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adjust roads when moving intersections
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@ -210,7 +210,15 @@ impl Model {
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// Now update all the roads.
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for r in self.roads_per_intersection.get(id).clone() {
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self.road_deleted(r);
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// TODO Do the mutation
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let road = self.map.roads.get_mut(&r).unwrap();
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if road.i1 == id {
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road.center_points[0] = point;
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} else {
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assert_eq!(road.i2, id);
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*road.center_points.last_mut().unwrap() = point;
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}
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self.road_added(r, prerender);
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}
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}
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