This commit is contained in:
dabreegster 2021-03-02 18:57:51 +00:00
parent 09157e5130
commit f3aa065745
45 changed files with 212 additions and 132 deletions

View File

@ -80,9 +80,9 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
</div><h4 id="method.draw-60" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#304-306" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-6" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover-5" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.draw_baselayer-59" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#233-246" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#234-241" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-59" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#247-260" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#248-255" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.draw-61" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#243-245" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-61" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#257-259" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover-6" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-6" class="method hidden"><code>pub fn <a href="#method.other_event" class="fnname">other_event</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A) -&gt; Transition&lt;A&gt;</code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
@ -304,8 +304,8 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
</div><h4 id="method.draw-53" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#301" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-52" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-52" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-53" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E-53" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#662-845" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-53" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#663-842" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-54" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#844" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-53" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E-53" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#662-844" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-53" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#663-841" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-54" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#843" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-53" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-53" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-6" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/floodfill/struct.Floodfiller.html" title="struct game::debug::floodfill::Floodfiller">Floodfiller</a></code><a href="#impl-State%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/debug/floodfill.rs.html#81-117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-6" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/floodfill.rs.html#82-107" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><script>window.sidebarCurrent = {name: "BUILT_TIME_UTC", ty: "constant", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Tue, 02 Mar 2021 18:03:23 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Tue, 02 Mar 2021 18:55:04 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

View File

@ -1,6 +1,6 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calculate_camera_center` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calculate_camera_center"><title>game::sandbox::calculate_camera_center - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a></p><script>window.sidebarCurrent = {name: "calculate_camera_center", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#943-956" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">calculate_camera_center</a></span></h1><pre class="rust fn">fn calculate_camera_center(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></pre><div class="docblock"><p>Calculates an OSM-style <code>zoom/lat/lon</code> string
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#942-955" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">calculate_camera_center</a></span></h1><pre class="rust fn">fn calculate_camera_center(ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></pre><div class="docblock"><p>Calculates an OSM-style <code>zoom/lat/lon</code> string
(https://wiki.openstreetmap.org/wiki/Browsing#Other_URL_tricks) based on the current viewport.</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `is_daytime` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, is_daytime"><title>game::sandbox::is_daytime - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a></p><script>window.sidebarCurrent = {name: "is_daytime", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#877-880" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">is_daytime</a></span></h1><pre class="rust fn">fn is_daytime(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#876-879" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">is_daytime</a></span></h1><pre class="rust fn">fn is_daytime(app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `mouseover_unzoomed_agent_circle` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, mouseover_unzoomed_agent_circle"><title>game::sandbox::mouseover_unzoomed_agent_circle - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a></p><script>window.sidebarCurrent = {name: "mouseover_unzoomed_agent_circle", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#847-875" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">mouseover_unzoomed_agent_circle</a></span></h1><pre class="rust fn">fn mouseover_unzoomed_agent_circle(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#846-874" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">sandbox</a>::<wbr><a class="fn" href="">mouseover_unzoomed_agent_circle</a></span></h1><pre class="rust fn">fn mouseover_unzoomed_agent_circle(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_active_trip` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_active_trip"><title>game::sandbox::gameplay::actdev::find_active_trip - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a></p><script>window.sidebarCurrent = {name: "find_active_trip", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#248-257" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a>::<wbr><a class="fn" href="">find_active_trip</a></span></h1><pre class="rust fn">fn find_active_trip(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>, <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#262-271" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a>::<wbr><a class="fn" href="">find_active_trip</a></span></h1><pre class="rust fn">fn find_active_trip(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>, <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `actdev` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, actdev"><title>game::sandbox::gameplay::actdev - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module actdev</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a></p><script>window.sidebarCurrent = {name: "actdev", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<table><tr class="module-item"><td><a class="struct" href="struct.About.html" title="game::sandbox::gameplay::actdev::About struct">About</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Actdev.html" title="game::sandbox::gameplay::actdev::Actdev struct">Actdev</a></td><td class="docblock-short"><p>A gameplay mode with specific controls for integration with
https://cyipt.github.io/acton/articles/the-actdev-project.html.</p>
</td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `About` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, About"><title>game::sandbox::gameplay::actdev::About - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct About</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-SimpleState%3CApp%3E">SimpleState&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a></p><script>window.sidebarCurrent = {name: "About", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#231" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a>::<wbr><a class="struct" href="">About</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct About;</pre></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CApp%3E" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#233-246" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#234-241" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#245" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">gameplay</a>::<wbr><a href="index.html">actdev</a>::<wbr><a class="struct" href="">About</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct About;</pre></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CApp%3E" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#247-260" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#248-255" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#243-245" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/gameplay/actdev.rs.html#257-259" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event" class="method hidden"><code>pub fn <a href="#method.other_event" class="fnname">other_event</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A) -&gt; Transition&lt;A&gt;</code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `sandbox` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, sandbox"><title>game::sandbox - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module sandbox</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><script>window.sidebarCurrent = {name: "sandbox", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#1-956" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">sandbox</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/sandbox/mod.rs.html#1-955" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">sandbox</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use self::gameplay::<a class="fn" href="../../game/sandbox/gameplay/freeform/fn.spawn_agents_around.html" title="fn game::sandbox::gameplay::freeform::spawn_agents_around">spawn_agents_around</a>;</code></td></tr><tr><td><code>pub use self::gameplay::<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>;</code></td></tr><tr><td><code>pub use self::gameplay::<a class="struct" href="../../game/sandbox/gameplay/tutorial/struct.TutorialPointer.html" title="struct game::sandbox::gameplay::tutorial::TutorialPointer">TutorialPointer</a>;</code></td></tr><tr><td><code>pub use self::gameplay::<a class="struct" href="../../game/sandbox/gameplay/tutorial/struct.TutorialState.html" title="struct game::sandbox::gameplay::tutorial::TutorialState">TutorialState</a>;</code></td></tr><tr><td><code>pub use self::speed::<a class="struct" href="../../game/sandbox/speed/struct.SpeedControls.html" title="struct game::sandbox::speed::SpeedControls">SpeedControls</a>;</code></td></tr><tr><td><code>pub use self::speed::<a class="enum" href="../../game/sandbox/speed/enum.SpeedSetting.html" title="enum game::sandbox::speed::SpeedSetting">SpeedSetting</a>;</code></td></tr><tr><td><code>pub use self::speed::<a class="struct" href="../../game/sandbox/speed/struct.TimePanel.html" title="struct game::sandbox::speed::TimePanel">TimePanel</a>;</code></td></tr><tr><td><code>pub use self::time_warp::<a class="struct" href="../../game/sandbox/time_warp/struct.TimeWarpScreen.html" title="struct game::sandbox::time_warp::TimeWarpScreen">TimeWarpScreen</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="dashboards/index.html" title="game::sandbox::dashboards mod">dashboards</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="gameplay/index.html" title="game::sandbox::gameplay mod">gameplay</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="misc_tools/index.html" title="game::sandbox::misc_tools mod">misc_tools</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="speed/index.html" title="game::sandbox::speed mod">speed</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="time_warp/index.html" title="game::sandbox::time_warp mod">time_warp</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="uber_turns/index.html" title="game::sandbox::uber_turns mod">uber_turns</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.Actions.html" title="game::sandbox::Actions struct">Actions</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.AgentMeter.html" title="game::sandbox::AgentMeter struct">AgentMeter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.BackToMainMenu.html" title="game::sandbox::BackToMainMenu struct">BackToMainMenu</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SandboxControls.html" title="game::sandbox::SandboxControls struct">SandboxControls</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SandboxLoader.html" title="game::sandbox::SandboxLoader struct">SandboxLoader</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SandboxMode.html" title="game::sandbox::SandboxMode struct">SandboxMode</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>

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@ -6,8 +6,8 @@
mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
finalize: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&amp;mut EventCtx&lt;'_&gt;, &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;&gt;,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.stage" class="structfield small-section-header"><a href="#structfield.stage" class="anchor field"></a><code>stage: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/sandbox/enum.LoadStage.html" title="enum game::sandbox::LoadStage">LoadStage</a>&gt;</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><span id="structfield.finalize" class="structfield small-section-header"><a href="#structfield.finalize" class="anchor field"></a><code>finalize: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&amp;mut EventCtx&lt;'_&gt;, &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;&gt;</code></span><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#662-845" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#663-842" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#844" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.stage" class="structfield small-section-header"><a href="#structfield.stage" class="anchor field"></a><code>stage: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/sandbox/enum.LoadStage.html" title="enum game::sandbox::LoadStage">LoadStage</a>&gt;</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><span id="structfield.finalize" class="structfield small-section-header"><a href="#structfield.finalize" class="anchor field"></a><code>finalize: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&amp;mut EventCtx&lt;'_&gt;, &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;&gt;&gt;</code></span><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#662-844" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#663-841" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#843" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `agents` mod in crate `map_gui`."><meta name="keywords" content="rust, rustlang, rust-lang, agents"><title>map_gui::render::agents - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<table><tr class="module-item"><td><a class="struct" href="struct.AgentCache.html" title="map_gui::render::agents::AgentCache struct">AgentCache</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UnzoomedAgents.html" title="map_gui::render::agents::UnzoomedAgents struct">UnzoomedAgents</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "map_gui";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AlertHandler` enum in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AlertHandler"><title>sim::AlertHandler - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum AlertHandler</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Block">Block</a><a href="#variant.Print">Print</a><a href="#variant.Silence">Silence</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "AlertHandler", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#166-173" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">sim</a>::<wbr><a class="enum" href="">AlertHandler</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum AlertHandler {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#167-174" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="index.html">sim</a>::<wbr><a class="enum" href="">AlertHandler</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum AlertHandler {
Print,
Block,
Silence,
@ -10,9 +10,9 @@
<div id="variant.Print" class="variant small-section-header"><a href="#variant.Print" class="anchor field"></a><code>Print</code></div><div class="docblock"><p>Just print the alert to STDOUT</p>
</div><div id="variant.Block" class="variant small-section-header"><a href="#variant.Block" class="anchor field"></a><code>Block</code></div><div class="docblock"><p>Print the alert to STDOUT and don't proceed until the UI calls clear_alerts()</p>
</div><div id="variant.Silence" class="variant small-section-header"><a href="#variant.Silence" class="anchor field"></a><code>Silence</code></div><div class="docblock"><p>Don't do anything</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#165" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#165" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#166" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#166" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#175-179" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#176-178" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#176-180" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#177-179" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.RepeatDays" class="variant small-section-header"><a href="#variant.RepeatDays" class="anchor field"></a><code>RepeatDays(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)</code></div><div id="variant.ChangeMode" class="variant small-section-header"><a href="#variant.ChangeMode" class="anchor field"></a><code>ChangeMode</code></div><div class="autohide sub-variant" id="variant.ChangeMode.fields"><h3>Fields of <b>ChangeMode</b></h3><div><span id="variant.ChangeMode.field.pct_ppl" class="variant small-section-header"><a href="#variant.ChangeMode.field.pct_ppl" class="anchor field"></a><code>pct_ppl:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="variant.ChangeMode.field.departure_filter" class="variant small-section-header"><a href="#variant.ChangeMode.field.departure_filter" class="anchor field"></a><code>departure_filter:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>, <a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="variant.ChangeMode.field.from_modes" class="variant small-section-header"><a href="#variant.ChangeMode.field.from_modes" class="anchor field"></a><code>from_modes:&nbsp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="enum" href="../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>&gt;</code></span><span id="variant.ChangeMode.field.to_mode" class="variant small-section-header"><a href="#variant.ChangeMode.field.to_mode" class="anchor field"></a><code>to_mode:&nbsp;<a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>&gt;</code></span><div class="docblock"><p>If <code>None</code>, then just cancel the trip.</p>
</div></div></div><div id="variant.AddExtraTrips" class="variant small-section-header"><a href="#variant.AddExtraTrips" class="anchor field"></a><code>AddExtraTrips(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></div><div class="docblock"><p>Scenario name</p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#26-109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.apply" class="method"><code>pub fn <a href="#method.apply" class="fnname">apply</a>(&amp;self, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, s: <a class="struct" href="../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>) -&gt; <a class="struct" href="../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#29-87" title="goto source code">[src]</a></h4><div class="docblock"><p>If this modifies scenario_name, then that means prebaked results don't match up and
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#26-110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.apply" class="method"><code>pub fn <a href="#method.apply" class="fnname">apply</a>(&amp;self, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, s: <a class="struct" href="../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>) -&gt; <a class="struct" href="../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#29-88" title="goto source code">[src]</a></h4><div class="docblock"><p>If this modifies scenario_name, then that means prebaked results don't match up and
shouldn't be used.</p>
</div><h4 id="method.describe" class="method"><code>pub fn <a href="#method.describe" class="fnname">describe</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#89-108" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.describe" class="method"><code>pub fn <a href="#method.describe" class="fnname">describe</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#90-109" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Deserialize%3C%27de%3E" class="impl"><code class="in-band">impl&lt;'de&gt; <a class="trait" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a>&lt;'de&gt; for <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.deserialize" class="method hidden"><code>fn <a href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a>&lt;__D&gt;(__deserializer: __D) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, __D::<a class="type" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;__D: <a class="trait" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a>&lt;'de&gt;,&nbsp;</span></code><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
</div></div><h3 id="impl-Eq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Eq" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Ord" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html" title="trait core::cmp::Ord">Ord</a> for <a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Ord" class="anchor"></a><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.cmp" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp" class="fnname">cmp</a>(&amp;self, other: &amp;<a class="enum" href="../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a></code><a class="srclink" href="../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method returns an <a href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="Ordering"><code>Ordering</code></a> between <code>self</code> and <code>other</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp">Read more</a></p>

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@ -15,9 +15,9 @@
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.RepeatDays" class="variant small-section-header"><a href="#variant.RepeatDays" class="anchor field"></a><code>RepeatDays(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)</code></div><div id="variant.ChangeMode" class="variant small-section-header"><a href="#variant.ChangeMode" class="anchor field"></a><code>ChangeMode</code></div><div class="autohide sub-variant" id="variant.ChangeMode.fields"><h3>Fields of <b>ChangeMode</b></h3><div><span id="variant.ChangeMode.field.pct_ppl" class="variant small-section-header"><a href="#variant.ChangeMode.field.pct_ppl" class="anchor field"></a><code>pct_ppl:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="variant.ChangeMode.field.departure_filter" class="variant small-section-header"><a href="#variant.ChangeMode.field.departure_filter" class="anchor field"></a><code>departure_filter:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>, <a class="struct" href="../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="variant.ChangeMode.field.from_modes" class="variant small-section-header"><a href="#variant.ChangeMode.field.from_modes" class="anchor field"></a><code>from_modes:&nbsp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>&gt;</code></span><span id="variant.ChangeMode.field.to_mode" class="variant small-section-header"><a href="#variant.ChangeMode.field.to_mode" class="anchor field"></a><code>to_mode:&nbsp;<a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>&gt;</code></span><div class="docblock"><p>If <code>None</code>, then just cancel the trip.</p>
</div></div></div><div id="variant.AddExtraTrips" class="variant small-section-header"><a href="#variant.AddExtraTrips" class="anchor field"></a><code>AddExtraTrips(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></div><div class="docblock"><p>Scenario name</p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#26-109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.apply" class="method"><code>pub fn <a href="#method.apply" class="fnname">apply</a>(&amp;self, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, s: <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>) -&gt; <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#29-87" title="goto source code">[src]</a></h4><div class="docblock"><p>If this modifies scenario_name, then that means prebaked results don't match up and
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#26-110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.apply" class="method"><code>pub fn <a href="#method.apply" class="fnname">apply</a>(&amp;self, map: &amp;<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, s: <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>) -&gt; <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#29-88" title="goto source code">[src]</a></h4><div class="docblock"><p>If this modifies scenario_name, then that means prebaked results don't match up and
shouldn't be used.</p>
</div><h4 id="method.describe" class="method"><code>pub fn <a href="#method.describe" class="fnname">describe</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#89-108" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.describe" class="method"><code>pub fn <a href="#method.describe" class="fnname">describe</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#90-109" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Deserialize%3C%27de%3E" class="impl"><code class="in-band">impl&lt;'de&gt; <a class="trait" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a>&lt;'de&gt; for <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.deserialize" class="method hidden"><code>fn <a href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a>&lt;__D&gt;(__deserializer: __D) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, __D::<a class="type" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;__D: <a class="trait" href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a>&lt;'de&gt;,&nbsp;</span></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.123/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
</div></div><h3 id="impl-Eq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Eq" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Ord" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html" title="trait core::cmp::Ord">Ord</a> for <a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a></code><a href="#impl-Ord" class="anchor"></a><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.cmp" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp" class="fnname">cmp</a>(&amp;self, other: &amp;<a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a></code><a class="srclink" href="../../../src/sim/make/modifier.rs.html#12" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method returns an <a href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="Ordering"><code>Ordering</code></a> between <code>self</code> and <code>other</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp">Read more</a></p>

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@ -1,4 +1,4 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `repeat_days` fn in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, repeat_days"><title>sim::make::modifier::repeat_days - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../sim/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">sim</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">modifier</a></p><script>window.sidebarCurrent = {name: "repeat_days", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/sim/make/modifier.rs.html#119-136" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">sim</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">modifier</a>::<wbr><a class="fn" href="">repeat_days</a></span></h1><pre class="rust fn">fn repeat_days(s: <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>, days: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/sim/make/modifier.rs.html#120-137" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../../index.html">sim</a>::<wbr><a href="../index.html">make</a>::<wbr><a href="index.html">modifier</a>::<wbr><a class="fn" href="">repeat_days</a></span></h1><pre class="rust fn">fn repeat_days(s: <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a>, days: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="../../../sim/make/scenario/struct.Scenario.html" title="struct sim::make::scenario::Scenario">Scenario</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `modifier` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, modifier"><title>sim::make::modifier - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<table><tr class="module-item"><td><a class="enum" href="enum.ScenarioModifier.html" title="sim::make::modifier::ScenarioModifier enum">ScenarioModifier</a></td><td class="docblock-short"><p>Transforms an existing Scenario before instantiating it.</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AlertHandler` enum in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AlertHandler"><title>sim::sim::AlertHandler - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Enum AlertHandler</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Block">Block</a><a href="#variant.Print">Print</a><a href="#variant.Silence">Silence</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "AlertHandler", ty: "enum", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#166-173" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="enum" href="">AlertHandler</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum AlertHandler {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#167-174" title="goto source code">[src]</a></span><span class="in-band">Enum <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="enum" href="">AlertHandler</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum AlertHandler {
Print,
Block,
Silence,
@ -10,9 +10,9 @@
<div id="variant.Print" class="variant small-section-header"><a href="#variant.Print" class="anchor field"></a><code>Print</code></div><div class="docblock"><p>Just print the alert to STDOUT</p>
</div><div id="variant.Block" class="variant small-section-header"><a href="#variant.Block" class="anchor field"></a><code>Block</code></div><div class="docblock"><p>Print the alert to STDOUT and don't proceed until the UI calls clear_alerts()</p>
</div><div id="variant.Silence" class="variant small-section-header"><a href="#variant.Silence" class="anchor field"></a><code>Silence</code></div><div class="docblock"><p>Don't do anything</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#165" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#165" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#166" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#166" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#175-179" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#176-178" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#176-180" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#177-179" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../sim/sim/enum.AlertHandler.html" title="enum sim::sim::AlertHandler">AlertHandler</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `sim` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, sim"><title>sim::sim - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<table><tr><td><code>pub use self::queries::<a class="struct" href="../../sim/sim/queries/struct.AgentProperties.html" title="struct sim::sim::queries::AgentProperties">AgentProperties</a>;</code></td></tr><tr><td><code>pub use self::queries::<a class="enum" href="../../sim/sim/queries/enum.DelayCause.html" title="enum sim::sim::queries::DelayCause">DelayCause</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="queries/index.html" title="sim::sim::queries mod">queries</a></td><td class="docblock-short"><p>All sorts of read-only queries about a simulation</p>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/sim/sim/queries.rs.html#1-536" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../../index.html">sim</a>::<wbr><a href="../index.html">sim</a>::<wbr><a class="mod" href="">queries</a></span></h1><div class="docblock"><p>All sorts of read-only queries about a simulation</p>
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<table><tr class="module-item"><td><a class="struct" href="struct.AgentProperties.html" title="sim::sim::queries::AgentProperties struct">AgentProperties</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
<table><tr class="module-item"><td><a class="enum" href="enum.DelayCause.html" title="sim::sim::queries::DelayCause enum">DelayCause</a></td><td class="docblock-short"><p>Why is an agent delayed? If there are multiple reasons, arbitrarily pick one -- ie, somebody

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pub total_time: <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub waiting_here: <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub total_waiting: <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,

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pub parking: &amp;'a mut <a class="enum" href="../../sim/mechanics/parking/enum.ParkingSimState.html" title="enum sim::mechanics::parking::ParkingSimState">ParkingSimState</a>,
pub intersections: &amp;'a mut <a class="struct" href="../../sim/mechanics/intersection/struct.IntersectionSimState.html" title="struct sim::mechanics::intersection::IntersectionSimState">IntersectionSimState</a>,
pub cap: &amp;'a mut <a class="struct" href="../../sim/cap/struct.CapSimState.html" title="struct sim::cap::CapSimState">CapSimState</a>,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimOptions` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimOptions"><title>sim::sim::SimOptions - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct SimOptions</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.alerts">alerts</a><a href="#structfield.break_turn_conflict_cycles">break_turn_conflict_cycles</a><a href="#structfield.cancel_drivers_delay_threshold">cancel_drivers_delay_threshold</a><a href="#structfield.delay_trips_instead_of_cancelling">delay_trips_instead_of_cancelling</a><a href="#structfield.disable_turn_conflicts">disable_turn_conflicts</a><a href="#structfield.dont_block_the_box">dont_block_the_box</a><a href="#structfield.enable_pandemic_model">enable_pandemic_model</a><a href="#structfield.handle_uber_turns">handle_uber_turns</a><a href="#structfield.infinite_parking">infinite_parking</a><a href="#structfield.recalc_lanechanging">recalc_lanechanging</a><a href="#structfield.run_name">run_name</a><a href="#structfield.skip_analytics">skip_analytics</a><a href="#structfield.use_freeform_policy_everywhere">use_freeform_policy_everywhere</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.from_args">from_args</a><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "SimOptions", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#80-121" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="struct" href="">SimOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct SimOptions {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#81-122" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="struct" href="">SimOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct SimOptions {
pub run_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
pub use_freeform_policy_everywhere: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
pub dont_block_the_box: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
@ -44,9 +44,9 @@ delay the start of the trip by this amount, and try again. If conditions are sti
problematic, repeat a fixed 3 times before cancelling.</p>
</div><span id="structfield.skip_analytics" class="structfield small-section-header"><a href="#structfield.skip_analytics" class="anchor field"></a><code>skip_analytics: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>Don't collect any analytics. Only useful for benchmarking and debugging gridlock more
quickly.</p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#129-163" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from_args" class="method"><code>pub fn <a href="#method.from_args" class="fnname">from_args</a>(args: &amp;mut <a class="struct" href="../../abstutil/cli/struct.CmdArgs.html" title="struct abstutil::cli::CmdArgs">CmdArgs</a>, rng_seed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#130-162" title="goto source code">[src]</a></h4></div><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#181-199" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(run_name: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#182-198" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#79" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#79" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#130-164" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from_args" class="method"><code>pub fn <a href="#method.from_args" class="fnname">from_args</a>(args: &amp;mut <a class="struct" href="../../abstutil/cli/struct.CmdArgs.html" title="struct abstutil::cli::CmdArgs">CmdArgs</a>, rng_seed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#131-163" title="goto source code">[src]</a></h4></div><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#182-200" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(run_name: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#183-199" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#80" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#80" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#123-127" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#124-126" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#124-128" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#125-127" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

View File

@ -1,15 +1,15 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../sim/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class="location"><a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "SimCallback", ty: "trait", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#989-992" title="goto source code">[src]</a></span><span class="in-band">Trait <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="trait" href="">SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait SimCallback: Downcast {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/sim/sim/mod.rs.html#991-994" title="goto source code">[src]</a></span><span class="in-band">Trait <a href="../index.html">sim</a>::<wbr><a href="index.html">sim</a>::<wbr><a class="trait" href="">SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait SimCallback: Downcast {
fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.run" class="method"><code>fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#991" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.is" class="method"><code>pub fn <a href="#method.is" class="fnname">is</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>
</div><h4 id="method.downcast" class="method"><code>pub fn <a href="#method.downcast" class="fnname">downcast</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a boxed object from a boxed trait object if the underlying object is of type
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.run" class="method"><code>fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.is" class="method"><code>pub fn <a href="#method.is" class="fnname">is</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>
</div><h4 id="method.downcast" class="method"><code>pub fn <a href="#method.downcast" class="fnname">downcast</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a boxed object from a boxed trait object if the underlying object is of type
<code>__T</code>. Returns the original boxed trait if it isn't.</p>
</div><h4 id="method.downcast_rc" class="method"><code>pub fn <a href="#method.downcast_rc" class="fnname">downcast_rc</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
</div><h4 id="method.downcast_rc" class="method"><code>pub fn <a href="#method.downcast_rc" class="fnname">downcast_rc</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
type <code>__T</code>. Returns the original <code>Rc</code>-ed trait if it isn't.</p>
</div><h4 id="method.downcast_ref" class="method"><code>pub fn <a href="#method.downcast_ref" class="fnname">downcast_ref</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>__T&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
</div><h4 id="method.downcast_ref" class="method"><code>pub fn <a href="#method.downcast_ref" class="fnname">downcast_ref</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>__T&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
<code>None</code> if it isn't.</p>
</div><h4 id="method.downcast_mut" class="method"><code>pub fn <a href="#method.downcast_mut" class="fnname">downcast_mut</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;mut self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>__T&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a mutable reference to the object within the trait object if it is of type
</div><h4 id="method.downcast_mut" class="method"><code>pub fn <a href="#method.downcast_mut" class="fnname">downcast_mut</a>&lt;__T:&nbsp;<a class="trait" href="../../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;mut self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>__T&gt;</code><a class="srclink" href="../../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a mutable reference to the object within the trait object if it is of type
<code>__T</code>, or <code>None</code> if it isn't.</p>
</div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/sim/sim/trait.SimCallback.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "sim";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AgentProperties` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, AgentProperties"><title>sim::AgentProperties - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct AgentProperties</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.dist_crossed">dist_crossed</a><a href="#structfield.total_dist">total_dist</a><a href="#structfield.total_time">total_time</a><a href="#structfield.total_waiting">total_waiting</a><a href="#structfield.waiting_here">waiting_here</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "AgentProperties", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/queries.rs.html#513-521" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">sim</a>::<wbr><a class="struct" href="">AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct AgentProperties {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/queries.rs.html#517-525" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">sim</a>::<wbr><a class="struct" href="">AgentProperties</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct AgentProperties {
pub total_time: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub waiting_here: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
pub total_waiting: <a class="struct" href="../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimOptions` struct in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimOptions"><title>sim::SimOptions - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct SimOptions</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.alerts">alerts</a><a href="#structfield.break_turn_conflict_cycles">break_turn_conflict_cycles</a><a href="#structfield.cancel_drivers_delay_threshold">cancel_drivers_delay_threshold</a><a href="#structfield.delay_trips_instead_of_cancelling">delay_trips_instead_of_cancelling</a><a href="#structfield.disable_turn_conflicts">disable_turn_conflicts</a><a href="#structfield.dont_block_the_box">dont_block_the_box</a><a href="#structfield.enable_pandemic_model">enable_pandemic_model</a><a href="#structfield.handle_uber_turns">handle_uber_turns</a><a href="#structfield.infinite_parking">infinite_parking</a><a href="#structfield.recalc_lanechanging">recalc_lanechanging</a><a href="#structfield.run_name">run_name</a><a href="#structfield.skip_analytics">skip_analytics</a><a href="#structfield.use_freeform_policy_everywhere">use_freeform_policy_everywhere</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.from_args">from_args</a><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "SimOptions", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#80-121" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">sim</a>::<wbr><a class="struct" href="">SimOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct SimOptions {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#81-122" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="index.html">sim</a>::<wbr><a class="struct" href="">SimOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct SimOptions {
pub run_name: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
pub use_freeform_policy_everywhere: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
pub dont_block_the_box: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
@ -44,9 +44,9 @@ delay the start of the trip by this amount, and try again. If conditions are sti
problematic, repeat a fixed 3 times before cancelling.</p>
</div><span id="structfield.skip_analytics" class="structfield small-section-header"><a href="#structfield.skip_analytics" class="anchor field"></a><code>skip_analytics: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>Don't collect any analytics. Only useful for benchmarking and debugging gridlock more
quickly.</p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#129-163" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from_args" class="method"><code>pub fn <a href="#method.from_args" class="fnname">from_args</a>(args: &amp;mut <a class="struct" href="../abstutil/cli/struct.CmdArgs.html" title="struct abstutil::cli::CmdArgs">CmdArgs</a>, rng_seed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#130-162" title="goto source code">[src]</a></h4></div><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#181-199" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(run_name: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#182-198" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#79" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#79" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#130-164" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from_args" class="method"><code>pub fn <a href="#method.from_args" class="fnname">from_args</a>(args: &amp;mut <a class="struct" href="../abstutil/cli/struct.CmdArgs.html" title="struct abstutil::cli::CmdArgs">CmdArgs</a>, rng_seed: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#131-163" title="goto source code">[src]</a></h4></div><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#182-200" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(run_name: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#183-199" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#80" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#80" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#123-127" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#124-126" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#124-128" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#125-127" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../sim/sim/struct.SimOptions.html" title="struct sim::sim::SimOptions">SimOptions</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/sim/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

View File

@ -1,15 +1,15 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SimCallback` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, SimCallback"><title>sim::SimCallback - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Trait SimCallback</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.run">run</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class="location"><a href="index.html">sim</a></p><script>window.sidebarCurrent = {name: "SimCallback", ty: "trait", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#989-992" title="goto source code">[src]</a></span><span class="in-band">Trait <a href="index.html">sim</a>::<wbr><a class="trait" href="">SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait SimCallback: Downcast {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/sim/mod.rs.html#991-994" title="goto source code">[src]</a></span><span class="in-band">Trait <a href="index.html">sim</a>::<wbr><a class="trait" href="">SimCallback</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait SimCallback: Downcast {
fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.run" class="method"><code>fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#991" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.is" class="method"><code>pub fn <a href="#method.is" class="fnname">is</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>
</div><h4 id="method.downcast" class="method"><code>pub fn <a href="#method.downcast" class="fnname">downcast</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a boxed object from a boxed trait object if the underlying object is of type
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.run" class="method"><code>fn <a href="#tymethod.run" class="fnname">run</a>(&amp;mut self, sim: &amp;<a class="struct" href="../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, map: &amp;<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.is" class="method"><code>pub fn <a href="#method.is" class="fnname">is</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>
</div><h4 id="method.downcast" class="method"><code>pub fn <a href="#method.downcast" class="fnname">downcast</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a boxed object from a boxed trait object if the underlying object is of type
<code>__T</code>. Returns the original boxed trait if it isn't.</p>
</div><h4 id="method.downcast_rc" class="method"><code>pub fn <a href="#method.downcast_rc" class="fnname">downcast_rc</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
</div><h4 id="method.downcast_rc" class="method"><code>pub fn <a href="#method.downcast_rc" class="fnname">downcast_rc</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
type <code>__T</code>. Returns the original <code>Rc</code>-ed trait if it isn't.</p>
</div><h4 id="method.downcast_ref" class="method"><code>pub fn <a href="#method.downcast_ref" class="fnname">downcast_ref</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>__T&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
</div><h4 id="method.downcast_ref" class="method"><code>pub fn <a href="#method.downcast_ref" class="fnname">downcast_ref</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>__T&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
<code>None</code> if it isn't.</p>
</div><h4 id="method.downcast_mut" class="method"><code>pub fn <a href="#method.downcast_mut" class="fnname">downcast_mut</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;mut self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>__T&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#993" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a mutable reference to the object within the trait object if it is of type
</div><h4 id="method.downcast_mut" class="method"><code>pub fn <a href="#method.downcast_mut" class="fnname">downcast_mut</a>&lt;__T:&nbsp;<a class="trait" href="../sim/sim/trait.SimCallback.html" title="trait sim::sim::SimCallback">SimCallback</a>&gt;(&amp;mut self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>__T&gt;</code><a class="srclink" href="../src/sim/sim/mod.rs.html#995" title="goto source code">[src]</a></h4><div class="docblock"><p>Returns a mutable reference to the object within the trait object if it is of type
<code>__T</code>, or <code>None</code> if it isn't.</p>
</div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../implementors/sim/trait.SimCallback.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "sim";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>

View File

@ -122,7 +122,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.50.0 (cb75ad5db 2021-02-10)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Tue, 02 Mar 2021 18:03:23 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Tue, 02 Mar 2021 18:55:04 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

View File

@ -258,7 +258,23 @@
<span id="255">255</span>
<span id="256">256</span>
<span id="257">257</span>
<span id="258">258</span>
<span id="259">259</span>
<span id="260">260</span>
<span id="261">261</span>
<span id="262">262</span>
<span id="263">263</span>
<span id="264">264</span>
<span id="265">265</span>
<span id="266">266</span>
<span id="267">267</span>
<span id="268">268</span>
<span id="269">269</span>
<span id="270">270</span>
<span id="271">271</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
<span class="kw">use</span> <span class="ident">maplit</span>::<span class="ident">btreeset</span>;
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Duration</span>;
@ -309,6 +325,18 @@
<span class="ident">actions</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">Actions</span>,
) <span class="op">-</span><span class="op">&gt;</span> <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Transition</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">once</span> {
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">bg_traffic</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">highlight</span> <span class="op">=</span> <span class="ident">BTreeSet</span>::<span class="ident">new</span>();
<span class="kw">for</span> <span class="ident">person</span> <span class="kw">in</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">get_all_people</span>() {
<span class="comment">// TODO Once we have real bg traffic, base this on whether home is in the study</span>
<span class="comment">// area or not</span>
<span class="kw">if</span> <span class="ident">person</span>.<span class="ident">id</span>.<span class="number">0</span> <span class="op">%</span> <span class="number">2</span> <span class="op">=</span><span class="op">=</span> <span class="number">0</span> {
<span class="ident">highlight</span>.<span class="ident">insert</span>(<span class="ident">person</span>.<span class="ident">id</span>);
}
}
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">set_highlighted_people</span>(<span class="ident">highlight</span>);
}
<span class="self">self</span>.<span class="ident">once</span> <span class="op">=</span> <span class="bool-val">false</span>;
<span class="ident">controls</span>
.<span class="ident">speed</span>

View File

@ -956,7 +956,6 @@
<span id="953">953</span>
<span id="954">954</span>
<span id="955">955</span>
<span id="956">956</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">anyhow</span>::<span class="prelude-ty">Result</span>;
<span class="kw">use</span> <span class="ident">maplit</span>::<span class="ident">btreeset</span>;
@ -964,7 +963,7 @@
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">prettyprint_usize</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Pt2D</span>, <span class="ident">Time</span>};
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">colors</span>::<span class="ident">ColorSchemeChoice</span>;
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">load</span>::{<span class="ident">FileLoader</span>, <span class="ident">MapLoader</span>};
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">load</span>::{<span class="ident">FileLoader</span>, <span class="ident">FutureLoader</span>, <span class="ident">MapLoader</span>};
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">options</span>::<span class="ident">OptionsPanel</span>;
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">render</span>::{<span class="ident">unzoomed_agent_radius</span>, <span class="ident">UnzoomedAgents</span>};
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::{<span class="ident">ChooseSomething</span>, <span class="ident">Minimap</span>, <span class="ident">PopupMsg</span>, <span class="ident">TurnExplorer</span>};
@ -1659,7 +1658,6 @@
<span class="kw">continue</span>;
}
<span class="ident">gameplay</span>::<span class="ident">LoadScenario</span>::<span class="ident">Future</span>(<span class="ident">future</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">load</span>::<span class="ident">FutureLoader</span>;
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">FutureLoader</span>::<span class="op">&lt;</span><span class="ident">App</span>, <span class="ident">Scenario</span><span class="op">&gt;</span>::<span class="ident">new</span>(
<span class="ident">ctx</span>,
<span class="ident">Box</span>::<span class="ident">pin</span>(<span class="ident">future</span>),

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@ -236,6 +236,18 @@
<span id="233">233</span>
<span id="234">234</span>
<span id="235">235</span>
<span id="236">236</span>
<span id="237">237</span>
<span id="238">238</span>
<span id="239">239</span>
<span id="240">240</span>
<span id="241">241</span>
<span id="242">242</span>
<span id="243">243</span>
<span id="244">244</span>
<span id="245">245</span>
<span id="246">246</span>
<span id="247">247</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">borrow</span>::<span class="ident">Borrow</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashMap</span>;
@ -334,6 +346,8 @@
}
<span class="kw">if</span> <span class="ident">recalc</span> {
<span class="kw">let</span> <span class="ident">highlighted</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">sim</span>().<span class="ident">get_highlighted_people</span>();
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">quadtree</span> <span class="op">=</span> <span class="ident">QuadTree</span>::<span class="ident">default</span>(<span class="ident">app</span>.<span class="ident">map</span>().<span class="ident">get_bounds</span>().<span class="ident">as_bbox</span>());
<span class="comment">// It&#39;s quite silly to produce triangles for the same circle over and over again. ;)</span>
@ -346,7 +360,17 @@
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">Pt2D</span>::<span class="ident">new</span>(<span class="number">0.0</span>, <span class="number">0.0</span>), <span class="ident">unzoomed_agent_radius</span>(<span class="prelude-val">None</span>)).<span class="ident">to_polygon</span>();
<span class="kw">for</span> <span class="ident">agent</span> <span class="kw">in</span> <span class="ident">app</span>.<span class="ident">sim</span>().<span class="ident">get_unzoomed_agents</span>(<span class="ident">app</span>.<span class="ident">map</span>()) {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">color</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">unzoomed_agents</span>.<span class="ident">color</span>(<span class="kw-2">&amp;</span><span class="ident">agent</span>) {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">mut</span> <span class="ident">color</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">unzoomed_agents</span>.<span class="ident">color</span>(<span class="kw-2">&amp;</span><span class="ident">agent</span>) {
<span class="comment">// If the sim has highlighted people, then fade all others out.</span>
<span class="kw">if</span> <span class="ident">highlighted</span>
.<span class="ident">as_ref</span>()
.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">h</span><span class="op">|</span> <span class="ident">agent</span>.<span class="ident">person</span>.<span class="ident">as_ref</span>().<span class="ident">map</span>(<span class="op">|</span><span class="ident">p</span><span class="op">|</span> <span class="op">!</span><span class="ident">h</span>.<span class="ident">contains</span>(<span class="ident">p</span>)))
.<span class="ident">unwrap_or</span>(<span class="bool-val">false</span>)
{
<span class="comment">// TODO Tune. How&#39;s this look at night?</span>
<span class="ident">color</span> <span class="op">=</span> <span class="ident">color</span>.<span class="ident">tint</span>(<span class="number">0.5</span>);
}
<span class="kw">let</span> <span class="ident">circle</span> <span class="op">=</span> <span class="kw">if</span> <span class="ident">agent</span>.<span class="ident">id</span>.<span class="ident">to_vehicle_type</span>().<span class="ident">is_some</span>() {
<span class="ident">car_circle</span>.<span class="ident">translate</span>(<span class="ident">agent</span>.<span class="ident">pos</span>.<span class="ident">x</span>(), <span class="ident">agent</span>.<span class="ident">pos</span>.<span class="ident">y</span>())
} <span class="kw">else</span> {

View File

@ -137,6 +137,7 @@
<span id="134">134</span>
<span id="135">135</span>
<span id="136">136</span>
<span id="137">137</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
@ -210,6 +211,7 @@
}
<span class="ident">s</span>
}
<span class="comment">// TODO This doesn&#39;t work on web!</span>
<span class="ident">ScenarioModifier</span>::<span class="ident">AddExtraTrips</span>(<span class="ident">name</span>) <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">other</span>: <span class="ident">Scenario</span> <span class="op">=</span> <span class="ident">abstio</span>::<span class="ident">must_read_object</span>(
<span class="ident">abstio</span>::<span class="ident">path_scenario</span>(<span class="ident">map</span>.<span class="ident">get_name</span>(), <span class="ident">name</span>),

View File

@ -1024,6 +1024,15 @@
<span id="1021">1021</span>
<span id="1022">1022</span>
<span id="1023">1023</span>
<span id="1024">1024</span>
<span id="1025">1025</span>
<span id="1026">1026</span>
<span id="1027">1027</span>
<span id="1028">1028</span>
<span id="1029">1029</span>
<span id="1030">1030</span>
<span id="1031">1031</span>
<span id="1032">1032</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="comment">// This file has a jumbled mess of queries, setup, and mutating methods.</span>
@ -1081,6 +1090,7 @@
<span class="comment">// TODO Maybe get rid of this, now that savestates aren&#39;t used</span>
<span class="ident">run_name</span>: <span class="ident">String</span>,
<span class="ident">step_count</span>: <span class="ident">usize</span>,
<span class="ident">highlighted_people</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">BTreeSet</span><span class="op">&lt;</span><span class="ident">PersonID</span><span class="op">&gt;</span><span class="op">&gt;</span>,
<span class="ident">analytics</span>: <span class="ident">Analytics</span>,
<span class="comment">// This is created interactively, and there&#39;s no reason to preserve one for savestates.</span>
@ -1249,6 +1259,7 @@
<span class="ident">edits_name</span>: <span class="ident">map</span>.<span class="ident">get_edits</span>().<span class="ident">edits_name</span>.<span class="ident">clone</span>(),
<span class="ident">run_name</span>: <span class="ident">opts</span>.<span class="ident">run_name</span>,
<span class="ident">step_count</span>: <span class="number">0</span>,
<span class="ident">highlighted_people</span>: <span class="prelude-val">None</span>,
<span class="ident">alerts</span>: <span class="ident">opts</span>.<span class="ident">alerts</span>,
<span class="ident">analytics</span>: <span class="ident">Analytics</span>::<span class="ident">new</span>(<span class="op">!</span><span class="ident">opts</span>.<span class="ident">skip_analytics</span>),
@ -2048,5 +2059,12 @@
<span class="self">self</span>.<span class="ident">recorder</span>.<span class="ident">take</span>().<span class="ident">unwrap</span>().<span class="ident">save</span>(<span class="ident">map</span>);
}
}
<span class="comment">// Managing highlighted people</span>
<span class="kw">impl</span> <span class="ident">Sim</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">set_highlighted_people</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">people</span>: <span class="ident">BTreeSet</span><span class="op">&lt;</span><span class="ident">PersonID</span><span class="op">&gt;</span>) {
<span class="self">self</span>.<span class="ident">highlighted_people</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">people</span>);
}
}
</pre></div>
</section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "sim";</script><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script><script defer src="../../../search-index.js"></script></body></html>

View File

@ -533,12 +533,16 @@
<span id="530">530</span>
<span id="531">531</span>
<span id="532">532</span>
<span id="533">533</span>
<span id="534">534</span>
<span id="535">535</span>
<span id="536">536</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! All sorts of read-only queries about a simulation</span>
<span class="kw">use</span> <span class="ident">anyhow</span>::<span class="prelude-ty">Result</span>;
<span class="kw">use</span> <span class="ident">serde</span>::<span class="ident">Serialize</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeMap</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeMap</span>, <span class="ident">BTreeSet</span>};
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">Counter</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Duration</span>, <span class="ident">PolyLine</span>, <span class="ident">Pt2D</span>, <span class="ident">Time</span>};
@ -979,6 +983,10 @@
),
}
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">get_highlighted_people</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="kw-2">&amp;</span><span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">BTreeSet</span><span class="op">&lt;</span><span class="ident">PersonID</span><span class="op">&gt;</span><span class="op">&gt;</span> {
<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">highlighted_people</span>
}
}
<span class="comment">// Drawing</span>