This commit is contained in:
dabreegster 2021-04-21 00:15:12 +00:00
parent 104a89b02d
commit dd2fa2fd95
26 changed files with 203 additions and 43 deletions

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@ -117,12 +117,12 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
</div><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#566-572" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-11" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-11" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-12" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-State%3CApp%3E-12" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#184-446" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#185-417" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-12" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/debug/mod.rs.html#419-421" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#423-445" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-12" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-State%3CApp%3E-12" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#192-464" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#193-435" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-12" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/debug/mod.rs.html#437-439" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#441-463" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-12" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-13" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E-13" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#865-894" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-13" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#866-892" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-14" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#893" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-13" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E-13" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#883-912" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-13" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#884-910" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-14" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#911" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-13" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-13" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-14" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/devtools/collisions/struct.CollisionsViewer.html" title="struct game::devtools::collisions::CollisionsViewer">CollisionsViewer</a></code><a href="#impl-State%3CApp%3E-14" class="anchor"></a><a class="srclink" href="../../src/game/devtools/collisions.rs.html#267-325" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-14" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/devtools/collisions.rs.html#268-300" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>

View File

@ -4,5 +4,5 @@
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">app</a>::<wbr><a class="trait" href="">ShowObject</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/app.rs.html#573-576" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait ShowObject {
fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
<div class="item-spacer"></div> fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>;
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.show" class="method"><code>fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#574" title="goto source code">[src]</a></h3><h3 id="tymethod.layers" class="method"><code>fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#575" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-ShowObject" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href="#impl-ShowObject" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#590-598" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show" class="method hidden"><code>fn <a href="#method.show" class="fnname">show</a>(&amp;self, _: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#591-593" title="goto source code">[src]</a></h4><h4 id="method.layers" class="method hidden"><code>fn <a href="#method.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#595-597" title="goto source code">[src]</a></h4></div><h3 id="impl-ShowObject-1" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-ShowObject-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#448-466" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show-1" class="method hidden"><code>fn <a href="#method.show-1" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#449-461" title="goto source code">[src]</a></h4><h4 id="method.layers-1" class="method hidden"><code>fn <a href="#method.layers-1" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#463-465" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.show" class="method"><code>fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#574" title="goto source code">[src]</a></h3><h3 id="tymethod.layers" class="method"><code>fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#575" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-ShowObject" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href="#impl-ShowObject" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#590-598" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show" class="method hidden"><code>fn <a href="#method.show" class="fnname">show</a>(&amp;self, _: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#591-593" title="goto source code">[src]</a></h4><h4 id="method.layers" class="method hidden"><code>fn <a href="#method.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#595-597" title="goto source code">[src]</a></h4></div><h3 id="impl-ShowObject-1" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-ShowObject-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#466-484" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show-1" class="method hidden"><code>fn <a href="#method.show-1" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#467-479" title="goto source code">[src]</a></h4><h4 id="method.layers-1" class="method hidden"><code>fn <a href="#method.layers-1" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#481-483" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

View File

@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calc_all_routes` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calc_all_routes"><title>game::debug::calc_all_routes - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="calc_all_routes" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">calc_all_routes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#518-539" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn calc_all_routes(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">calc_all_routes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#536-557" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn calc_all_routes(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `diff_tags` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, diff_tags"><title>game::debug::diff_tags - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="diff_tags" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">diff_tags</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#811-826" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn diff_tags(t1: &amp;<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>, t2: &amp;<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">diff_tags</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#829-844" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn diff_tags(t1: &amp;<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>, t2: &amp;<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_banned_turns` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_banned_turns"><title>game::debug::draw_banned_turns - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="draw_banned_turns" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">draw_banned_turns</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#918-948" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn draw_banned_turns(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">draw_banned_turns</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#936-966" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn draw_banned_turns(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `export_for_leaflet` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, export_for_leaflet"><title>game::debug::export_for_leaflet - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="export_for_leaflet" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">export_for_leaflet</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#896-916" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn export_for_leaflet(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">export_for_leaflet</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#914-934" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn export_for_leaflet(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_bad_signals` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_bad_signals"><title>game::debug::find_bad_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="find_bad_signals" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_bad_signals</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#762-772" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_bad_signals(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_bad_signals</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#780-790" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_bad_signals(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_degenerate_roads` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_degenerate_roads"><title>game::debug::find_degenerate_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="find_degenerate_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_degenerate_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#774-809" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_degenerate_roads(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_degenerate_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#792-827" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_degenerate_roads(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_large_intersections` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_large_intersections"><title>game::debug::find_large_intersections - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="find_large_intersections" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_large_intersections</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#828-836" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_large_intersections(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_large_intersections</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#846-854" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn find_large_intersections(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `search_osm` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, search_osm"><title>game::debug::search_osm - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">search_osm</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#468-510" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn search_osm(<br>&nbsp;&nbsp;&nbsp;&nbsp;filter: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">search_osm</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#486-528" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn search_osm(<br>&nbsp;&nbsp;&nbsp;&nbsp;filter: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `debug` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, debug"><title>game::debug - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<table><tr><td><code>pub use self::routes::<a class="struct" href="../../game/debug/routes/struct.PathCostDebugger.html" title="struct game::debug::routes::PathCostDebugger">PathCostDebugger</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.Actions.html" title="game::debug::Actions struct">Actions</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.DebugMode.html" title="game::debug::DebugMode struct">DebugMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ScreenshotTest.html" title="game::debug::ScreenshotTest struct">ScreenshotTest</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SearchResults.html" title="game::debug::SearchResults struct">SearchResults</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ScreenshotTest` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ScreenshotTest"><title>game::debug::ScreenshotTest - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ScreenshotTest</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.screenshot_done">screenshot_done</a><a href="#structfield.todo_maps">todo_maps</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="ScreenshotTest" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">ScreenshotTest</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#840-843" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ScreenshotTest {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">ScreenshotTest</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#858-861" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ScreenshotTest {
todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>&gt;,
screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.todo_maps" class="structfield small-section-header"><a href="#structfield.todo_maps" class="anchor field"></a><code>todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>&gt;</code></span><span id="structfield.screenshot_done" class="structfield small-section-header"><a href="#structfield.screenshot_done" class="anchor field"></a><code>screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#845-863" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#846-862" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#865-894" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#866-892" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#893" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.todo_maps" class="structfield small-section-header"><a href="#structfield.todo_maps" class="anchor field"></a><code>todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>&gt;</code></span><span id="structfield.screenshot_done" class="structfield small-section-header"><a href="#structfield.screenshot_done" class="anchor field"></a><code>screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#863-881" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#864-880" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#883-912" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/mod.rs.html#884-910" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#911" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SearchResults` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, SearchResults"><title>game::debug::SearchResults - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct SearchResults</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.draw">draw</a><a href="#structfield.num_matches">num_matches</a><a href="#structfield.query">query</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><div id="sidebar-vars" data-name="SearchResults" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">SearchResults</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#512-516" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct SearchResults {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">SearchResults</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#530-534" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct SearchResults {
query: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
num_matches: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
draw: Drawable,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Tue, 20 Apr 2021 23:30:21 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Wed, 21 Apr 2021 00:12:31 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ColorSchemeChoice` enum in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, ColorSchemeChoice"><title>map_gui::colors::ColorSchemeChoice - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Enum ColorSchemeChoice</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.BAP">BAP</a><a href="#variant.DayMode">DayMode</a><a href="#variant.FadedZoom">FadedZoom</a><a href="#variant.MapboxDark">MapboxDark</a><a href="#variant.MapboxLight">MapboxLight</a><a href="#variant.NegativeSpace">NegativeSpace</a><a href="#variant.NightMode">NightMode</a><a href="#variant.OSM">OSM</a><a href="#variant.Pregame">Pregame</a><a href="#variant.SAMDesertDay">SAMDesertDay</a><a href="#variant.SAMGreenDay">SAMGreenDay</a><a href="#variant.Starcat">Starcat</a><a href="#variant.Textured">Textured</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.choices">choices</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-PartialEq%3CColorSchemeChoice%3E">PartialEq&lt;ColorSchemeChoice&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a></p><div id="sidebar-vars" data-name="ColorSchemeChoice" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="enum" href="">ColorSchemeChoice</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#22-36" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ColorSchemeChoice {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="enum" href="">ColorSchemeChoice</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#27-41" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ColorSchemeChoice {
DayMode,
NightMode,
Pregame,
@ -17,13 +17,13 @@
NegativeSpace,
}</pre></div><h2 id="variants" class="variants small-section-header">
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.DayMode" class="variant small-section-header"><a href="#variant.DayMode" class="anchor field"></a><code>DayMode</code></div><div id="variant.NightMode" class="variant small-section-header"><a href="#variant.NightMode" class="anchor field"></a><code>NightMode</code></div><div id="variant.Pregame" class="variant small-section-header"><a href="#variant.Pregame" class="anchor field"></a><code>Pregame</code></div><div id="variant.SAMGreenDay" class="variant small-section-header"><a href="#variant.SAMGreenDay" class="anchor field"></a><code>SAMGreenDay</code></div><div id="variant.SAMDesertDay" class="variant small-section-header"><a href="#variant.SAMDesertDay" class="anchor field"></a><code>SAMDesertDay</code></div><div id="variant.BAP" class="variant small-section-header"><a href="#variant.BAP" class="anchor field"></a><code>BAP</code></div><div id="variant.OSM" class="variant small-section-header"><a href="#variant.OSM" class="anchor field"></a><code>OSM</code></div><div id="variant.Starcat" class="variant small-section-header"><a href="#variant.Starcat" class="anchor field"></a><code>Starcat</code></div><div id="variant.Textured" class="variant small-section-header"><a href="#variant.Textured" class="anchor field"></a><code>Textured</code></div><div id="variant.MapboxLight" class="variant small-section-header"><a href="#variant.MapboxLight" class="anchor field"></a><code>MapboxLight</code></div><div id="variant.MapboxDark" class="variant small-section-header"><a href="#variant.MapboxDark" class="anchor field"></a><code>MapboxDark</code></div><div id="variant.FadedZoom" class="variant small-section-header"><a href="#variant.FadedZoom" class="anchor field"></a><code>FadedZoom</code></div><div id="variant.NegativeSpace" class="variant small-section-header"><a href="#variant.NegativeSpace" class="anchor field"></a><code>NegativeSpace</code></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#38-56" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.choices" class="method"><code>pub fn <a href="#method.choices" class="fnname">choices</a>() -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>&gt;&gt;</code><a class="srclink" href="../../src/map_gui/colors.rs.html#39-55" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.DayMode" class="variant small-section-header"><a href="#variant.DayMode" class="anchor field"></a><code>DayMode</code></div><div id="variant.NightMode" class="variant small-section-header"><a href="#variant.NightMode" class="anchor field"></a><code>NightMode</code></div><div id="variant.Pregame" class="variant small-section-header"><a href="#variant.Pregame" class="anchor field"></a><code>Pregame</code></div><div id="variant.SAMGreenDay" class="variant small-section-header"><a href="#variant.SAMGreenDay" class="anchor field"></a><code>SAMGreenDay</code></div><div id="variant.SAMDesertDay" class="variant small-section-header"><a href="#variant.SAMDesertDay" class="anchor field"></a><code>SAMDesertDay</code></div><div id="variant.BAP" class="variant small-section-header"><a href="#variant.BAP" class="anchor field"></a><code>BAP</code></div><div id="variant.OSM" class="variant small-section-header"><a href="#variant.OSM" class="anchor field"></a><code>OSM</code></div><div id="variant.Starcat" class="variant small-section-header"><a href="#variant.Starcat" class="anchor field"></a><code>Starcat</code></div><div id="variant.Textured" class="variant small-section-header"><a href="#variant.Textured" class="anchor field"></a><code>Textured</code></div><div id="variant.MapboxLight" class="variant small-section-header"><a href="#variant.MapboxLight" class="anchor field"></a><code>MapboxLight</code></div><div id="variant.MapboxDark" class="variant small-section-header"><a href="#variant.MapboxDark" class="anchor field"></a><code>MapboxDark</code></div><div id="variant.FadedZoom" class="variant small-section-header"><a href="#variant.FadedZoom" class="anchor field"></a><code>FadedZoom</code></div><div id="variant.NegativeSpace" class="variant small-section-header"><a href="#variant.NegativeSpace" class="anchor field"></a><code>NegativeSpace</code></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#43-61" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.choices" class="method"><code>pub fn <a href="#method.choices" class="fnname">choices</a>() -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Choice&lt;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>&gt;&gt;</code><a class="srclink" href="../../src/map_gui/colors.rs.html#44-60" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3CColorSchemeChoice%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>&gt; for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-PartialEq%3CColorSchemeChoice%3E" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3CColorSchemeChoice%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>&gt; for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-PartialEq%3CColorSchemeChoice%3E" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code><span class="docblock attributes">#[must_use]</span>pub fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Rhs) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#21" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/map_gui/colors.rs.html#26" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../map_gui/colors/enum.ColorSchemeChoice.html" title="enum map_gui::colors::ColorSchemeChoice">ColorSchemeChoice</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/map_gui/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `hex` fn in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, hex"><title>map_gui::colors::hex - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="fn" href="">hex</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#391-393" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn hex(x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="fn" href="">hex</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#453-455" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn hex(x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `modulo_color` fn in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, modulo_color"><title>map_gui::colors::modulo_color - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="fn" href="">modulo_color</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#386-388" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn modulo_color(colors: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Color&gt;, idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">map_gui</a>::<wbr><a href="index.html">colors</a>::<wbr><a class="fn" href="">modulo_color</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#448-450" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn modulo_color(colors: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Color&gt;, idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui"></div>
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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `colors` mod in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, colors"><title>map_gui::colors - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module colors</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">map_gui</a></p><div id="sidebar-vars" data-name="colors" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="">colors</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#1-591" title="goto source code">[src]</a></span></h1><div class="docblock"><p>A color scheme groups colors used for different map, dynamic, and UI elements in one place, to
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="">colors</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/colors.rs.html#1-653" title="goto source code">[src]</a></span></h1><div class="docblock"><p>A color scheme groups colors used for different map, dynamic, and UI elements in one place, to
encourage deduplication. The player can also switch between different color schemes.</p>
</div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.ColorScheme.html" title="map_gui::colors::ColorScheme struct">ColorScheme</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>

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@ -949,6 +949,24 @@
<span id="946">946</span>
<span id="947">947</span>
<span id="948">948</span>
<span id="949">949</span>
<span id="950">950</span>
<span id="951">951</span>
<span id="952">952</span>
<span id="953">953</span>
<span id="954">954</span>
<span id="955">955</span>
<span id="956">956</span>
<span id="957">957</span>
<span id="958">958</span>
<span id="959">959</span>
<span id="960">960</span>
<span id="961">961</span>
<span id="962">962</span>
<span id="963">963</span>
<span id="964">964</span>
<span id="965">965</span>
<span id="966">966</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
@ -1093,6 +1111,14 @@
.<span class="ident">text</span>(<span class="string">&quot;draw banned turns&quot;</span>)
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">T</span>)
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>()
.<span class="ident">btn_outline</span>
.<span class="ident">text</span>(<span class="string">&quot;export color-scheme&quot;</span>)
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>()
.<span class="ident">btn_outline</span>
.<span class="ident">text</span>(<span class="string">&quot;import color-scheme&quot;</span>)
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
]),
<span class="ident">Text</span>::<span class="ident">from_all</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Line</span>(<span class="string">&quot;Hold &quot;</span>),
@ -1304,6 +1330,16 @@
});
<span class="self">self</span>.<span class="ident">reset_info</span>(<span class="ident">ctx</span>);
}
<span class="string">&quot;export color-scheme&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">export</span>(<span class="string">&quot;color_scheme&quot;</span>).<span class="ident">unwrap</span>();
}
<span class="string">&quot;import color-scheme&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">import</span>(<span class="string">&quot;color_scheme&quot;</span>).<span class="ident">unwrap</span>();
<span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">&quot;rerendering map colors&quot;</span>, <span class="op">|</span><span class="ident">ctx</span>, <span class="ident">timer</span><span class="op">|</span> {
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">draw_map</span> <span class="op">=</span>
<span class="ident">DrawMap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>, <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">opts</span>, <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">cs</span>, <span class="ident">timer</span>);
});
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable</span><span class="macro">!</span>(),
},
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">&gt;</span> {

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@ -122,7 +122,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.51.0 (2fd73fabe 2021-03-23)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Tue, 20 Apr 2021 23:30:21 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Wed, 21 Apr 2021 00:12:31 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

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@ -592,10 +592,77 @@
<span id="589">589</span>
<span id="590">590</span>
<span id="591">591</span>
<span id="592">592</span>
<span id="593">593</span>
<span id="594">594</span>
<span id="595">595</span>
<span id="596">596</span>
<span id="597">597</span>
<span id="598">598</span>
<span id="599">599</span>
<span id="600">600</span>
<span id="601">601</span>
<span id="602">602</span>
<span id="603">603</span>
<span id="604">604</span>
<span id="605">605</span>
<span id="606">606</span>
<span id="607">607</span>
<span id="608">608</span>
<span id="609">609</span>
<span id="610">610</span>
<span id="611">611</span>
<span id="612">612</span>
<span id="613">613</span>
<span id="614">614</span>
<span id="615">615</span>
<span id="616">616</span>
<span id="617">617</span>
<span id="618">618</span>
<span id="619">619</span>
<span id="620">620</span>
<span id="621">621</span>
<span id="622">622</span>
<span id="623">623</span>
<span id="624">624</span>
<span id="625">625</span>
<span id="626">626</span>
<span id="627">627</span>
<span id="628">628</span>
<span id="629">629</span>
<span id="630">630</span>
<span id="631">631</span>
<span id="632">632</span>
<span id="633">633</span>
<span id="634">634</span>
<span id="635">635</span>
<span id="636">636</span>
<span id="637">637</span>
<span id="638">638</span>
<span id="639">639</span>
<span id="640">640</span>
<span id="641">641</span>
<span id="642">642</span>
<span id="643">643</span>
<span id="644">644</span>
<span id="645">645</span>
<span id="646">646</span>
<span id="647">647</span>
<span id="648">648</span>
<span id="649">649</span>
<span id="650">650</span>
<span id="651">651</span>
<span id="652">652</span>
<span id="653">653</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! A color scheme groups colors used for different map, dynamic, and UI elements in one place, to</span>
<span class="doccomment">//! encourage deduplication. The player can also switch between different color schemes.</span>
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">fs</span>::<span class="ident">File</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">io</span>::<span class="ident">Write</span>;
<span class="kw">use</span> <span class="ident">anyhow</span>::<span class="prelude-ty">Result</span>;
<span class="kw">use</span> <span class="ident">map_model</span>::<span class="ident">osm</span>::<span class="ident">RoadRank</span>;
<span class="kw">use</span> <span class="ident">map_model</span>::<span class="ident">LaneType</span>;
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">EventCtx</span>, <span class="ident">Fill</span>, <span class="ident">Style</span>, <span class="ident">Texture</span>};
@ -976,6 +1043,63 @@
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">solid_road_center</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span> {
<span class="self">self</span>.<span class="ident">scheme</span> <span class="op">=</span><span class="op">=</span> <span class="ident">ColorSchemeChoice</span>::<span class="ident">FadedZoom</span>
}
<span class="comment">// These two could try to use serde, but... Color serializes with a separate RGB by default,</span>
<span class="comment">// and changing it to use a nice hex string is way too hard.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">export</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">path</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Result</span><span class="op">&lt;</span>()<span class="op">&gt;</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">f</span> <span class="op">=</span> <span class="ident">File</span>::<span class="ident">create</span>(<span class="ident">path</span>)<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;unzoomed_highway {}&quot;</span>, <span class="self">self</span>.<span class="ident">unzoomed_highway</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;unzoomed_arterial {}&quot;</span>, <span class="self">self</span>.<span class="ident">unzoomed_arterial</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(
<span class="ident">f</span>,
<span class="string">&quot;unzoomed_residential {}&quot;</span>,
<span class="self">self</span>.<span class="ident">unzoomed_residential</span>.<span class="ident">to_hex</span>()
)<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;unzoomed_trail {}&quot;</span>, <span class="self">self</span>.<span class="ident">unzoomed_trail</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;private_road {}&quot;</span>, <span class="self">self</span>.<span class="ident">private_road</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(
<span class="ident">f</span>,
<span class="string">&quot;residential_building {}&quot;</span>,
<span class="self">self</span>.<span class="ident">residential_building</span>.<span class="ident">to_hex</span>()
)<span class="question-mark">?</span>;
<span class="macro">writeln</span><span class="macro">!</span>(
<span class="ident">f</span>,
<span class="string">&quot;commercial_building {}&quot;</span>,
<span class="self">self</span>.<span class="ident">commercial_building</span>.<span class="ident">to_hex</span>()
)<span class="question-mark">?</span>;
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Fill</span>::<span class="ident">Color</span>(<span class="ident">c</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">grass</span> {
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;grass {}&quot;</span>, <span class="ident">c</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
}
<span class="kw">if</span> <span class="kw">let</span> <span class="ident">Fill</span>::<span class="ident">Color</span>(<span class="ident">c</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">water</span> {
<span class="macro">writeln</span><span class="macro">!</span>(<span class="ident">f</span>, <span class="string">&quot;water {}&quot;</span>, <span class="ident">c</span>.<span class="ident">to_hex</span>())<span class="question-mark">?</span>;
}
<span class="prelude-val">Ok</span>(())
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">import</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">path</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Result</span><span class="op">&lt;</span>()<span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">raw</span> <span class="op">=</span> <span class="ident">String</span>::<span class="ident">from_utf8</span>(<span class="ident">abstio</span>::<span class="ident">slurp_file</span>(<span class="ident">path</span>)<span class="question-mark">?</span>)<span class="question-mark">?</span>;
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">colors</span> <span class="op">=</span> <span class="ident">Vec</span>::<span class="ident">new</span>();
<span class="kw">for</span> <span class="ident">line</span> <span class="kw">in</span> <span class="ident">raw</span>.<span class="ident">split</span>(<span class="string">&quot;\n&quot;</span>) {
<span class="kw">if</span> <span class="ident">line</span> <span class="op">=</span><span class="op">=</span> <span class="string">&quot;&quot;</span> {
<span class="kw">continue</span>;
}
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">parts</span> <span class="op">=</span> <span class="ident">line</span>.<span class="ident">split</span>(<span class="string">&quot; &quot;</span>);
<span class="ident">parts</span>.<span class="ident">next</span>();
<span class="ident">colors</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">hex</span>(<span class="ident">parts</span>.<span class="ident">next</span>().<span class="ident">unwrap</span>()));
}
<span class="self">self</span>.<span class="ident">unzoomed_highway</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">0</span>];
<span class="self">self</span>.<span class="ident">unzoomed_arterial</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">1</span>];
<span class="self">self</span>.<span class="ident">unzoomed_residential</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">2</span>];
<span class="self">self</span>.<span class="ident">unzoomed_trail</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">3</span>];
<span class="self">self</span>.<span class="ident">private_road</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">4</span>];
<span class="self">self</span>.<span class="ident">residential_building</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">5</span>];
<span class="self">self</span>.<span class="ident">commercial_building</span> <span class="op">=</span> <span class="ident">colors</span>[<span class="number">6</span>];
<span class="self">self</span>.<span class="ident">grass</span> <span class="op">=</span> <span class="ident">Fill</span>::<span class="ident">Color</span>(<span class="ident">colors</span>[<span class="number">7</span>]);
<span class="self">self</span>.<span class="ident">water</span> <span class="op">=</span> <span class="ident">Fill</span>::<span class="ident">Color</span>(<span class="ident">colors</span>[<span class="number">8</span>]);
<span class="prelude-val">Ok</span>(())
}
}
<span class="kw">fn</span> <span class="ident">modulo_color</span>(<span class="ident">colors</span>: <span class="kw-2">&amp;</span><span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Color</span><span class="op">&gt;</span>, <span class="ident">idx</span>: <span class="ident">usize</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Color</span> {