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recalculate mouseover when unhiding stuff in debug mode. can do this now
that we're not borrowing the world.
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parent
e67305d084
commit
eac7be2028
@ -89,7 +89,6 @@ impl DebugMode {
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impl State for DebugMode {
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fn event(&mut self, ctx: &mut EventCtx, ui: &mut UI) -> (Transition, EventLoopMode) {
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// TODO This might break, because ShowObject is implemented on the entirety of DebugMode
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if ctx.redo_mouseover() {
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ui.primary.current_selection =
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ui.recalculate_current_selection(ctx, &ui.primary.sim, self, true);
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@ -180,8 +179,8 @@ impl State for DebugMode {
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None => {
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if !self.hidden.is_empty() && self.menu.action("unhide everything") {
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self.hidden.clear();
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// TODO recalculate_current_selection... need to borrow mode
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// immutably
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ui.primary.current_selection =
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ui.recalculate_current_selection(ctx, &ui.primary.sim, self, true);
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}
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}
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_ => {}
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@ -237,8 +236,8 @@ impl State for DebugMode {
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}
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if changed {
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// TODO recalculate_current_selection... need to borrow mode
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// immutably
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ui.primary.current_selection =
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ui.recalculate_current_selection(ctx, &ui.primary.sim, self, true);
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}
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}
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