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Ehem, fix build break in web from last commit. Hard to test a single commit against both native/web, because switching targets clears the entire build cache...
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@ -240,10 +240,10 @@ mod loader {
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use abstutil::Timer;
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use abstutil::Timer;
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use geom::Duration;
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use geom::Duration;
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use map_model::Map;
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use map_model::Map;
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use sim::Sim;
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use widgetry::UpdateType;
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use widgetry::UpdateType;
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use super::*;
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use super::*;
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use crate::render::DrawMap;
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// Instead of blockingly reading a file within ctx.loading_screen, on the web have to
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// Instead of blockingly reading a file within ctx.loading_screen, on the web have to
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// asynchronously make an HTTP request and keep "polling" for completion in a way that's
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// asynchronously make an HTTP request and keep "polling" for completion in a way that's
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