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@ -297,8 +297,8 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/route.rs.html#234-244" title="goto source code">[src]</a></div><a href="#method.draw-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-37" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#69-172" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-37" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/viewer/struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#70-158" title="goto source code">[src]</a></div><a href="#method.event-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-38" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#160-171" title="goto source code">[src]</a></div><a href="#method.draw-38" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-37" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#69-165" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-37" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/viewer/struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#70-151" title="goto source code">[src]</a></div><a href="#method.event-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-38" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#153-164" title="goto source code">[src]</a></div><a href="#method.draw-38" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-37" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-37" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-37" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-37" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-38" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#337-450" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-38" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-38" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#338-441" title="goto source code">[src]</a></div><a href="#method.event-38" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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@ -1,3 +1,3 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#174-231" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#167-224" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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@ -1,4 +1,4 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, viewer"><title>game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module viewer</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="viewer" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">viewer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#1-231" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, viewer"><title>game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module viewer</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="viewer" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">viewer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#1-224" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.Viewer.html" title="game::ltn::viewer::Viewer struct">Viewer</a></div><div class="item-right docblock-short"></div></div><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="enum" href="enum.Obj.html" title="game::ltn::viewer::Obj enum">Obj</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.make_world.html" title="game::ltn::viewer::make_world fn">make_world</a></div><div class="item-right docblock-short"></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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panel: Panel,
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neighborhood: <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>,
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world: World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>>,
|
||||
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.neighborhood" class="structfield small-section-header"><a href="#structfield.neighborhood" class="anchor field"></a><code>neighborhood: <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a></code></span><span id="structfield.world" class="structfield small-section-header"><a href="#structfield.world" class="anchor field"></a><code>world: World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#27-67" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#28-66" title="goto source code">[src]</a></div><a href="#method.new_state" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>>></h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#69-172" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#70-158" title="goto source code">[src]</a></div><a href="#method.event" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#160-171" title="goto source code">[src]</a></div><a href="#method.draw" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
|
||||
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.neighborhood" class="structfield small-section-header"><a href="#structfield.neighborhood" class="anchor field"></a><code>neighborhood: <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a></code></span><span id="structfield.world" class="structfield small-section-header"><a href="#structfield.world" class="anchor field"></a><code>world: World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#27-67" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><div id="method.new_state" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#28-66" title="goto source code">[src]</a></div><a href="#method.new_state" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>>></h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#69-165" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#70-151" title="goto source code">[src]</a></div><a href="#method.event" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#153-164" title="goto source code">[src]</a></div><a href="#method.draw" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
|
||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-7a75109d0313af68/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a> = r"Fri, 19 Nov 2021 18:46:01 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-7a75109d0313af68/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a> = r"Sat, 20 Nov 2021 19:26:08 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
|
||||
<script src="../../../../main.js"></script>
|
||||
</body></html>
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|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::HashSet</span>;
|
||||
|
||||
<span class="kw">use</span> <span class="ident">geom::Distance</span>;
|
||||
@ -355,23 +348,16 @@
|
||||
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="kw-2">&</span><span class="ident">r</span>) {
|
||||
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">remove</span>(<span class="kw-2">&</span><span class="ident">r</span>);
|
||||
} <span class="kw">else</span> {
|
||||
<span class="comment">// Place the filter on the part of the road that was clicked</span>
|
||||
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r</span>);
|
||||
<span class="comment">// If this road touches a border, place it closer to that intersection. If it's an</span>
|
||||
<span class="comment">// inner neighborhood split, then stick to the middle of that road. If it touches</span>
|
||||
<span class="comment">// two borders, also choose the middle.</span>
|
||||
<span class="kw">let</span> <span class="ident">near_start</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">src_i</span>);
|
||||
<span class="kw">let</span> <span class="ident">near_end</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">dst_i</span>);
|
||||
<span class="kw">let</span> <span class="ident">pct_along</span> <span class="op">=</span> <span class="kw">if</span> <span class="ident">near_start</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">near_end</span> {
|
||||
<span class="number">0.1</span>
|
||||
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">near_end</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">near_start</span> {
|
||||
<span class="number">0.9</span>
|
||||
} <span class="kw">else</span> {
|
||||
<span class="number">0.5</span>
|
||||
};
|
||||
<span class="ident">app</span>.<span class="ident">session</span>
|
||||
.<span class="ident">modal_filters</span>
|
||||
.<span class="ident">roads</span>
|
||||
.<span class="ident">insert</span>(<span class="ident">r</span>, <span class="ident">pct_along</span> <span class="op">*</span> <span class="ident">road</span>.<span class="ident">length</span>());
|
||||
<span class="comment">// These calls shouldn't fail -- since we clicked a road, the cursor must be in</span>
|
||||
<span class="comment">// map-space. And project_pt returns a point that's guaranteed to be on the</span>
|
||||
<span class="comment">// polyline.</span>
|
||||
<span class="kw">let</span> <span class="ident">cursor_pt</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>().<span class="ident">unwrap</span>();
|
||||
<span class="kw">let</span> <span class="ident">pt_on_line</span> <span class="op">=</span> <span class="ident">road</span>.<span class="ident">center_pts</span>.<span class="ident">project_pt</span>(<span class="ident">cursor_pt</span>);
|
||||
<span class="kw">let</span> (<span class="ident">distance</span>, <span class="kw">_</span>) <span class="op">=</span> <span class="ident">road</span>.<span class="ident">center_pts</span>.<span class="ident">dist_along_of_point</span>(<span class="ident">pt_on_line</span>).<span class="ident">unwrap</span>();
|
||||
|
||||
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">insert</span>(<span class="ident">r</span>, <span class="ident">distance</span>);
|
||||
}
|
||||
<span class="comment">// TODO The cell coloring changes quite spuriously just by toggling a filter, even</span>
|
||||
<span class="comment">// when it doesn't matter</span>
|
||||
|
@ -174,7 +174,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.56.1 (59eed8a2a 2021-11-01)"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Fri, 19 Nov 2021 18:46:01 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sat, 20 Nov 2021 19:26:08 +0000"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||
|
Loading…
Reference in New Issue
Block a user