mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-29 12:43:38 +03:00
dont draw some overlays when zoomed in
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parent
c477897b1b
commit
d995a494dd
@ -60,7 +60,7 @@ impl ShowBusRoute {
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}
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ShowBusRoute {
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colorer: colorer.build(ctx, app),
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colorer: colorer.build_both(ctx, app),
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labels,
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bus_locations,
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}
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@ -99,7 +99,7 @@ impl ColorerBuilder {
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self.bus_stops.insert(bs, color);
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}
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pub fn build(self, ctx: &mut EventCtx, app: &App) -> Colorer {
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pub fn build_both(self, ctx: &mut EventCtx, app: &App) -> Colorer {
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let mut zoomed = GeomBatch::new();
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let mut unzoomed = GeomBatch::new();
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let map = &app.primary.map;
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@ -155,7 +155,12 @@ impl ColorerBuilder {
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}
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pub fn build_zoomed(self, ctx: &mut EventCtx, app: &App) -> Drawable {
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self.build(ctx, app).zoomed
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self.build_both(ctx, app).zoomed
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}
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pub fn build_unzoomed(self, ctx: &mut EventCtx, app: &App) -> Colorer {
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let mut c = self.build_both(ctx, app);
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c.zoomed = GeomBatch::new().upload(ctx);
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c
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}
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}
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@ -450,7 +450,7 @@ impl Overlays {
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colorer.add_l(l, color, &app.primary.map);
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}
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Overlays::ParkingAvailability(app.primary.sim.time(), colorer.build(ctx, app))
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Overlays::ParkingAvailability(app.primary.sim.time(), colorer.build_unzoomed(ctx, app))
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}
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fn worst_delay(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -489,7 +489,7 @@ impl Overlays {
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colorer.add_i(i, color);
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}
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Overlays::WorstDelay(app.primary.sim.time(), colorer.build(ctx, app))
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Overlays::WorstDelay(app.primary.sim.time(), colorer.build_unzoomed(ctx, app))
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}
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pub fn traffic_jams(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -518,7 +518,7 @@ impl Overlays {
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}
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}
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Overlays::TrafficJams(app.primary.sim.time(), colorer.build(ctx, app))
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Overlays::TrafficJams(app.primary.sim.time(), colorer.build_unzoomed(ctx, app))
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}
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fn cumulative_throughput(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -572,7 +572,7 @@ impl Overlays {
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}
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}
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Overlays::CumulativeThroughput(app.primary.sim.time(), colorer.build(ctx, app))
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Overlays::CumulativeThroughput(app.primary.sim.time(), colorer.build_unzoomed(ctx, app))
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}
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fn bike_network(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -586,7 +586,7 @@ impl Overlays {
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colorer.add_l(l.id, color, &app.primary.map);
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}
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}
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Overlays::BikeNetwork(colorer.build(ctx, app))
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Overlays::BikeNetwork(colorer.build_unzoomed(ctx, app))
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}
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fn bus_network(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -605,7 +605,7 @@ impl Overlays {
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colorer.add_bs(*bs, stop);
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}
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Overlays::BusNetwork(colorer.build(ctx, app))
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Overlays::BusNetwork(colorer.build_unzoomed(ctx, app))
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}
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fn elevation(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -687,7 +687,7 @@ impl Overlays {
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}
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}
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Overlays::Elevation(colorer.build(ctx, app), batch.upload(ctx))
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Overlays::Elevation(colorer.build_unzoomed(ctx, app), batch.upload(ctx))
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}
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pub fn trips_histogram(ctx: &mut EventCtx, app: &App) -> Overlays {
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@ -810,7 +810,7 @@ impl Overlays {
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colorer.add_i(*i, changed);
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}
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Overlays::Edits(colorer.build(ctx, app))
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Overlays::Edits(colorer.build_both(ctx, app))
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}
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// TODO Disable drawing unzoomed agents... or alternatively, implement this by asking Sim to
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@ -64,7 +64,7 @@ impl Floodfiller {
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vec![format!("{} unreachable lanes", num_unreachable)],
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vec![],
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),
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colorer: colorer.build(ctx, app),
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colorer: colorer.build_both(ctx, app),
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})
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}
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}
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@ -138,7 +138,7 @@ impl ScenarioManager {
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trips_to_bldg,
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trips_from_border,
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trips_to_border,
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bldg_colors: bldg_colors.build(ctx, app),
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bldg_colors: bldg_colors.build_both(ctx, app),
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demand: None,
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}
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}
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@ -612,7 +612,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::WalkFromBldg(id),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Building(id), "spawn a pedestrian here using an owned parked car") => {
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@ -626,7 +626,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::WalkFromBldgThenMaybeUseCar(id),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Building(id), "spawn a car starting here") => {
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@ -641,7 +641,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::Drive(pos),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Building(id), "spawn a bike starting here") => {
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@ -656,7 +656,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::BikeFromBldg(id, pos),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Lane(id), "spawn a car starting here") => {
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@ -670,7 +670,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::Drive(Position::new(id, map.get_l(id).length() / 2.0)),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Lane(id), "spawn a pedestrian starting here") => {
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@ -684,7 +684,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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),
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from: Source::WalkFromSidewalk(Position::new(id, map.get_l(id).length() / 2.0)),
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maybe_goal: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Lane(l), "spawn many cars starting here") => {
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@ -705,7 +705,7 @@ pub fn execute(ctx: &mut EventCtx, app: &mut App, id: ID, action: String) -> Tra
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from: l,
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maybe_goal: None,
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schedule: None,
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colorer: c.build(ctx, app),
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colorer: c.build_both(ctx, app),
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}))
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}
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(ID::Intersection(id), "spawn agents here") => {
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