diff --git a/rustdoc/game/all.html b/rustdoc/game/all.html index 911f34b8ec..dae84caa02 100644 --- a/rustdoc/game/all.html +++ b/rustdoc/game/all.html @@ -1,4 +1,4 @@ List of all items in this crate

[] - List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file + List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file diff --git a/rustdoc/game/cutscene/enum.Layout.html b/rustdoc/game/cutscene/enum.Layout.html index d05f5929c6..8f8686e61b 100644 --- a/rustdoc/game/cutscene/enum.Layout.html +++ b/rustdoc/game/cutscene/enum.Layout.html @@ -1,5 +1,5 @@ game::cutscene::Layout - Rust

[][src]Enum game::cutscene::Layout

enum Layout {
+                Change settings

[][src]Enum game::cutscene::Layout

enum Layout {
     PlayerSpeaking,
     BossSpeaking,
     Extra(&'static strf64),
diff --git a/rustdoc/game/cutscene/fn.make_panel.html b/rustdoc/game/cutscene/fn.make_panel.html
index ec64932383..bf77335638 100644
--- a/rustdoc/game/cutscene/fn.make_panel.html
+++ b/rustdoc/game/cutscene/fn.make_panel.html
@@ -1,2 +1,2 @@
 game::cutscene::make_panel - Rust

[][src]Function game::cutscene::make_panel

fn make_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    name: &str,
    scenes: &Vec<Scene>,
    make_task: &Box<dyn Fn(&mut EventCtx<'_>) -> Widget>,
    idx: usize
) -> Panel
\ No newline at end of file + Change settings

[][src]Function game::cutscene::make_panel

fn make_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    name: &str,
    scenes: &Vec<Scene>,
    make_task: &Box<dyn Fn(&mut EventCtx<'_>) -> Widget>,
    idx: usize
) -> Panel
\ No newline at end of file diff --git a/rustdoc/game/cutscene/index.html b/rustdoc/game/cutscene/index.html index c6996c82db..0a1f3f387a 100644 --- a/rustdoc/game/cutscene/index.html +++ b/rustdoc/game/cutscene/index.html @@ -1,5 +1,5 @@ game::cutscene - Rust

[][src]Module game::cutscene

Structs

+ Change settings

[][src]Module game::cutscene

Structs

CutsceneBuilder
CutscenePlayer
FYI
Scene

Enums

Layout

Functions

make_panel
\ No newline at end of file diff --git a/rustdoc/game/cutscene/struct.CutsceneBuilder.html b/rustdoc/game/cutscene/struct.CutsceneBuilder.html index f26282cf2d..0f14bbd683 100644 --- a/rustdoc/game/cutscene/struct.CutsceneBuilder.html +++ b/rustdoc/game/cutscene/struct.CutsceneBuilder.html @@ -1,9 +1,9 @@ game::cutscene::CutsceneBuilder - Rust

[][src]Struct game::cutscene::CutsceneBuilder

pub struct CutsceneBuilder {
+                Change settings

[][src]Struct game::cutscene::CutsceneBuilder

pub struct CutsceneBuilder {
     name: String,
     scenes: Vec<Scene>,
 }

- Fields

name: Stringscenes: Vec<Scene>

Implementations

impl CutsceneBuilder[src]

pub fn new(name: &str) -> CutsceneBuilder[src]

pub fn player<I: Into<String>>(self, msg: I) -> CutsceneBuilder[src]

pub fn boss<I: Into<String>>(self, msg: I) -> CutsceneBuilder[src]

pub fn extra<I: Into<String>>(
    self,
    character: &'static str,
    scale: f64,
    msg: I
) -> CutsceneBuilder
[src]

pub fn build(
    self,
    ctx: &mut EventCtx<'_>,
    app: &App,
    make_task: Box<dyn Fn(&mut EventCtx<'_>) -> Widget>
) -> Box<dyn State>
[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]