="rust fn">fn straight_types(<br>&nbsp;&nbsp;&nbsp;&nbsp;movements: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;<br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#391-405" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">straight_types</a></span></h1><pre class="rust fn">fn straight_types(<br>&nbsp;&nbsp;&nbsp;&nbsp;movements: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;<br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>, <a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `three_way_three_stage` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, three_way_three_stage"><title>map_model::make::traffic_signals::lagging_green::three_way_three_stage - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "three_way_three_stage", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#280-322" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">three_way_three_stage</a></span></h1><pre class="rust fn">fn three_way_three_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#279-321" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">three_way_three_stage</a></span></h1><pre class="rust fn">fn three_way_three_stage(<br>&nbsp;&nbsp;&nbsp;&nbsp;map: &amp;<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;i: <a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `turns` fn in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, turns"><title>map_model::make::traffic_signals::lagging_green::turns - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a></p><script>window.sidebarCurrent = {name: "turns", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#251-262" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">turns</a></span></h1><pre class="rust fn">fn turns(from: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, turns: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#250-261" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">lagging_green</a>::<wbr><a class="fn" href="">turns</a></span></h1><pre class="rust fn">fn turns(from: &amp;<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, turns: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../map_model/objects/turn/struct.MovementID.html" title="struct map_model::objects::turn::MovementID">MovementID</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "map_model";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `lagging_green` mod in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, lagging_green"><title>map_model::make::traffic_signals::lagging_green - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module lagging_green</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a></p><script>window.sidebarCurrent = {name: "lagging_green", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#1-429" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a class="mod" href="">lagging_green</a></span></h1><div class="docblock"><p>The various traffic signal generators live in the traffic signal module. Eventually, we
might want to move to a trait. For now, there's a single make_traffic_signal static method
in each generator file, which is called to generate a traffic signal of a particular flavor.</p>
<p>For example, lagging_green.rs contains a one public fn:
pub fn make_traffic_signal(map: &amp;Map, i: IntersectionID)-&gt;Option<ControlTrafficSignal></p>
</div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/map_model/make/traffic_signals/lagging_green.rs.html#1-428" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../../index.html">map_model</a>::<wbr><a href="../../index.html">make</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a class="mod" href="">lagging_green</a></span></h1><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.add_stage.html" title="map_model::make::traffic_signals::lagging_green::add_stage fn">add_stage</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.four_way_four_stage.html" title="map_model::make::traffic_signals::lagging_green::four_way_four_stage fn">four_way_four_stage</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.is_conflict.html" title="map_model::make::traffic_signals::lagging_green::is_conflict fn">is_conflict</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_crosswalk_variable.html" title="map_model::make::traffic_signals::lagging_green::make_crosswalk_variable fn">make_crosswalk_variable</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_lagging_green_variable.html" title="map_model::make::traffic_signals::lagging_green::make_lagging_green_variable fn">make_lagging_green_variable</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_signal.html" title="map_model::make::traffic_signals::lagging_green::make_signal fn">make_signal</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_traffic_signal.html" title="map_model::make::traffic_signals::lagging_green::make_traffic_signal fn">make_traffic_signal</a></td><td class="docblock-short"><p>Create a traffic signal which has a stage that is: protected straight, protected right,
unprotected left, unprotected right on red. Followed by a variable stage that has protected
left, unprotected right on red. With a last stage that is all-walk and variable.

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initSidebarItems({"constant":[["PROTECTED",""],["YIELD",""]],"fn":[["all_walk_all_yield",""],["degenerate",""],["expand_all_stages",""],["four_way_four_stage",""],["four_way_two_stage",""],["get_possible_policies","Applies a bunch of heuristics to a single intersection, returning the valid results in best-first order. The signal configuration is only based on the roads connected to the intersection."],["get_sorted_incoming_roads","Return all incoming roads to an intersection, sorted by angle. This skips one-way roads outbound from the intersection, since no turns originate from those anyway. This allows heuristics for a 3-way intersection to not care if one of the roads happens to be a dual carriageway (split into two one-ways)."],["greedy_assignment",""],["half_signal",""],["helper",""],["make_stages",""],["make_stages_filtered",""],["new",""],["stage_per_road",""],["synchronize","Simple second-pass after generating all signals. Find pairs of traffic signals very close to each other with 2 stages each, see if the primary movement of the first stages lead to each other, and flip the order of stages if not. This is often wrong when the most common movement is actually turning left then going straight (near Mercer for example), but not sure how we could know that without demand data."],["three_way",""]],"mod":[["brute_force",""],["lagging_green","The various traffic signal generators live in the traffic signal module. Eventually, we might want to move to a trait. For now, there's a single make_traffic_signal static method in each generator file, which is called to generate a traffic signal of a particular flavor."]],"struct":[["Partition",""]]});
initSidebarItems({"constant":[["PROTECTED",""],["YIELD",""]],"fn":[["all_walk_all_yield",""],["degenerate",""],["expand_all_stages",""],["four_way_four_stage",""],["four_way_two_stage",""],["get_possible_policies","Applies a bunch of heuristics to a single intersection, returning the valid results in best-first order. The signal configuration is only based on the roads connected to the intersection."],["get_sorted_incoming_roads","Return all incoming roads to an intersection, sorted by angle. This skips one-way roads outbound from the intersection, since no turns originate from those anyway. This allows heuristics for a 3-way intersection to not care if one of the roads happens to be a dual carriageway (split into two one-ways)."],["greedy_assignment",""],["half_signal",""],["helper",""],["make_stages",""],["make_stages_filtered",""],["new",""],["stage_per_road",""],["synchronize","Simple second-pass after generating all signals. Find pairs of traffic signals very close to each other with 2 stages each, see if the primary movement of the first stages lead to each other, and flip the order of stages if not. This is often wrong when the most common movement is actually turning left then going straight (near Mercer for example), but not sure how we could know that without demand data."],["three_way",""]],"mod":[["brute_force",""],["lagging_green",""]],"struct":[["Partition",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Partition` struct in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, Partition"><title>map_model::make::traffic_signals::Partition - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Partition</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a></p><script>window.sidebarCurrent = {name: "Partition", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#452" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="struct" href="">Partition</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Partition(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>&gt;&gt;);</pre></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#451" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#451" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#451" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../index.html">map_model</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">traffic_signals</a>::<wbr><a class="struct" href="">Partition</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Partition(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>&gt;&gt;);</pre></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#450" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a class="srclink" href="../../../src/map_model/make/traffic_signals/mod.rs.html#450" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/map_model/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/map_model/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/map_model/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/map_model/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../map_model/make/traffic_signals/struct.Partition.html" title="struct map_model::make::traffic_signals::Partition">Partition</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/map_model/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -900,6 +900,9 @@
<span id="897">897</span>
<span id="898">898</span>
<span id="899">899</span>
<span id="900">900</span>
<span id="901">901</span>
<span id="902">902</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
@ -1509,6 +1512,9 @@
}) {
<span class="prelude-val">Ok</span>(<span class="ident">edits</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">apply_map_edits</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">edits</span>);
<span class="ident">app</span>.<span class="ident">primary</span>
.<span class="ident">sim</span>
.<span class="ident">handle_live_edited_traffic_signals</span>(<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>);
<span class="ident">Transition</span>::<span class="ident">Pop</span>
}
<span class="comment">// TODO Hack. Have to replace ourselves, because the Menu might be</span>

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@ -122,7 +122,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.50.0 (cb75ad5db 2021-02-10)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Fri, 12 Feb 2021 21:41:07 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Fri, 12 Feb 2021 21:56:18 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

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@ -40,7 +40,6 @@
<span id="37">37</span>
<span id="38">38</span>
<span id="39">39</span>
<span id="40">40</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">super</span>::<span class="kw-2">*</span>;
@ -67,7 +66,6 @@
<span class="macro">unreachable</span><span class="macro">!</span>()
}
<span class="kw">fn</span> <span class="ident">okay_partition</span>(<span class="ident">movements</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">Movement</span><span class="op">&gt;</span>, <span class="ident">partition</span>: <span class="ident">Partition</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span> {
<span class="kw">for</span> <span class="ident">stage</span> <span class="kw">in</span> <span class="ident">partition</span>.<span class="number">0</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">protected</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="ident">Movement</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">Vec</span>::<span class="ident">new</span>();

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@ -429,7 +429,6 @@
<span id="426">426</span>
<span id="427">427</span>
<span id="428">428</span>
<span id="429">429</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="kw">super</span>::<span class="kw-2">*</span>;
@ -449,7 +448,6 @@
}
<span class="kw">fn</span> <span class="ident">make_signal</span>(<span class="ident">map</span>: <span class="kw-2">&amp;</span><span class="ident">Map</span>, <span class="ident">id</span>: <span class="ident">IntersectionID</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">ControlTrafficSignal</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">ts</span> <span class="op">=</span> <span class="ident">new</span>(<span class="ident">id</span>, <span class="ident">map</span>);
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">other</span>) <span class="op">=</span> <span class="ident">three_way_three_stage</span>(<span class="ident">map</span>, <span class="ident">id</span>) {
<span class="ident">ts</span>.<span class="ident">stages</span> <span class="op">=</span> <span class="ident">other</span>.<span class="ident">stages</span>;

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@ -553,8 +553,14 @@
<span id="550">550</span>
<span id="551">551</span>
<span id="552">552</span>
<span id="553">553</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! The various traffic signal generators live in the traffic signal module. Eventually, we</span>
<span class="doccomment">//! might want to move to a trait. For now, there&#39;s a single make_traffic_signal static method</span>
<span class="doccomment">//! in each generator file, which is called to generate a traffic signal of a particular flavor.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! For example, lagging_green.rs contains a one public fn:</span>
<span class="doccomment">//! pub fn make_traffic_signal(map: &amp;Map, i: IntersectionID)-&gt;Option&lt;ControlTrafficSignal&gt;</span>
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeSet</span>, <span class="ident">HashSet</span>};
<span class="kw">use</span> <span class="kw">crate</span>::{
@ -563,15 +569,8 @@
};
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Duration</span>;
<span class="doccomment">/// The various traffic signal generators live in the traffic signal module. Eventually, we</span>
<span class="doccomment">/// might want to move to a trait. For now, there&#39;s a single make_traffic_signal static method</span>
<span class="doccomment">/// in each generator file, which is called to generate a traffic signal of a particular flavor.</span>
<span class="doccomment">/// </span>
<span class="doccomment">/// For example, lagging_green.rs contains a one public fn:</span>
<span class="doccomment">/// pub fn make_traffic_signal(map: &amp;Map, i: IntersectionID)-&gt;Option&lt;ControlTrafficSignal&gt;</span>
<span class="doccomment">/// </span>
<span class="kw">mod</span> <span class="ident">lagging_green</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">brute_force</span>;
<span class="kw">mod</span> <span class="ident">lagging_green</span>;
<span class="doccomment">/// Applies a bunch of heuristics to a single intersection, returning the valid results in</span>
<span class="doccomment">/// best-first order. The signal configuration is only based on the roads connected to the</span>
@ -1003,7 +1002,6 @@
}
}
<span class="comment">// Technically, a set of sets; order doesn&#39;t matter</span>
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>)]</span>
<span class="kw">struct</span> <span class="ident">Partition</span>(<span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">usize</span><span class="op">&gt;</span><span class="op">&gt;</span>);