mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-24 01:15:12 +03:00
Refactor: Store the input PathRequest inside the resulting Path. This
saves lots of callers from cloning the request and separately plumbing around the requested start/end distance. Also a step towards exposing more granular distance crossed in a path for #392. Still a few more places to simplify, but will do in a separate, smaller change.
This commit is contained in:
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e8f7e7444c
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fccc98205c
@ -637,7 +637,7 @@
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"size_bytes": 59144729
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},
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"data/system/seattle/prebaked_results/lakeslice/weekday.bin": {
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"checksum": "4c4c942ed0f791eabf4389985098fc54",
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"checksum": "dab9c56147f1e3e66ca60d7dcd946ee0",
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"size_bytes": 66439671
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},
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"data/system/seattle/prebaked_results/montlake/car vs bike contention.bin": {
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@ -645,7 +645,7 @@
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"size_bytes": 5277
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},
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"data/system/seattle/prebaked_results/montlake/weekday.bin": {
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"checksum": "ea42c12f997bddc31d147038a0105418",
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"checksum": "30027ab5ae12145c50102824f4bfaed4",
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"size_bytes": 8533785
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},
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"data/system/seattle/scenarios/ballard/weekday.bin": {
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@ -74,7 +74,7 @@ pub fn info(ctx: &mut EventCtx, app: &App, details: &mut Details, id: BuildingID
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.primary
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.sim
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.walking_path_to_nearest_parking_spot(&app.primary.map, id)
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.and_then(|(path, start_dist)| path.trace(&app.primary.map, start_dist, None))
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.and_then(|path| path.trace(&app.primary.map, path.get_req().start.dist_along(), None))
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{
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let color = app.cs.parking_trip;
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// TODO But this color doesn't show up well against the info panel...
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@ -322,7 +322,7 @@ impl State<App> for AgentSpawner {
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{
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self.goal = Some((
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to,
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path.trace(&app.primary.map, Distance::ZERO, None)
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path.trace(&app.primary.map, path.get_req().start.dist_along(), None)
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.map(|pl| pl.make_polygons(NORMAL_LANE_THICKNESS)),
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));
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} else {
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@ -387,7 +387,7 @@ impl State<App> for AgentSpawner {
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{
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self.goal = Some((
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hovering,
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path.trace(&app.primary.map, Distance::ZERO, None)
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path.trace(&app.primary.map, path.get_req().start.dist_along(), None)
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.map(|pl| pl.make_polygons(NORMAL_LANE_THICKNESS)),
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));
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} else {
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@ -102,7 +102,7 @@ impl Zone {
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}
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steps.push(PathStep::Lane(req.end.lane()));
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assert_eq!(steps[0], PathStep::Lane(req.start.lane()));
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Some(Path::new(map, steps, req.end.dist_along(), Vec::new()))
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Some(Path::new(map, steps, req, Vec::new()))
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}
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// TODO Not happy this works so differently
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@ -68,7 +68,7 @@ fn calc_path(graph: DiGraphMap<LaneID, TurnID>, req: &PathRequest, map: &Map) ->
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}
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steps.push(PathStep::Lane(req.end.lane()));
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assert_eq!(steps[0], PathStep::Lane(req.start.lane()));
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Some(Path::new(map, steps, req.end.dist_along(), Vec::new()))
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Some(Path::new(map, steps, req.clone(), Vec::new()))
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}
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// TODO Not happy this works so differently
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@ -116,7 +116,7 @@ impl VehiclePathfinder {
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}
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steps.push(PathStep::Lane(req.end.lane()));
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Some((
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Path::new(map, steps, req.end.dist_along(), uber_turns),
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Path::new(map, steps, req.clone(), uber_turns),
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raw_path.get_weight(),
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))
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}
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@ -102,7 +102,9 @@ impl PathStep {
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
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pub struct Path {
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steps: VecDeque<PathStep>,
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end_dist: Distance,
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// The original request used to produce this path. Calling shift(), add(), modify_step(), etc
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// will NOT affect this.
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orig_req: PathRequest,
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// Also track progress along the original path.
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total_length: Distance,
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@ -119,7 +121,7 @@ impl Path {
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pub(crate) fn new(
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map: &Map,
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steps: Vec<PathStep>,
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end_dist: Distance,
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orig_req: PathRequest,
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uber_turns: Vec<UberTurn>,
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) -> Path {
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// Haven't seen problems here in a very long time. Noticeably saves some time to skip.
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@ -136,7 +138,7 @@ impl Path {
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}
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Path {
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steps: VecDeque::from(steps),
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end_dist,
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orig_req,
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total_length,
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crossed_so_far: Distance::ZERO,
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uber_turns: uber_turns.into_iter().collect(),
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@ -144,25 +146,15 @@ impl Path {
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}
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}
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pub fn one_step(l: LaneID, map: &Map) -> Path {
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Path::new(
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map,
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vec![PathStep::Lane(l)],
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map.get_l(l).length(),
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Vec::new(),
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)
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pub fn one_step(req: PathRequest, map: &Map) -> Path {
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assert_eq!(req.start.lane(), req.end.lane());
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Path::new(map, vec![PathStep::Lane(req.start.lane())], req, Vec::new())
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}
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/// Only used for weird serialization magic.
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pub fn dummy() -> Path {
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Path {
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steps: VecDeque::new(),
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end_dist: Distance::ZERO,
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total_length: Distance::ZERO,
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crossed_so_far: Distance::ZERO,
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uber_turns: VecDeque::new(),
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currently_inside_ut: None,
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}
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/// The original PathRequest used to produce this path. If the path has been modified since
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/// creation, the start and end of the request won't match up with the current path steps.
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pub fn get_req(&self) -> &PathRequest {
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&self.orig_req
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}
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pub fn crossed_so_far(&self) -> Distance {
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@ -293,7 +285,8 @@ impl Path {
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self.steps[self.steps.len() - 1]
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}
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/// dist_ahead is unlimited when None.
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/// dist_ahead is unlimited when None. Note this starts at the beginning (or end, for some
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/// walking paths) of the first lane, not accounting for the original request's start distance.
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pub fn trace(
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&self,
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map: &Map,
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@ -302,12 +295,13 @@ impl Path {
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) -> Option<PolyLine> {
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let mut pts_so_far: Option<PolyLine> = None;
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let mut dist_remaining = dist_ahead;
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let orig_end_dist = self.orig_req.end.dist_along();
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if self.steps.len() == 1 {
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let dist = if start_dist < self.end_dist {
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self.end_dist - start_dist
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let dist = if start_dist < orig_end_dist {
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orig_end_dist - start_dist
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} else {
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start_dist - self.end_dist
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start_dist - orig_end_dist
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};
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if let Some(d) = dist_remaining {
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if dist < d {
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@ -346,9 +340,9 @@ impl Path {
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if i == self.steps.len() - 1 {
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let end_dist = match self.steps[i] {
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PathStep::ContraflowLane(l) => {
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map.get_l(l).lane_center_pts.reversed().length() - self.end_dist
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map.get_l(l).lane_center_pts.reversed().length() - orig_end_dist
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}
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_ => self.end_dist,
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_ => orig_end_dist,
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};
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if let Some(d) = dist_remaining {
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if end_dist < d {
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@ -45,7 +45,7 @@ impl Pathfinder {
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if req.constraints == PathConstraints::Pedestrian {
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let steps =
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walking_path_to_steps(z1.pathfind_walking(req.clone(), map)?, map);
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return Some(Path::new(map, steps, req.end.dist_along(), Vec::new()));
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return Some(Path::new(map, steps, req, Vec::new()));
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}
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return z1.pathfind(req, map);
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}
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@ -102,7 +102,7 @@ impl Pathfinder {
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return Some(one_step_walking_path(&req, map));
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}
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let steps = walking_path_to_steps(self.simple_walking_path(&req, map)?, map);
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return Some(Path::new(map, steps, req.end.dist_along(), Vec::new()));
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return Some(Path::new(map, steps, req, Vec::new()));
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}
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self.simple_pathfind(&req, map)
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}
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@ -221,7 +221,7 @@ impl Pathfinder {
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};
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interior_path.extend(main_path);
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let steps = walking_path_to_steps(interior_path, map);
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return Some(Path::new(map, steps, req.end.dist_along(), Vec::new()));
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return Some(Path::new(map, steps, req, Vec::new()));
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}
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let mut interior_path = zone.pathfind(interior_req, map)?;
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@ -279,7 +279,7 @@ impl Pathfinder {
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end: req.end,
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constraints: req.constraints,
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};
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let orig_end_dist = req.end.dist_along();
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let orig_req = req.clone();
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req.end = if map.get_l(src).dst_i == i.id {
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Position::end(src, map)
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} else {
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@ -301,13 +301,13 @@ impl Pathfinder {
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main_path.extend(interior_path);
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let steps = walking_path_to_steps(main_path, map);
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return Some(Path::new(map, steps, orig_end_dist, Vec::new()));
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return Some(Path::new(map, steps, orig_req, Vec::new()));
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}
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let interior_path = zone.pathfind(interior_req, map)?;
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let mut main_path = self.simple_pathfind(&req, map)?;
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main_path.append(interior_path, map);
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main_path.end_dist = orig_end_dist;
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main_path.orig_req = orig_req;
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Some(main_path)
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}
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}
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@ -462,21 +462,21 @@ pub fn one_step_walking_path(req: &PathRequest, map: &Map) -> Path {
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Path::new(
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map,
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vec![PathStep::Lane(req.start.lane())],
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req.start.dist_along(),
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req.clone(),
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Vec::new(),
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)
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} else if req.start.dist_along() < req.end.dist_along() {
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Path::new(
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map,
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vec![PathStep::Lane(req.start.lane())],
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req.end.dist_along(),
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req.clone(),
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Vec::new(),
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)
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} else {
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Path::new(
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map,
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vec![PathStep::ContraflowLane(req.start.lane())],
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req.end.dist_along(),
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req.clone(),
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Vec::new(),
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)
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}
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@ -3,7 +3,7 @@ use std::collections::{BTreeMap, BTreeSet};
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use serde::{Deserialize, Serialize};
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use geom::{Duration, Time};
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use map_model::{LaneID, Map, Path, PathConstraints, PathRequest, PathStep, TurnID};
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use map_model::{LaneID, Map, Path, PathConstraints, PathStep, TurnID};
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use crate::mechanics::IntersectionSimState;
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use crate::{CarID, SimOptions, VehicleType};
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@ -79,7 +79,6 @@ impl CapSimState {
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/// dynamic limits.
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pub fn maybe_cap_path(
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&mut self,
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req: &PathRequest,
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path: Path,
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now: Time,
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car: CarID,
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@ -112,14 +111,14 @@ impl CapSimState {
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avoid_lanes.insert(*l);
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}
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}
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match map.pathfind_avoiding_lanes(req.clone(), avoid_lanes) {
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match map.pathfind_avoiding_lanes(path.get_req().clone(), avoid_lanes) {
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Some(path) => CapResult::Reroute(path),
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None => {
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if let Some(delay) = self.delay_trips_instead_of_cancelling {
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CapResult::Delay(delay)
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} else {
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CapResult::Cancel {
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reason: format!("no path avoiding caps: {}", req),
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reason: format!("no path avoiding caps: {}", path.get_req()),
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}
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}
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}
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@ -581,7 +581,6 @@ pub(crate) struct CreatePedestrian {
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pub start: SidewalkSpot,
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pub speed: Speed,
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pub goal: SidewalkSpot,
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pub req: PathRequest,
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pub path: Path,
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pub trip: TripID,
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pub person: PersonID,
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@ -70,10 +70,17 @@ impl Router {
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owner,
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}
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}
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pub fn vanish_bus(owner: CarID, l: LaneID, map: &Map) -> Router {
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let lane = map.get_l(l);
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pub fn vanish_bus(owner: CarID, start: Position, map: &Map) -> Router {
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let lane = map.get_l(start.lane());
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Router {
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path: Path::one_step(l, map),
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path: Path::one_step(
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PathRequest {
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start,
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end: Position::end(lane.id, map),
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constraints: PathConstraints::Bus,
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},
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map,
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),
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goal: Goal::EndAtBorder {
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end_dist: lane.length(),
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i: lane.dst_i,
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|
@ -273,12 +273,7 @@ impl Sim {
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self.parking.bldg_to_parked_cars(b)
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}
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/// Also returns the start distance of the building. TODO Do that in the Path properly.
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pub fn walking_path_to_nearest_parking_spot(
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&self,
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map: &Map,
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b: BuildingID,
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) -> Option<(Path, Distance)> {
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pub fn walking_path_to_nearest_parking_spot(&self, map: &Map, b: BuildingID) -> Option<Path> {
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let vehicle = Vehicle {
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id: CarID(0, VehicleType::Car),
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owner: None,
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@ -306,14 +301,12 @@ impl Sim {
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let start = SidewalkSpot::building(b, map).sidewalk_pos;
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let end = SidewalkSpot::parking_spot(spot, map, &self.parking).sidewalk_pos;
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let path = map
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.pathfind(PathRequest {
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map.pathfind(PathRequest {
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start,
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end,
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constraints: PathConstraints::Pedestrian,
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})
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.ok()?;
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Some((path, start.dist_along()))
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.ok()
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}
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pub(crate) fn new_person(
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@ -572,7 +565,7 @@ impl Sim {
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events.push(Event::TripPhaseStarting(
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create_ped.trip,
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create_ped.person,
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Some(create_ped.req.clone()),
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Some(create_ped.path.get_req().clone()),
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TripPhaseType::Walking,
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));
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self.analytics.record_demand(&create_ped.path, map);
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|
@ -287,7 +287,6 @@ impl TransitSimState {
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bus.state = BusState::DrivingOffMap;
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Router::follow_bus_route(id, path, req.end.dist_along())
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} else {
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let on = stop.driving_pos.lane();
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route.active_vehicles.remove(&id);
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for (person, stop2) in &bus.passengers {
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panic!(
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@ -297,7 +296,7 @@ impl TransitSimState {
|
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);
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}
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bus.state = BusState::Done;
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Router::vanish_bus(id, on, map)
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Router::vanish_bus(id, stop.driving_pos, map)
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}
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}
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}
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|
@ -225,7 +225,7 @@ impl TripManager {
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end: walking_goal.sidewalk_pos,
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constraints: PathConstraints::Pedestrian,
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};
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match ctx.map.pathfind(req.clone()) {
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match ctx.map.pathfind(req) {
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Ok(path) => {
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ctx.scheduler.push(
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now,
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@ -235,7 +235,6 @@ impl TripManager {
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start,
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goal: walking_goal,
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path,
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req,
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trip,
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person: person.id,
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}),
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@ -292,7 +291,7 @@ impl TripManager {
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end: goal.sidewalk_pos,
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constraints: PathConstraints::Pedestrian,
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};
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match ctx.map.pathfind(req.clone()) {
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match ctx.map.pathfind(req) {
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Ok(path) => {
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ctx.scheduler.push(
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now,
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@ -302,7 +301,6 @@ impl TripManager {
|
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start,
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goal,
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path,
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req,
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trip,
|
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person: person.id,
|
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}),
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@ -323,7 +321,7 @@ impl TripManager {
|
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end: walk_to.sidewalk_pos,
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constraints: PathConstraints::Pedestrian,
|
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};
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match ctx.map.pathfind(req.clone()) {
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match ctx.map.pathfind(req) {
|
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Ok(path) => {
|
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// Where we start biking may have slightly changed due to live map
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// edits!
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@ -345,7 +343,6 @@ impl TripManager {
|
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start: SidewalkSpot::building(start, ctx.map),
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goal: walk_to,
|
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path,
|
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req,
|
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trip,
|
||||
person: person.id,
|
||||
}),
|
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@ -402,7 +399,7 @@ impl TripManager {
|
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end: walk_to.sidewalk_pos,
|
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constraints: PathConstraints::Pedestrian,
|
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};
|
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match ctx.map.pathfind(req.clone()) {
|
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match ctx.map.pathfind(req) {
|
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Ok(path) => {
|
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ctx.scheduler.push(
|
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now,
|
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@ -412,7 +409,6 @@ impl TripManager {
|
||||
start,
|
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goal: walk_to,
|
||||
path,
|
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req,
|
||||
trip,
|
||||
person: person.id,
|
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}),
|
||||
@ -946,7 +942,7 @@ impl TripManager {
|
||||
end: walk_to.sidewalk_pos,
|
||||
constraints: PathConstraints::Pedestrian,
|
||||
};
|
||||
match ctx.map.pathfind(req.clone()) {
|
||||
match ctx.map.pathfind(req) {
|
||||
Ok(path) => {
|
||||
let person = &self.people[trip.person.0];
|
||||
ctx.scheduler.push(
|
||||
@ -957,7 +953,6 @@ impl TripManager {
|
||||
start,
|
||||
goal: walk_to,
|
||||
path,
|
||||
req,
|
||||
trip: id,
|
||||
person: person.id,
|
||||
}),
|
||||
@ -979,10 +974,10 @@ impl TripManager {
|
||||
req: PathRequest,
|
||||
car: CarID,
|
||||
) -> Result<Path, String> {
|
||||
let path = ctx.map.pathfind(req.clone())?;
|
||||
let path = ctx.map.pathfind(req)?;
|
||||
match ctx
|
||||
.cap
|
||||
.maybe_cap_path(&req, path, now, car, ctx.intersections, ctx.map)
|
||||
.maybe_cap_path(path, now, car, ctx.intersections, ctx.map)
|
||||
{
|
||||
CapResult::OK(path) => Ok(path),
|
||||
CapResult::Reroute(path) => {
|
||||
|
Loading…
Reference in New Issue
Block a user