From e3bc00b153d1fa49194bfc0823e44118ed2b833b Mon Sep 17 00:00:00 2001 From: dabreegster Date: Tue, 17 Nov 2020 22:26:33 +0000 Subject: [PATCH] deploy: 0599d4b47b64960cd2afde39451ea76658ab74b8 --- .../built_info/constant.BUILT_TIME_UTC.html | 2 +- .../sandbox/gameplay/tutorial/fn.actions.html | 2 +- .../sandbox/gameplay/tutorial/fn.bldg.html | 2 +- .../sandbox/gameplay/tutorial/fn.execute.html | 2 +- .../gameplay/tutorial/fn.intro_story.html | 2 +- .../game/sandbox/gameplay/tutorial/index.html | 2 +- .../tutorial/struct.TutorialState.html | 2 +- rustdoc/search-index.js | 6 +- rustdoc/sim/recorder/index.html | 2 +- .../sim/recorder/struct.TrafficRecorder.html | 2 +- .../game-26b47b6c62d293fe/out/built.rs.html | 2 +- .../game/sandbox/gameplay/tutorial.rs.html | 38 ++-- rustdoc/src/sim/recorder.rs.html | 214 +++++++++--------- rustdoc/src/tests/main.rs.html | 50 ++-- rustdoc/tests/fn.check_proposals.html | 2 +- rustdoc/tests/fn.dump_route_goldenfile.html | 2 +- rustdoc/tests/fn.dump_turn_goldenfile.html | 2 +- rustdoc/tests/fn.import_map.html | 2 +- rustdoc/tests/fn.main.html | 2 +- rustdoc/tests/fn.smoke_test.html | 2 +- rustdoc/tests/fn.test_lane_changing.html | 2 +- rustdoc/tests/fn.test_map_importer.html | 2 +- rustdoc/tests/index.html | 2 +- 23 files changed, 181 insertions(+), 165 deletions(-) diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index 1c222c19b2..fe0ada93cb 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,3 +1,3 @@ game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Tue, 17 Nov 2020 19:29:39 +0000";

The built-time in RFC2822, UTC

+ Change settings

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Tue, 17 Nov 2020 22:24:20 +0000";

The built-time in RFC2822, UTC

\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/tutorial/fn.actions.html b/rustdoc/game/sandbox/gameplay/tutorial/fn.actions.html index 9b4fd3f129..59415f3995 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/fn.actions.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/fn.actions.html @@ -1,2 +1,2 @@ game::sandbox::gameplay::tutorial::actions - Rust

[][src]Function game::sandbox::gameplay::tutorial::actions

pub fn actions(app: &App, id: ID) -> Vec<(Key, String)>
\ No newline at end of file + Change settings

[][src]Function game::sandbox::gameplay::tutorial::actions

pub fn actions(app: &App, id: ID) -> Vec<(Key, String)>
\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/tutorial/fn.bldg.html b/rustdoc/game/sandbox/gameplay/tutorial/fn.bldg.html index 3504d9dd5f..7e671a531e 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/fn.bldg.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/fn.bldg.html @@ -1,2 +1,2 @@ game::sandbox::gameplay::tutorial::bldg - Rust

[][src]Function game::sandbox::gameplay::tutorial::bldg

fn bldg(id: i64) -> OsmID
\ No newline at end of file + Change settings

[][src]Function game::sandbox::gameplay::tutorial::bldg

fn bldg(id: i64) -> OsmID
\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/tutorial/fn.execute.html b/rustdoc/game/sandbox/gameplay/tutorial/fn.execute.html index 34a0903a6f..08020d02f6 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/fn.execute.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/fn.execute.html @@ -1,2 +1,2 @@ game::sandbox::gameplay::tutorial::execute - Rust

[][src]Function game::sandbox::gameplay::tutorial::execute

pub fn execute(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    id: ID,
    action: &str
) -> Transition<App>
\ No newline at end of file + Change settings

[][src]Function game::sandbox::gameplay::tutorial::execute

pub fn execute(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    id: ID,
    action: &str
) -> Transition<App>
\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/tutorial/fn.intro_story.html b/rustdoc/game/sandbox/gameplay/tutorial/fn.intro_story.html index 25593739d7..ab0767484e 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/fn.intro_story.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/fn.intro_story.html @@ -1,2 +1,2 @@ game::sandbox::gameplay::tutorial::intro_story - Rust

[][src]Function game::sandbox::gameplay::tutorial::intro_story

fn intro_story(ctx: &mut EventCtx<'_>, app: &App) -> Box<dyn State<App>>
\ No newline at end of file + Change settings

[][src]Function game::sandbox::gameplay::tutorial::intro_story

fn intro_story(ctx: &mut EventCtx<'_>, app: &App) -> Box<dyn State<App>>
\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/tutorial/index.html b/rustdoc/game/sandbox/gameplay/tutorial/index.html index 9268da463f..b3d3d0b85e 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/index.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/index.html @@ -1,5 +1,5 @@ game::sandbox::gameplay::tutorial - Rust

[][src]Module game::sandbox::gameplay::tutorial

Structs

+ Change settings

[][src]Module game::sandbox::gameplay::tutorial

Structs

Stage
Tutorial
TutorialPointer
TutorialState

Enums

Task

Constants

CAR_BIKE_CONTENTION_GOAL
ESCORT

Functions

diff --git a/rustdoc/game/sandbox/gameplay/tutorial/struct.TutorialState.html b/rustdoc/game/sandbox/gameplay/tutorial/struct.TutorialState.html index 6551535308..51efc02340 100644 --- a/rustdoc/game/sandbox/gameplay/tutorial/struct.TutorialState.html +++ b/rustdoc/game/sandbox/gameplay/tutorial/struct.TutorialState.html @@ -16,7 +16,7 @@ score_delivered: bool, fire_station: BuildingID, }

- Fields

stages: Vec<Stage>current: TutorialPointerwindow_dims: (f64, f64)inspected_bike_lane: boolinspected_building: boolinspected_stop_sign: boolinspected_border: boolwas_paused: boolnum_pauses: usizefollowing_car: boolcar_parked: boolprank_done: boolparking_found: boolscore_delivered: boolfire_station: BuildingID

Implementations

impl TutorialState[src]

fn reset_state(&mut self)[src]

fn stage(&self) -> &Stage[src]

fn interaction(&self) -> Task[src]

fn lines(
    &self
) -> Option<&(Vec<String>, HorizontalAlignment, Option<Box<dyn Fn(&GfxCtx<'_>, &App) -> Pt2D>>)>
[src]

fn next(&mut self)[src]

fn prev(&mut self)[src]

fn make_top_center(&self, ctx: &mut EventCtx<'_>, edit_map: bool) -> Panel[src]

fn make_state(
    &self,
    ctx: &mut EventCtx<'_>,
    app: &mut App
) -> Box<dyn GameplayState>
[src]

fn new(ctx: &mut EventCtx<'_>, app: &App) -> TutorialState[src]

pub fn scenarios_to_prebake(map: &Map) -> Vec<ScenarioGenerator>[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]