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fix parking tests; i adjusted the spot length a few days ago
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@ -15,8 +15,8 @@ pub fn run(t: &mut TestRunner) {
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);
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let north_bldg = map.bldg("north");
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let south_bldg = map.bldg("south");
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let north_parking = map.parking_lane("north", 18);
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let south_parking = map.parking_lane("south", 18);
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let north_parking = map.parking_lane("north", 23);
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let south_parking = map.parking_lane("south", 23);
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let car = sim.seed_specific_parked_cars(south_parking, south_bldg, vec![2])[0];
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// Fill up some of the first spots, forcing parking to happen at spot 4
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@ -48,13 +48,13 @@ pub fn run(t: &mut TestRunner) {
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);
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let north_bldg = map.bldg("north");
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let south_bldg = map.bldg("south");
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let north_parking = map.parking_lane("north", 18);
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let south_parking = map.parking_lane("south", 18);
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let north_parking = map.parking_lane("north", 23);
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let south_parking = map.parking_lane("south", 23);
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let car = sim.seed_specific_parked_cars(south_parking, south_bldg, vec![2])[0];
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// Fill up all of the north spots, forcing parking to happen on the south lane behind
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// the original spot
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sim.seed_specific_parked_cars(north_parking, north_bldg, (0..18).collect());
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sim.seed_specific_parked_cars(north_parking, north_bldg, (0..23).collect());
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// TODO I just want to say (south_bldg, north_bldg), not mode...
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sim.seed_trip_using_parked_car(south_bldg, north_bldg, car, &map);
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h.setup_done(&sim);
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